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<1234567…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Einar Saukas;229026]Here's another optimization:

    1. Use the READ/DATA to assign expression s(2)
    Digital Prawn Digital Prawn November 2007 Development
  • Starting on machine code - BASIC first?Howdy. If I wanted to start learning machine code for the speccy, from scratch, would you recommend I learn BASIC first or is it entirely possible to…

    ... real Spectrum by generating BASIC DATA-statements from emulator-files!

    andrewbroad andrewbroad November 2007 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... GO TO 160
    430 DATA 0,1,8,7,40 ... use.

    The READ/DATA statements above were originally used to ...
    Einar Saukas Einar Saukas February 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... then dump that to print / data statements with or without the attributes ...
    mulder mulder March 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... then dump that to print / data statements with or without the attributes ... be send to BASIC as DATA statements.

    Colours are embedded ...
    Dunny Dunny March 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... be send to BASIC as DATA statements.

    Colours are embedded ...
    mulder mulder March 2008 Emulators
  • Probing the variables in 128K modeHello again! Briefly, I'm writing an m/c routine to read some BASIC variables. So, before I start, I try to get an idea for the structure of how var…

    ... magazine page text strings into DATA statements without worrying about the formatting ...
    Digital Prawn Digital Prawn March 2008 Development
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... . You can change how the data is sent to BASIC using ... /Hex will send it as DATA statements in either hexadecimal or decimal ... lot less space than decimal DATA.

    You can send ... 's tools that can send data to BASIC will send their ...
    Dunny Dunny March 2008 Emulators
  • Looking for an extended BASIC graphics routine from mid- to late-80sHello all, This is my first post here so please go easy. This is basically a cut-and-paste job from comp.sys.sinclair where I've had no luck with an…

    ... to decipher some of the DATA blocks. The BASIC commands ... sized blocks, added line numbers, DATA statements and quote characters, cut & ... consists of the original [i]Data Loader[/i] program, the ... haven't added descriptive REM statements at the start of the ...
    denali denali May 2008 Sinclair Basic
  • Looking for an extended BASIC graphics routine from mid- to late-80sHello all, This is my first post here so please go easy. This is basically a cut-and-paste job from comp.sys.sinclair where I've had no luck with an…

    ... sized blocks, added line numbers, DATA statements and quote characters, cut & ...
    Dunny Dunny May 2008 Sinclair Basic
  • ANN: Spud v0.7...won't be ready for a very long time :razz:

    ... to export music as a DATA statements (or something better)
    -AY ... Guitars). Option to export AY data as relocatable code (player+code ...
    zxbruno zxbruno June 2008 Emulators
  • ANN: Spud v0.7...won't be ready for a very long time :razz:

    ... to export music as a DATA statements (or something better)
    -AY ... Guitars). Option to export AY data as relocatable code (player+code ...
    mel the bell mel the bell June 2008 Emulators
  • ANN: Spud v0.7...won't be ready for a very long time :razz:

    ... to export music as a DATA statements (or something better)
    -AY ... Guitars). Option to export AY data as relocatable code (player+code ...
    piters piters June 2008 Emulators
  • Dump Sinclair character set to file?Hi guys, I'm working on a version of Manic Miner for the TI-99/4A. It's not a port, as I'm not looking at the original Z80 code, just re-creating th…

    ... dump it out as assembly DATA statements.

    *Just ... ; ASCII 123 [{]
    DATA >0008,>0808,> ... ; ASCII 124 [|]
    DATA >0070,>100C,> ... ; ASCII 125 [}]
    DATA >0014,>2800,> ... ; ASCII 126 [~]
    DATA >3C42,>99A1,> ...
    Mark Wills Mark Wills June 2008 Sinclair Basic
  • Changing the way SCREEN$ is loadedThe way the speccy loads in a SCREEN$ is interesting - top two-thirds first, then middle and finally the bottom, which is due to the way the speccy d…

    ... that includes some POKEs from DATA statements to make an almost similar ...
    Rickard Rickard October 2008 Sinclair Miscellaneous
  • Interface One - New FunctionalityAs you may (or may not) be aware the Interface One is a pretty powerful piece of kit. One of it's greatest features is being able to easily extended …

    ... than those silly LOAD/SAVE "" DATA statements.

