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  • Problem loading Warajevo tapes even if they are converted to TZXDear readers, Yesterday I experimented with some of my older Warajevo tapes (which are known as being completely different from Lunter tapes) that c…

    ... loadable with the Warajevo edge detection routines, so are probably not ... must be the special edge detection you mentioned.

    [QUOTE ...
    clausjahn clausjahn June 2009 Emulators
  • "Interesting" Renegade 3 reviewFor those of you you that like the work of Dr Ashens he has released a new review of Renegade 3 which is worth a few minutes of your time. [url]http…

    I'd be up for it :)

    The only thing I liked about Renegade 3 (apart from switching it off) was the music. The collision detection was what really killed it though. That felt even worse on the CPC version.
    Swainy Swainy July 2009 Games
  • "Interesting" Renegade 3 reviewFor those of you you that like the work of Dr Ashens he has released a new review of Renegade 3 which is worth a few minutes of your time. [url]http…

    ... for it :)
    The collision detection was what really killed it ...
    Steve Halfpenny Steve Halfpenny July 2009 Games
  • t'Other Emulation...Bretheren and, errrrrr, Sisteren, I've resisted the urge to put this in the Emulation board, or other places, as it's not a specific question about …

    ... loaded up had no collision detection?

    Back in about ...
    dm_boozefreek dm_boozefreek July 2009 Chit chat
  • Kempston Mouse Drivers[url]http://velesoft.speccy.cz/k-mouse_driver.htm[/url] Next versions of mouse drivers will added later. Actual mouse driver "superdriver" is fully …

    ... /slave k-mouse, contain mouse detection, kempston joystick emulation, videoram adress ...
    LCD LCD July 2009 Development
  • Plus D and 5.25" drive QuestionHi, I've configured my Plus D clone interface for a two drive system. Drive 1 is a standard 1.44Mb drive connected as DF0 by jumpers. As Drive 2, I'v…

    ... short the floppy disk HD detection switch in the drive, so ...
    spodula spodula July 2009 Hardware
  • alien breed controlsi'm making a game that's like alien breed, birds eye view, 2d. so what do you reckon the best controls would be these days? tank controls (rotate …

    ... trying to get the collision detection working.
    i am getting ...
    mile mile July 2009 Chit chat
  • Plus D and 5.25" drive QuestionHi, I've configured my Plus D clone interface for a two drive system. Drive 1 is a standard 1.44Mb drive connected as DF0 by jumpers. As Drive 2, I'v…

    ... short the floppy disk HD detection switch in the drive, so ...
    LCD LCD July 2009 Hardware
  • Plus D and 5.25" drive QuestionHi, I've configured my Plus D clone interface for a two drive system. Drive 1 is a standard 1.44Mb drive connected as DF0 by jumpers. As Drive 2, I'v…

    ... somewere that acted to drive detection. However, the main point still ...
    spodula spodula July 2009 Hardware
  • R-TypeTell ya what, R-Type was an amazing bit of programming. Just re-watched the rzx of it. Stunning.:-o

    ... so tight and the collision detection was pretty crude. ?2 I ...
    joefish joefish August 2009 Games
  • R-TypeTell ya what, R-Type was an amazing bit of programming. Just re-watched the rzx of it. Stunning.:-o

    ... so tight and the collision detection was pretty crude. ?2 I ...
    Graz Graz August 2009 Games
  • DivIDE home pageI recently saw a link to an "Unofficial DivIDE home", with lots of great pics of the DivIDE, but I didn't save the link and I can't find it now. Anyo…

    ... . Software features (software acceleration, error detection, allram features, IDE ports info ...
    velesoft velesoft August 2009 Hardware
  • DivIDE home pageI recently saw a link to an "Unofficial DivIDE home", with lots of great pics of the DivIDE, but I didn't save the link and I can't find it now. Anyo…

    ... . Software features (software acceleration, error detection, allram features, IDE ports info ...
    KatManDEW KatManDEW August 2009 Hardware
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... new better code with bouncing detection:

    ld bc,0x00a3 ... new better code with bouncing detection:

    ld bc,0x00a3 ... .

