World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.009s
<1…78910111213…34>
  • Jetpac questionHi all, I just bought a copy of Jetpac off of Ebay and I'm having problems. To start, I'm trying to play it on an issue 2 Speccy with Interface 1, 2 …

    ... /> CALL PrintInitMessage

    CALL Delay

    LD HL,INITIALSEED ... />
    CALL InversionFillRoutine

    ;Delay for around 5 minutes
    ; Simplified version of library routine
    ; This version - no ...
    Digital Prawn Digital Prawn January 2009 Games
  • Atic Atac speed.Dear all, Excuse the noob question, but does anyone know how fast Atic Atac runs at? What I mean is, frames per second, or the amount of pixels the…

    ... better off using the HALT. I've done loads ... you are better using Halt and interrupty things![/QUOTE ... for the tip, superficially HALT/interrupts does seem easier ... br /> Even though I used HALT in the game I mentioned ... set up an IM2 mode routine - maybe I will ...
    Digital Prawn Digital Prawn January 2009 Games
  • Analogue BeeperThere's been a discussion on foro.speccy.org about multichannel beeper stuff, and since I had the camera out and the scope set up, I set about demons…

    ... my very, very crude routine that makes the wave ... ld a, (hl) ; get delay value
    and a ; ... br /> ld b, a ; delay count
    xor a ; ... delay1 djnz .delay1 ; zero level delay
    inc hl
    ... .delay2 djnz .delay2 ; and delay
    inc hl ; next ...
    Winston Winston January 2009 Development
  • Speech reproduction on the Speccy - 2009 style?Thanks to Chapter 33 of [url="http://www.worldofspectrum.org/infoseekid.cgi?id=2000388"]Super Charge Your Spectrum[/url] by David Webb - "Speech Repr…

    ... sine wave. The asm routine I used is there.
    routine. You need SDL to ... stereo).

    The routine could be made more efficient ... in memory as this routine can manage). But I ... to do than refine this routine.

    You ...
    Winston Winston January 2009 Development
  • Analogue BeeperThere's been a discussion on foro.speccy.org about multichannel beeper stuff, and since I had the camera out and the scope set up, I set about demons…

    ... correct - the more complex the routine, the smaller amplitude you can ... really simple routine, it can run fast, and the minimum delay is ... vice versa. The longer your routine takes to run, either the ...
    Winston Winston January 2009 Development
  • Keyboard routinesI'll ask here first - since this must be a long-ago solved problem, and hopefully I can avoid re-inventing the wheel... I need a keyboard routine th…

    ... buffer filled by the interrupt routine).[/QUOTE]

    I think ... enters the key repeat start delay and doesn't bother checking ... means to type normally the routine needs to see a key ...
    Alcoholics Anonymous Alcoholics Anonymous February 2009 Development
  • Detecting Spectrum modelsIs there any sure-fire way a program can detect the model of machine it's running on (48K, +, 128, +2, +2A, +3, clones) even when running in the 48K …

    ... two versions of my sprite routine - one for drawing on interrupts ... when I'm using the delay loop to copy data to ...
    joefish joefish March 2009 Development
  • New game: Nanako Descends to HellJust a bit over two weeks after their first game, The Mojon Twins strikes again with a new game for Spectrum 128k and Amstrad CPC: [url]http://www.m…

    ... call.

    A delay() function (courtesy of Jan Bobrowski ... you better control over delay timing rather than use ... in_Wait() and in_Pause() use delay() as well but accept ... (61440 - 61696)
    // Copies generic routine (61937 - 61948)

    ...
    na_th_an na_th_an March 2009 Games
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... is much easier. Put a DELAY 2 in one of the ... events. DELAY 1 won't always work as the synchronisation routine will ...
    jonathan jonathan May 2009 Development
  • !!! Trdos Emulation On Zx !!![B]This is software emulator of TRDOS(betadisk). Yet is writed only for interface MB02+, but will ported to more other IDE interfaces with external r…

    ... is paged, one LED indicating HALT instruction and another LED for ... what page is AY music routine, where is the main code ...
    omega omega May 2009 Development
  • Reading from the 128 Serial PortDon't shout at me if this is a silly question. I have Googled extensively, and searched the forums, but I can't find anything discussing what seems t…

    ... , 2 stop bits.
    The routine waits for the PC to ...
    roko roko June 2009 Sinclair Basic
  • Question about ZX Spectrum AY interfacesI got this information from Mike, author of EigthyOne: [QUOTE]128k spectrum 1.7734 MHz Timex 1.764 MHz ZON-X 1.625 MHz Fuller 1.625 MHz QuickSilva 0…

    ... processor time, so the Z80 routine's execution speed is not ... a 50Hz interrupt with fiddly delay loops).

