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<1234567…34>
  • Whatever happened to the Delta 4 web site?Whatever happened to the Delta 4 Web site? You don't have to answer twice. LOL Necros!

    Whatever happened to the Delta 4 Web site?

    You don't have to answer twice. LOL

    Necros!
    Ian Hamilton Ian Hamilton May 2004 Sinclair Miscellaneous
  • CLEAR does not RESTORE the DATA pointer??According to the Spectrum manual, one of the things that a CLEAR command does RESTORE the DATA pointer. Either it doesn't actually do this, or some…

    ... CLEAR command does RESTORE the DATA pointer.

    Either ... a,b,c
    30 DATA 1,2,3
    [/ ... and behold, "E Out of Data" appears!

    BASIC ...
    [CODE]
    40 DATA 4,5,6
    50 PRINT ... can clearly see that the data pointer simply isn't ...
    trellis trellis September 2006 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... $(3)="EAST": LET
    N$(4)="WEST": LET N$(5)="UP ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... Transmit data
    3 RXD Receive Data
    4 DTR Data Terminal ... Receive Data
    3 TXD Transmit data
    4 DTR Data Terminal ... Ready
    5 GND
    6 DSR Data ... register port 65533
    Write data port 49149

    ASM ASM October 2010 Hardware
  • Things to ponderJust some questions that have tugged at my curiosity recently, and since I'm stuck here sorting out a laptop (gorgeous Saturday, tons of things I cou…

    ... quality and quantity of data?


    4. Has anyone here ...
    ewgf ewgf April 2012 Chit chat
  • 3D Games in SpecBAS!Not really :) Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master" [code] ZXASCII AUTO -1 PROG CrapCastleMaster 1 REM Crap Ca…

    ... /183
    10 LET XCam=4: LET YCam=-20: LET ZCam ... =4: LET FocLen=200
    20 ...
    Dunny Dunny May 2014 Sinclair Basic
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... Repton Mania Loading screen colour data (0x300 size)
    ... unknown - patch?
    0x0CCB6 Null data
    --------------- REPTON 2 ---------------
    4
    0x10AE0 0x7DE0 Puzzle Piece data: 6 ... br /> 0x10BDC 0x7EDC Spirit Data: 4 bytes (Screen,X,Y ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • Understanding tape edgesI've never done any tape reading code. But I've read about these "edges" on multiple occasions. Trouble is I don't understand what they heck they are…

    ... using edges to modulate data?

    4) Is EAR port always ...
    tstih tstih April 2017 Development
  • Nodrog's cryptic Speccy gamesI gave a crossword fanatic friend some Speccy game names and asked him to set clues. Here's what he came up with: Old Speccy games: 1 - In, ye…

    ... - Grimalkin hike for models (3,4)
    4 - Cartoonish hero changed. Drink ... can? Grouse! (4,7)
    5 - Maze frenzy ... - Crummy pen lit. Toss away data. (4,2,2,8)
    R-Tape R-Tape August 2017 Games
  • New SpeccyDo you think someone should go about creating a new spectrum computer? I'm talking about a spectrum compatible (not an emulator) with the capabiliti…

    ... large amounts of external data.

    4. It has VGA, a ...
    b00mzi11a b00mzi11a October 2003 Sinclair Miscellaneous
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... to define 2 bits of data !!! I know of atleast some ... a series of data.


    >> 4) New block ... use $14 block for the Data part and a combination of ... tapes all have the same data format? It would be necessary ...
    Fraser Fraser February 2004 MIA/STP/SDP
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... ,0
    9020 DATA 16,60,64,56,4,120,16,0 ... ,0
    9030 DATA 2,4,8,8,8,4,2,0,64 ... DATA 33,18,18,30,34,34,65,0,12,4,4,4,8 ... ,0
    9140 DATA 62,34,2,4,4,72,63,0,34 ... ,0,0,255
    9170 DATA 4,10,16,56,16,34 ... ,192,63,0
    9180 DATA 4,4,28,36,68,196,59 ...
    Dunny Dunny October 2006 Development
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... />
    ROM2 NS

    \ Data

    RAM HERE \ used ... socket" \ 5
    ,S" Excess data" \ 4
    ,S" Error writing to ...
    2DROP sck sock_closed? 0= 4 herr ;

    : gethttp
    glancaster glancaster January 2007 Development
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... design "scalable high throughput online data delivery web systems" to pay the ...
    csmith csmith August 2007 Emulators
  • plotting and rotating wireframesCan anyone point me to an example of plotting a (2d) shape and rotating it in basic. Unfortunately my trig was never that good and I want to get a h…

