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<1234567…34>
  • Weird symptom number 2...I got a new keyboard membrane for my Spectrum+ plugged it in and low and behold the weird left to right printing of the copyright message disappeared…

    ... ULA into thinking lines of keys are held down. This would ... 's only testing for certain keys. BASIC, however, would appear frozen.
    Spirantho Spirantho November 2014 Hardware
  • Help with beepolaHi wos! I've been meesing with beepola the last few days, and now I'd like to have my tunes playing in a simple program with it's loading screen, me…

    ... need to uses INKEY$ to detect keys pressed.
    On each key ...
    FrankT FrankT October 2015 Development
  • A few questions about sound and keys in BASICIf I want sound in my BASIC game I have to use BEEP right ? It seems to lock up the CPU for far too long . On Arjun's page I found how to use CALL 94…

    ... I want sound in my BASIC game I have to use ... routine and use it from BASIC but is this not the ... make something two player in BASIC since I use INPUT INKEY ... " for example. How do you detect two keys at once ??? My guess ...
    ivanb303 ivanb303 December 2016 Sinclair Basic
  • Spin / Emuzwin and reading keys with IN in BasicIt's just a bit of a quirk I've found really, but here goes... Some of the Basic programes and games I've encountered lately , use IN to read the ke…

    ... ...

    Some of the Basic programes and games I've ... , use IN to read the keys. I recently got the Gauntlet ... , it's possible that these Basic games were not programmed with ...
    mulder mulder October 2005 Emulators
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... I started writing a BASIC program for making and ... to self - as long as keys **
    1257 REM ** are ... 1258 REM ** doubling up on keys will work **
    1259 REM ... Musical Keyboard Control Via Computer Keys
    2001 REM Each ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • zx32: cursor keysAre the cursor keys emulated on zx32? I ask because i want to select the 128k Basic option from the opening menu in Spectrum 128 mode, but when I pre…

    Are the cursor keys emulated on zx32?
    I ... want to select the 128k Basic option from the opening menu ... when I press the cursor keys on my keyboard to move ... either, which suggests that the keys have not been mapped.
    basic in zx32?
    Spector Spector July 2001 Emulators
  • How to detect 48k modeHow can you detect if a 128k machine is in 48k mode (from an emulation point of view, not via BASIC or machine code)? Checking the current rom? But …

    How can you detect if a 128k machine is ... point of view, not via BASIC or machine code)?

    Unique Unique March 2005 Emulators
  • IN command in BASIC to read keyboardThis weekend on a Sinclair meeting we had some BASIC-games using IN to control the character. The maker of the game assumed that the result of an IN …

    ... Sinclair meeting we had some BASIC-games using IN to control ... /> 40 REM ALSO FOR OTHER KEYS
    100 GO TO 20 ... A=IN 254 : REM ALL KEYS
    1020 LET DEF=255 ...
    Dr BEEP Dr BEEP September 2005 Sinclair Basic
  • Detecting TR-DOS from BASICIs there a simple (or contrived :D ) way to detect the presence of a TR-DOS/Betadisk interface from BASIC? For fairly obvious reasons this can't rel…

    ... to detect the presence of a TR-DOS/Betadisk interface from BASIC ...
    pissedbob pissedbob January 2006 Development
  • Detect if program was loaded from tape or microdriveHow (if at all) can a BASIC program detect if it was loaded from tape or microdrive? This can be helpful to then load the screen or more machine code…

    ... at all) can a BASIC program detect if it was loaded from ... />
    Any solution for this (BASIC or machine code)?

    UTom71 UTom71 July 2006 Development
  • Additional functions in keysHey, I got my hands on a ZX Spectrum after a very long time (used to have one borrowed when I was a kid). I think I remember the general coding of t…

    ... general coding of the Sinclair BASIC, but I can't remember ... quick describtion of how those keys function? Cause every key has ...
    DustWolf DustWolf August 2006 Sinclair Miscellaneous
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ...
    [CODE]
    SINCLAIR BASIC Keyword Reference

    The ... printed on the keys - commands in 128k BASIC were entered letter ... : Keypress

    Sinclair BASIC has several modes of entry ... colours within strings in a BASIC listing.

    ...
    icabod icabod March 2008 Sinclair Basic
  • ZX81 Basic questionI just got a ZX81 off Ebay and when it arrived it has an Atari joystick hardwired into it. It does work as moving the joystick replicates certain key…

    ... moving the joystick replicates certain keys (Left for example is tied ... really used PEEK commands when basic programming and would use the ... have been better in the Basic forum...
    beanz beanz August 2011 Sinclair Basic
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... />
    [CODE]
    ; Redefine Keys Routine
    ; written by John ... wants to use it from BASIC
    ret

    ; ... call get_defined_key

    ; ok, keys should have been saved, (/me ...
    polomint polomint September 2011 Development
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... patterns in BASIC was raised recently in this [thread=35728]Keys redefine ... for ease of handling from BASIC, with a little loop to ... binary digit character strings in BASIC for bit manipulation, but the ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... to join together lines of BASIC. The vertical cursor motion code ... Maybe there's some other keys / key combination which could be ... pressing both up/down keys or left/right keys (indicating a separating ... movement) but that's three keys on a standard Spectrum and ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • What is the best way to detect CAPS LOCK?Hi Folks, Not sure what the correct behaviour is here as I do not have access to a real Spectrum. Under BASin, when you press CAPS LOCK on the PC k…

    ... keyboard reading from within a BASIC program reflects this.

