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  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ... do a comparison against some data statements I dont have to have ...
    wibble wibble August 2013 Sinclair Basic
  • Problem With POINT StatementHello everyone this is my first ever post, So firstly i'd like to say hello to everyone and secondly thank you to the admins for such a great site, …

    ... memory with all those BIN statements.

    Might be better ... - once as a pile of data statements (done really long hand - each ... could have converted to just Data 12,34,,56,78 etc ...
    Gedlion Gedlion September 2013 Sinclair Basic
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... asking about how to do data statements god I hope its not ... like this for long data input this is going to ... . Then depending on the stream data a particular channel will be ... question, how do I do DATA statements as hex? as its a ...
    wibble wibble September 2013 Development
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... asking about how to do data statements god I hope its not ... like this for long data input this is going to ... question, how do I do DATA statements as hex? as its a ... . Although lots of BIN xxxxxxxx statements will get even more tedious ...
    u6c87 u6c87 September 2013 Development
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ahhh bin data statements, lol I remember that from ...
    wibble wibble September 2013 Development
  • Spec dev in the eighties and ninetiesWhat different ways were there of making speccy games? There is the 'worst' way which is typing in hex commands in Basic unreadable, easy to make m…

    ... the denary codes in as DATA statements in the mid to late ... containing all the graphics, screen data et al had to be ...
    jonathan jonathan September 2013 Development
  • Couple of basic BASIC questionsPlaying around with BASin again in an effort to knock up a game and am wondering 2 things 1) Why when I run the program do my UDGs not always pick u…

    ... form for defining UDGs from DATA statements is:
    RESTORE nnnn: FOR ... line number of the first DATA statement and "A" & "U ... of UDGs defined by said DATA statements.
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Couple of basic BASIC questionsPlaying around with BASin again in an effort to knock up a game and am wondering 2 things 1) Why when I run the program do my UDGs not always pick u…

    ... form for defining UDGs from DATA statements is:
    RESTORE nnnn: FOR ... line number of the first DATA statement and "A" & "U ... of UDGs defined by said DATA statements.[/QUOTE]

    Thanks dude ...
    Wookiee Wookiee September 2013 Sinclair Basic
  • Couple of basic BASIC questionsPlaying around with BASin again in an effort to knock up a game and am wondering 2 things 1) Why when I run the program do my UDGs not always pick u…

    I don't use DATA statements, I use these things

    POKE USR "b"+0,BIN 00111100 then repeat til "b"+7 etc

    and then just use graphics mode and the "b" (or whatever) as needed when I want to use the image
    Wookiee Wookiee September 2013 Sinclair Basic
  • Couple of basic BASIC questionsPlaying around with BASin again in an effort to knock up a game and am wondering 2 things 1) Why when I run the program do my UDGs not always pick u…

    ... ;722221]I don't use DATA statements, I use these things
    DATA 1,2,3,4,5 ...
    Dunny Dunny September 2013 Sinclair Basic
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... same I changed all the DATA statements for that as well.
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... same I changed all the DATA statements for that as well.[/QUOTE ...
    na_th_an na_th_an October 2013 Sinclair Basic
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    ... line searches, put as many statements on each line as is ... apply to the location of DATA statements and the use of RESTORE ... , in that DATA statements should be as close to ...
    Battle Bunny Battle Bunny December 2013 Sinclair Basic
  • Get rid of 'Bytes:' when loading codeHow do you hide the 'Bytes:' when loading code? I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appe…

    ... even to just have in DATA statements if needed.
    spider spider January 2014 Sinclair Basic
  • Code analysis on SNA filesI was wondering if anybody has attempted to convert all TZX/TAP files into SNA files? I would prefer SNA files as they're easy to use and search from…

    ... week include string comparisons and DATA statements.

    MCODER1 programs are ...
    Jimmy Jimmy January 2014 Development
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    ... than a couple of IF statements, FOR/NEXT loops and PRINT ... , however, in the 29Kb of Data statements used in SUFTII I could ...
    MykeP MykeP January 2014 Games
  • really dumb questionbut can I use the following line to create a udg and if so how do I call it or use it via the graphics mode? Do I need to READ something somewhere? …

    cheers - now is there a way to put all the DATA statements for udgs in one line and thus only do the restore and read bits once?
    Wookiee Wookiee January 2014 Sinclair Basic
  • really dumb questionbut can I use the following line to create a udg and if so how do I call it or use it via the graphics mode? Do I need to READ something somewhere? …

    ... way to put all the DATA statements for udgs in one line ... a bunch of DATA statements with colons? e.g. DATA 1,2,3 ... ,4,5,6,7,8: DATA 8,7,6,5,4 ...
    szeliga szeliga January 2014 Sinclair Basic
  • really dumb questionbut can I use the following line to create a udg and if so how do I call it or use it via the graphics mode? Do I need to READ something somewhere? …

    ... a bunch of DATA statements with colons? e.g. DATA 1,2,3 ... ,4,5,6,7,8: DATA 8,7,6,5,4 ... following

    [CODE]1010 DATA "m",24,24,60,90 ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    I tried assembling with Zeus but I couldn't see the option to save the compiled binary although I could see the hex output so I'll try and input those into basic data statements and save the binary code from memory. I need to set RAMTOP to 24045.
    Speccy_James Speccy_James January 2014 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... do is have putram in data statements in my basic menu and ...
    Speccy_James Speccy_James February 2014 Development
  • Best game writte in BasicThere's probably already a thread about this but who cares. I'm going for Rebelstar raiders.

    ... is always the issue of data statements used to put in MC ...
    fog fog March 2014 Games
  • Game code view DebuggerHi Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game? Cheers

    ... .

    Would it be data statements within basic? Or another type ...
    username username April 2014 Sinclair Miscellaneous
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    It's true that DATA statements are quite wasteful as ... with two copies of the DATA in memory. The solution ... is to SAVE the DATA out as an array ... [i]without[/i] the DATA statements. Just remember not to do ... a CLEAR or the DATA will be lost. The ...
    chev chev May 2014 Sinclair Basic
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... ;767731]It's true that DATA statements are quite wasteful as you ... with two copies of the DATA in memory. The solution is ... program [i]without[/i] the DATA statements. Just remember not to do ... for LOAD / SAVE is ... "filename" DATA a() / a$()[/QUOTE]

    davepierce07 davepierce07 May 2014 Sinclair Basic
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... know I can define with data statements without too much worry, so ...
    Dock Dock June 2014 Sinclair Basic
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... and will give you the data as well (i'm sure ... have to retype all the data statements into the emulator, but that ...
    Dock Dock June 2014 Sinclair Basic
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... have to retype all the data statements into the emulator, but that ...
    Alcoholics Anonymous Alcoholics Anonymous June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... - my BASIC uses everything in data statements. I suppose I could POKE ... memory block then delete those statements and rewrite the loops to ...
    joefish joefish June 2014 Sinclair Basic
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... attached a demo with MC DATA statements that can be pasted in ... some dot patterns
    72 DATA BIN 11110110,BIN 11110101,BIN ... 11011011,BIN 10111101
    73 DATA BIN 10001111,BIN 10010111,BIN ... 11011010,BIN 11001010
    74 DATA BIN 10101010,BIN 11001100,BIN ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
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