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<1…23242526272829…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> You could keep a 1D array, but store the direction as ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... this with the 4x bigger array, and it works perfectly.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> You could keep a 1D array, but store the direction as ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Einar,

    your algorithm looks short and promising.
    This is what I made until now

    [code]
    Statements:
    1 DIM m(999):
    2 LET m(66)=1:
    3 FOR r=1 TO 10:
    4 FOR c=1 TO 15:
    5 RESTORE :
    6 ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... set the coordinates in the array above the size of the ... the last in the array, making an array grow smaller with each ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... set the coordinates in the array above the size of the ... the last in the array, making an array grow smaller with each ...
    Einar Saukas Einar Saukas March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... set up a 768 element array containing 1-768 to represent ... around before then reading the array sequentially. This is certainly how ...
    PeeJay PeeJay March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... ]
    (where 'card/pack' = 'element/array', obviously...)
    gasman gasman March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    I used the embedded array technique for a program I ... generated the numbers for the array - using RND, presumably. It's ...
    Battle Bunny Battle Bunny March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... have to shuffle up an array to visit each attr square ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Storing rooms in the array as 2, and corridors as ... column" in a 1-D array would also work here.
    Digital Prawn Digital Prawn April 2008 Development
  • JSW... how does the game "finish" in assembly?It seems the ZX and C64 versions of Jet Set Willy suffer from the same "unfinishable" problem. Thankfully the ZX version has been patched with pokes …

    ... anyway.

    85DE 00 DEFB #00 ; number of items collected ...
    85DF 00 DEFB #00 ; game/item status:
    DanSolo DanSolo April 2008 Games
  • If you've got a real working MF128,IF1, and MDR combo can I ask a favour?So, if you do have a real Multiface 128, Interface 1, Microdrive and, oh yeah, a Spectrum (48k or 128k) that are all working, can I ask a favour...? …

    ... in shadow rom and
    defb $31 ; call hook-31 routine ...
    jp jp April 2008 Hardware
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ...
    ;REG6-load
    LOAD1 defb #CF

    ;DMA mode ...
    ;REG6-load
    LOAD2 defb #CF

    ;REG6-force ...
    ;enable DMA
    DMAENAB defb %10000111
    ;______________________________

    velesoft velesoft April 2008 Development
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... B=incremented memory
    WR2 defb %00010000

    ; ...
    ;REG6-load
    LOAD defb #CF

    ;REG6-force ...
    ;enable DMA
    DMAENAB defb %10000111
    ;______________________________

    velesoft velesoft April 2008 Development
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... ]
    ;REG6-reset
    COM defb #C3,#C3,#C3,#C3,#C3 ... REG4. Block transfer
    WR4 defb %10101101
    [/QUOTE]

    glancaster glancaster April 2008 Development
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... REG4. Block transfer
    WR4 defb %1010[B]1[/B]101 ... REG4. Block transfer
    WR4 defb %1010[B]0[/B]101 ... B(target adress
    [B]defb[/B] TARGET
    [/CODE]
    glancaster glancaster April 2008 Development
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... REG4. Block transfer
    WR4 defb %1010[B]1[/B]101 ... REG4. Block transfer
    WR4 defb %1010[B]0[/B]101 ... B(target adress
    [B]defb[/B] TARGET
    [/CODE][/QUOTE ...
    velesoft velesoft April 2008 Development
  • Interface 1 emulation issuesFor Virtual Spectrum v3.0 I am implementing virtual Interface 1 and Interface 2 options! The I/F2 ROM option works already, and I have got the I/F1 s…

    ... ),de
    rst $08
    defb $32
    ret
    ;
    ;
    msgtbl defb $00,$01,$02,$03,$04 ...
    jp jp April 2008 Emulators
  • 2 Spectrums (synched) playing AY tunes?After listening to a few Turbo Sound FM MP3s, I wondered... For those of us who can't build this card, couldn't we synch 2 128Ks and play these tunes…

    ... needs to set the whole array of machines off, that's ...
    Winston Winston April 2008 Sinclair Miscellaneous
  • 2 Spectrums (synched) playing AY tunes?After listening to a few Turbo Sound FM MP3s, I wondered... For those of us who can't build this card, couldn't we synch 2 128Ks and play these tunes…

    ... needs to set the whole array of machines off, that's ...
    guesser guesser April 2008 Sinclair Miscellaneous
  • Funny Pop/Rockstar -Band NamesI am creating a programming tutorial for students this week and am going to utilise an array holding the names of Pop stars. Now, I need your help i…

    ... / popstar names to fill this array. [/QUOTE]

    Sorry I ...
    ZnorXman ZnorXman April 2008 Chit chat
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... , 2nd, etc in the "g_sortedPlayers[]" array (see player.h and pyr_SortPlayersByScore ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Advice needed please!Hi, Sorry in advance for the 'Noobness' of this question but I'm programming a simple adventure game in basic and was wondering how to save multiple …

    Thanks for the reply aowen. Sorry for being thick but how do I put the screen in an array?
    Nonsense in BASIC Nonsense in BASIC April 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... display by changing m-array in m$-array.

    Also the ... DIM m$(862):
    Maze-array, must be resized, but works ...
    Dr BEEP Dr BEEP April 2008 Development
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... br /> [CODE]
    #define DEFB .BYTE
    #define DW . ... DEFM "BASIC program decoded."
    DEFB $0D
    DEFM "Copying ... DEFM "Loading SCREEN$"
    DEFB $0D+$80
    loadscrn2:
    DEFB $00,$00
    DEFB $00,$00
    DEFB $00,$00 ...
    Jimmy Jimmy April 2008 Emulators
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... plasticy affairs, with a whole array of buttons and knobs, most ...
    Scottie_uk Scottie_uk April 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... display by changing m-array in m$-array.

    [/code][/QUOTE ...
    Digital Prawn Digital Prawn April 2008 Development
  • So... who's got a Wii then?We've got one :-D Have had it for almost 2 weeks now. Only got RE4, Brain Training and the Sonic game so far (aswell as the obvious Wii Sports). B…

    ... is there's a big array of windows, when you unwittingly ...
    Vertigo Vertigo April 2008 Chit chat
  • searching for ASM bookI am searching for a book with simple examples of assembler code. I found one, but i cant remember where.. i forgot even the title.. it was a scanned…

    ... /> text defm "Hello world!"
    defb 0
    [/code]
    Dr BEEP Dr BEEP May 2008 Emulators
<1…23242526272829…34>

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