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<1234567…34>
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... import it into BASIC as DATA, REM etc.
    Added - A ... BASIC. It can import as DATA (hex or decimal), REM statements, or ... - The UDG editor now "exports" data to the Universal Binary Importer ... that inserted zeros into the DATA stream from the new Binary ...
    Dunny Dunny February 2008 Emulators
  • Resolving USR entry point into a data + m/code block?Well, I had another look at that Merlin listing and decided that blowing up the faint page made it possible to read everything (with a struggle). How…

    ... routines don't match the hex dumps (sigh).

    + The ... .
    + The loaders expect 21 hex blocks per listing - there are ... the first chunk of hex is obviously data of some sort rather ...
    Battle Bunny Battle Bunny June 2010 Development
  • Quiz V - the revenge of D`n`C Ok, 50 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game. Ther…

    ... 50 spindles, slither down the data bus, watch the countdown, Sparkies ...
    MatGubbins MatGubbins May 2002 Games
  • Connecting a data recorder to a +2A?I have a +2A Spectrum, and getting increasingly frustrated by the unreliable built-in data recorder, I decided to start using an external one. I got…

    ... by the unreliable built-in data recorder, I decided to start ... /> I got a WH Smith data recorder, and the standard Spectrum ... won't acknowledge the incoming data and load it (no flashing ... actually possible to connect a data recorder to a +2A, or ...
    Queen Frostine Queen Frostine November 2002 Games
  • Formula OneHello, I am new to this forum but I decided to join you guys since I am a ZX Spectrum game lover. My favourite ZXS game is Formula One, available on …

    ... way to change the game data in the middle of the ... changing the drivers names in Hex Workshop because they come out ...
    kihality kihality May 2003 Games
  • Anarchy (from Hewson) Level Data?Does anyone here have the ability to get hold of the data for all the levels in this game, as I am interested in remaking it for the pc. I can only …

    ... to get hold of the data for all the levels in ... clue about ripping out level data. LOL

    There are ...
    caffeinekid caffeinekid July 2003 Games
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... /> - Displays can be switched between hex and decimal.

    - Register ... of raw machine code and data from either main memory or ...
    Jon Needle Jon Needle December 2003 Emulators
  • Helter Skelter Level Data?Does anyone know where this is in memory and what the format is? I would love to be able to extract the level data for use in a remake, really REALL…

    ... able to extract the level data for use in a remake ...
    caffeinekid caffeinekid March 2004 Games
  • Why Hex in place of Denary?Ok - most MC books / tutorials advocate the use of hex instead of denary. But the Speccy doesn't actually have a Hex converter so you need to write …

    ... / tutorials advocate the use of hex instead of denary.

    Hex converter so you need to ... a function to convert the hex.

    Question is, why ... running speed if you enter hex?

    Grateful for any ...
    jonrach73 jonrach73 March 2004 Development
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... well as code (in hex) and the OBJ file ... in hex code (as ascii characters that is - not binary data). ... EditPlus program converts the binary data to ASCII text).
    ... ). And how to insert data to specific memory cells, ... like to code UDG data in the actual asm ...
    ekoman ekoman July 2004 Development
  • 4 Computer Buffs data transmissions on TVAnyone else remember these? They were transmitted after closedown to tie in with the 4 Computer Buffs TV programme on channel 4 back in the 80s. The …

    ... (BBC TV transmitted some computer data as well, but only for ...
    darkman darkman August 2004 MIA/STP/SDP
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ... the game
    - debugger
    - hex numbers
    - fill memory block ... - 0800 (for testing purpose)
    - hex bytes
    - ok
    then ... /> - view memory
    - all screen data is still there, no zeros ...
    secarica secarica October 2004 Emulators
  • Once again about saving data in emulatorsI have already posted a topic asking how to save data in zx32. Now I have the same question concerning Real Spectrum emulator. I have already found o…

    ... topic asking how to save data in zx32. Now I have ...
    tanium tanium October 2004 Emulators
  • Including data at compile time in C?Does anyone know how to write a C program (preferably using DJGPP) in which a large block of data is incorporated directly into the executable at com…

    ... which a large block of data is incorporated directly into the ...
    robert@fm robert@fm November 2004 Development
  • A very Slovakian adventure........Forever Hex DemopartyHey guys........I will be traveling from London Luton to Bratislava, and then onto Trencin for Forever Hex (the 8-bit Demo party - March 18-20)......…

    ... then onto Trencin for Forever Hex (the 8-bit Demo party ...
    luckystars luckystars February 2005 Development
  • Data at the top of memoryWhilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available m…

    Whilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available memory ? If so, what is the last memory location that is safe to use ?
    Mr Millside Mr Millside February 2005 Development
  • ZX Paintbrush problemsI am using ZX Paintbrush to export an image as hex so I can use it in my assembler. It only seems to export the image data but not the colour attribu…

    I am using ZX Paintbrush to export an image as hex so I can use it in my assembler. It only seems to export the image data but not the colour attributes. Does anyone know of a way around this ? Is there a better program ?
    Mr Millside Mr Millside March 2005 Development
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... /> Memory viewer/editor - a simple hex editor for mucking about with ... ease, instead of POKEs and DATA statements
    Renumber tool for ... As.. function
    LOAD CODE/DATA/SCREEN$ etc all functional.
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... /> Memory viewer/editor - a simple hex editor for mucking about with ... ease, instead of POKEs and DATA statements
    Renumber tool for ... As.. function
    LOAD CODE/DATA/SCREEN$ etc all functional.
    Dunny Dunny June 2005 Sinclair Basic
  • BMP of font to hexI have a windows bitmap of a font that I want to use on the spectrum. Is there any applications that can help me in converting the image into hex so …

