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<1…15161718192021…34>
  • write TZX back to tapeHow can i write TZX tape images back to a tape to play the game using the real thing and not an emulator?Emulators are fine..That way you can enjoy a…

    ... way to move out the data(TZX file) from the soundcard ...
    knathrak knathrak July 2003 Emulators
  • ANN: Spectaculator 5.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows
    95, 98, ME, NT 4, 2000 and XP.

    Spectaculator emulates the 16K/48K/128K/+2/+2A/+3 Spectrums and plenty of
    additional hardware.

    Spectaculator is ...
    Jon Needle Jon Needle July 2003 Emulators
  • Anyone for a little experiment ?This only applies if you [still] have a real, working Spectrum 48K/128K and you have the ability to transfer data to it from the PC (Soundcard -> EAR…

    ... have the ability to transfer data to it from the PC ... some way of sending the data to the Speccy's ear ...
    GOC GOC July 2003 Sinclair Miscellaneous
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... to continue coding by typing DATA into BASIC ;)

    BTW ...
    windenNTW windenNTW July 2003 Games
  • Project AY - Contributors NeededNot sure if anyone is aware of my site, hosted here at WoS - Project AY - [url="http://www.worldofspectrum.org/projectay"]www.worldofspectrum.org/pro…

    ... , ensuring that all tracks/relevant data has been ripped;

    bcass bcass July 2003 Sinclair Miscellaneous
  • You live you learn - random ramblingsWell I've been around for some time now and I continue to be amazed at the new things I find on WoS. For example, today I came across Martijn's inte…

    ... of twats! one of their statements for not allowing distribution goes ...
    Arjun Arjun July 2003 Sinclair Miscellaneous
  • Turbo loadersDid turbo loaders actually make a 48k game load significantly faster? Taking into account the time taken to load the code for the turbo loader progra…

    ... start loading the actual game data, did it really work out ...
    Neil^P Neil^P July 2003 Games
  • ANNOUNCE: Manic Miner 4 and Buddha Of Suburbia: Special EditionsToday I release special editions of my first two Manic Miner games - Manic Miner 4 and Manic Miner: The Buddha Of Suburbia. When I originally wrote …

    ... , I only edited the room-data (45056-65535). I have now ... graphics.

    The room-data (45056-65535) are identical to ...
    andrewbroad andrewbroad August 2003 Games
  • WOS Archive website thoughts.I had a flash of brilliance earlier, as recorded by the wonderful IRC... [snip] [18:14] &lt;DarkHalf|nap> anyway [18:14] &lt;DarkHalf|nap> bck to w…

    ... :16] if im storing that data, shirley other people will be ...
    DarkHalf DarkHalf August 2003 Sinclair Miscellaneous
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... lot of PLOT and DRAW statements. Not being an expert on ...
    The Mighty Dopethrone The Mighty Dopethrone August 2003 Games
  • Tau Ceti - funny loaderHere in India we used to get games in tapes with a generic "ZX Spectrum" tape-inlay (consisting of a picture of the Speccy on a black background, and…

    ... of code loads the SCREEN$+data. The loading border is white ...
    Arjun Arjun August 2003 MIA/STP/SDP
  • Ported whole casettes of backuped utiltilitiesHi! A friend of mine gave me a few casettes he found in the attic - he used these to backup ORIGINAL casettes he had back in the spectrum games. The…

    ... .501s
    59-29719: Bytes : data Length: 19 Normal Speed ,Pause ... .468s
    15-1472F: Bytes : Data Length: 19 Normal Speed ,Pause ...
    Tom-Cat Tom-Cat August 2003 MIA/STP/SDP
  • Basic Compilers and My Compressor CodeAs I mentioned in another thread I'm currently writing a set of compression routines for saving +3 disk space. I've done the first stage (write the …

    ... slow so testing on large data isn't feasible.

    data it's very processor intensive ... some testing on larger source data?

