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  • Steve Lockley GameographyI've been in touch with Steve Lockley and asked him to list the games he worked on. On WOS, he's currently credited on the following games: [LIST] …

    ... in Fall Guy, screen decompression routine in Wilf (92 screen was ...
    MartynC MartynC February 2011 Infoseek database
  • DivIDE questionHi all, A while ago I was looking at programming firmware for the DivIDE and was told that, when writing an NMI function, address 0066h (the jump lo…

    ... (there is a one instruction delay so the NMI code starts ...
    garethadams garethadams February 2011 Development
  • Implementing smooth scrolling in games that don't haveHowdy, How easy/difficult in general is it to hack smooth scrolling into a game that scrolls on boundaries such as Gothik or Saracen? Does it depend …

    ... different game and wedge the routine in relatively as-is?
    Vertigo Vertigo February 2011 Development
  • Z80 disassembler C/C++ source codeHello, I just thought I might share the [URL="http://zxds.raxoft.cz/docs/z80d.cpp"]source code[/URL] of the Z80 disassembler I have written for [URL…

    ... , it is merely a disassembler routine, not an entire full-featured ... source code of the disassembler routine itself, if only for education ...
    Patrik Rak Patrik Rak March 2011 Development
  • Big un-attr'd spritesHi all, I'm trying to find or come up with a generic sprite routine that can handle large (128x64) sprites. I've looked at DrwSprNC in the Sabrewulf…

    ... up with a generic sprite routine that can handle large (128x64 ... anyone know of a decent routine that will work for bigger ...
    SnakeOilSteve SnakeOilSteve March 2011 Development
  • Speedlock and Games questionI have found that games such as [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004564]Slap Fight[/url] and the others, e.g. [url=http://www.w…

    ... coloured loading stripes but the routine in general, watch Slap Fight ...
    Van_Dammesque Van_Dammesque March 2011 Games
  • Any home karaoke singers?My wife likes to sing karaoke now and then. We now have one of those cheap DVD-karaoke players but it really stinks using DVD's. I'm thinking of buy…

    ... /> -decent echo (reverb?), not only delay

    Any recommendations? Sorry ...
    MinerWilly MinerWilly March 2011 Chit chat
  • Duke Nukem FoeverFirst of all, Duke Nukem Forever's release date has been set back (again!) to June. The designers say it's the shortest delay the game has ever had, …

    ... say it's the shortest delay the game has ever had ...
    ewgf ewgf March 2011 Chit chat
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... pressing problems in my sprite routine) and willing to risk a ...
    R-Tape R-Tape April 2011 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... it off with a small routine which didn't actually make ...
    TomD TomD April 2011 Development
  • Some more 419 fun fresh from the spam folderErm from Eva Desmond apparently? [quote]Hello My name is Eve Desmond, I saw your profile today through the help of chamber of commerce in ouagadoug…

    ... /> WITHOUT ANY FURTHER STRESS OR DELAY.

    DO CONFIRM THAT ...
    dm_boozefreek dm_boozefreek April 2011 Chit chat
  • This might be something new[img]http://www.711chan.org/test/src/130427925559.png[/img] Have a look at this screenshot of my emulator ZX82. Notice the copyright message? That's…

    ... be done instantly if the routine was recoded and running on ...
    wilsonsamm wilsonsamm May 2011 Emulators
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... call printtext ; call printline routine
    ld hl,text2 ... call printtext ; call printline routine
    ret[/b]
    ...
    printtext: ; routine to print out a line ... ; condition met to end the routine
    ret ; return.
    Zetr0 Zetr0 May 2011 Development
  • The HobbitIMHO game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0006440"]The Hobbit[/URL] should have a "known errors" note as described [URL="http:…

    ... a slight fault in the routine where you must ask Elrond ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... complete with a keyboard reading routine which detects OPQA and M ...
    na_th_an na_th_an May 2011 Brand new software
  • Locating the GOSUB stackI was wondering if someone could explain how to locate the dividing line between the GOSUB stack and the machine stack. Looking at the GOSUB routine …

    ... stack. Looking at the GOSUB routine in the ROM, it uses ...
    Battle Bunny Battle Bunny May 2011 Development
  • Frank N SteinThis is an improved bugfix for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001849"]Frank N Stein[/URL] as discussed recently in [URL="htt…

    ... several places where the sub-routine starting at $7537 branches out ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • CrusoePlease add the following "known errors" description for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002872"]Crusoe[/URL]: [QUOTE]Bu…

    ... , caused by indirect recursive sub-routine calls, which would cause the ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... " that uses the proportional font routine to play GAC files. (Yes ...
    Timmy Timmy June 2011 Development
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... /right or ENTER then the routine exists allowing page left/right ... the cool basic memory move routine and go to line 270 ... the cool basic memory move routine to store the attributes (s ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • welcome to the F1 weather showthey are gonna hold up / delay the antiques road show.... do they know the consequences :-o nothing more funny then some posh dorris getting told w…

    they are gonna hold up / delay the antiques road show....
    < ...
    fog fog June 2011 Chit chat
  • Bride of Frankenstein TAP has been hackedThe Bride of Frankenstein TAP on WoS doesn't have any spooks in it, so you're just wandering around an empty maze. This is because there's a RET at $…

    ... $92DF which disables the spooks routine. There might be other mods ...
    Battle Bunny Battle Bunny June 2011 Infoseek database
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... to the grid) but the routine would sometimes fail to draw ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    Dr BEEP Dr BEEP June 2011 Development
  • Cobra (improved BUGFIX)This is an improved BUGFIX for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000996"]Cobra[/URL], please replace the "known errors" de…

    ... IN $FF port, however this routine was incompatible with +2A/+3 ... this problem by replacing this routine with a fixed loop:
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • S.P.A.C.E. : Single Player All Cardgame Emulatoryes, I am working on my dormant project for many years. So what is it? First of all, the idea is not mine, but stolen from a program I once had …

    ... are :
    - a card swap routine (front/backside)
    - a menu ...
    Dr BEEP Dr BEEP June 2011 New game ideas
  • Sneak Peak...Hi Folks, A sneak peak of the application I have been writing over the last few months (with a lot of help from this group, BASin and recently ZXDS)…

    ... apart from the Proportional Print routine. The list selection screens use ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Basic
  • The complete Contact Sam Cruise RAM disassemblyFrom the creator of the [url="http://pyskool.ca/disassemblies/skool_daze/"]Skool Daze[/url] and [url="http://pyskool.ca/disassemblies/back_to_skool/"…

    ... is somewhat informative, and every routine is fully documented. Besides poring ...
    SkoolKid SkoolKid July 2011 Development
  • Help with random numbers......Hi all, wonder if anyone can help me... sort of a novice here ... I have been trying to write a simple ish basic program to compare random sets of n…

    ... included a little (poorly written routine) to print out the results ... numbers that the random generating routine (that i thought would work ...
    loonix loonix July 2011 Sinclair Basic
  • Newbie's development thoughts.Just wanted to thank WOS development forum regulars, for the amazing information etc contained within these pages. 20+ years ago a did a little asse…

    ... Jonathan Cauldwell's number printing routine got assimilated somewhat, and his ... whitenoise routine was effectively pinched verbatim - as ... M.Smith's sprite handling routine was greatly helpful in getting ...
    uglifruit uglifruit July 2011 Development
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