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Search Again :: Adv Search 1000 results in 0.002s
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  • Drving U.S.AWell I've booked our flights, car and airport parking and I'm off to the good old deep south of the US again this Cristmas. I should be passing thou…

    [QUOTE=Scottie_uk;397901]Why not?[/QUOTE]

    ...banjo country.....

    I think you have lost your 'joke detection sensor'. (Didn't you miss someone elses yesterday).
    beanz beanz November 2009 Chit chat
  • Subacuatic (ZX Spectrum 128k) - MojonTwinsFerdinand W. Templeton is the referential archeologist at the University of Michigan. His important discoveries in such exotic places as Egypt, Phili…

    ... />
    Good fun, yeah. Collision detection is pretty awful (especially on ...
    Dunny Dunny November 2009 Games
  • Subacuatic (ZX Spectrum 128k) - MojonTwinsFerdinand W. Templeton is the referential archeologist at the University of Michigan. His important discoveries in such exotic places as Egypt, Phili…

    Fun game but I have to agree with Dunny about the collision detection.

    Does ZX Spin 0.7l support fancy colours and then how?

    (I tried loading the game into 0.7l with the different versions of Speccy but got no cool colours :-( )
    ZnorXman ZnorXman November 2009 Games
  • Subacuatic (ZX Spectrum 128k) - MojonTwinsFerdinand W. Templeton is the referential archeologist at the University of Michigan. His important discoveries in such exotic places as Egypt, Phili…

    ... me.

    About collision detection with ramps and seaweed, I ... have used attribute detection (this is my first game ...
    jf_jara jf_jara November 2009 Games
  • Your views on...Strangeloop[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004926]Strangeloop[/url] Here's another game that I've never seen loaded up, let alone played…

    I enjoyed it for the wacky humour and weird graphical style, but I never finished the game and the flicker and egregious collision detection certainly date it.
    Matt_B Matt_B November 2009 Games
  • RAM PagingCan anyone shed some light as to how RAM paging actually works, at a hardware level (so not POKE xxxxx stuff). I know about CE and OE lines on DRAMs …

    ... of that port address. The detection of activity on that port ...
    roko roko December 2009 Hardware
  • IEC Type IIIs it ok to use "IEC Type II cassette" in old player similar to this one: [url]http://www.califone.com/images/products/1300av.jpg[/url] ?

    ... .. (maybe the player had 'auto' detection of the tape type..)
    xc8 xc8 December 2009 Hardware
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... to be general with error detection code clogging them up and ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Sinclair Basic
  • Cis this a valid instruction? [code] A + B; [/code] If I assign 3 to A and 2 to B; and then "A + B;", then A should equal 5, and B equal 2. Correct?

    ... I'd cast the automatic detection variety :-)

    If we ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Chit chat
  • Windows 7 Installation issuesNeed some more help chaps as I'm totally bloody snookered on this one... My PC spec is this :- Intel Core i7 2.66GHz CPU. nVidia GTX-260 1792Mb Gai…

    ... model well, physics and collision detection can be made to fit ...
    pSXAuthor pSXAuthor December 2009 Chit chat
  • Virus questionHi all Do you know which game on the PC is most prone to viruses?.The reason that i ask is the Sudden Strike 2 has been tagged by AVG free edition a…

    ... ?.[/QUOTE]

    Among other detection techniques, anti-virus software looks ...
    chev chev December 2009 Chit chat
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... do than games (good collision detection is tricky in BASIC). And ...
    chev chev January 2010 Development
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... .

    Also the collision detection on static nasties (fire blocks ...
    dm_boozefreek dm_boozefreek January 2010 Games
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    Nemesis by Konami

    The graphics were flickery and the collision detection at times was dreadful. Salamander (the sequel) I think was often slated in the speccy mags when in my view it was less rushed, and had better graphics and playablity.
    Hercules Hercules January 2010 Games
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... landscape, but the terrible collision detection with the randomly moving nasties ...
    Morkin Morkin January 2010 Games
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... were flickery and the collision detection at times was dreadful. Salamander ...
    Morkin Morkin January 2010 Games
  • Game & WatchAll Nintendo Game & Watch games would make good mini games for the speccy. I made a start on Fire last year, I shall try and finish it before 2011! …

    ... 6 characters. Then add the detection. Then the score display and ...
    FrankT FrankT January 2010 New game ideas
  • Gigantic game of GalaxiansAt RetroEuskal 2009, there was a 3 day long game of stop-motion Galaxians played by 395 people... the stop motion video of this event has now been ma…

    the collision detection on thats shocking :D
    fog fog January 2010 Chit chat
  • So what Speccy games are you actually playing at the min?I know this isn't the first ever thread like this but I figured I'd start it for a laugh. Since I'm not really working on anything at the mo' for th…

    ... of covering up dodgy collision detection :D).
    dm_boozefreek dm_boozefreek January 2010 Games
  • EurekaI've download Eureka parts 1-3 and 4-5 from world of spectrum, but can only seem to play parts 1 and 4. Is there something I'm missing? Is there a pl…

    ... no flash Loading or edge Detection switched on). It does work ...
    Jimmy Jimmy January 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... graphics, some sort of collision detection array/matrix?... etc..etc..)..IE ...
    kgmcneil kgmcneil January 2010 Development
  • Games so insanelly unforgiven that still make you curse everyone involved in it?On Speccy: MadBalls Hell you havent even started the dam game and you where already losing lives... I tried it again the other day and found my se…

    ... .

    The worst collision detection I've ever experienced, and ...
    Mousey Mousey January 2010 Games
  • Favourite/Least Favourite Arcade Conversion?The Speccy was home to some great arcade conversions considering it's relatively miniscule power. I've put my ten favourite and least favourite up o…

    ... ] was plagued by bad collision detection which caused otherwise unexplained deaths ...
    Alessandro Grussu Alessandro Grussu January 2010 Games
  • Most Disappointing Budget Game?I've completed my ten now ([URL="http://jdanddiet.blogspot.com/2010/02/spectrum-budget-games-special-part-2.html"]http://jdanddiet.blogspot.com/2010/…

    ... it.[/QUOTE]If the collision detection could be fixed, I'd ...
    Vertigo Vertigo February 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... about storing colour and collision detection info, I may yet end ... have a hotspot of tile detection at the feet of our ...
    kgmcneil kgmcneil February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... a standardised means of tile detection)(such a tweak won't ...
    kgmcneil kgmcneil February 2010 Development
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... replace background cells after collision detection), sprite16x16ca (16x16 column aligned ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... jump or collect items, collision detection was poor and changing the ...
    psj3809 psj3809 February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... jump or collect items, collision detection was poor and changing the ...
    ZnorXman ZnorXman February 2010 Development
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... statement of some kind. Collision detection would be by attributes on ...
    bigjon bigjon February 2010 Sinclair Basic
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