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  • Detecting Spectrum modelsIs there any sure-fire way a program can detect the model of machine it's running on (48K, +, 128, +2, +2A, +3, clones) even when running in the 48K …

    ... two versions of my sprite routine - one for drawing on interrupts ... when I'm using the delay loop to copy data to ...
    joefish joefish March 2009 Development
  • New game: Nanako Descends to HellJust a bit over two weeks after their first game, The Mojon Twins strikes again with a new game for Spectrum 128k and Amstrad CPC: [url]http://www.m…

    ... call.

    A delay() function (courtesy of Jan Bobrowski ... you better control over delay timing rather than use ... in_Wait() and in_Pause() use delay() as well but accept ... (61440 - 61696)
    // Copies generic routine (61937 - 61948)

    ...
    na_th_an na_th_an March 2009 Games
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... is much easier. Put a DELAY 2 in one of the ... events. DELAY 1 won't always work as the synchronisation routine will ...
    jonathan jonathan May 2009 Development
  • Reading from the 128 Serial PortDon't shout at me if this is a silly question. I have Googled extensively, and searched the forums, but I can't find anything discussing what seems t…

    ... , 2 stop bits.
    The routine waits for the PC to ...
    roko roko June 2009 Sinclair Basic
  • Question about ZX Spectrum AY interfacesI got this information from Mike, author of EigthyOne: [QUOTE]128k spectrum 1.7734 MHz Timex 1.764 MHz ZON-X 1.625 MHz Fuller 1.625 MHz QuickSilva 0…

    ... processor time, so the Z80 routine's execution speed is not ... a 50Hz interrupt with fiddly delay loops).

    One thing ...
    gasman gasman July 2009 Hardware
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... , as that tells me the routine is getting ahead of itself ... delays for starting the colour routine. The first three then use ... the same routine that takes (I think) 215 ... sure if tweaking the initial delay will be enough. I may ...
    joefish joefish August 2009 Development
  • wavide: WAV player for DivIDEPrompted by an email from zxbruno yesterday, cobbled together much quicker than expected... [url]ftp://ftp.untergrund.net/users/gasman/zx/wavide/[/u…

    ... a multiple sector read (the routine requests 256 sectors at a ... a few t-states of delay, so I can catch this ...
    gasman gasman August 2009 Announcements
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... you can rewrite your sprite routine to be more intelligent and ... lot of time on read_keyboard routine (its terrible, if i understand ... see you have a small delay loop there.

    all ...
    Fikee Fikee August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... can use a bit slower routine for drawing (say 10-11 ... been displayed. That little loop delay is typically less than it ...
    joefish joefish August 2009 Development
  • Ahh.. the tape loading era! by ate bit[url]http://www.pouet.net/prod.php?which=53846[/url] It is UNBELIEVABLE!!! Effects while loading, MUSIC while loading (and loading normal speed !!!…

    ... ". If you replace that simple delay with something more interesting.. well ... the demo! So the music routine has to fit inside 358 ...
    evilpaul evilpaul September 2009 Sinclair Miscellaneous
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... 're absolutely right! Adding a delay loop has fixed it. What ... sufficient time to run this routine and a few other instructions ...
    Winston Winston September 2009 Development
  • I just picked up a free Atari 520stJust got a free 520ST, (no cables or leads) and a small box load of games. :? dunno what to do with it, but it was being thrown out, so I grabbed it…

    ... you do it after a delay instead of on the raster ... of a screen-copying-scrolling routine. It wasn't at 50Hz ...
    joefish joefish September 2009 Chit chat
  • I just picked up a free Atari 520stJust got a free 520ST, (no cables or leads) and a small box load of games. :? dunno what to do with it, but it was being thrown out, so I grabbed it…

