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Search Again :: Adv Search 872 results in 0.001s
<1…16171819202122…30>
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... ukey dw 64510
    u_and db 1
    dkey dw 65022 ...
    d_and db 1
    lkey dw 57342 ...
    l_and db 2
    rkey dw 57342 ... /> pkey dw 49150
    p_and db 16
    resk dw 64510 ... dw 64510
    qand db 16
    db 0,0,0 ;filler ...
    DenisGrachev DenisGrachev May 2014 Brand new software
  • Spectrum as a business machineI was just looking through an issue of Crash from 1987 and found the Tech Niche section rather interesting. They reviewed a Videoface video capture …

    ... .95 for a Word Processor, DB and SpreadSheet seems like a ...
    stupidget stupidget May 2014 Sinclair Miscellaneous
  • Spectrum as a business machineI was just looking through an issue of Crash from 1987 and found the Tech Niche section rather interesting. They reviewed a Videoface video capture …

    ... .95 for a Word Processor, DB and SpreadSheet seems like a ...
    Paddy Coleman Paddy Coleman May 2014 Sinclair Miscellaneous
  • Beautiful codeSome people see beauty or something sublime in maths formulas and equations, can anyone suggest examples of beautiful or sublime programming?

    ...
    inc de ; 6t
    db 1 ; 10t (LD BC, nn ...
    introspec introspec May 2014 Development
  • Database optionsHello, I was wondering, what database do you guys use in your jobs, if any? Is there any which you would really recommend? Do you have any problems …

    ... less market share in the DB world so their incompatabilities and ...
    joefish joefish May 2014 Chit chat
  • Optimal shifting for set pixel?Hi, I'm optimizing my set pixel code. For speed. But without using partitioned memory (i.e. a table on 256 byte boundary) I have optimal memory addr…

    ... /> ld a,(hl)
    bw:db #80,#40,#20,#10,#08 ...
    g0blinish g0blinish May 2014 Development
  • Optimal shifting for set pixel?Hi, I'm optimizing my set pixel code. For speed. But without using partitioned memory (i.e. a table on 256 byte boundary) I have optimal memory addr…

    ... A,(bw+X);
    bw:db #80,#40,#20,#10,#08 ...
    Jimmy Falcon Jimmy Falcon May 2014 Development
  • Optimal shifting for set pixel?Hi, I'm optimizing my set pixel code. For speed. But without using partitioned memory (i.e. a table on 256 byte boundary) I have optimal memory addr…

    ... A,(bw+X);
    bw:db #80,#40,#20,#10,#08 ...
    g0blinish g0blinish May 2014 Development
  • VERY loud beeper!!I recently replaced a dead beeper with another from an old set of headphones, only this is MUCH louder! Is there a way of bringing the volume down a …

    In saying that the power output would be 10 X (or 5 x) is a linear incrase. What you actually hear is measured more in dB, which is logarithmic, so the increase in level would be as you discribed quite a lot.
    Pierre Pierre June 2014 Hardware
  • VERY loud beeper!!I recently replaced a dead beeper with another from an old set of headphones, only this is MUCH louder! Is there a way of bringing the volume down a …

    ... hear is measured more in dB, which is logarithmic, so the ...
    rga24 rga24 June 2014 Hardware
  • What made you laugh most in Spectrum games?- In elite, when noticing that collecting a enemy's ejection capsule with the fuel scoop is listed as '1 ton - slaves'. - In Trapdoor, using the doo…

    ... .org/wikipedia/commons/thumb/d/db/Zaldikos_jorge_urdanoz.jpg/300px-Zaldikos_jorge_urdanoz.jpg ...
    Zup Zup June 2014 Games
  • They Stole a MillionI noticed that the tzx on the site is missing a Speedlock Block for Part 2. I don't own the original so cant make a perfect tzx, but I did recreate t…

    ... necessary.

    [url]https://db.tt/2qehFIgg[/url]
    richl richl June 2014 MIA/STP/SDP
  • unusable KEMPSTON JOYSTICK in gamesSome ZX games use bad routine for read kempston joystick port. For example game BLOOD VALLEY read kempston joy from port #DF ( BIN 11011111 ). This s…

    ... use NOTEPAD++) sequence of bytes #DB,#08,#E6,#1F and replace ... it with new sequence #DB,#1F,#E6,#1F
    velesoft velesoft June 2014 Games
  • Games that need more than one fire buttonI need know list of ZX games that need more than one fire buttons. Ideally games which use more additional keys (lemmings, r-type, etc...).