    It would be ...
    Jimmy Jimmy July 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... are all listed as binary data statements so I can actually tweak ...
    joefish joefish August 2009 Development
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    The fix was for the original release, the Medium Case by Dinamic :)

    I'll take another look when I get chance. Did you double check your DATA statements are correct?
    Bob Stains Bob Stains September 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... . Did you double check your DATA statements are correct?[/QUOTE]

    Ivanzx Ivanzx September 2009 Games
  • Very basicI found the wos site a few months ago when searching for solutions to my broken spectrum, that i had dug out of storage and was learning basic on. Si…

    ... it also can extract the data statements and add the pokes in ...
    apenao apenao September 2009 Sinclair Basic
  • z80 program to BASIN?I have a BASIC program with UDG:s loaded in a z80 snapshot file. I would like to edit the program with Basin, but I wonder what must be done before…

    ... UDG editor) your UDGs to DATA statements with a POKE routine. To ... of the highlighted data block, and choose "DATA Decimal", then at ... UDGs will be imported as DATA statements, with a POKE routine to ... in the editor, as the DATA statements are set in stone. You ...
    Dunny Dunny September 2009 Sinclair Basic
  • Stupid noobie POKEs questionHello all, I was born one year before the Speccy itself, and we always had one in our house - first the 48k rubber-keys, then a +3 - until I got an …

    ... with great long lists of data statements that get poked in - that ...
    joefish joefish September 2009 Games
  • resident evil zxi thought i might write a text adventure based on the first resident evil game. i'd be happy to map the thing out and write all the code/ text and t…

    ... (perhaps from a cluster of DATA statements), or are you prepared to ... ?...
    - A BASIC program, with DATA statements,
    - A PT3 formated piece ...
    kgmcneil kgmcneil October 2009 New game ideas
  • resident evil zxi thought i might write a text adventure based on the first resident evil game. i'd be happy to map the thing out and write all the code/ text and t…

    ... (perhaps from a cluster of DATA statements), or are you prepared to ... ?...
    - A BASIC program, with DATA statements,
    - A PT3 formated piece ...
    mile mile October 2009 New game ideas
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    ... character set from scratch without DATA statements by comparing adjacent bits in ...
    Battle Bunny Battle Bunny October 2009 Sinclair Miscellaneous
  • A nice Basic type in for your coffee break[code]5 BEEP 0.212765,20 10 BEEP 0.106383,19 15 BEEP 0.106383,20 20 BEEP 0.106382,24 25 BEEP 0.106383,22 30 BEEP 0.106007,19 35 BEEP 0.105634,20 40 B…

    ... 's easy to convert pitch data. Timing data is trickier. GarageBEEP may ... lengths). Plus it only outputs DATA statements.
    chev chev October 2009 Sinclair Basic
  • An idea for a possible(?) new interfaceDue to the Spectrum's processor speed and the way the ULA works, there are a couple things (among others) that are difficult to do: -Gigascreen or a…

    ... loop and a number of DATA statements. It was the owner (the ... inspiring. A Spectrum sending MIDI data to a keyboard would have ...
    roko roko October 2009 Hardware
  • UDG PaperI remember having a few rare sheets of coarse graph paper with 8x8 grid squares that I sketched loads of UDGs on, and the more normal 10x10 grid pap…

    ... entering and editing binary coded data statements by hand so it all ...
    joefish joefish November 2009 Development
  • Creating a Spectrum game that won't load...Dear All, I have recently been using my ZX Spectrum as a reference for the production of a new body of art work and something I keep coming back to …

    ... could get away with using data statements etc.. but with that you ...
    fog fog November 2009 Sinclair Miscellaneous
  • Creating a Spectrum game that won't load...Dear All, I have recently been using my ZX Spectrum as a reference for the production of a new body of art work and something I keep coming back to …

    ... could get away with using data statements etc.. but with that you ...
    Rhys Coren Rhys Coren November 2009 Sinclair Miscellaneous
<1234567…34>

Latest Posts

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