    Idea of bouncing detection by MTS:
    [url]http ...
    velesoft velesoft September 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    [QUOTE=velesoft;385297][b]And it's new better code with bouncing detection: etc [/b] [/QUOTE]

    Nice solution!
    roko roko September 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... those stability improvements tonight (bounce detection and flushing the IDE buffers ...
    gasman gasman September 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... those stability improvements tonight (bounce detection and flushing the IDE buffers ...
    velesoft velesoft September 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... those stability improvements tonight (bounce detection and flushing the IDE buffers ...
    Factor6 Factor6 September 2009 Development
  • Your views on Technician TedAnother game the were I first bought for the Spectrum. I liked this game alot. It has very good graphics and sound, much better then JSW. It is a ve…

    Would like to see a remake of Manic Miner levels using the Technician Ted game engine.

    It is way too hard due to the design of the screens. But it does have good pixel perfect collision detection and smooth fast sprites.
    FrankT FrankT September 2009 Games
  • Remake WIZBALL on the SpeccySeeing as all my graphics are available why not re-make it to include all the stuff that wasn't used? I made graphics for the Ying and Yang wiz and t…

    ... never implemented either. The collision detection is awful and inacurrate. The ...
    BiNMaN BiNMaN September 2009 New game ideas
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... machines. System must use software detection of ram page. Also is ...
    velesoft velesoft October 2009 Development
  • Test ROM Cartridge For SaleI'm selling another load of gear including a Sinclair Research Test ROM Cartridge. [url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=4000772…

    ... an ordinary recorded program. The detection appears in the normal way ...
    murtceps murtceps October 2009 Sales
  • Tank, no magazine reviewsHi, Ive seen that Tank from Snk/Ocean has not reviews from english magazines, it has a Microhobby review, but no Crash, SinclairUser, YourSinclair..…

    ... good conversion if the collision detection were more accurate. As it ...
    Alessandro Grussu Alessandro Grussu October 2009 Games
  • Announcing the 2009 CSSCGCas Digital Prawn has already said, the 2009 compo page went live today, so there's a small overlap between the competitions. obviously you can't subm…

    ... add:
    Timing and collision detection.
    Dr BEEP Dr BEEP October 2009 Games
  • Announcing the 2009 CSSCGCas Digital Prawn has already said, the 2009 compo page went live today, so there's a small overlap between the competitions. obviously you can't subm…

    ... add:
    Timing and collision detection.[/QUOTE]


    Did ...
    mulder mulder October 2009 Games
  • xbox 360 gamedecided to resurect this as i finally have an idea. i put the whole thing to one side as i couldn't really focus on one thing and ended up just doing…

    ... different way, for instance collision detection can be done any number ...
    mile mile October 2009 Chit chat
  • First Contact - New Isometric GameIt was about time I did something software-wise! I took a bit of a break from writing the ULA book, and have come up with a new game. Work is very mu…

    [QUOTE=Ralf;396147] And that speed.. [/QUOTE]

    No collision detection yet?

    anyway, it looks good. (Ula book will be a breakthrough also!)
    Arda Arda October 2009 Development
  • First Contact - New Isometric GameIt was about time I did something software-wise! I took a bit of a break from writing the ULA book, and have come up with a new game. Work is very mu…

    [QUOTE=Arda;396151]No collision detection yet?

    anyway, it ... /> Not on the sprites. Collision detection works with the irregular floor ... in progress).

    Collision detection is mostly implemented as the ...
    csmith csmith October 2009 Development
  • First Contact - New Isometric GameIt was about time I did something software-wise! I took a bit of a break from writing the ULA book, and have come up with a new game. Work is very mu…

    ... 'm getting back to collision detection:

    I think you ...
    Arda Arda November 2009 Development
  • First Contact - New Isometric GameIt was about time I did something software-wise! I took a bit of a break from writing the ULA book, and have come up with a new game. Work is very mu…

    ... makes it a really fast detection. The alternative is to position ...
    csmith csmith November 2009 Development
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