    Once I've ... tested the logic on larger data and happy that it's ...
    BuzzinRich BuzzinRich September 2003 Sinclair Basic
  • Trouble loading old tape - any restoration software available?Hi there, I am trying to load in an 18 year old basic game that a friend of mine wrote. However, I am getting R Tape loading error, 0:1 after about a…

    ... however, is process spectrum data as spectrum data and somehow clean it ... me clean up the audio data in the hope to load ...
    paynterr paynterr September 2003 MIA/STP/SDP
  • dreamcast emu helpPlease! Im tearing my hair out! When I get to the part where you create the iso, this bit- mkisofs -C x,yyy -V zzzzz -l -o data.iso data I keep ge…

    ... ,yyy -V zzzzz -l -o data.iso data

    I keep ... says

    scanning data
    scanning data/games etc.

    data directory is called data I've I've ...
    Sharopolis Sharopolis October 2003 Emulators
  • i need more infoOn 2003-10-17 14:12, John H wrote: I connected a +3 drive to my PC recently to dump some disks for the SDP project, and it worked well. You'll need …

    ... up my disks with personal data) and also to write images ...
    philhucky philhucky October 2003 Sinclair Miscellaneous
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    ... useful POKES, or RANDOMIZE USR statements with interesting effects?

    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • Microdrives: smelly?They are not talked about much here (probably because nobody had one) but I've always wondered just how good they were. I've heard all the stories ab…

    ... stories about how they lose data quickly, but are they really ...
    Spector Spector October 2003 Sinclair Miscellaneous
  • Spectrum +3 + Extras for saleI've got a boxed +3 (working floppy drive) with Ferguson data recorder + games for sale. Details here:- [url="http://cgi.ebay.co.uk/ws/eBayISAPI.dl…

    ... (working floppy drive) with Ferguson data recorder + games for sale. Details ...
    BuzzinRich BuzzinRich November 2003 Sales
  • TR-DOSDoes TR-DOS have a problem with loading files into the area #5E00-#7FFF ? It certainly seems to have one in my case, as the routines say they've succ…

    ... page 2 and loading the data at the upper addresses, but ...
    GOC GOC November 2003 Development
  • SDP Project Revision.Hi folks, I doubt we're gonna hit the 60% target which I set for the post/christmas .TZX Vault update. Funds have been short and we've only had one…

    ... format is needed (Speedlock random data etc), then I can redump ...
    Andrew Barker Andrew Barker November 2003 MIA/STP/SDP
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... can see that there is Data to create the UDG's ...
    stupidget stupidget November 2003 Sinclair Miscellaneous
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... of raw machine code and data from either main memory or ...
    Jon Needle Jon Needle December 2003 Emulators
  • AY-3-8912 help !Hi all. Happy new yeay. I'm new to spectrum programming, and am interested in writing some music for the +2 AY chip. The problem is...I cant find …

    ... people use when writing music data...I'm thinking mainly along ... being wrting a data line per access, ie data for every concievable ... also, a kind of delayed data stream that only really updates ...
    GBNvK GBNvK January 2004 Development
  • AY MusicHi all. Happy new year! I'm new to spectrum programming, and am interested in writing some music for the +2 AY chip. The problem is...I cant find a…

    ... people use when writing music data...I'm thinking mainly along ... being wrting a data line per access, ie data for every concievable ... also, a kind of delayed data stream that only really updates ...
    GBNvK GBNvK January 2004 Sinclair Basic
  • 64loader.txtIs the txt file wrong about the 0 and 1 waves? The mechanism that detects the amplitude change on C64 only works in one way i.e. it only detects the…

    ... amplitude. For this reason all data on C64 is saved as ... /> Sync waves: l , m
    Data waves: Bit 0: s , m ...
    Fraser Fraser January 2004 Sinclair Miscellaneous
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... same instruction is simulated with data always supposed to be graphics ... Z80_GFX processor will use this data afterwards

    [/quote]
    Arm73 Arm73 January 2004 Emulators
  • Football ManagerI have been reading with interest statements from SI Games who were the developers of Chanpionship Manager.But as many of you nay know Eidos and SI s…

    ... have been reading with interest statements from SI Games who were ...
    chrism chrism January 2004 Games
  • Microdrive Mayhem!I'm wandering if anyone can help me. I recently acquired an Interface 1 plus a couple of Microdrives. But I can't get them to work properly. The Int…

    ... Spectrum is unable to read data from the Microdrive. I have ...
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • Saving on tape images in emulatorsWhich emulators support saving files on tape images? I know this works in Spectaculator and ZX32. I didn't found how to do in in Spin and Klive, and …

    ... without an ability to save data on tape image emulator can ...
    kmatveev kmatveev March 2004 Emulators
<1…15161718192021…34>

Latest Posts

  • Minor British Sports that did become games on the ZX Spectrum
    dmsmith on April 22
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on April 22
  • Goodbye Z80
    moggy on April 22
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on April 22
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on April 22
  • I am currently watching.....
    Antiriad2097 on April 22
  • European Software Titles with an English version
    harriusherbartio on April 22
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on April 22
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 22
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21

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