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  • hmmmmm its like riding a biketoday, i rediscoved all the ultimate play the game games :) in 1 day ive completed all 3 characters in atic atac, cookie and got to level 8 on jetpac…

    ... the Kong Beast. All the timings and tactics came flooding back ...
    The_Sentinel The_Sentinel January 2004 Games
  • TimingHey All, Is their away of obtaining timing information on ZX128k other than addresses 23672->23674. Basically I would like to identify every 100th …

    ... />
    Either just get your timings right relative to the interrupt ...
    Philip Kendall Philip Kendall January 2004 Development
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... can stop it with the debugger (F12), then change any values ...
    Vladimir Kladov Vladimir Kladov February 2004 Emulators
  • Beta versions of Fuse 0.6.2 and libspectrum 0.2.1 availableDear all, The Fuse team is pleased to announce the release of a beta version of the upcoming 0.6.2 release of Fuse and the Fuse utilities, as well a…

    ... 't sure myself what the timings are for a real machine ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Emulators
  • Great Fire Of London doesn't work!I've tried to load the TZX file of [I]Great Fire Of London[/I] into several emulators but so far I haven't had any success. The game starts loading, …

    ... course Fraser for more precise timings..... best make sure I've ... needed and with Frasers' precise timings a more accurate TZX can ...
    Andrew Barker Andrew Barker February 2004 Games
  • .tzx vault updated 15/02/2004Hi, The .tzx vault is 4 years old today, to mark the occasion, the site has been updated! I was planning an update before xmas, but due to a house m…

    ... loading schemes giving us precise timings. More will be redone probably ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... include Mikies findings on 'exact' timings extracted form the loaders of ... /> I presume that if the timings are taken from the load ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... Mikie can probably extract precise timings for. We can then update ... & 2 are the same timings).

    Not sure what ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • Deduggers in emulatorsI've used several emulators with build-in debuggers, and now I want to share my opinion. Debugger in Spectaculator 6.0 is great! The interface is nic…

    There is one feature I miss very much! There is no way to copy disassembled code from debugger and paste it in text file. If I want to get a piece of code I need to do it by hand. I wish it would be implemented in future versions of emulators.
    kmatveev kmatveev February 2004 Emulators
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... I've made available. Obviously timings extracted from the load/save ... and Mikie compare and constrast timings using the CSW Viewer we ... on a provisional set of timings for many schemes. Remembering that ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... provides high compression and accurate timings at the same time, much ... represent it in this way (timings
    are fake):

    Luca Luca February 2004 MIA/STP/SDP
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... set PC in the emulator/debugger to one of ORGed addresses ... Edit ROM added in the debugger, and a question asked to ...
    Vladimir Kladov Vladimir Kladov February 2004 Emulators
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... the main toolbar, buttons added: Debugger and Multicolor (invisible initially).
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • an idea that could be very very good...but also very very bad...Hello all! I've been having a chat with some of my friends round here that once loved the spectrum (well...2...as they're all heathens round here...)…

    ... in it and an assembler,debugger, and monitor. harddrive as was ...
    Sadako Sadako March 2004 Emulators
  • EmuZWin version 2.3 Final release. To be continued...This is the Final release of the version 2.3, but hope version 2.4 will be ready soon, with great new features added... Version 2.3 Release 1.99 (15…

    ... your emulator:

    1. Debugger window need to be redesigned ...
    kmatveev kmatveev March 2004 Emulators
  • Help with .POK filesI was playing Through the Trapdoor and found this game too hard and decided im going to cheat ;) Let me get this straight are TAP files the cracked v…

    ... some other method (built in debugger/Multiface/etc).

    [quote ...
    Philip Kendall Philip Kendall March 2004 Emulators
  • EmuZWin version 2.3 Final release. To be continued...This is the Final release of the version 2.3, but hope version 2.4 will be ready soon, with great new features added... Version 2.3 Release 1.99 (15…

    ... that view style of the Debugger actually is not a bug ... . At least designing all the debugger panels in a single window ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... the GFX Editor, Map Designer, Debugger (I *LOVE* the way everything ...
    Tom-Cat Tom-Cat March 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... good, I especially like the debugger, though from a personal point ...
    rich_chandler rich_chandler March 2004 Emulators
  • Does anyone still use Z80?Back in 1993 I got a registerd version of Z80 by Gertun Lunter. This was long before the internet. The only way to find software was from a sharewar…

    ... its Timex emulation and monitor/debugger. With monitor/debuggers becoming a ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    I only see in the debugger that it is XORing loaded bytes with the ROM bytes. So if the ROM is another it fail to load.
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    ... even have an in-built debugger, while RS has a whole ...
    Alessandro Grussu Alessandro Grussu April 2004 Emulators
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    ... even have an in-built debugger[/quote]

    Really? Think ...
    Jon Needle Jon Needle April 2004 Emulators
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    ... even have an in-built debugger[/quote]
    Incorrect: from the ... 6.0 it has the debugger.

    [quote], while RS ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    ... even have an in-built debugger

    Really? Think you ... is no trace of the debugger whatsoever there... Or am I ...
    Alessandro Grussu Alessandro Grussu April 2004 Emulators
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    ... very nice features. It has debugger, assembler, 256 colour graphics editor ...
    Arjun Arjun April 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... GFX Editor form menu or Debugger toolbar each time to avoid ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... to tast every function. The debugger windows looks just fine, but ...
    Arm73 Arm73 April 2004 Emulators
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    had to change the timings to 48k and it works now... strange. Nice recolouring though ! The best so far (after the Spec256 games).
    TC
    Tom-Cat Tom-Cat April 2004 Games
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... calculations (and half-remembered instruction timings), I make that around 14 ...
    gasman gasman April 2004 Development
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