    BASIC program but not from within ... the best way to detect CAPS LOCK from BASIC? When I run ...
    Paddy Coleman Paddy Coleman July 2012 Sinclair Basic
  • How do I detect if key 'H' is pressed in machine code?How do I detect that the key has been pressed? I have been using the IN 239 command for keys 6-0, but dont know how to detech 'H'...

    How do I detect that the key has been pressed?

    I have been using the IN 239 command for keys 6-0, but dont know how to detech 'H'...
    daveysludge daveysludge April 2013 Development
  • SE Basic IV 4.1 Buffy previewSE Basic IV 4.0 Anya was released back in December 2012. You can read about it here: [url]http://cheveron.github.io/sebasic4/[/url] But here's some …

    ... />
    * A fork of OpenSE BASIC.
    * Supplied with FUSE (> ... of the characteristics of OpenSE BASIC.

    While Anya was ... BLOCK graphics on the number keys and mapping the UDGs to ... the equivalent letter keys (when SHIFT is held).
    chev chev July 2013 Sinclair Basic
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... the four primary direction keys and any other key ... ; MOVE_M moving object control for BASIC
    ; runs with interrupts disabled ... br /> ;diagonal movement using two keys (KEYU+KEYL, etc) is ... Zero flag
    ;indicate which keys are being pressed.
    [/ ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • New Game: Spiker: Basic TrainingThis is a new game for 128K spectrums inspired by the Spectrum spaceship mascot thread here on WOS. Even if you hate the game, it is worth loading up…

    ...
    to this: your "[U]Basic Training[/U]."


    to pass your basic training. You've got three ... 4 at once)

    Keys are user definable at start ... ://blackjet.co.uk/spectrum/Spiker:-Basic-Training/[/url]

    More ...
    spud spud December 2013 Brand new software
  • New Game (2016 revival): A Yankee in Iraq (1992)Hello everyone, Way back in 1992, I wrote a shoot-em-up called [i]A Yankee in Iraq[/i]. The entire game was written in Sinclair BASIC. Recently, I…

    ... game was written in Sinclair BASIC. Recently, I thought I ... ’s tips on loading BASIC using machine code can ... default controls are the cursor keys: “5,” “6,” “7,” and ... the “Up” and “Down” keys in the menu to choose ... br /> The game will detect if it is launched in ...
    Ast_A_Moore Ast_A_Moore August 2016 Brand new software
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... using attributes when writing in BASIC to detect whether and object hits ... ? Here's my version of BASIC's ATTR function. What you ...
    ivanb303 ivanb303 November 2017 Development
  • +2 crashes upon pressing some keysYears ago I purchased off ebay a mint condition, Dixons special offer boxed UK-made issue 1 +2. I did not use it so much until recently however, focu…

    ... . not under the BASIC prompt) if I press keys N, M or ...
    Alessandro Grussu Alessandro Grussu April 2018 Hardware
  • New BASIC game ANILLOS DE SATURNO (SATURN RINGS)Hi All I made this game ONLY WITH BASIC, for the contest bytemaniacos 2020 that you can look here https://www.bytemaniacos.com/?page_id=3639 …

    ... made this game ONLY WITH BASIC, for the contest bytemaniacos 2020 ... the enemies )

    The keys are: Q -> Up A ...
    maeloterkim maeloterkim January 2020 Sinclair Basic
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... .

    [*] All pressed keys are unpressed when time 2 ... programs which use it to detect disk presence, should work. ... Fixed.

    [-] When "48 BASIC" menu item was selected in ... , following Reset were to 48 Basic again. Fixed.

    [*] ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... .

    in_KeyPressed() can detect if any single key is ... />
    in_JoyKeyboard() scans five keys at once (up, down, left ... fire) and works if several keys are pressed at once. Again ... working. This is because Basic's interrupt routine scanned the ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... doubt that most Basic versions detect this special case either ... and redefinitions. Sinclair basic maintains a clean variable ... numbers. Another less than optimal BASIC implementation.[/QUOTE]
    < ... of cpu time without keys pressed. So not really ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Sinclair Basic
  • New Game: Climbing ManA few years ago I created a solo boardgame that simulated in a way, climbing a rock wall. It was roughly based on the rock climbing sections of the c…

    ... there's a way to detect two keys with ZXBasic...[/QUOTE]
    keys in BASIC as you want, just ... 'll press any amount of keys, it will decrease the value ... 's just about finding which keys have been pressed.

    ellvis ellvis August 2010 Announcements
  • Cheating games from FATWARE on DivIDEHere is patched versions of DivIDE system FATWARE 0.12(a)_POKE: [url]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware_012_(2012-01-02)_fo…

    ... help.[/QUOTE]

    Sorry, basic program is at end of ... first you must load:
    -BASIC program
    -Bytes: inst
    BASIC program and at end of ... "+"P" then keyboard test detect also next pressed keys...

    ZX ...
    velesoft velesoft February 2012 Development
<1234567…34>

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