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EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…
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[*] Some changes in the Debugger interface (select ROM page, IFF1 ... -
Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…
... .
Now, with your debugger, find the routine that draws ... -
Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…
... :
Now, with your debugger, find the routine that draws ... -
Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…
... the same and also the timings and screen layouts are axactly ... -
New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…
... the same and also the timings and screen layouts are axactly ... -
New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…
... to shame, and extremely advanced debugger, and accelerated a lot of ... -
Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…
... editor
- a reasonably good debugger
- TV blur effect, TV ... -
Memory Available for 16k and 48kAm I right in thinking that if I am writing a 16k Game, I have 8k available for the machine code prog 6000h to 8000h, and for a 48k game I have 40K a…
... ran it from the emulator debugger ?
There's no ... -
The Slicker PuzzleDid anyone ever complete this - if so what was the final message at the end? (It's a long shot, I know)
... /> Or you can use the debugger and change pc to $6D47 ... /> press ESCape to enter the debugger. Use the arrow keys to ... -
Problem with RealSpectrumWhy am I having difficulty getting certain games to laod in RealSpectrum? The game seems to be loading ok then the screen goes black and nothing hap…
... based RealSpectrum's contention timings upon my own ... claim for "100% exact multicolor timings" - right, AndyHerbert? ;)
< ... possibily follow the second timings model. Now that ... any issues concerning multicolor timings with RealSpectrum, please tell ... -
Problem with RealSpectrumWhy am I having difficulty getting certain games to laod in RealSpectrum? The game seems to be loading ok then the screen goes black and nothing hap…
... for a machine with different timings, but could someone with some ... -
+D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…
... up into an emulator with debugger and search for it, then ... -
+D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…
... game snapshot using an emulator debugger (eg, Spectaculator has a find ... -
ANN: Spectaculator 6.2[NEW]: Spectaculator 6.2 Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emul…
... easy: just shift the display timings by one. However, that then ... -
debuggingI have read a fair bit about z80 machine code and am ready to experiment using Tasm. One concern is how would you debug using this method of programm…
... :
Is there an independant debugger
[/quote]
These ... 'd recommend just using the debugger/monitor built into an emulator ... -
debuggingI have read a fair bit about z80 machine code and am ready to experiment using Tasm. One concern is how would you debug using this method of programm…
... that into an emulator's debugger wouldn't be that tricky ... -
debuggingI have read a fair bit about z80 machine code and am ready to experiment using Tasm. One concern is how would you debug using this method of programm…
[quote]
On 2004-05-28 20:51, Alcoholics Anonymous wrote:
Gasman is oldskool and inserts print statements
[/quote]
I guess that makes me oldskool as well, I'm looking forward to seeing GOC's debugger... -
debuggingI have read a fair bit about z80 machine code and am ready to experiment using Tasm. One concern is how would you debug using this method of programm…
... countless suggestions regarding what the debugger should be like, I ... - I'm writing the debugger mainly for myself. In ... this would attach my debugger permanently to a specific emulator ... pressing concerns than changing the debugger of their emulators...
... -
debuggingI have read a fair bit about z80 machine code and am ready to experiment using Tasm. One concern is how would you debug using this method of programm…
GOC, carry on developing your debugger as you quite rightly say ... most emulator authors consider the debugger to be secondary when developing ... afterthought or they use the debugger to test the emulator and ... -
which emulator?hi guys, I have been using the spectaculator emulator and like the setup but my trial period is all but up. What emulator do you guys use? and doe…
... you want a really good debugger, this is probably not the ... -
Against Our Better Judgement... SPIN 0.5 **TEST** ReleaseOk, this is probably not a good idea, but we felt that 0.41 being what it is, 0.5 should make it's presence felt. So head on over to [url="http://ww…
Nice one! Grats to the Spin Team.
*looks in the read me*
Hmmm, according to this I have to press shit, then escape to access the debugger.
Well, what if I have no shit to hand? :p -
Spectrum Emulator for Win XP to replace ZX32After years of non-updates, I've decided to finally replace ZX32 as my Speccy emulator of choice for a new one.. What can people recommend thats fre…
... recording/playing RZX files, and debugger.
[ This Message was ... -
Fairlight 2, once againOK, so I'm determined to make Fairlight 2 crumble and reveal its secrets. I've been running around in part 2 with a "go through all locked doors" POK…
Fairlight 2, once againOK, so I'm determined to make Fairlight 2 crumble and reveal its secrets. I've been running around in part 2 with a "go through all locked doors" POK…
... bit of work with a debugger.
Anyway, my first ...EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…
... Direct-X).
[-] In the Debugger, loading memory block into ROM ...TZX in ROM...Is it possible to modify BASIC ROM to load TZX images from external memories like Flash EPROM? [ This Message was edited by: klingler on 2004-07-0…
... though - it's only the timings that are dictated by a ...Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…
Hello,
Impressive screenshots. I too am using Spectacular and developing Z80 for the Speccy.
I use:
TASM 3.01 as the assembler
Spectacular 6.2 as the emulator/debuggerEmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…
... failing - fixed.
[-] In the Debugger, command Run To End Of ...EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…
Does scrolling in the code pane of the debugger work in decimal mode yet?
Have you been able to stop the code pane's scrollbar buttons appearing on the left side of the pane?