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Search Again :: Adv Search 1000 results in 0.013s
<1…10111213141516…34>
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... RAM for 'T' 57571
    Table Size 2000

    ... />

    Pools Data:-
    I think this may ... and after the main game data is loaded, the tuner ... tuner program requires the data to be in the ... routine, rather than turbo data, then this tuner program ...
    Digital Prawn Digital Prawn November 2007 Games
  • New assember ideaAs i work with Eclipse IDE in my job i become more and more lazy. This leads me to idea that it is time to left Notepad+Tasm combo behind and move on…

    ... prefaces the code with a table that indicates where addresses have ... indicate which bank code or data is to be assembled to ...
    Alcoholics Anonymous Alcoholics Anonymous November 2007 Development
  • New assember ideaAs i work with Eclipse IDE in my job i become more and more lazy. This leads me to idea that it is time to left Notepad+Tasm combo behind and move on…

    ... mask and bitmap in one data structure from bitmap sources. I ... . There should be a relocate table for every lib function. There ...
    Fikee Fikee November 2007 Development
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... , it costs in accuracy and data size. It was a very ... floating point representation in a table.

    [quote]
    The ... reading the basic program and data). Perhaps more since the calculator ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Sinclair Basic
  • splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…

    ... the location of the rotation table in ROM, sp_Initialize() will ... designed to attach its data structures to the generated ... of these RAM data structures. Unfortunately each data structures is defined ... as library routines (not data) to the compiler. I ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Development
  • splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…

    ...
    SPkeytranstbl is a lookup table used to convert keypresses to ... (actually the global variables data) to be supplied by ... the linker these things are data, not library routines.
    ... globalvariables contain pre-initialized constant data so you may as ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Development
  • splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…

    ... location is $f000 with the table actually occupying addresses $f200-$ ... ROM, just before the rotation table. Just fill in the ... () call) to uncompress the table data from ROM into SPTileArray in ... display list, dirty chars, queue table and the tile addresses).
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Development
  • Dangerous Z80 Assembly CommandHave been reading Toni Bakers' "Mastering MC On Ya Speccy" book and came across the list of Z80 commands in the dictionary section. Page 102 "[b]IM…

    ... 257 byte interrupt vector table and music data reside.

    Next ...
    Digital Prawn Digital Prawn March 2008 Sinclair Miscellaneous
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... of data you were plotting, you could use a look-up table ... each, and a look-up table which matched those 4-bits ... - 100

    And your data for two corners would be ...
    bobs bobs March 2008 Development
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... of data you were plotting, you could use a look-up table ... each, and a look-up table which matched those 4-bits ... - 100

    And your data for two corners would be ...
    Dr BEEP Dr BEEP March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... up the taps in a table like all the other non ... :p They're important in data communication and cryptography circles so ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... to use a virtual disk table and split a CF - Card ... on disk headerless-files or Data-Arrays and if you just ...
    Speccyman Speccyman March 2008 Development
  • SAM Games that never wereIn another thread on Multiloads there's been a bit of chat about US Gold's infamous statement about porting Strider to the SAM (which tbh if they had…

    ... shift 24K of screen data compared to the Speccy' ... screen or draw that much data.... You've always got ... switchable CLUT (colour look up table)) and that's a ... a few K of data and extra processor speed ... around 400K of possible graphics data to be tapped there' ...
    CKay CKay March 2008 Games
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    [CODE]
    10 gosub 1570
    20 restore:for i=1 to r:read d$:next i
    30 cls:print "micro puzzle"
    40 print"============"
    50 print "you are ";d$
    60 if r=20 and f(9)=0 then print "you are confronted by a large cat ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Group Order of Internal/External Kempston Turbo InterfacesI have contact Velesoft ([url]http://velesoft.speccy.cz/kmturbo-cz.htm[/url]) about the production of internal or external kempston turbo interfaces …

    ... 7FFD and return full 8bit data on new ports.

    data bus correct vector adress(low ... data bus by resistors 150 Ohm). Russian software with incomplette vector table ...
    velesoft velesoft March 2008 Hardware
  • dBase questionHello, I know there are some database experts here so I thought I would post here and hope someone can help. Does anyone know if a dBase file (*.dbf…

    ... has only one set of data (at least until dBase IV ... on the child table then select thte parent table and use the ... SET RELATION TO [field] INTO [table] command to establish the relationship.
    MrCheese MrCheese April 2008 Chit chat
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... the menu screen. The game data isn't actually loaded in ... game for a hi-score table?

