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<1234567…34>
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... repeatedly in this is to delay for an [i]exact[/i ... I'd like is a routine which when given a number ...
    Philip Kendall Philip Kendall May 2007 Development
  • Delay routine requiredI'm putting together a short routine to play some Beep style music. I need to be able to pause between notes when required. These pauses are defined …

    ... 'm putting together a short routine to play some Beep style ... milliseconds. I'm after a routine that will allow me to ...
    Mr Millside Mr Millside September 2006 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... not looking for a complete routine (but that might help) because ... "halt" or just let it run full-speed with maybe a delay routine ...
    polomint polomint February 2010 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... b,10 ; length of delay.
    delay0 halt ; wait for an interrupt ... routine
    delay ld b,10 - this is our delay counter
    delay0 halt ...
    antonyjones101 antonyjones101 September 2015 Development
  • NMI Routine and Restarts in a new 128K ROMI'm presently engaged in creating AGD 5 with the intention of making it a pair of 16K ROMs for the 128K/+2. I'm fairly sure that the vast majority o…

    ... original ROM 0 as the delay routine in RST 0 overran. Beyond ...
    jonathan jonathan July 2022 Hardware
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... if you can use a HALT to wait for it.< ... the last instruction was a HALT, that works like a ... 1-3 T-State delay before your routine begins. You can ... accuracy. See the CODETIME routine in my [URL="http:// ... s easy to use the DELAY routine to wait the necessary ...
    Patrik Rak Patrik Rak January 2012 Games
  • Fuse bug? Strange T state countingI was testing delay routine presented [URL="http://www.worldofspectrum.org/forums/showthread.php?p=214851"]here[/URL]. I'm reproducing its listing: …

    I was testing delay routine presented [URL="http://www. ... :

    [CODE]; Z80 delay routine
    ; by Jan Bobrowski, license ... asm" contains Jan Bobrowski's DELAY routine) and executing in Fuse ... only when I execute the DELAY routine.

    Is it ...
    TK90XFan TK90XFan May 2014 Emulators
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... need now is a good delay routine, any sugestions?
    Maybe just ... lot of NOPs ?????

    DELAY MACRO n
    DEFS n ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ...

    Here is my delay routine. It is used in Qaop ...

    [QUOTE]
    ; Z80 delay routine
    ; by JB, license GPL ...

    delay: ; wait bc T (including call ...
    qaop qaop May 2007 Development
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... qaop;193342]Here is my delay routine. It is used in Qaop ... br />
    [code]
    ; Z80 delay routine
    ; by JB, license GPL ... />
    ; enter : bc = T state delay (>=160)
    ; uses : af ... , bc, hl

    .delay

    .b0

    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... :

    [CODE]
    ; Z80 delay routine
    ; by Jan Bobrowski, license ... : af, bc, hl

    DELAY: ld hl,-141
    add ...
    Patrik Rak Patrik Rak September 2007 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... />
    Either. It changes the delay routine in the game.

    jonathan jonathan July 2010 Development
  • WIP: Another demoIt's a couple of months already since I've released something, so I thought it's fun to show a demo of the thing I'm currently working on: [url]http…

    ... routines. A pre-shifted XOR routine is probably your best bet ... /> You'll need an intelligent delay routine too. Assuming you haven't ... loop as the ROM interrupt routine increments this byte (I usually ... 's the sort of sprite routine you need, 13 16x16 sprites ...
    jonathan jonathan July 2010 Development
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... as the loading
    routine does not work in contented ... decrypter.

    Numerous delay bugs fixed, including on the ...
    still using the delay routine from the pure BASIC version ...
    Cleaned up the startup routine and some other improvments.
    Joe the Iceman Joe the Iceman December 2010 Games
  • Musician needed!An old "classic" game had a tune in it which didn't sound too good. The beeps below should give you a clue as to which program I'm talking about... […

    ... at $AF52. There is a DELAY routine at $AFA2.
    [*]After every ... note a short delay is made.
    [*]The values ... are like the ROM BEEPER routine. HL refers to frequency and ... states
    freq = 3500000/((74T+delay)*2) Hz[/CODE]
    So ...
    Jimmy Jimmy May 2011 Games
  • Kiwi OS for z80 computerHi everyone, Nearly made my z80 computer with 2K ROM 32K RAM. It has an OS im still writing called Kiwi (apple, blackberry, you get the idea ;D) he…

    Your call to a DELAY routine is larger than the actual routine.

