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  • Interupt service routinehas anyone set up a interupt service routing with pasmo? this one I tried resets the speccy EDIt- I placed the code after the END directive, I fi…

    ... 65024
    ; pointers To interrupt routine.
    defb 200
    defb ...
    slenkar slenkar April 2017 Development
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... looking for a horizontal scroll routine. i read somewhere that you ... ' statement, somewhere in a print routine. although i am open to ...
    digital digital June 2017 Sinclair Basic
  • Key repeat weirdness with EI & IYI finally (after 35 years!) decided to write something a) for 48k speccy b) in z80 assembler. It's been over 20 years since I've written anything in …

    ... I created was a routine that draws 16x16 sprites ... be the slowest sprite routine ever but it works ... of that I use HALT instruction to wait for ... vertical retrace. And HALT does not seem to ... wait for vertical retrace without HALT & EI?

    ...
    arttu arttu July 2017 Development
  • High score table routineI wrote this general purpose high score table routine. It stores 5 scores and displays them alongside the player names, which are 8 characters long. …

    ... general purpose high score table routine. It stores 5 scores and ... /> RET ; exits the routine

    PRINTNUM: ; routine by J. Cauldwell
    Alessandro Grussu Alessandro Grussu July 2017 Assembler
  • A SAVE routine to reduce Microdrive loading timesHello! Please i'd like to know if there is a SAVE routine written to reduce the zx microdrives loading times.

    Hello!
    Please i'd like to know if there is a SAVE routine written to reduce the zx microdrives loading times.
    Saltor Saltor November 2017 Hardware
  • No-tearing (“vsync”) Full Screen FadeSeeing as most screen fades exhibit visible tearing, I wrote my own routine which does away with that problem. Simple, effective, short, and fully re…

    ... tearing, I wrote my own routine which does away with that ... of attr area

    halt ;wait for beginning of frame ... minimum for a custom IM2 routine
    1$ dec de ;until ...
    Ast_A_Moore Ast_A_Moore December 2017 Development
  • Machine code routine neededHello! Please i'm looking for a short routine that can write the same value in a range of continous memory locations. For example, to write 255 val…

    Hello!
    Please i'm looking for a short routine that can write the same value in a range of continous memory locations.
    For example, to write 255 value from location 40000 to 41000.
    Many thanks in advance.
    Saltor Saltor January 2018 Assembler
  • looking for a vertical scrolling routinein basic or like the standard scroll? routine but the other way round with the scroll? removed (this would have to be in code). ive tried a couple of…

    ... or like the standard scroll? routine but the other way round ...
    digital digital February 2018 Development
  • Restoring AY registersAfter doing (not still finished) the sna to tap converter, I'm going to try to do the same for 128k snapshots. I've got threee ideas about what to do…

    ... embedded) a machine code routine that does the following ... the screen with the routine that restores them. ... can be simultaneous. The routine placed at 16384 loads ... need to put a delay between selecting an AY ... there are an interesting routine at address 7805: an ...
    Zup Zup April 2018 Development
  • im looking for a machine code star-field routineim looking for a machine code star-field routine. preferably with mnemonics.

    im looking for a machine code star-field routine. preferably with mnemonics.
    digital digital June 2018 Development
  • Passing parameter from BASIC to assembler routineWas there a "clean" way of passing parameter(s) from a BASIC program to an assembler routine? Something like parameterising RANDOMIZE USR call? I fac…

    ... BASIC program to an assembler routine? Something like parameterising RANDOMIZE USR ...
    mr.spiv mr.spiv November 2018 Development
  • ZEsarUX 8.1 stableHi! I've uploaded a new ZEsarUX 8.1 stable version. Go to the github released webpage to download it: https://github.com/chernandezba/zesaru…

    ...
    -added copper opcodes NOOP, HALT
    -increased tbblue.mmc MMC ... /> -debug CPU window: show interrupt routine pointer on im2 mode
    chernandezba chernandezba February 2020 Emulators
  • Which Emulator has a menu option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT?Which Emulator has a menu option / debugger option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT? I tried SpecEmu and Fuse, b…

    Which Emulator has a menu option / debugger option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT?

    I tried SpecEmu and Fuse, but I can not find a option for doing this in their debugger.
    Luzie Luzie June 2021 Emulators
  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    ... not even have an AYplayer routine with compatible aymusic. and, I ... play command that it wont halt basic program while playing, it ...
    Arda Arda January 2003 Sinclair Basic
  • TimingHey All, Is their away of obtaining timing information on ZX128k other than addresses 23672->23674. Basically I would like to identify every 100th …

    ... interupts, but your own timing routine (CPU clock tact).
    Vertical ... detect it, but you can HALT to wait until VBL occurs.
    LCD LCD January 2004 Development
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    ... fool, all I needed was HALT, Aghhhhhhhhhhh

    So many ... />
    Basic's interrupt service routine takes more than a thousand ... halt. You'd save time if you wrote your own interrupt routine ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    ... program was in assembly? Would HALT serve the purpose then?
    routine that simply does an "ei ... way the instruction following a halt will be executed around 19 ... this thread (prior to the halt) was reading the frames system ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    ... program was in assembly? Would HALT serve the purpose then?
    [/quote]

    DI
    HALT
    Is a sure way ... recommend to write own interupt routine too.
    LCD LCD May 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... should be prepared then that routine should be called (after ... 'proper' code as CALL draw_screen \ HALT \ JR halt_inst \.

    ... first screen
    enter IM2 routine
    new screen to ... proper program
    jump to HALT instruction
    reenter IM2 ...
    cyborg cyborg July 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... POP BC ;At present routine is written to handle< ...
    HALT
    CALL DRAWSPR ;Call sprite drawing routine
    < ... />



    * Routine to Generate a screen address ... />



    * Routine to generate a table of ...
    dmsmith dmsmith August 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> LD (OKTOFLIP),A

    HALT


    JP MAIN ... /> RETI

    ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> LD (OKTOFLIP),A

    HALT



    JP ... /> RETI

    ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... lp1



    halt

    LD A,1 ... /> RETI

    ; **** END INTERRUPT ROUTINE ***


    WRITECHAR:
    robpearmain robpearmain September 2004 Development
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