    How can I ...
    mulder mulder April 2008 Development
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... the menu screen. The game data isn't actually loaded in ... game for a hi-score table?[/QUOTE]

    You can ... game engine along with your data.
    jonathan jonathan April 2008 Development
  • Group Order of Internal/External Kempston Turbo InterfacesI have contact Velesoft ([url]http://velesoft.speccy.cz/kmturbo-cz.htm[/url]) about the production of internal or external kempston turbo interfaces …

    ... (#3EDF) 0xxxx1x0 11011111 ( return data of port #7FFD )
    ... />
    IM2 fixed vector table adress (correct floating bus value ... data bus correct 8bit low adress (#FF) of
    vector table ... work software with incomplete vector table.


    < ...
    velesoft velesoft April 2008 Hardware
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... way the Spectrum's colour data RAM is arranged. If you ... utilizes the ZX colour attribute table so I implied I've ... know what a colour attribute table was? Please don't. It ...
    DanSolo DanSolo May 2008 Chit chat
  • Cassette recorder for loading/saving programs?Will any standard cassette recorder work for loading/saving programs on the ZX81 and Spectrum machines? What other cords do I need to connect the ca…

    ... .uk/Sony-Table-top-Compact-Tape-Recorder/dp/tech-data/B0000AKKQJ[/url ...
    thingley thingley May 2008 Hardware
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    Here's the source code:

    [code]
    5 CLEAR : INK 2: POKE 23658,8: BORDER 6: PAPER 6: CLS : PRINT
    INVERSE 1;"DUNRIC'S 8K ADVENTURE": PRINT "WELCOME!": PRINT
    10 DIM N$(20,9): DIM O$(20,20): DIM V$(20,9): DIM D$(25,2,36): DIM
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    Pretty much works for me now. Obviously I haven't tried every command in every situation so it might need a bit more work yet :)

    [code]
    5 CLEAR : INK 2: POKE 23658,8: BORDER 6: PAPER 6: CLS : PRINT INVERSE 1;"DUNRIC'S 8K ADVENTURE": ...
    Woody Woody May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    Here's the source code to 8K Adventure:

    [code]
    5 CLEAR : INK 2: POKE 23658,8: BORDER 6: PAPER 6: CLS : PRINT INVERSE 1;"DUNRIC'S 8K ADVENTURE": PRINT "WELCOME!": PRINT
    10 DIM N$(20,9): DIM O$(20,20): DIM V$(20,9): DIM D$(25,2, ...
    Paul Panks Paul Panks June 2008 Sinclair Basic
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... as a simple IRQ vector table when using IM2. This way ... floating and will pick up data being generated by the ULA ...
    Jimmy Jimmy June 2008 Games
  • Isometric games map formatI'm interested in your opinion: What is the best way to store map data for isometric games ? SOmething like Head over heels ? I read in one place t…

    ... , +-Z using a look-up table)
    Count = maximum run of ... it's a run of data, or a single one, or ... even split the data into to separate sections.
    bobs bobs June 2008 Development
  • Sprites...What is fastest way for drawing masked sprites at any screen position without using preshifted data ? I want to use it for isometric view game... li…

    ... a look-up table to shift the sprite data as you draw ... it.

    The table consists ... in that case, reducing the table to 3.5K. As you ...
    bobs bobs June 2008 Development
  • SD card problemsi manaaged to do something bad to my micro SD card. it wont work in anything now, and it says it needs formating. can i skip this and get the data of…

    ... ]Sounds like the file allocation table is corrupt. You could try ... need to use a professional data recovery service if you don ...
    mile mile July 2008 Chit chat
  • Handling RST8 on a +3Well, I've come to that bit of my project that I wasn't really looking forward to (because I don't understand enough about the ZX BASIC ROM) - extend…

    ... to send or receive data). The poll function also ... a socket that has received data.

    So, ... connection, did it get data) but also for which ... than one where we got data, the difference between a ... the 0x3FFA/0x3FFD jump table entry points which doesn' ...
    Winston Winston July 2008 Development
  • Channels and streamsSo I've put some thought into channels and streams, and read the dead (and presumably rotting corpse) of the CSS FAQ which contains some information …

    ... are accessed via a jump table. So long as the jump ... table exists and points to the ... ROM gets updated. The jump table (in the 256 byte block ... dropping a vector on the data bus on interrupt acknowledge. The ...
    Winston Winston July 2008 Development
<1…10111213141516…34>

Latest Posts

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