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  • Why are we here? (At WoS)No, not a deep philosophical question about the nature of life, the universe and human existence. The thread &#8220;what does your partner think of …

    ... a quick blast on 3D-Deathchase.

    Then I discovered ...
    MattLamb MattLamb March 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... .

    Assuming the generator algorithm you have in mind is ... player would see how the algorithm works, which could be very ...
    Einar Saukas Einar Saukas March 2008 Development
  • any one seen the top 10 games from retro gamer???are they crazzy??? what the hell??? the top 2 I've never even heard of... turbo esprit on 16th??? no nightmare rally, trantor or match day?(and I…

    ... well today..

    3D Deathchase is excellent fun, and was ...
    deadpan666 deadpan666 March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (albeit slow) "perfect maze" generation algorithm:

    [CODE]
    1 ... /> outside the maze, so the algorithm will automatically create the maze ... room.

    Basically the algorithm above will randomly walk through ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... at your "perfect maze" generating algorithm. I'm a little busy ... maze game based on your algorithm. I look forward to it ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... improvement to suggest. Your algorithm will always generate valid (" ... In order to transform this algorithm into a perfect maze ... in practice. The original algorithm needs a special condition anyway ... neighbors and thus the algorithm would repeat forever steps ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... in step 9, otherwise the algorithm may start "digging tunnels" outside ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    This is my last opportunity to post for four days or so, so I'll fly a kite without having thought it through properly. How about replacing the print statement in this maze generation section[QUOTE]
    FOR r=1 TO 31:
    FOR s=1 TO 21:
    ...
    bigjon bigjon March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 12-character perfect maze-generation algorithm you've come up with ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Einar,

    During my traintrip to work I tried the algorithm and noticed the two facts you mentioned (not perfect and outside the maze).

    With your suggestions I can make the algorithm better.

    TIA
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    My algorithm sofar (numbers in front are ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 'm currently considering a new algorithm where this idea may work ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253494]With your suggestions I can make the algorithm better.
    [/QUOTE]

    I'm glad I could help!
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... idea for an extremely short algorithm to generate "perfect mazes".

    This is the new algorithm:

    [CODE]
    1 ... />
    I will implement this algorithm and publish it here later ...
    Einar Saukas Einar Saukas March 2008 Development
  • any one seen the top 10 games from retro gamer???are they crazzy??? what the hell??? the top 2 I've never even heard of... turbo esprit on 16th??? no nightmare rally, trantor or match day?(and I…

    ... that they only made 3D Deathchase No. 1 because YS did ...
    the_hawk the_hawk March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    This is my implementation for algorithm #345:

    [CODE]
    algorithm, only used here to ... .

    Although this algorithm is very short, it may ... slower than the fully random algorithm we originally used. Because ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ]This is my implementation for algorithm #345[/QUOTE]

    I ... forgot to mention that this algorithm seems to produce better results ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Einar,

    your algorithm looks short and promising.
    ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =Einar Saukas;253761]Although this algorithm is very short, it may ... additional problem that this new algorithm is a lot slower than ... the fully random algorithm we originally used. Because of ... version (also Dr DEEP's algorithm may give us a third ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... " (temporary desigination), based on the algorithm Einar implemented in #346. This ... algorithm takes up more space than ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... (temporary desigination), based on the algorithm Einar implemented in #346. This ... algorithm takes up more space than ... working on a perfect maze algorithm, seperate from the
    ... make a better (faster) algorithm from Einar's solution.
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;253819]Einar,

    your algorithm looks short and promising.[/QUOTE]

    Thank you!
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... won't speed up the algorithm at the beginning, but it ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... won't speed up the algorithm at the beginning, but it ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... real advantage of my latest algorithm is its small size, so ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... it means increasing again the algorithm size, it would be interesting ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... , I have now ran your algorithm from #346, Einar.

    algorithm in #349.

    I ...
    Digital Prawn Digital Prawn March 2008 Development
  • any one seen the top 10 games from retro gamer???are they crazzy??? what the hell??? the top 2 I've never even heard of... turbo esprit on 16th??? no nightmare rally, trantor or match day?(and I…

    ... that they only made 3D Deathchase No. 1 because YS did ...
    VanTammen VanTammen March 2008 Games
  • any one seen the top 10 games from retro gamer???are they crazzy??? what the hell??? the top 2 I've never even heard of... turbo esprit on 16th??? no nightmare rally, trantor or match day?(and I…

    ... that they only made 3D Deathchase No. 1 because YS did ...
    retrospecced retrospecced March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... on Einar's "perfect maze" algorithm as posted in #346, but ...
    Digital Prawn Digital Prawn March 2008 Development
<1…21222324252627…34>

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