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  • Worst loading screenAlmost every Spectrum game has a loading screen. Some of them are good, some are not. So, which one is the worst loading screen ever?

    Almost every Spectrum game has a loading screen. Some of them are good, some are not. So, which one is the worst loading screen ever?
    PopoCop PopoCop February 2006 Games
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... /> Am fiddling around with the screen buffer and have written a ... into upper ram and then write it back in upside down ...
    Womble Womble February 2006 Sinclair Basic
  • Adding graphics to a text adventure??Hi everyone. I've always wanted to create a Spectrum adventure game and have spent several evenings browsing the forums here, WOS and the internet on…

    ... managed to create a loading screen as well and edit that ... with my Speccy was to write a poke :)

    [ This ...
    yadster yadster February 2006 Development
  • Name that screen shotJust picked up a half price copy of Gamestm's Retro compilation magazine and was wondering is someone could indentify the spectrum screen shot on pag…

    Just picked up a half price copy of Gamestm's Retro compilation magazine and was wondering is someone could indentify the spectrum screen shot on page 18 column 2 row 1
    chop983 chop983 February 2006 Games
  • Screen DisolveHas anyone got any good assembly code to dissolve the screen I could see

    Has anyone got any good assembly code to dissolve the screen I could see
    robpearmain robpearmain February 2006 Development
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... that I can display one screen, draw to the other and ...
    robpearmain robpearmain February 2006 Development
  • Screen effects in MCAs I see there is still interest for MC programming on Speccy. So, I made little presentation of screen or slideshow effects with source files, demon…

    ... , I made little presentation of screen or slideshow effects with source ...
    piters piters February 2006 Development
  • Loading screen made of Hama beadsOK, so not your usual approach to preservation, but I thought people might be interested in my attempt to render a Spectrum loading screen using Hama…

    ... to render a Spectrum loading screen using Hama beads.

    hldswrth hldswrth February 2006 Support files
  • GIF crop tool requestedI'm looking for a programmer to write a tool that takes a GIF file, made of a game screendump created with X128 (320x200) and removes the border, so …

    ... looking for a programmer to write a tool that takes a ... border, so only the 256x192 screen section remains (saved as GIF ...
    mheide mheide April 2006 Sinclair Miscellaneous
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... machines supported by z88dk. Write your game for the Spectrum ... works. Eventually I will write up a more complete version ... is not possible to write a general purpose sprite ...
    - #defines for colours, border(), screen address calculations have been added ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... attributes but was in the screen.

    Does anyone know ... that once I understand the screen layout better then I will ... hopefully help me understand the screen layout better.
    Scrapheap Scrapheap April 2006 Development
  • How to put up a SCREEN$ - VB6 only.I'm making a little [B]Opus Discovery[/B] floppy image creator/viewer (thanks, [B]Obo[/B]!). It is made in... VB6 (sorry, don't know any "real" langu…

    ... like to add a [B]SCREEN$[/B] viewer.

    I ... way to display a Speccy screen, like in a picture box ... I tried to figure out screen handling in VBSpec, but the ...
    Marcelo Marcelo May 2006 Development
  • Emulator 'primer'Hi, I see there is an emulator primer from the perspective of [i]using[/i] one but does anyone have a primer for [i]writing[/i] one? I've already s…

    ... 's no point trying to write it if there is going ... just try to get the "screen" updating from the loaded, static ...
    xenomorph xenomorph May 2006 Emulators
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... suspect a circle on a screen, but it is not exactly ... ? It's not easy to write any of mult and div ...
    xor xor July 2006 Development
  • SimCoupe 1.0 released[size=-2](for those of you that don't read CSS)[/size] SimCoupe, the SAM Coup? emulator, has been updated to version 1.0. This major release adds ma…

    ... and Linux
    - Added read-write EDSK support for copy-protected ... inserted at the start-up screen
    - Added delay to disk ... external memory ports to be write-only [thanks Jiri Veleba]
    obo obo July 2006 Emulators
  • Games that don't use loading screenI thought it would be helpful to start a new topic in which we can say what games (still without loading screen shot in the archive) don't use it, ju…

    ... what games (still without loading screen shot in the archive) don ...
    Ivanzx Ivanzx July 2006 Games
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... that after loading the "loading screen", the image is spoilt ... appearing ? When the loading screen was designed there was no ... left-hand edge of the screen ? Is there a way ... it appear elsewhere on the screen. It may be possible ... position within the loading screen.
    Mr Millside Mr Millside August 2006 Development
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ... "bit-loader" and she load screen verticaly line by line, from ... of most impressive.
    Uncompressed screen must be at 49152, routine ...
    Pegaz Pegaz August 2006 Games
  • Q. on WinXP logon screen (how to disable?)Aaaargh! I am sitting in front of an annoying computer. It's driving me crazy! How the f-in A does one disable the stinking logon screen (the "cla…

    ... one disable the stinking logon screen (the "classic" one, not the ...
    Skarpo Skarpo September 2006 Chit chat
  • Full screen help in EmuWinIf I click full screen in EmuWin the program goes full screen but the play area is very small. Smaller than full border with a spectrum. How can i …

    ... EmuWin the program goes full screen but the play area is ...
    HonoredShadow HonoredShadow October 2006 Emulators
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... (mistery?) behind ULA's spectrum screen memory interpretation?

    ... to draw something on screen you have to poke ... behind this implementation? Why screen memory isn't interpreted continuously ... to draw something on screen avoiding 3 block structure?
    Arda Arda October 2006 Development
  • Hacking games (and a couple DB updates)I've just been chatting to a mate about games, and we got on to the loveliness that is Introversion (the last of the "bedroom coders", alledgedly). …

    ... as not using a loading screen, but one is provided for ... .

    (* must remember to write to Oxford Press about that ...
    icabod icabod October 2006 Games
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... about this topic makes me write some nonsense :)

    The ... valid for a static screen like the title screen. The problem is ... /> Any pointers? Did I just write nonsense stuff? ;)

    Cheers ...
    na_th_an na_th_an November 2006 Sinclair Basic
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    ... to rotate right a whole screen character line complete with attributes ...
    ld (hl), a ; and write it to the end of ... , $40 ;
    and $58 ; which screen third + $40
    ld h ...
    na_th_an na_th_an November 2006 Development
  • The ZX Spectrum Book of MapsFollowing some discussion in a maps thread, I have decided to make THE ZX SPECTRUM BOOK OF MAPS - VOLUME ONE At the moment, I have the following in…

    ... get a Speccy personality to write an introduction (looks like it ... be a section for one screen maps..

    I have ...
    zeropolis79 zeropolis79 December 2006 Sinclair Miscellaneous
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ... stdout(2) is the upper screen,
    stdin(0) is the ... lower screen and stdprn(3) is the ... ,"filename" and then read or write to "filename" by fscanf(4 ...
    DonkeyPong DonkeyPong January 2007 Development
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... blitting sprites onto the screen, storing tiles in the ... pages into memory to write to a screen. So I really ... physical location of a "screen" address in memory, or ... bit of memory above the screen memory ( yes, I ... 3. To have a foremost screen, and a back buffer, ...
    DonkeyPong DonkeyPong January 2007 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... , but i'm attempting to write some kind of windowing system ... +3DOS interfere with the "shadow" screen area at the start of ... , how is it possible to write a "full 48k" basic program ...
    rbsfou rbsfou January 2007 Development
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