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Search Again :: Adv Search 1000 results in 0.004s
<1…23242526272829…34>
  • Q. on copyrights vs. walkthroughs vs. "derivative work"I remember quite a while ago I asked for assistance on this topic and the only thing I do remember (and has held me back somewhat since then) is the …

    ... ... fair use ... can that be defined further for me, please?
    Skarpo Skarpo April 2007 Support files
  • No new Doctor Who thread yet?Then allow me to be the first. :) Last night's episode was great. I think Freema Agyeman is going to be a brilliant companion. The Mr. Saxon subplot…

    ... with a working and well defined social structure, such as a ...
    ewgf ewgf April 2007 Chit chat
  • ResiDOS v2.00 releasedI've just posted a major new release of ResiDOS, at: [URL="http://www.worldofspectrum.org/residos/"]http://www.worldofspectrum.org/residos/[/URL] T…

    ... , where you output one well-defined value to a single port ...
    glancaster glancaster April 2007 Hardware
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... )
    SSS = scan line within char (0-7)
    LLL = character ... (0-7)
    CCCCC = horizontal char / byte (0-31)
    [/code ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • games club WC 10/04/07over 2000 years ago, the robot jesus 0.1, was created and went on to lay waste to a third of the earth. after a pitched battle he died and his space …

    ... ] and give it a clearly-defined goal.

    I'm ...
    Zagreb Zagreb April 2007 Games
  • Problem with my speccy 48+My machine boots up but apon booting it freezes and you can see feint grey horizontal 1 pixel lines going down the screen. Is this fixable at all?

    ... character set full of badly defined UDG's - then suspect the ...
    DEATH DEATH April 2007 Hardware
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... br /> extern int __CALLEE__ bar(char *baz, char *foo);
    [/code]< ... br /> extern long __LIB__ strtol(char *s, char **endp, int base);
    extern long __LIB__ __CALLEE__ strtol_callee(char *s, char **endp, int base);
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... easier to have a user-defined control method set up from ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • List of POKEs and PEEKs/cool memory addressesI was wondering if there was a list of cool memory addresses to POKE and/or PEEK. For example, I know that PEEK 23674 tells you how long a Speccy has…

    ... to point to a user defined character set / UDG set ...
    BloodBaz BloodBaz April 2007 Sinclair Basic
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... /> then I get symbol already defined errors! I can't win ...
    Winston Winston April 2007 Development
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... /> then I get symbol already defined errors! I can't win ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... certain the function is properly defined. The real use is:
    defined in the same C file ...
    Winston Winston April 2007 Development
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... quite remember how many bytes defined each effect but I don ...
    obo obo April 2007 Games
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... gives about a thousand not defined errors from libraries). With zcc ...
    Winston Winston April 2007 Development
  • "periodization"let me ask so naively: what really classic speccy games were released after 1986 (if any...)? did the best developers already work on other plarforms…

    ... just twists on already well-defined genres, but both bloody good ...
    NickH NickH April 2007 Games
  • "periodization"let me ask so naively: what really classic speccy games were released after 1986 (if any...)? did the best developers already work on other plarforms…

    ... just twists on already well-defined genres, but both bloody good ...
    cichlasoma cichlasoma April 2007 Games
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... />
    [code]
    int bar(char *baz);

    #asm
    [code]
    static int bar(char *baz);

    #asm
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... quite remember how many bytes defined each effect but I don ...
    rich_chandler rich_chandler April 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... quite remember how many bytes defined each effect but I don ...
    zxspecticle zxspecticle April 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... quite remember how many bytes defined each effect but I don ...
    ChuckieEgg ChuckieEgg April 2007 Games
  • non standard loader bar coloursAs with my speedloader thread, when did non standard colours start to appear and who came up with the idea and what was the reaction?

    ... /or how the colours where defined and/or why some colours ...
    Skarpo Skarpo April 2007 Games
  • TZX 1.20 block 0x18 questionHi All I am in touch with G?nter Woigk the author of Zxsp emulator for mac os X and we both wondering something about block 0x18 (Sorry if that ques…

    ... the pulse level is ill defined at the start of every ... if the pulse level was defined to be say low at ...
    Patrik Rak Patrik Rak April 2007 Emulators
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... )
    SSS = scan line within char (0-7)
    LLL = character ... (0-7)
    CCCCC = horizontal char / byte (0-31)
    [/code ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... )
    SSS = scan line within char (0-7)
    LLL = character ... (0-7)
    CCCCC = horizontal char / byte (0-31)
    [/code ...
    ewgf ewgf April 2007 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... see a drop from char row 0 to char row 1 (a ... pixels) and repeat for all char rows until the 7th (LLL ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... maybe, but stick to the defined format. Don't say the ...
    Dr BEEP Dr BEEP April 2007 Emulators
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... , before the TZX format was defined, when we were happy to ...
    mheide mheide April 2007 Emulators
  • How did people write large assembler programs on real Spectrums?I have been wondering how people did their development back on real Spectrums. If you should write a large program, there would first be an assembler…

    ... one used this map and defined the addresses via EQU for ...
    Patrik Rak Patrik Rak April 2007 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... no checking for pixels crossing char boundaries at all. If ... pixels covers an extra char square compared to when ... drawn at an exact char coordinate so you have ... they fill in the complete char square. But it would ... code for drawing a char at the correct point ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • New protection systemsAs a follow-up to [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14311&page=2"]this[/URL] thread regarding relatively new protection sy…

    ... whilst processing instructions is will defined (assuming interrupts are disabled of ...
    BloodBaz BloodBaz May 2007 Development
<1…23242526272829…34>

Latest Posts

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