    ...
    990 RETURN
    1000 DATA 4,-20,-20,-20,20,20 ... ,20,20,-20
    1010 DATA 4,1,2,3,4,1[/code]
    NotANumber NotANumber September 2007 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... DATA ""
    3 DATA " ??????????????? ???????????????? "
    4 DATA " ? ? ? ? ? ?"
    5 DATA " ?????????????????????????????????"
    6 DATA "?? ? ? ? ? ?"
    10 DATA ""
    Dr BEEP Dr BEEP April 2008 Development
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... $(3)="EAST": LET
    N$(4)="WEST": LET N$(5)="UP ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... N$(3)="EAST": LET N$(4)="WEST": LET N$(5)="UP ...
    Woody Woody May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... N$(3)="EAST": LET N$(4)="WEST": LET N$(5)="UP ...
    Paul Panks Paul Panks June 2008 Sinclair Basic
  • "We don't understand computers but we've got ?3.58 million to spend on them....... so lets find a problem to solve with the money" is a good translation of the article at: [URL]http://news.bbc.co.uk/1/hi/technology/7886754.s…

    ... the port and stuff the data out in the right order ... the port and stuff the data out in the right order ... the port and stuff the data out in the right order ... have had to stuff the data 4 bits at a time, or ...
    Kilby Kilby February 2009 Chit chat
  • Ultimate! Time WasterThis used to bug me big time 25 years ago.:mad: In the early 16k releases of Ultimate Play the Game , Games Jetpac Cookie Trans am there are three …

    ... 8 kilobytes (8192 bytes) of data 4 bytes "downwards" in memory (from ...
    BloodBaz BloodBaz May 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... ,91,17
    40 DATA 176,4,62,255,55
    ... 50 DATA 205,86,5,48, ... ,237,177
    120 DATA 226,244,101,229,221 ... 60,255,62
    140 DATA 4,8,26,221,190
    180 DATA 54,252,248,221,54 ... 31,246,160
    230 DATA 111,201
    [/code]< ...
    Bob Stains Bob Stains July 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ...
    690 DATA 4,8,16,8,4
    700 DATA 0,0,0 ...
    1320 DATA 32,28,0,0,4
    1330 DATA 4,60,68 ...
    1420 DATA 0,0,4,0,4
    1430 DATA 4,4,36,24,0 ...
    1440 DATA 32 ...
    Bob Stains Bob Stains August 2009 Games
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... RETURN
    150 DATA -3,-1,0,2,4,6,7,9 ... Lydian
    160 DATA -3,-1,0,2,4,5,7,9 ... Ionian
    170 DATA -3,-2,0,2,4,5,7,9 ... : REM C Dorian
    190 DATA -4,-2,0,2,3,5 ... : REM C Aeolian
    200 DATA -4,-2,0,1,3,5 ... : REM C Phrygian
    210 DATA -4,-2,0,1,3,5 ...
    FrankT FrankT March 2010 Sinclair Basic
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... ,24: REM C
    1015 DATA -5,-3,-1,00,02 ... ,30: REM F#
    1105 DATA 01,03,05,06,08 ... ,25: REM C#
    1120 DATA -4,-2,00,01,03,05 ... ,20: REM G#
    1135 DATA 03,05,07,08,10 ... ,27: REM D#
    1150 DATA -2,00,02,03,05 ... ,22: REM A#
    1165 DATA 05,07,09,10,12 ...
    FrankT FrankT March 2010 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... "note table" DATA n$()
    200 DATA 13,16,12 ... 5,47,4,229
    230 DATA 4,158,4,92,4,29,3 ... ,226,3,171,3,118
    240 DATA ... code]
    Keeping the DATA statements in memory is wasteful ... CLEAR: LOAD "note table" DATA n$()[/code]
    To select ...
    chev chev April 2011 Sinclair Basic
  • Do I get a +3 or Amstrad CPC 6128?I'm looking to buy a +3 or Amstrad CPC 6128 for the fast loading times but I'm not sure which is best for me. I much prefer the look of the +3 but …

    ... 30 disc games across the 4 web sites I listed above (incle ...
    Paul2010 Paul2010 August 2011 Hardware
  • Do I get a +3 or Amstrad CPC 6128?I'm looking to buy a +3 or Amstrad CPC 6128 for the fast loading times but I'm not sure which is best for me. I much prefer the look of the +3 but …

    ... 30 disc games across the 4 web sites I listed above (incle ...
    brownb2 brownb2 August 2011 Hardware
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... (4)
    inc de ; Point to next byte of source tile data ... next byte of source tile data (4)
    [/code]

    and ...
    Metalbrain Metalbrain September 2011 Development
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ... RANDOMIZE USR 32768
    100 DATA 221,33,87,224,17 ... 43,1,0
    210 DATA 4,237,66,17,169,250 ... ,34,242
    300 DATA 254,201,-1491557: REM SPEEDLOCK ... 0,31,56,18,4
    360 DATA 24,250,62,223 ... INFINITE LIVES
    990 DATA 999: REM DATA END MARKER[/CODE]
    jp jp December 2011 Development
<1234567…34>

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