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<1…22232425262728…34>
  • Has there ever been a virus or malware on a console?Just something I was wondering - owing to the (to me inexplicable) behaviour of virus/malware writers* we have to waste PC (and our own) time and res…

    ... certainly isn't about corrupting data or wiping hard drives - a ... ones would delete the FAT table or otherwise corrupt the floppy ...
    ewgf ewgf October 2013 Chit chat
  • US Timex-Sinclair 2068 in EuropeWhilst in the States, I convinced a colleague to bid on a Timex-Sinclair 2068. We won the auction with a price much better than in Europe. Next time …

    ... a table at fixed address on the cartridge. Obviously any old data ... ROM) will not contain that table so the 2068 ROM ignores ... up.

    With the table in the right place, the ... identified as AROS and the table gives the ROM an entry ...
    Alcoholics Anonymous Alcoholics Anonymous October 2013 Hardware
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... /> call fp_to_a ; get data byte (bit 7 ignored)
    pop af ; unstack data
    call sound_2 ; call ... /> ld bc, ay_128dat ; 128 data port
    out (c), ... /> ld bc, ay_tmxdat ; Timex data port
    jp sound_3 ; remainder ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... CALCULATOR -------------------------------------------

    ; THE TABLE OF CONSTANTS
    org 0x03337 ... jump
    defw x80_fstk ; stack data
    defw x80_fdjnz ; djnz
    table of constants
    jr x80_fgt_2 ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... />
    ; THE OFFSET TABLE
    ; There is an ... /> ; -----------------------------------------------------------------------------

    ; THE PARAMETER TABLE
    ; For each of the ... /> defb var_syn
    defw data

    p_restore:
    chev chev October 2013 Development
  • IF EXIST?In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not. There are any way to check it out from BA…

    [QUOTE=Zup;730789]In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not.

    There are any way to check it out from BASIC (without breaking the program if it does not exist)?[/QUOTE]

    ...
    The_Bert The_Bert October 2013 Sinclair Basic
  • Rendering clipped glyphSometimes you need to render a glyph of arbitrary size to the screen. And clip it. For example: drawing a mouse cursor means combining drawing of a…

    ... tend to work with a table of addresses of the ... vertical clipping, I make the table 64 rows longer than the ... the line address from the table, and if it's ... just sends that row's data to the ROM instead of ... bit easier. The row address table is then only 256 bytes ...
    joefish joefish October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ...
    ; THE 'DISPLAY ROUTINE' TABLE
    org 0x2320
    rtable ... l ; point to next font data
    djnz pos_0a ; loop ... l ; point to next font data
    dec de ; adjust ... l ; point to next font data
    dec de ; adjust ...
    chev chev October 2013 Development
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... im2 service routine (im2 table filled with 0xd1 bytes)< ... IM2.LIB im 2 vector table (257 bytes)
    61 ... br /> sp1.lib requires some data structures in memory. I just ... I placed an im2 table at 0xd000 below that ... gap between the im2 table and the sp1 variables. ...
    Alcoholics Anonymous Alcoholics Anonymous October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... hl ; last location of channel data
    ld (datadd), hl ... call sound_2 ; write to data register
    ld hl, ...
    ; THE 'INITIAL STREAM DATA'
    org 0x15c6
    init_strm ... ; HL points to lookup table
    call indexer ; get ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... call str_data ; get stream data
    call close_0 ; check ... push hl ; stack stream data address
    ld hl, ... hl, cl_str_lu ; address lookup table
    call indexer ; get ... />
    ; THE 'STREAM DATA' SUBROUTINE
    org 0x171e
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... the first byte of char data in FONT_1
    ; DE points ... hl, rtable ; base address of table
    add hl, bc ; add ...
    chev chev November 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    [code]; THE 'EDITING KEYS' TABLE
    org 0x0f9c
    ed_keys_t:< ... - _k_data), c ; parameter to k-data
    ld de, key_next ; address ...
    chev chev November 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... /> # create assembly listing with symbol table

    if [ -f NIRVANA ... .c program I load the data using LD-BYTES ROM routine ... IX,56832 ; Address to load data
    LD DE,8481 ; Length ...
    dbolli dbolli November 2013 Brand new software
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... int timer(23672);
    // Table Holding Movement Data for Each Sprite

    ;GRAPHIC DATA:
    ;Pixel Size: ( 16, 24 ... , Y char, X char
    ;Data Outputted: Gfx
    ;Interleave: Sprite ...
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... up overlap with SP1's data structures.

