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Search Again :: Adv Search 1000 results in 0.003s
<1234567…34>
  • Which Emulator has a menu option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT?Which Emulator has a menu option / debugger option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT? I tried SpecEmu and Fuse, b…

    Which Emulator has a menu option / debugger option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT?

    I tried SpecEmu and Fuse, but I can not find a option for doing this in their debugger.
    Luzie Luzie June 2021 Emulators
  • Spin 0.3 debugger questionI see there is a debugger in the Spin emulator (0.3). I can view the values but is it possible to change them?? If it is, i'd be pleased if some1 cou…

    I see there is a debugger in the Spin emulator (0.3). I can view the values but is it possible to change them??
    If it is, i'd be pleased if some1 could tell me how.

    Alex
    alexsut alexsut October 2002 Emulators
  • Emulator debugger/monitor featuresI'm currently playing about with adding a debugger/monitor sort of thing to Fuse (loosely based on the patches floating around) and was wonde…

    ... playing about with adding a debugger/monitor sort of thing
    Philip Kendall Philip Kendall December 2002 Emulators
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…

    ... a good tutorial on using interrupts? As soon as someone mentions ...
    b00mzi11a b00mzi11a September 2003 Development
  • Spectaculator - debuggerWhy in the debugger in version 6 can some values not be changed? Is this like on RealSpectrum, when to change some values you had to enable ROMWrite …

    Why in the debugger in version 6 can some ...
    alexsut alexsut December 2003 Emulators
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... 1 and enable
    ei ;interrupts. Jump to 0056 in ROM ...
    ekoman ekoman July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... 3.54 MHz, so interrupts are still generated every ... interrupt routines; see the retriggered interrupts section below.

    interrupts were enabled beforehand.
    ... 'nnnn'.

    Retriggered interrupts

    If you ...
    Philip Kendall Philip Kendall July 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... and I want to use interrupts to measure time, draw the ... keyboard etc. What kinds of interrupts are there?

    At ... they were talking about maskable interrupts vs NMI. Are those generated ...
    Erlstoned Erlstoned August 2004 Development
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ... />
    - pause the game
    - debugger
    - hex numbers
    - fill ...
    secarica secarica October 2004 Emulators
  • FUSE's debuggerFirst I googled, but I didn't find the answer to my following question. What's possible with FUSE's debugger? For now I spotted single step only, b…

    ... 's possible with FUSE's debugger?

    For now I ...
    Dr BEEP Dr BEEP May 2005 Emulators
  • Anyone working on a Debugger?Is anyone working on a command line debugger or even a Windowed debugger that can be sent messages? I'm after a debugger that can debugger Z80, thus…

    ... a command line debugger or even a Windowed debugger that can be ... /> I'm after a debugger that can debugger Z80, thus requires an ... I know it has a debugger, Yes I know its great ... this.
    I want the debugger to integrate into my current ...
    Kiwi Kiwi June 2006 Development
  • Monitor/debugger that doesn't use the Speccy ROM?Was there ever a Spectrum monitor/debugger released that didn't use the ROM, for key input and character output routines? The reason I ask is that i…

    ... there ever a Spectrum monitor/debugger released that didn't use ...
    glancaster glancaster February 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... a little confused regarding the interrupts on the Spectrum. If I ... />
    I suspect that the interrupts does for example keyboard scanning ...
    Rickard Rickard May 2007 Development
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... screen display. However the debugger changes to disassembling from $ ... either, apart from the debugger changing to disassemble from $ ... br />
    4) In debugger, assemble the following code at ... the HALT instruction because no interrupts are occurring. I use ...
    Jimmy Jimmy April 2008 Emulators
  • InterruptsI need help emulating interrupts. My z80 core currently emulates all un-prefixed opcodes and the CB opcodes. I thought I would start on emulating co…

    I need help emulating interrupts.

    My z80 core ... to start - my understanding of interrupts is not great (having never ...
    MadDoc MadDoc July 2008 Emulators
  • Watching screen while debugging???I'll try to state my problem clearly, but I don't know if I'll succeed ..:) I load a Spectrum program into emulator (it doesn't matter which one at …

    ... ), press pause and enter debugger. In debugger you can execute machine code ... displaying anything which happens between interrupts.