    ... use NOTEPAD++) sequence of bytes #DB,#08,#E6,#1F and replace ... it with new sequence #DB,#1F,#E6,#3F
    velesoft velesoft June 2014 Games
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... ,
    - all undocumented mnemonics
    - DB, DW, DT, DD, DS and ...
    clausjahn clausjahn July 2014 Emulators
  • NEW CRONOSOFT RELEASE: Captain Drexx (128K)Hello all. It's been a while but there is a brand new Cronosoft release this week, CAPTAIN DREXX which is a 128K only Tower Assault type game. P…

    ... ; fire rate
    db #1a,#14,#0e,#20
    db 8
    db 5
    db 4
    db 60< ... level3, end
    tower_upgrade db 5, 0, 8, 11 ... ff

    tower_price db #08, #0c, #14, #0a ... />

    tower_range1 db -17,-16,-15,-1,1 ...
    VBI VBI July 2014 Brand new software
  • Problem Reading the KeyboardHi Folks, I'm working my way through Toni Baker's rather good book and thought I'd write some code to scan the keyboard and store the results so tha…

    ... the 8 keyboard segments
    db 0xFE,0xFD,0xFB,0xF7,0xEF ...
    KrazyKattapilla KrazyKattapilla July 2014 Development
  • Donkey kong Jr II (...sort of)Well as my other games, this is another OPEN-AGD game not in its final form (I am not completely happy about the gfx) and there is a bug which mak…

    ... put an rzx in the DB folder to show you how ...
    gabriele amore gabriele amore July 2014 Brand new software
  • Donkey kong Jr II (...sort of)Well as my other games, this is another OPEN-AGD game not in its final form (I am not completely happy about the gfx) and there is a bug which mak…

    so i changed the layout of those two buggy screens and things seem to work ...better now* check it out (version 80 in the DB folder)

    * the bug is still there but at least if you need to restart, you will find yourself in a better position
    gabriele amore gabriele amore July 2014 Brand new software
  • ZX Spectrum 48K Issue 3, loss of -5V rail.Hi all, I've googled this problem and poured over the electrical diagrams for the circuitry concerning the power supplies and I believe I know what …

    Those are very cool add-ons. They also don't seem to be known in the Infoseek hardware DB, so I'm sure once updates recommence, details and documentation would be hugely welcome :)

    B
    balford balford August 2014 Hardware
  • ZX Spectrum 48K Issue 3, loss of -5V rail.Hi all, I've googled this problem and poured over the electrical diagrams for the circuitry concerning the power supplies and I believe I know what …

    ... known in the Infoseek hardware DB, so I'm sure once ...
    Renegade Renegade August 2014 Hardware
  • TAP version of CrosswizeIs it possible to create a TAP version of Crosswize with all levels? On the tape or a TZX file, the levels are in the same block and a custom loader …

    ...
    ret
    fase:
    db 0[/CODE]

    My ...
    Zup Zup August 2014 Games
  • TAP version of CrosswizeIs it possible to create a TAP version of Crosswize with all levels? On the tape or a TZX file, the levels are in the same block and a custom loader …

    ... :

    org 54211
    db 0,0,0,0,0 ...

    org 54172
    db 0,0,0

    org 54178
    db 0,0,0[/CODE]
    Zup Zup August 2014 Games
  • One Less MIA - Mathematics (1985) Charles Letts & CoJust received this today and both tapes appear to be in perfect working order. I know this isn't exactly the most exciting find of all time but it's …

    ... /> Here's the [URL="https://db.tt/KcSFZ6jF"]ZIP[/URL] I ...
    richl richl September 2014 MIA/STP/SDP
  • Help with Assembly - DEFB, etc.Dear all, I'm going through Jnathan Cauldwell's tutorial and find myself scratching my head at part I can't find a decent explanation of anywhere! E…

    ... text file with DEFB or DB directive. That indicates that DEFB ...
    catmeows catmeows September 2014 Development
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... ]TableRoutines

    db 10
    db 40
    db 90

    Shadow Maker Shadow Maker September 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... ]TableRoutines

    db 10
    db 40
    db 90

    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... /> ret
    scrtxt: db "*simple scroll* "
    db 0

    end ...
    g0blinish g0blinish October 2014 Development
  • Creating a linked list in Z80[FONT=Calibri][SIZE=3]I am using a circular buffer to store tiles to be displayed on the screen. Tiles only appear for a set period of time, so when …

    ... +#0100


    spr_num db 0 ;how many sprites you ...
    char char October 2014 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... and find sequence of bytes DB, FE, F5 (it's or ...
    velesoft velesoft October 2014 Games
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