World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.022s
<1234567…34>
  • Saving and restoring data in 128kHi all I'm trying to program a game using compiled ZX Basic for the +2A/+2B/+3. Thanks to a lot of info I found on the forums, I manage to access …

    ... to efectively save and retrieve data in the 45152-65535 address ... prepared some programs just with data arrays, saved with something like SAVE ... the main program but no data is restored, so I assume ... it wrong and saving no data at all.

    How ...
    oblo oblo December 2018 Development
  • NEW SPECTRUM RELEASE from CronosoftJonathan Cauldwell's new game FUN PARK - the special exclusive and expanded version of the excellent Amusement Park 4000 is now available. With many…

    ... include the fast loading audio versions, plus data parts with emulator images, and ...
    chaosmongers chaosmongers April 2004 Games
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... 's for loading only and you decompress all data after loading, I fail ... some time, but on an emulator you don't really notice ...
    Dr BEEP Dr BEEP February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... 's for loading only and you decompress all data after loading, I fail ... some time, but on an emulator you don't really notice ... machine which only has tape loading. Because it's compressed, you ... forwards between levels. With tape loading, you can only ever go ...
    joefish joefish February 2010 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... separated lists of numbers in DATA arrays. You could have a look ... , then why not use an emulator and real ZX Spectrum software ...
    csmith csmith September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... separated lists of numbers in DATA arrays. You could have a look ... , then why not use an emulator and real ZX Spectrum software ... wrote?

    In the emulator ZXSP if you 'save' it ...
    meow meow September 2011 Development
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... 'm not sure how much data you put on that RAM ... likely to make with the data store in the first place ... Sam Coupe emulator - the basic there just natively supports enormous data arrays, and ...
    Gedlion Gedlion May 2012 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... in a room. The data arrays at the start of the ... - comparable to original tape loading times I would think!
    1010 REM udg data:
    1020 FOR j=0 ... 1050 NEXT j
    1060 DATA 0,0,1,25,63 ... j
    1210 REM character data: d = direction
    1220 ...
    bigjon bigjon February 2013 Sinclair Basic
  • Which game did you like the loading noise the most?I always like skool daze's loader, it seemed to come over in regular waves.

    ... used to be a loading noise fanatic. I would ... game was almost done loading too. I don't ... remember a favorite game loading noise but I still ... like to listen to loading screens (mainly the attributes ... areas and the loading noise of BASIC and data arrays. Can I ...
    zxbruno zxbruno June 2013 Games
  • Tau Ceti - funny loaderHere in India we used to get games in tapes with a generic "ZX Spectrum" tape-inlay (consisting of a picture of the Speccy on a black background, and…

    ... of code loads the SCREEN$+data. The loading border is white and ...
    Arjun Arjun August 2003 MIA/STP/SDP
  • Real Media releases from MONUMENT MICROGAMESHello peeps. I've been busying away for the last few months, pooling together some cool Speccy games to release on Cassette. Finally got the first …

    ... instruction booklet.
    ? Mini Data CD with emulator files and special features ...
    Graz Graz June 2013 Announcements
  • AmauroteSomeone mentioned recently that the Amaurote dump may be incomplete. Well, I've dug out my copy and dumped both sides and they are the same and match…

    The copy that I bought had the 128K version on both sides of the tape. It just didn't load the extra data when loading on a 48K machine.

    I don't know about Gilby's version but it's very different to the one I bought.
    Wild One Wild One October 2003 MIA/STP/SDP
  • AmauroteSomeone mentioned recently that the Amaurote dump may be incomplete. Well, I've dug out my copy and dumped both sides and they are the same and match…

    ... didn't load the extra data when loading on a 48K machine ... I remember that when loading, before the loading screen appeared it said ... on screen that it was loading the 128 version. This is ...
    martinball martinball October 2003 MIA/STP/SDP
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... logical operations as well as data manipulation (loading, changing, passing, storing)> ...
    Arjun Arjun January 2004 Development
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... is a small amount of data divided in 8x8 pixel sqare ... and copy small graphic data and the emulator just gives a message ... to cut and copy that data and work on it.
    Arm73 Arm73 November 2004 Emulators
  • The ZX Spectrum SE explained[url]http://scratchpad.wikia.com/wiki/ZX_Spectrum_SE[/url]

    ... emulating a device designed for loading emulator files on a real machine ...
    Philip Kendall Philip Kendall July 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... then import the raw data to the emulator), but I'm pretty ... per character to build tile data, that makes only 96 8x8 ... I [I]feed[/I] that data to the library so it ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... then import the raw data to the emulator), but I'm pretty ... or make use of compressed data without decompressing the whole thing ... interrupt. Same thing with sprite data: have starting points in the ... per character to build tile data, that makes only 96 8x8 ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • Emulation Feedback** Extended RTM sessions could over-tax the CPU.

