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  • Let a=val "1"I see some basic programs which use Let a=val "1" instead of let a=1 syntax. what is the difference between val "1" and 1? is it an effect of some …

    ... not only testing for an array named A() but also any ... other array.

    I have the ...
    Dr BEEP Dr BEEP August 2003 Sinclair Basic
  • AssemblersOk, two quick questions for you guys: 1) Can anyone give me a link to the Prometheus Assembler ? 2) Does anyone know of an assembler that satisfies …

    ... defm "I am printing"
    defb 0

    [/code ...
    Dr BEEP Dr BEEP August 2003 Sinclair Miscellaneous
  • New (?) auto-hacking methodFollowing a discussion with BadBeard on another thread, I think it would be appropriate for me to share something with the rest of the world (i.e. th…

    ... /> Border : byte;
    RAM52n : array [16384..65535] of byte;
    TRDOS : byte;
    RAM0 : array [0..16383] of byte;
    RAM1 : array [0..16383] of byte;
    RAM3 : array [0..16383] of byte;
    cyborg cyborg August 2003 Sinclair Miscellaneous
  • A great ROMBack in the early 90s my ZX clone (called "Cobra" if anyone's interested) had a sort of a "SamRam" (actually an alternate ROM accessed via a NMI) tha…

    If anyone's interested, I've also discovered the following things about the ROM's assembler:

    - compresses codewords
    - supports ENTry point and DISPlacement
    - supports DEFB, DEFW, DEFS, DEFM.
    GOC GOC August 2003 Sinclair Miscellaneous
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    ... ;XX1D return if finished
    DEFB #2E ;XX1E == LD L,(STORE ... LD L,C instead of DEFB #2E, if I relocate STORE ...
    Metalbrain Metalbrain November 2003 Development
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    ... 's
    RET
    STORE DEFB 0,0,0
    [/code]
    Dr BEEP Dr BEEP November 2003 Development
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    ... 's
    RET
    STORE DEFB 0,0,0
    [/code]
    Dr BEEP Dr BEEP November 2003 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... being unable to pass an array of integers with indices 0 ... because the function expects an array of 1..100 of integers ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... images into the code as defb statements. This would also allow ...
    Kiwi Kiwi February 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... level model would be an array of X*Y blocks, X ...
    kmatveev kmatveev February 2004 Development
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... code or data block (DEFB, DEFW or DEFB with ASCII strings) and ...
    Vladimir Kladov Vladimir Kladov February 2004 Emulators
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... hl
    ret
    prtab defb ink,color1,paper,color2,bright ...
    Dr BEEP Dr BEEP March 2004 Development
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    This is really quite obvious stuff - arrays are just items stored linearly in memory. In assembler you just access any memory you decide is an array like an array.
    cyborg cyborg April 2004 Sinclair Basic
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... which is alright if the array only has one element ... :) When someone says "array" I imagine random access ... it more like an array -- you specify an ... can use it as an array.

    The ... br /> ix = base of "array", but the array index is coded into ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Basic
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... you decide is an array like an array.
    [/quote]

    array is coded like this, ref ... value. So length of the array values? Length of bytes of ...
    jonrach73 jonrach73 April 2004 Sinclair Basic
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... same I suppose. For ex, defb 'h','e','l','l','o ...
    Arjun Arjun April 2004 Sinclair Basic
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... is they say 'oh an array is coded like this, ref ... value. So length of the array values? Length of bytes of ...
    cyborg cyborg April 2004 Sinclair Basic
  • How do I know if I have Sasser virus?Ask a silly question, but how do I know if I have the Sasser virus? I use Windows XP Home. Thanks! (I have Norton Antivirus, updated 3rd May - a…

    ... the above is an unreasonable array of items.. Plus Im selling ...
    Bobsonsirjonny Bobsonsirjonny May 2004 Sinclair Miscellaneous
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... /> loadsome:
    sub 030h
    defb 0edh,0fbh
    scf
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • VariablesVariable Help: Can BASIC discriminate between odd and even variables? If so, what simple syntax can express it?

    ... consider using a 1 dimensional array - eg Var(1), Var(2 ... pick out odd and even array elements/variables.

    Hope ...
    choccy48K choccy48K June 2004 Sinclair Basic
  • Early Speccy Memories ThreadHiya. Right Ok. I want to start a thread going here and I want to know all about your early days with speccys. I am 31 now. I got involved with spec…

    ... Saturday, to see the full array of the early 80s computers ...
    monty.mole monty.mole June 2004 Games
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... data in assembler you use DEFB (for byte), DEFW (for word ...
    ekoman ekoman July 2004 Development
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... data in assembler you use DEFB (for byte), DEFW (for word ... a file object, not use DEFB et al - (which may also ...
    cyborg cyborg July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... ;was detected

    CDFLAG DEFB 0 ;Collision Detection Flag
    dmsmith dmsmith August 2004 Development
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... screen
    RET
    TAB DEFB 0,1,2,4,8 ...
    Dr BEEP Dr BEEP August 2004 Development
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... /> RET

    PIXELTAB:
    DEFB 128,64,32,16,8 ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> DEFB %01111111
    DEFB %11000000
    DEFB %00111111
    DEFB %11100000
    DEFB %00011111
    DEFB ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> DEFB %01111111
    DEFB %11000000
    DEFB %00111111
    DEFB %11100000
    DEFB %00011111
    DEFB ...
    dmsmith dmsmith August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... br /> ; ********************************************

    #define DEFB .BYTE
    #define DEFW .WORD ... 0FA00h

    DEFB 00h,20h,40h,60h,80h ... /> ORG 0FB00h

    DEFB 40h,40h,40h,40h,40h ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... /> DEFB 72
    DEFB 72
    DEFB 144
    DEFB 144
    DEFB 216
    DEFB ...
    robpearmain robpearmain August 2004 Development
<1…9101112131415…34>

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