    ... you do it after a delay instead of on the raster ... of a screen-copying-scrolling routine. It wasn't at 50Hz ...
    Matt_B Matt_B September 2009 Chit chat
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... were compressed etc. hence the delay for decompress etc :)[/QUOTE]I ... -quick - a custom quadrilateral-fill routine could be quicker - but it ...
    joefish joefish January 2010 Games
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... preshifting sprites or having a routine that handles it on the ... the frame rate, although the delay in AGD does do a ...
    BiNMaN BiNMaN February 2010 Development
  • Castlevania ZXDoes anybody know what happened to the Castlevania ZX project? Yet again another great game that missed the Spectrum but had a port on the C64 [url…

    ... project.
    My project is delay in the time, becose need ... i write and rewrite one routine some times, to make speed ...
    Z80user Z80user March 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... routine that slows the frame rate without resorting to using the delay ...
    BiNMaN BiNMaN April 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... routine that slows the frame rate without resorting to using the delay ... ]

    ...or use DELAY at the end of the ...
    jonathan jonathan April 2010 Development
  • Alice in Wonderland (FULL VERSION!) on ZX SpectrumNot really a game but a film and I'm uncertain which forum to put this in so (Moved it to Misc - Mod).... I've uploaded two tap video copies of [B]A…

    ... +3

    setting the delay to 0 doesn't work ... -10 does[/QUOTE]

    Delay 0 is PAUSE 0 and ... to Alcoholic Anonymous for the routine). On a real +3 I ... 7.14 FPS on a delay setting of 1.
    Ignore ...
    brownb2 brownb2 April 2010 Sinclair Miscellaneous
  • CPU speed measure possible?Is it possible to measure the CPU speed and shows the result on a LED display? Micky

    ... a routine where (from a certain minimum) I could adjust a delay ...
    RetroTechie RetroTechie May 2010 Hardware
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... and modify the next-pattern routine manually to select a random ... bug being the very slight delay between patterns when playing a ...
    ccowley ccowley June 2010 Announcements
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... :

    Calls a specific routine using the control field to ... be repeated with a slight delay to mimic a machine gun ...
    ASM ASM October 2010 Development
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... a short delay at the end of the save routine (053Ch). The ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Why doesn't my loop work?Can anyone help me understand why my loop doesn't work? Is it to do with how DEC HL affects the flags? [code] ; Read 32k bytes from port 191 as fa…

    ... capture is finished, the whole routine's work is done, so ... with the stack, so would delay the capture start by a ...
    trellis trellis December 2010 Development
  • Why doesn't my loop work?Can anyone help me understand why my loop doesn't work? Is it to do with how DEC HL affects the flags? [code] ; Read 32k bytes from port 191 as fa…

    ... advice - here's the final routine...
    [code](..)
    ; Now ... D4 toggling -> first INI delay. If you are, you ... jump, JR, next check" delay before you actually detect the ... HL,buf ; also overwrite trigger routine with sample data - why not ...
    RetroTechie RetroTechie December 2010 Development
  • FRAMES counter...Hi Folks, I wrote a test program that uses FRAMES to generate a clock. When I tested this within BASin it worked well and kept near perfect time. …

    ... ROM, I expect the page routine will disable interrupts whilst the ... is because the Interrupt Service Routine (ISR) is in the 48K ... of a second, 1/50sec delay for each interrupt missed whilst ...
    BloodBaz BloodBaz January 2011 Sinclair Basic
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... than the classic Color Draw routine) by using the LD method ...
    ld a,0 ; 7T delay, giving 228T total for the ... limit for an 8x1 attribute routine on an original Spectrum. I ...
    gasman gasman March 2011 Development
  • Musician needed!An old "classic" game had a tune in it which didn't sound too good. The beeps below should give you a clue as to which program I'm talking about... […

    ... states
    freq = 3500000/((74T+delay)*2) Hz[/CODE]
    [/QUOTE ... starting out with a BEEP routine that can reproduce accurate musical ... musical scale out of that routine as it stands, however careful ... br /> - piggyback on the ROM routine at 03F8 to do the ...
    gasman gasman May 2011 Games
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... am also working on a routine to replace RST 16 to ... delayhi
    ld a,r ;delay
    ld b,192 ;192 ...
    Dr BEEP Dr BEEP May 2011 Brand new software
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