    ... . Please post real-world data for each emulator inorder to decifer the ...
    Philip Kendall Philip Kendall October 2005 Emulators
  • Best Loading ScreenWhat the hell ... we had worst so let's explore the other end of the Spectrum. * Some of my favourites are what I like to call [B]Picture Frame[/B] …

    ... of the this-is-what-data-is-loading text thingey. (i used ... />
    Also loved the TrapDoor loading screen with Berk's roaming ...
    Hungry Horace Hungry Horace February 2006 Games
  • Protection - why?Just musing on my huge box of copied Spectrum games, and wondering why the publishers bothered using all those elaborate copy protection mechanisms. …

    ... any degradation would lead to data not loading and there were, supposedly ...
    Geoff Geoff June 2006 Sinclair Miscellaneous
  • TZX format questionProbably a daft one, but I like to be sure of these things! For a block type 10 (a standard speed data block), the text states that all values in s…

    ... second pause after the data.

    When loading, you should pause ... for xx milliseconds - that's what the data ...
    Dunny Dunny September 2006 Development
  • TZX format questionProbably a daft one, but I like to be sure of these things! For a block type 10 (a standard speed data block), the text states that all values in s…

    ... second pause after the data.

    When loading, you should pause ... for xx milliseconds - that's what the data ... this applies to header blocks, data blocks or both. By implication ... a longer pause after the data, then you must add ...
    trellis trellis September 2006 Development
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... it's up to the emulator to do the dirty work ... , as I guess every flash-loading emulator in the world currently does ...
    gasman gasman January 2007 Emulators
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... of any of the other data blocks, and that [i]will ... the symbols table and pilot/data arrays instead of those frankly insane ...
    Dunny Dunny January 2007 Emulators
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... an implementation do with such data? - ignore that block and try ... nature of the invalid data. For an emulator, you may as well ...
    Philip Kendall Philip Kendall January 2007 Emulators
  • Bubble Bobble EditI thought I might have a go at editing Bubble Bobble myself after reading this... [url]http://www.worldofspectrum.org/forums/showthread.php?t=15452[…

    ... the newest version with compiler, loading fix, and bubble type editing ... type
    S = save data
    L = load data


    data after loading saved data back in. I'll ...
    mulder mulder April 2007 Development
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... and be implemented by each emulator author.

    i ... emulator does what a real one would do with the data ... s data lines in real time.

    essentially, if you emulator ... lib accurately reproduces the data, then an emulator will loads the tapes ...
    Interceptor Interceptor May 2007 Emulators
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... br />
    Hints on loading the above rosters:-

    data is completely interchangeable between all ... tape to load team data. After loading both teams, re-insert ... program tape" appears, and loading of the main program commences ...
    Digital Prawn Digital Prawn October 2007 Games
  • Starting on machine code - BASIC first?Howdy. If I wanted to start learning machine code for the speccy, from scratch, would you recommend I learn BASIC first or is it entirely possible to…

    ... Spectrum by generating BASIC DATA-statements from emulator-files!

    --
    andrewbroad andrewbroad November 2007 Development
<1234567…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
data 17.9K 34.5K
arrays 529 706
loading 18.8K 26.3K
emulator 23.4K 33.2K

Related Threads

  • Realtime Tape Loading, Windows Speccy EmulatorHi folks,<br /> <br /> I'm very impressed by the amount of Windows Speccy Emulators that have been popping up this year !. What with Spectaculator, …
  • Emulator Dev: Memory Use When Loading RZXsHi,<br /> <br /> I am currently working on a port of an emulator to a system with limited memory (64mb). I am running out of memory when loading larg…
  • R: Tape Loading Error on an EMULATOR??I was just trying to load 'Stop The Express' (a TAP file on a WOS Cdrom) on to a Mac OS X 10.4.6. <br /> <br /> TAPs (in OS X, I don't have Classic i…
  • Emulator for viewing variables dataI am looking for a windows emulator, this emulator can view variables data used in game (tap,sna,z80...). It knew edit variables data. I dont remembe…
  • Loading multiload games on an emulator (EmuZWin)I know this is probably been asked a million times but I still, for the life of me, cannot figure out how to open an image without resetting the mach…
  • Emulator which shows time when loading?Is there any emulator which shows time which passed from start of loading the game from the tape?<br /> <br /> Of course I mean slow, normal loading …
  • Help loading OPUS data block ?Hi folks,<br /> <br /> A while back I obtained a Daton Software Card Games compilation which will be in the next<br /> Vault update:<br /> http://www…
  • Loading straight into an emulator?Newbie alert!<br /> <br /> I have a few 'compilation' tapes to check as i have no listings for them and was wondering if there is an emulator that ca…
  • Loading arrays in BASin...Hi Folks,<br /> <br /> I have been playing with loading and saving arrays from BASIC in BASin. By trapping the SAVE command the DATA can be saved to…
  • Games not loading and then suddenly loading againDoes anyone else notice that their games suddenly start working weeks after not working? <br /> <br /> I've got a bag of non-working games to throw o…

Related Searches

  • username download emulator
  • emulator
  • java online emulator
  • troels emulator
  • arm emulator
  • game emulator
  • game test emulator
  • emulator online
  • r forum loading error 0 1
  • r tape loading error 0 1
  • speccy emulator
  • speccy emulator sound voice
  • user name and password to download emulator
  • download emulator
  • data arrays saving loading
  • data arrays loading emulators
  • data arrays emulator
  • emulator pause loading
  • data loading check
  • loading data files with fuse

Copyright © 2024 World of Spectrum