    One thing ...
    gasman gasman July 2009 Hardware
  • The So What's This Buzzsaw All About Then? Thread.Erm. This: [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap"]http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_1.tap[/URL] Keys…

    ... , as that tells me the routine is getting ahead of itself ... delays for starting the colour routine. The first three then use ... the same routine that takes (I think) 215 ... sure if tweaking the initial delay will be enough. I may ...
    joefish joefish August 2009 Development
  • wavide: WAV player for DivIDEPrompted by an email from zxbruno yesterday, cobbled together much quicker than expected... [url]ftp://ftp.untergrund.net/users/gasman/zx/wavide/[/u…

    ... a multiple sector read (the routine requests 256 sectors at a ... a few t-states of delay, so I can catch this ...
    gasman gasman August 2009 Announcements
  • Has any programmers recently pushed the spectrum to the limits?Hi there. Ive just discovered this great forum and I was brought up with the speccy 16,48 and then 128k. Im just wanting to know if there are any re…

    ... /> LD B,L
    TSLP3 HALT ; Hang around, modifying the instructions ...
    LD BC,021AH
    DELAY DEC BC
    LD A ... /> OR C
    JR NZ,DELAY

    nop
    nop ...
    AMW AMW August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... you can rewrite your sprite routine to be more intelligent and ... lot of time on read_keyboard routine (its terrible, if i understand ... see you have a small delay loop there.

    all ...
    Fikee Fikee August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... can use a bit slower routine for drawing (say 10-11 ... been displayed. That little loop delay is typically less than it ...
    joefish joefish August 2009 Development
  • Ahh.. the tape loading era! by ate bit[url]http://www.pouet.net/prod.php?which=53846[/url] It is UNBELIEVABLE!!! Effects while loading, MUSIC while loading (and loading normal speed !!!…

    ... ". If you replace that simple delay with something more interesting.. well ... the demo! So the music routine has to fit inside 358 ...
    evilpaul evilpaul September 2009 Sinclair Miscellaneous
  • Ahh.. the tape loading era! by ate bit[url]http://www.pouet.net/prod.php?which=53846[/url] It is UNBELIEVABLE!!! Effects while loading, MUSIC while loading (and loading normal speed !!!…

    ... divide time between the music routine and tape loading. (Well, that ... flicker (normally you'd use HALT to synchronise with the screen ...
    gasman gasman September 2009 Sinclair Miscellaneous
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... 're absolutely right! Adding a delay loop has fixed it. What ... sufficient time to run this routine and a few other instructions ...
    Winston Winston September 2009 Development
  • I just picked up a free Atari 520stJust got a free 520ST, (no cables or leads) and a small box load of games. :? dunno what to do with it, but it was being thrown out, so I grabbed it…

    ... you do it after a delay instead of on the raster ... of a screen-copying-scrolling routine. It wasn't at 50Hz ...
    joefish joefish September 2009 Chit chat
  • I just picked up a free Atari 520stJust got a free 520ST, (no cables or leads) and a small box load of games. :? dunno what to do with it, but it was being thrown out, so I grabbed it…

    ... you do it after a delay instead of on the raster ... of a screen-copying-scrolling routine. It wasn't at 50Hz ...
    Matt_B Matt_B September 2009 Chit chat
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... have to add an extra HALT in 'cos 50fps is too ... some 'macho' reason the plot routine is rather fast table based ... in the end adding a HALT instruction was the best solution ...
    Fikee Fikee November 2009 Games
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... than 1 frame.

    halt maybe messes up your timing ... only does part of the routine every frame and over a ...
    fog fog November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... end of your main routine immeidately BEFORE the HALT statement so that ... . so that immediately after the HALT you can do a simple ... your precalc time (before the HALT) is sort your sprites into ...
    BloodBaz BloodBaz November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... ;allow interrupts (normal = IM1)
    HALT ;does make the test!
    routine.
    -------------------------------------------------------------------
    For testing ... screen memory after issueing a HALT
    for synchronizing, how ...
    roko roko November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... set, instead of issuing a HALT. If your precalculations take a ... 50fps ;) then have your interrupt routine decrease a framecounter, setting bit ... build that into your sound routine so you do something useful ...
    csmith csmith November 2009 Development
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... were compressed etc. hence the delay for decompress etc :)[/QUOTE]I ... -quick - a custom quadrilateral-fill routine could be quicker - but it ...
    joefish joefish January 2010 Games
<1…78910111213…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 5:39PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
delay 1.7K 2.7K
routine 9.5K 14.8K
halt 1.1K 1.6K

Related Threads

  • Delay routine requiredI'm putting together a short routine to play some Beep style music. I need to be able to pause between notes when required. These pauses are defined …
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…
  • How do I avoid BASIC becoming corrupted on returning from a M/C routine?I'm having trouble with my BASIC program becoming corrupted on returning from a m/c routine which sets all the registers (including the shadow regist…
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling.<br /> <br /> As promised here is the code for the routine.<br /> <br /> It…
  • OT:[sorry - windows xp delay write event 51 - help ! ]sorry about this guys, But can any one help with this error - event 51<br /> {An error was detected on device \Device\Harddisk0\D during a paging op…
  • Key Redefine RoutineAnyone written a nice key redefine code snippet?
  • Competition: Sadistick routine on Spectrum ROMMy vote goes to BEEPER at #03B5<br /> Let's ear you pick! :)<br /> <br /> And a great BOHHHHHHHHHHHHH to Dr Ian Logan &amp; Dr Frank O'Hara for their…

Related Searches

  • fastest screen routine
  • screen routine
  • im1 interrupt routine
  • im1 rom interrupt routine
  • im1 rom interrupt routine iy
  • interrupt routine
  • best place for interrupt routine
  • turbo load routine
  • simply turbo load routine
  • keyboard delay
  • keystrokes delay
  • joe gunn sprite routine
  • scroll rom routine
  • simple sprite routine
  • loading routine
  • 128k sprite routine
  • halt opcode
  • delay routine
  • delay routine loop
  • pause routine halt

Copyright © 2024 World of Spectrum