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Search Again :: Adv Search 431 results in 0.001s
<1…45678910…15>
  • Assembly help: EQUCan anyone explain in duffers language the purpose of the EQU term in assembly? I found this info in another thread: EQU: Equate a name to a specif…

    ... DEFL (ATTRS + (32 * attr_row) )
    defw ATTR_ADDR
    ENDM
    [/CODE]
    joefish joefish April 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... I agree, just use the defw assembler directive to set the ... /> .roomdatatable
    defw room1data
    defw room2data
    ....
    defw roomNdata
    [/code ...
    Digital Prawn Digital Prawn April 2011 Development
  • multiple songs with savage enginesorry friends, another thread with my stupid questions. maybe wos should introduce a noob section for people like me? :oops: anyway, how does using …

    ... />
    playlist
    defw musicData
    defw musicDatb
    defw musicDatc

    FrankT FrankT May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    Here's another mod for na_th_an's program which uses a bit of machine code to do the line wrapping calculations. Just a first draft; it could probably be tightened up a bit.

    [code]

    10 CLEAR 62999: GO TO 1000
    ...
    ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... access lower screen
    DFADD: DEFW 0
    PIXPOS: DEFB 0 ...
    CHRAD: DEFW 0
    ATFLAG: DEFB 0 ... 0
    CRAD1: DEFW 0
    CRADR: DEFW font-352 ; was 256 ...
    chev chev May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... : defm "a$:" ;63970
    sadd: defw $0000 ;63973(IX+0) absolute ... a$ start address
    posn: defw $0001 ;63975(IX+2) relative ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... : defm "a$:" ;63970
    sadd: defw $0000 ;63973(IX+0) absolute ... a$ start address
    posn: defw $0001 ;63975(IX+2) relative ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... /> ; variables

    chrad:
    defw 0
    atflag:
    defb ...
    crad1:
    defw 0
    cradr:
    defw font - 352
    chev chev May 2011 Sinclair Basic
  • AY Magic version for ZX81 was bornModified Ay magic ,my previous interface for zx48. On board, ay chip based on Zonx interface but with stereo output and rampack 16 or 32 kilo on boa…

    ... /> defw c_gliss
    defw c_portm
    defw c_smpos
    defw c_orpos
    defw c_vibrt
    defw ... c_nop
    defw c_nop
    defw c_engls
    defw c_p3x_delay
    defw ...
    chev chev May 2011 Hardware
  • AY Magic version for ZX81 was bornModified Ay magic ,my previous interface for zx48. On board, ay chip based on Zonx interface but with stereo output and rampack 16 or 32 kilo on boa…

    ... defb 0 ; globalvars
    curesld defw 0
    curedel defb 0 ...
    chev chev May 2011 Hardware
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... folks!

    chrad:
    defw 0 ; Reserve a bit of ...
    chev chev May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... /> ; variables

    chrad:
    defw 0
    atflag:
    defb ... /> defb 0
    crad1:
    defw 0
    width:
    defb ...
    chev chev May 2011 Sinclair Basic
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ...
    jp GameLoop
    score DEFW 9999[/CODE]

    So ...
    R-Tape R-Tape June 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ...
    jp GameLoop
    score DEFW 9999[/CODE]

    These ...
    R-Tape R-Tape June 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ...
    RET

    PRTPOS DEFW 0
    ATTBYT DEFB 0 ...
    rich_chandler rich_chandler June 2011 Development
  • Last Sunset for LatticaHere's a [b]rough first draft[/b] of the [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/lattica.gif]Lattica map[/url], just to demonstrate th…

    ... ; F882 C9

    THISAD: defw $0000 ; F883 00 00
    PREVAD: defw $0000 ; F885 00 00
    ROWNUM: defw $0000 ; F888 00 00
    Battle Bunny Battle Bunny June 2011 Support files
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... ),a
    ...
    crad1:
    defw 0[/CODE]

    This ...
    Einar Saukas Einar Saukas June 2011 Sinclair Basic
  • Cyrillic font?Hi All, As part of my next game I'd like to use a 96 character fontset that contains the Cyrillic alphabet. I couldn't find anything in Utilities. …

    ... /> ; 768 bytes now follow:
    DEFW $0000,$0000,$0000,$0000,$1010 ... 4444,$4444,$7C44,$0010
    DEFW $5444,$5454,$7C54,$0000,$6400 ... 5050,$547C,$5C54,$0000
    DEFW $1008,$1010,$0810,$0000,$1020 ... ,$7C10,$1010,$0000
    DEFW $0000,$0000,$0808,$0010,$0000 ...
    kgmcneil kgmcneil June 2011 Sinclair Miscellaneous
  • Help Wanted: Playtest BUGFIXED games!There's an ongoing effort at WoS to fix classic Spectrum games with serious bugs that make them impossible to complete, crash frequently, etc. More d…

    ... is missing.

    9972: defw $a33b, $bcf0, $fc7c ;47
    9978: defw $a359, $fcc0, $fcfc ;48
    997e: defw $a371, $ccf0, $fcfc ;49
    9984: defw $a386, $ecd0, $fcfc ;4a
    Bandit Bandit June 2011 Games
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... doing trying to squeeze WORD (defw) into a single BYTE registar ...
    kgmcneil kgmcneil June 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... doing trying to squeeze WORD (defw) into a single BYTE registar ...
    Dr BEEP Dr BEEP June 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... , pos
    ...
    ...
    pos: defw 0
    [/code]

    Winston Winston June 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... /> variable1: defb 0
    variable2: defw 0,0,0
    string1 ... -defined section

    seed: defw 1
    [/code]

    Alcoholics Anonymous Alcoholics Anonymous June 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... /> variable1: defb 0
    variable2: defw 0,0,0
    string1 ... -defined section

    seed: defw 1
    [/code]

    csmith csmith June 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... table

    CH_DATA:
    defw CH_ADDR ; address of the PRINT ... # routine
    defw 0x15c4 ; address of the INPUT ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... table

    CH_DATA:
    defw CH_ADDR ; address of the PRINT ... # routine
    defw 0x15c4 ; address of the INPUT ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... table

    CH_DATA:
    defw CH_ADDR ; address of the PRINT ... # routine
    defw 0x15c4 ; address of the INPUT ...
    Einar Saukas Einar Saukas August 2011 Development
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ...
    bc1 defw 0
    bc2 defw 0
    bc3 defw 0
    bc4 defw 0
    bc5 defw 0
    bc6 defw 0[/CODE]
    R-Tape R-Tape September 2011 Development
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