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<1234567…34>
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... seen code for a print routine with pixel accuracy?

    Gedlion Gedlion May 2010 Development
  • clarification needed of assembler graphics routineI was wondering if someone used to coding animated graphics in assembler can take a look at [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/as…

    ... /~jg27paw4/pourri/asmchunk.txt]this routine[/url] and explain what the ...
    Battle Bunny Battle Bunny June 2010 Development
  • New Version of BeepolaA new version of Beepoa, v1.05, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/[/URL] (806KiB download) It's a fair…

    ... [/I] in my pattern compression routine in earlier versions means that ... I didn't want to delay this release any further.
    ccowley ccowley August 2010 Announcements
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... to create a simple cursor routine:

    [url]http ... :razz: But considering the above routine, can someone please help me ... via POKE before launching the routine.
    -The addresses where ... stored right next the last routine byte. That way everything ...
    zxbruno zxbruno September 2010 Sinclair Miscellaneous
  • Sprite RoutineI was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented. The screen …

    I was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented.

    The screen layout confuses me so much!
    sekrets sekrets October 2010 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... ) I have written an XINPUT routine for the Spectrum (in BASIC ... , the program is the XINPUT routine plus a test harness that ... *---------------------*
    9010 REM PSS-XINPUT Routine
    9020 REM Parameters:
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Help needed with simple MCode routineI'm trying to code a routine to clear the screen and I can't figure out why it's not working: ld hl,16384 ld bc, 6144 loop:ld (hl),0 inc hl dec bc l…

    ... 'm trying to code a routine to clear the screen and ...
    Rebelstar without a cause Rebelstar without a cause November 2010 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... 'm trying to write a routine that will take an X ...
    sekrets sekrets December 2010 Development
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... an asm Bresenham's drawing routine. The routine was shorter an faster ... every call to the PLOT routine, the coordinates were being ... Bresenham's algorithm. This ASM routine "pokes" itself at the ... .

    NOTE: This routine should draw at any location ...
    boriel boriel December 2010 Development
  • Screen$ command, ROM routineHi All, Does anyone know which ROM routine to call for the Screen$ command (and/or the ATTR command)? Any comments on how well it works or the spee…

    ... /> Does anyone know which ROM routine to call for the Screen ...
    R-Tape R-Tape January 2011 Development
  • IM2 calls to player routine on 128k?Hi all, Apologies for being crap, and not even in a funky, skillo kind of way but it's been over 20 years since I last wrote anything in machine cod…

    ... found that calling the play routine before halt keeps munging my ...
    SnakeOilSteve SnakeOilSteve March 2011 Development
  • Utility or routine to save/display imagesLet's assume I have an image or sprite at coordinates x,y with w witdh and h height. If I were to store this image, which storage method would allow …

    ... an utility or any available routine that would allow me to ... also have a machine code routine which can turn an are ...
    zxbruno zxbruno March 2011 Sinclair Miscellaneous
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... of a good proportional printing routine for the ZX Spectrum? Ideally ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • tiny routine to shift RAMTOP & stackCompressing some data areas above RAMTOP and wanting to make the released space available for BASIC arrays, I needed to move RAMTOP without using CLE…

    ... last segment of the CLEAR routine to finish off. It could ...
    Battle Bunny Battle Bunny November 2011 Sinclair Basic
  • Problem with a small basic routineDear all; I have been messing about with a routine (originally published in Your Computer 1982, by Tim Langdell). The idea of the program is to simul…

    ... been messing about with a routine (originally published in Your Computer ...
    Meurglys68 Meurglys68 November 2011 Sinclair Basic
  • After a Short Delay - Some More Games!!!Sorry for the delay, they'll be coming thick and fast now. As usual let me know if anythings of interest. Box 9 Abu Simbel Profanation ? Dinamic Ali…

    Sorry for the delay, they'll be coming thick ...
    jamorski jamorski December 2011 Sales
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... do you utilize the ROM routine to print characters, I think ...
    daveysludge daveysludge January 2012 Development
  • Game over routineA few years back I remember a routine that printed 'game over' or other message randomly all over the screen in different colours. Think it was out o…

    A few years back I remember a routine that printed 'game over' or other message randomly all over the screen in different colours. Think it was out of YS, but not sure.

    Anyone remember what it was called or where I could find it?
    daveysludge daveysludge February 2012 Development
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... was looking at the INPUT routine with a view to modifying ...
    Battle Bunny Battle Bunny February 2012 Development
  • Memory move routine?Hi Folks, I have been searching for the thread that covers the memory move routine that uses a$=b$ via DEF FN. I thought it was written by Battle B…

    ... that covers the memory move routine that uses a$=b$ via ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • What's wrong with this code ?OK, working my way through Jonathan Cauldwells 'How To' tome and I can't get the following to run in either spin or basin. ( iused the assembler in b…

    ... .

    call 3503 ; ROM routine - clears screen, opens chan 2 ... ; show player.

    halt ; delay.

    ; Jump back to ... 's gunbase position,
    ; this routine is called prior to display ...
    Saboteur Saboteur May 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... of "erase" (routine BIFROST_fillTileAttrH) or "draw" (routine BIFROST_drawTileH) there will ... printAt(20, 1);
    printf("Delay: %d frame(s)", frames);< ... br /> }
    }


    // delay
    for (f = 0; f ...
    Einar Saukas Einar Saukas July 2012 Development
  • redirecting Z80 sub-routine CALLsI'm working on changing a TR-DOS disk program to work from standard +128k tape and thought that rather than painstakingly working through the code ma…

    ... could install some automatic redirection routine so that whenever the PC ... it would jump to my routine instead. This would be just ...
    Battle Bunny Battle Bunny August 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... a 40 column printing routine, which I'd like ... 40 Column Font & Routine."
    defb 22,5, ... /> call rst16replacement ; basically the routine replaces rst16
    inc hl ... OVER flag - if 0 the routine clears space for the printed ...
    uglifruit uglifruit August 2012 Development
  • Mini scroll routineI'm looking for a routine that scrolls a small section of the screen downwards and replaces it with nothing, 2 x 2 charcter blocks to be precise, to …

    I'm looking for a routine that scrolls a small section ... />
    I seen a similar routine in 'Input' magazine many years ...
    daveysludge daveysludge October 2012 Development
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    Hallo,
    In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler
    [code]
    sub light(x as uinteger,y as uinteger,intensity as ubyte)
    dim adr as Uinteger
    if x
    LCD LCD November 2012 Development
  • A 128 Routine to Put Tokens in StringsI was writing a DEF FN on the +128k and decided that I'd had enough of not being able to put function tokens in strings without a great palaver and s…

    ... I wrote this little BASIC routine to do it for me ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • checksum routine from Space GunThis routine starts off with HL=$ffff and a file header read from tape, for each byte of which in turn it assigns to A and calls this routine, ending…

    This routine starts off with HL=$ffff ... to A and calls this routine, ending up with another value ...
    Battle Bunny Battle Bunny January 2013 Games
  • Checksum routine wantedI wish to make a program that verify integrity of a Multiface 1 ROM. It is possible to compare each byte of the ROM against a binary dump, but this i…

    ... />
    Thus, I need a routine that calculates a unique value ...
    TK90XFan TK90XFan February 2013 Development
<1234567…34>

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