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which games in +3 disk version have more data than equivalent tape version ?I know only two differences: - Shadow of the Beast +3 disk version has a few static graphics on main menu and between levels - Thunder Blade +3 disk …
I know only two differences:
- Shadow of the Beast +3 disk version has a few static graphics on main menu and between levels
- Thunder Blade +3 disk version has AY sound
Also, The Light Corridor has some additional menus for disk ... -
100s of games for sale!Dear All In preparation for a move to Manchester, I wish to get rid of the following games as a job lot! The list below should be pretty accurate, …
... /> Bodyworks (Genesis) ?2, Dietron (Custom Data Ltd) ?1, Fun To Learn ... -
Retro Gamer #7: The MegaTree / Matthew Smith interviewIssue Seven of Retro Gamer magazine has two items of interest to the Manic Miner & Jet Set Willy community: 1. The data from the MegaTree developmen…
... community:
1. The data from the MegaTree development-disks ... -
Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …
... , aka Metalbrain
;GRAPHIC DATA:
;Pixel Size: ( 16, 24 ... -
Emulators and the SAVE"" commandIs there an emulator which can save any data using the SAVE"" BASIC command? I once tried to write a program in BASIC in zx32 and to save it by typin…
Is there an emulator which can save any data using the SAVE"" BASIC command? I once tried to write a program in BASIC in zx32 and to save it by typing SAVE"" but nothing was saved on my hard disc. -
Microdrive repair and D80 snapshottingFirst off - Hi. :) I should really have registered on here aeons ago. Second - I have on one of my old microdrives my only original copy of the Chao…
... try and retrieve all the data? Any nice software to use ... -
Instructions Project updateHopefully you're all aware of [url="http://www.srcf.ucam.org/~pak21/spectrum/instructions"]the attempt to get instructions for more of the games on W…
... />
Thanks to some extra data provided by Martijn, I've ... -
TZX and the ZX81Evenin All. EightyOne is now is a state where I can support a more descriptive tape format. I know how some people have been calling for tzx suppor…
... /> 3. ID 10 (Standard Speed Data Block), containing the first program ... /> 5. ID 10 (Standard Speed Data Block)
This all ... -
Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…
... />
* The background data is arranged in rows of ... 41216 ;second row of background data
DEFW B2 ... DE,40960 ;addr. of background data
CALL SCROLL
... HL,MODHLB+1 ;Move background data pointer
INC (HL) ; ... -
Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…
... a backscreen, but stores the data in such a way that ... somewhere which stores the background data, ie. the map. But the ... -
SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…
... /> - view memory
- all screen data is still there, no zeros ... -
Star Tip 2 - Tim Follin's 3 Channel Sound - info reqd.Hello there, I've decided to throw myself in at the deep end and decipher Tim Follin's "Star Tip 2", which produced some incredible 3 channel sound …
... see where the actual "sound" data starts. The first 4 notes ... distinguish between actual note data and the control data.)
I ... -
Strange loading problem with SpinWhen I load certain .tap files into Spin - mostly it seems to be files I created myself with the old freeware version of Spectaculator - they will on…
... to test is to download 'Data Display' from Arjun's type ... -
[CRL] Formula One ModI've seen the odd person ask for a Formula One name editor from time to time*** and, as it's an ol' fave, thought I'd add one as I can never find the…
... 'to' is overwritten with other data. This has nothing to do ... -
Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…
... the old image with the data in the buffer. Re-fill ... -
Is the IY register used by the spectrum rom?Hi I've been writing a sprite routine and have noticed that the sprite data gets corrupted at some points. I have no idea why and can only guess tha…
... have noticed that the sprite data gets corrupted at some points ... -
Idea for a new feature to compliment a debugger in an emulatorI had an idea for an emulator feature yesterday. Don't recall having seen this idea before, but I'm sure you'll correct me if it has. :) In that cas…
... ] that the program is reading data from 25000 to 25500, writing ... data at 32768 to 36000 and ... -
gambase ZXhello all i have been making a gambase ZX based on spectrum forever so i have 9000 entries. the database is 1/3 filled with screenshots and data on t…
... /3 filled with screenshots and data on the games.
i ... -
Fuse 7.0 installJust installed slackware 10, and now having trouble installing Fuse, or rather libspectrum, haven't got to the fuse part yet. Missing a library some…
... '
libspectrum.h:734: warning: data definition has no type or ... -
MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?
I am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ? -
Presenting: The Sinclair ZX81 CD burnerMy CD burner has gone berserk. It is now capable of introducing errors into both data and music CDs at bottom speed (4x) while also, on occasion, bur…
... of introducing errors into both data and music CDs at bottom ... -
Loading TZX files into a real Spectrum 48KHi all, new to this site but thought I would drop a question in for you knowledgable lot! Basically I have a working (a few minutes ago, will explai…
... and turns it into digital data has died, and i'm ... -
Time for a clearoutHello folks, I'm looking for advice on the most preservation-project-friendly way to get rid of my Speccy software collection. Said collection is cat…
... the hands of a selfish data-hoarding Gollum.
There ... -
SPECTRUM 3+ , MULTIFACE 3 AND LOADS OF GAMES![url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=8162276085&ssPageName=STRK:MESE:IT"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&r…
... , Konami, Lord of the Rings, Data Genie, Starion, Highway encounter, Pulsator ... -
Anyone know about computers? #2[B]NOTE:[/B] I've now found a specific forum that might be able to help - i would delete this thread if I could. Wotcha, folks. Nothing to do with …
... Basic application that can save data to a [B]specific networked ... -
Got a copy of revesi hereIve looked through your list of reversi`s youve got and I have one here that I dont believe to be on your list...Ill describe it to you.It has Revers…
... it(Provided it still has data)Give me a shout and ... -
How to make it working? (ZX 48)Hello participants, I have a ZX 48 Spectrum which was given by my uncle. But he said that he doesn't have the roms or he lost them.And he said that t…
... think the sound(data) source will give its data by the phones ... -
ANNOUNCE: Resistor version minus 1.0.0Given the discontinued development of Taper and the vapourware nature of certain other products, there's a lack of a modern, up to date, maintained t…
... TZX file containing the decoded data. At least, if the audio ... data is noiseless and consists purely ... -
Trying to make my first TZX, but it won't run..Hey :) I've finally got around to start imaging some tapes here, but unfortunately I ran into problems right away, bah. I'm trying to dump "Ace Low…
... CCS. I've sampled the data as 44100Hz/8-bit/mono ... someone suggested in here. The data looks fine on screen, no ... -
Is it possible... (in Spin or Spectaculator)For the emulator to save a tape image when a Spectrum program saves a data block to tape? and if it is possible how would you do it in SPin or Specta…
For the emulator to save a tape image when a Spectrum program saves a data block to tape? and if it is possible how would you do it in SPin or Spectaculator?