    I have a windows bitmap of a font that I want to use on the spectrum. Is there any applications that can help me in converting the image into hex so I can use it in my Spectrum game ?
    Mr Millside Mr Millside July 2005 Development
  • Verification of data from MakeTZX (FAO Steve specifically)Hi all, I've TZX'd up a tape of files which just use the Spectrum ROM loader (Steve, FYI it's the XLR-8 mastering utilites we were talking about on …

    ... verifying the ingetrity of the data in the TZX's? Would ...
    JonNorth JonNorth November 2005 MIA/STP/SDP
  • MP3 disc or MP3 data disc wot is differenceI want to make backups of my mp3's but what should i do 1 Use the " make mp3 disc " in nero 2 Or use the " make data disc " what is the differenc…

    I want to make backups of my mp3's but what should i do

    1 Use the " make mp3 disc " in nero

    2 Or use the " make data disc "

    what is the difference ?????
    swordheart swordheart March 2006 Chit chat
  • Help required extracting Microdrive dataI'm hoping someone may be able to help me with a microdrive problem. I have about 8 microdrive cartridges and would like to extract the contents and …

    ... be able to extract the data of these carts ?
    Mr Millside Mr Millside March 2006 Sinclair Miscellaneous
  • Data on tapesHello, I am developing a pc application that is going to calculate data which used to be calculated on ZX Spectrum machine. The data is registered s…

    ... that is going to calculate data which used to be calculated ... on ZX Spectrum machine. The data is registered simultanously on tapes ...
    buman buman August 2006 Sinclair Miscellaneous
  • CLEAR does not RESTORE the DATA pointer??According to the Spectrum manual, one of the things that a CLEAR command does RESTORE the DATA pointer. Either it doesn't actually do this, or some…

    ... CLEAR command does RESTORE the DATA pointer.

    Either ... a,b,c
    30 DATA 1,2,3
    [/ ... and behold, "E Out of Data" appears!

    BASIC ...
    [CODE]
    40 DATA 4,5,6
    50 ... can clearly see that the data pointer simply isn't ...
    trellis trellis September 2006 Sinclair Basic
  • Emulator for viewing variables dataI am looking for a windows emulator, this emulator can view variables data used in game (tap,sna,z80...). It knew edit variables data. I dont remembe…

    ... , this emulator can view variables data used in game (tap,sna ... ,z80...). It knew edit variables data. I dont remember its name ...
    vladisek vladisek September 2006 Emulators
  • k7zx, a utility to load programs to Spectrum at very high speedk7zx is a windows program that convert .tap, .tzx , .sna and .z80 files to a wav file that can be played to a real Spectrum. You can down load it f…

    ... k7zx is that can load data to the Spectrum at very ... the volumem by loading .hex files. (.hex is type of file to ...
    decicoder decicoder January 2007 Development
  • Riko Data correctionhttp://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Riko+Data$ Riko Data was not a UK company, but a Swedish one. They manufactured games under l…

    ... /infoseekpub.cgi?regexp=^Riko+Data$

    Riko Data was not a ... (dark blue with a Riko Data logo). I have not yet ...
    osgorth osgorth February 2007 Infoseek database
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... />
    -Create a new numeric data array ( m(88 ), for eg ... and PEEK to store the data in the array, but I ... /> -Create a routine to read data from the m array and ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • Tommy GunHi, Got a few suggestions etc. for Tommy Gun. Well done Kiwi et. al. for a fantastic application. I would like to add the following suggestions: …

    ... form of raw byte data. This would allow me ... Obviously when importing raw sprite data, the onus is on ... that you store pixel data in a [B]HexString ... being stored as two hex bytes rather than the ... Currently UDG sprites containing no data is stored as
    ...
    BloodBaz BloodBaz June 2007 Development
<1234567…34>

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Related Threads

  • Connecting a data recorder to a +2A?I have a +2A Spectrum, and getting increasingly frustrated by the unreliable built-in data recorder, I decided to start using an external one. <br />…
  • Anarchy (from Hewson) Level Data?Does anyone here have the ability to get hold of the data for all the levels in this game, as I am interested in remaking it for the pc.<br /> <br />…
  • Helter Skelter Level Data?Does anyone know where this is in memory and what the format is?<br /> <br /> I would love to be able to extract the level data for use in a remake, …
  • Why Hex in place of Denary?Ok - most MC books / tutorials advocate the use of hex instead of denary.<br /> <br /> But the Speccy doesn't actually have a Hex converter so you ne…
  • 4 Computer Buffs data transmissions on TVAnyone else remember these?<br /> They were transmitted after closedown to tie in with the 4 Computer Buffs TV programme on channel 4 back in the 80s…
  • which games in +3 disk version have more data than equivalent tape version ?I know only two differences:<br /> - Shadow of the Beast +3 disk version has a few static graphics on main menu and between levels<br /> - Thunder Bl…
  • Once again about saving data in emulatorsI have already posted a topic asking how to save data in zx32. Now I have the same question concerning Real Spectrum emulator. I have already found o…
  • Including data at compile time in C?Does anyone know how to write a C program (preferably using DJGPP) in which a large block of data is incorporated directly into the executable at com…
  • A very Slovakian adventure........Forever Hex DemopartyHey guys........I will be traveling from London Luton to Bratislava, and then onto Trencin for Forever Hex (the 8-bit Demo party - March 18-20)......…
  • Data at the top of memoryWhilst viewing memory locations on the "Spin" emulator I noticed data starting at 65336. Does a "real" ZX Spectrum 48k use the top end of available m…

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