    You can skip the entire DELAY routine when you replace all
    CALL DELAY with DJNZ $-2
    Dr BEEP Dr BEEP August 2011 Announcements
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... removed from your print message routine:
    [code]
    call pm_do_it ... /> [/code]

    In your delay routine, replacing
    [code]ld a ... general, however, not a bad routine!
    BloodBaz BloodBaz September 2011 Development
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... removed from your print message routine:
    [code]
    call ... I did have the pm_do_it routine elsewhere in the code, but ... =BloodBaz;562919]
    In your delay routine, replacing
    [code]ld ... general, however, not a bad routine![/QUOTE]
    Thanks, I ...
    polomint polomint September 2011 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... RET. Then make your main routine HALT and wait for it. Now ...
    joefish joefish January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... be some kind of a delay routine. Cobra uses the floating bus ... execute between 0 and the delay routine, it is better that it ... of accounting for that). The delay is there to...

    Hikaru Hikaru May 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... be some kind of a delay routine. Cobra uses the floating ... execute between 0 and the delay routine, it is better that ... of accounting for that). The delay is there to...
    ... thing? My screen copy routine was just a test ... probably do a timed delay, or do a bit ...
    R-Tape R-Tape May 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... as well.
    3. Variable delay. Sound routine (!).
    4. Let's ... the same by the main routine and are drawn in one ... go in this way. The routine makes sure that the graphics ... it skips - by having a delay routine and providing different values to ...
    Hikaru Hikaru May 2012 Development
  • Beautiful codeSome people see beauty or something sublime in maths formulas and equations, can anyone suggest examples of beautiful or sublime programming?

    ... /forums/showthread.php?p=214851"]Delay routine[/URL]
    [URL="http://www ...
    Patrik Rak Patrik Rak May 2014 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... labeled "loop"

    delay0 halt ??
    wait for interrupt
    call delay ; want a delay.
    call setxy ; set ... b,10 ; length of delay.
    delay0
    halt ; wait for an ...
    Bedazzle Bedazzle September 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... had delay0 on top of delay. After reading replies and rereading ... hits the 10 defined by delay. This gives the screen ... ; display it.
    call delay ; want a delay.
    call setxy ; set ... b,10 ; length of delay.
    delay0
    halt ; wait for an ...
    antonyjones101 antonyjones101 September 2015 Development
  • How to Write ZX Spectrum Games - Jonathan CauldwellHello, I'm trying to improve my very basic level of assembler by reading the Jonathan Cauldwell guide. I'm fine with the basics LD, CP, and JP,…

    ... out the call to the delay loop it runs fine ... fast), but with the delay in seems to show the ... display it.
    call delay ;want a delay
    call setxy ; set ... b,10 ; length of delay.
    delay0 halt ; wait for an ...
    jonesypeter jonesypeter October 2015 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    Here's a T state delay routine, might come handy for raster ... />

    [code]; Z80 variable delay routine
    ; by Hikaru in 2015 ...

    ; Usage: HL=delay, T states; HL > 123 ... the time taken by the routine itself excl. delays
    ...
    Hikaru Hikaru December 2015 Development
  • Which peripheral listened on port $9f from back in 1984 (Chuckie Egg related)Hi Apologies if this is in the wrong section, please feel free to move it to the correct one if so. I've been looking through the Chuckie Egg c…

    ... the 2 second (112 frame) delay when a level starts/restarts ... returned to the player). The delay routine is at $b102. I guess ... /off and thereby bypassing that delay if speech was turned off ...
    cmonkey cmonkey March 2016 Hardware
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... s routine:

    [code];
    ; Arbitrary delay routine by ... of Jan Bobrowski's delay routine, which is now ... delay time and new macro-based calling convention.
    ; The original routine ... ; Jan Bobrowski made his routine GPL, LGPL; so let this ...
    introspec introspec October 2019 Development
<1234567…34>

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  • Delay routine requiredI'm putting together a short routine to play some Beep style music. I need to be able to pause between notes when required. These pauses are defined …
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