    Is it possible ...
    Ralf Ralf December 2008 Development
  • DEBUGGER/MONITOR for ALLRAM[url]http://velesoft.speccy.cz/other/devastace2008.zip[/url] [img]http://velesoft.speccy.cz/other/devastace2008.gif[/img] This is modified version …

    ... modified version of old monitor/debugger DEVASTACE for ZX Spectrum.
    velesoft velesoft December 2008 Development
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... display window on Tools -> Debugger
    To run these four ... the keyboard is 'di' = 'disable interrupts. Its opposite is 'ei' = 'enable ... interrupts'
    Replace line 3 with ' ...
    bigjon bigjon November 2009 Development
  • some debugger in emulators that is able to brakpoint when a mem address is accessed ?Is there a debugger (disassembler) available in some emulator that is able to stop (breakpoint) when a particular memory address is accessed ? For e…

    Is there a debugger (disassembler) available in some emulator ...
    secarica secarica November 2009 Emulators
  • Need help with interrupts againI'm fighting to understand how interrupts code handling works I'm trying to set my simple own interrupt routine, as I don't want to be dependent on …

    ... 'm fighting to understand how interrupts code handling works

    ;each interrupt automatically disables interrupts, so they must be enabled ...
    Ralf Ralf November 2009 Development
  • "Break on Write" Debugger in EmulatorHi, [B]Are then any Emulators that supports a "Break on memory addres XXXXh being written to" breakpoint function in their debugger?[/B] I have com…

    ... to" breakpoint function in their debugger?[/B]

    I have ...
    BloodBaz BloodBaz January 2010 Emulators
  • ZX Spin debugger conditionsHi, Are there any instructions on using the Spin debugger anywhere? There seems to be an option to set conditions on breakpoints but I can't find it…

    Hi,

    Are there any instructions on using the Spin debugger anywhere? There seems to be an option to set conditions on breakpoints but I can't find it in the documentation.

    Ta

    Gareth
    garethadams garethadams January 2011 Emulators
  • Simple explanation of interrupts (in the context of Z80/Speccy)I wondered if somebody on here could explain in simple terms how interrupts work on the Speccy and where interrupts are source from. Are they a natur…

    ... explain in simple terms how interrupts work on the Speccy ... via the ULA? Are Speccy interrupts per-frame, can you schedule ... Are there different types of interrupts that can instantly jump to ... hearing stuff about non-maskable-interrupts in the case of resetting ...
    takapa takapa June 2012 Development
  • Zero 0.6I'm pleased to announce that I've released Zero 0.6. There are some comprehensive changes in this release including moving to .Net 2.0, removing Slim…

    ... Memory Execute breakpoint condition to debugger (Adler).
    + Added 48K Keyboard ... (Arm73).
    - Ignore re-triggered interrupts just after loading a SNApshot ...
    Arjun Arjun July 2013 Emulators
  • Address bus contents (i.e. PC) during execution of HALTI'm wondering if anyone can tell me what's placed on the address bus during execution of HALT, beyond the initial M1 cycle. The Z80 user manual state…

    ... the stack. [I]All[/I] interrupts would clear the halted flag ... finished, that way ensuring that interrupts aren't lost when loading ... also looks clearer in a debugger to do it this way ...
    zub zub March 2014 Hardware
  • Game code view DebuggerHi Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game? Cheers

    Hi

    Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game?

    Cheers
    username username April 2014 Sinclair Miscellaneous
  • ZXSpin Debugger[ed]Okay, I'm stuck. Can anyone tell me how you actually use ZXSpin's Debugger? I can see my code sitting at 33000 but I can't step through it and see…

    ... you actually use ZXSpin's Debugger?

    I can see ...
    Tobo Tobo March 2016 Development
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    ... .
    I added an emulator, debugger and assembler into TommyGun.
    debugger and emulator work together with ... still need to debug the debugger a little more :-)
    ... think exists in any emulator debugger I have used. So hopefully ...
    Kiwi Kiwi June 2016 Development
  • New Windows Spectrum Emulator: CSpect V0.2 ZXSpectrum emulator by Mike DaillyNew Windows Spectrum Emulator: CSpect V0.2 ZXSpectrum emulator by Mike Dailly (Found on SpecNext Facebook-Page) Info and Download (=klick "CSpe…

    ...
    ---------
    New debugger!!! F1 will enter/exit the ... 14Mhz mode (when not in debugger)
    F8 - 28Mhz mode ... when not in debugger)



    Debugger Keys
    interrupts currently (soon)

    Luzie Luzie July 2017 Emulators
<1234567…34>

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Related Threads

  • Spin 0.3 debugger questionI see there is a debugger in the Spin emulator (0.3). I can view the values but is it possible to change them??<br /> If it is, i'd be pleased if som…
  • Emulator debugger/monitor featuresI'm currently playing about with adding a debugger/monitor sort of thing <br /> to Fuse (loosely based on the patches floating around) and was…
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…
  • Spectaculator - debuggerWhy in the debugger in version 6 can some values not be changed? Is this like on RealSpectrum, when to change some values you had to enable ROMWrite …
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome.<br /> <br /> Notably:<br /> <br /> * How long does the 48K ULA hold /I…
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result.<br /> <br /> - pause the game<br /> - debugger<br /> - hex numbers<br />…
  • Idea for a new feature to compliment a debugger in an emulatorI had an idea for an emulator feature yesterday. Don't recall having seen this idea before, but I'm sure you'll correct me if it has. :)<br /> <br />…
  • InterruptsCan someone help with providing some info or a link about IM 2. I know I need to create a vector table and want to store this as high in memory as po…

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