    You can ... of a 257 byte im2 table.

    Long story short ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... /> unsigned int mytimer;
    // Table Holding Movement Data for Each Sprite

    ;GRAPHIC DATA:
    ;Pixel Size: ( 16, 24 ... only 3k
    my IM2 table is at d000 which is ... 257 bytes for the IM2 table
    I dont really ...
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... /> unsigned int mytimer;
    // Table Holding Movement Data for Each Sprite

    ;GRAPHIC DATA:
    ;Pixel Size: ( 16, 24 ... , Y char, X char
    ;Data Outputted: Gfx
    ;Interleave: Sprite ...
    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... /> unsigned int mytimer;
    // Table Holding Movement Data for Each Sprite

    ;GRAPHIC DATA:
    ;Pixel Size: ( 16, 24 ... , Y char, X char
    ;Data Outputted: Gfx
    ;Interleave: Sprite ...
    slenkar slenkar November 2013 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... full screen

    // Table Holding Movement Data for Each Sprite
    slenkar slenkar November 2013 Development
  • IX register - using/problemsAre there any rules on using the IX register? Are there any restrictions on the memory locations that it can access? Yes, I know it's slower than us…

    ... to set up a vector table for IM2, in a worst ... rom will act as the data and do something like a ... saves having a 257 byte table in your own code.
    David Jones David Jones December 2013 Development
  • IX register - using/problemsAre there any rules on using the IX register? Are there any restrictions on the memory locations that it can access? Yes, I know it's slower than us…

    ... first two bytes of each table in tact. That means as ... a 128 that throws random data on the bus (99% of ...
    chev chev December 2013 Development
  • IX register - using/problemsAre there any rules on using the IX register? Are there any restrictions on the memory locations that it can access? Yes, I know it's slower than us…

    ... first two bytes of each table in tact. That means as ... a 128 that throws random data on the bus (99% of ...
    David Jones David Jones December 2013 Development
  • Guide to the ZX Spectrum ports[B][COLOR="Red"]New![/COLOR][/B] BC Info Guide #4 "Guide to the ZX Spectrum ports" [url]http://zx.clan.su/forum/11-46-1[/url]

    ... 1111111100111011 1111111100111011 Data Data[/COLOR][/CODE]

    Here is ports table correct ...
    velesoft velesoft December 2013 Hardware
  • Guide to the ZX Spectrum ports[B][COLOR="Red"]New![/COLOR][/B] BC Info Guide #4 "Guide to the ZX Spectrum ports" [url]http://zx.clan.su/forum/11-46-1[/url]

    ... 1111111100111011 1111111100111011 Data Data[/COLOR][/CODE]

    Here is ports table correct ...
    Black_Cat Black_Cat December 2013 Hardware
  • P47 Thunderbolt Colour/Attribute hacking?I've seen someone (can't remember who now, sorry) hacking into monochrome games such as After The War and Outrun Europa and adding/changing the colou…

    ... would be in the level data but they're not, they ... start in a 16-byte table at $8A11-$8A20 with two ...
    Battle Bunny Battle Bunny December 2013 Games
  • Can any C experts help me - have hit an impasseHere is an excerpt from my attempt to program a Bridge game in C. Can you spot where I'm goiing wrong? I am trying to count the points in each ha…

    ... be thought of as custom data types.

    Think of ... defining the columns, names and data types of an Excel spreadsheet ... or data base. Think of each use ... of data, with a name of your choosing, in that table.
    Scottie_USA Scottie_USA January 2014 Chit chat
  • 128k gamesHi. I've come to World of Spectrum for advice. I'm a Commodore guy OK, please be nice to me, as I seek your wisdom! I love the Commodore 128, and I'…

    ... page as a data map or look-up table to save time ... switch back to your game data or screen bank. Or, so ... in chunks, you could copy data from one bank to another ... C64) to remember pointers into data on pages that aren't ...
    joefish joefish January 2014 Games
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    ... /> [*]Assembler-vb.tap : the main data files k$() & k()
    table would have to be indexed ... since I moved the main data setup into a separate program ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
  • Beepola v1.08 AvailableA new version of Beepoa, v1.08, is now available for download from:- [url]http://freestuff.grok.co.uk/beepola/[/url] (1.76MB zipped exe, no installe…

    ... ) accommodated by a simple lookup table, but I don't know ... can also be used for data transport, and those implementations varies ...
    Timmy Timmy January 2014 Announcements
<1…22232425262728…34>

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