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<1…18192021222324…34>
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... jump or collect items, collision detection was poor and changing the ...
    jonathan jonathan February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... other than box sprite collision detection. Otherwise horizontally the you can ...
    BiNMaN BiNMaN March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... than box sprite collision detection. Otherwise horizontally the you ... you enable background collision detection (for something like R ... deadly) the sprite collision detection is pixel perfect, ... you disable background collision detection, the program resorts to ...
    jonathan jonathan March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... If you enable background collision detection (for something like R ... deadly) the sprite collision detection is pixel perfect, as ... If you disable background collision detection, the program resorts to ... sprite grid the collision detection may seem over-sensitive ...
    BiNMaN BiNMaN March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    It's developing very well. Keep up the good work.

    And please leave the forgiving collision detection. We are not so young people with not so fast reflexes :)
    Ralf Ralf March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    [QUOTE=Ralf;428962]And please leave the forgiving collision detection. We are not so young people with not so fast reflexes :)[/QUOTE]

    He could always do a special Spanish version which is impossibly hard to play. :)
    frobush frobush March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    [QUOTE=Ralf;428962]
    And please leave the forgiving collision detection. We are not so young people with not so fast reflexes :)[/QUOTE]

    I totally agree.
    Mister Beep Mister Beep March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... I should keep the collision detection a bit forgiving. :)

    riv riv March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... in BASIC, with terrible collision detection and a 4 minute BEEPer ...
    The Starglider The Starglider March 2010 Development
  • My lightbulbI've got an energy saving lightbulb in most rooms in my home. One of them keeps going off for a second or two, then comes back on. Is this a sign it…

    The energy saving bulb in my room emits random infra-red signals. It causes the IR detection light on my various appliances to flicker, and sometimes make them do unexpected things.
    Scottie_uk Scottie_uk March 2010 Chit chat
  • My lightbulbI've got an energy saving lightbulb in most rooms in my home. One of them keeps going off for a second or two, then comes back on. Is this a sign it…

    ... signals. It causes the IR detection light on my various appliances ...
    zx1 zx1 March 2010 Chit chat
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... BASIC, with interrupts and collision detection.

    Before I forgot ...
    Timmy Timmy March 2010 Development
  • Alien? for the Sinclair SpectrumAny Spectrum developers out there thought about producing a port of Alien? for the 128K Spectrum? Its one of the few 8-Bit systems not to have a conv…

    ... slow. The controls and collision detection were a bit naff aswell.
    VincentAC VincentAC March 2010 New game ideas
  • Alien? for the Sinclair SpectrumAny Spectrum developers out there thought about producing a port of Alien? for the 128K Spectrum? Its one of the few 8-Bit systems not to have a conv…

    [QUOTE=VincentAC;431065]I found that game to be too clunky and slow. The controls and collision detection were a bit naff aswell.[/QUOTE]

    Probably because the game was wriiten in about 3 weeks after Active Minds messed up the first version.
    Swainy Swainy March 2010 New game ideas
  • Goodbye for now...Well, i'm moving house over the weekend, so i'm going to be offline for a while, BT will be reconnecting me on 1st of April so should be back then, a…

    ... it amusing and we got detection.

    that was VERY ...
    fog fog March 2010 Chit chat
  • PGD Game?Alright I've started playing around with PGD today since I can't get near the TV. Maybe it'll turn into something worth playing? :D

    ... issues in PGD 1 (Collision detection, no sound when you jump ...
    psj3809 psj3809 March 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... me or is the collision detection a bit rough? The first ... yeah, other than dodgy collision detection I think it is brilliant ...
    spud spud April 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... again.

    The collision detection is also out of my ...
    Paul-J Paul-J April 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... -J;435351]
    The collision detection is also out of my ... put some sort of collision detection adjuster in version 2.4 ...
    jonathan jonathan April 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... again.

    The collision detection is also out of my ...
    Alien 8 Alien 8 April 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... change palette
    - sprite collision detection distances can be changed in ...
    jonathan jonathan April 2010 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    like the changes to the collision detection, that's making me work on some changes

    yay and grrrrrrrrrr in the same breath
    BiNMaN BiNMaN April 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    Great graphics and level design! I'm enjoying it a lot, although cursing at the collision detection from time to time! :)

    (I'll try it again with Jonathan's pokes.)
    riv riv April 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... this thread.
    Changed collision detection to be more forgiving.
    Paul-J Paul-J April 2010 Development
  • Detecting ZX Interface 1 ROM VersionIs there any way of checking which version of the ZX Interface 1 is present? I know that the later ROMs were better at networking - what other impro…

    ... /> Andy Pennell provides an updated detection program on [URL="ftp://ftp ...
    jp jp April 2010 Hardware
  • DivIDEo - streaming video on the DivIDEThis has been a bit of a personal holy grail for years and years, so I'm very pleased to announce the release of DivIDEo, my streaming video system f…

    ... hdf image to get detected. Detection looks more correct in version ...
    Metalbrain Metalbrain May 2010 Announcements
  • Mum looking over your shoulderWhilst paying a visit to my flat once, my dear old Mum came up behind me whilst I was copying some files from +D disk to a cassette for a friend. I w…

    ... digital.

    The tv detection equipment can tell which station ...
    guesser guesser May 2010 Chit chat
  • Mum looking over your shoulderWhilst paying a visit to my flat once, my dear old Mum came up behind me whilst I was copying some files from +D disk to a cassette for a friend. I w…

    ... /> [url]http://www.tvlicensing.biz/detection/index.php[/url]
    Scottie_uk Scottie_uk May 2010 Chit chat
  • Mum looking over your shoulderWhilst paying a visit to my flat once, my dear old Mum came up behind me whilst I was copying some files from +D disk to a cassette for a friend. I w…

    ... /> [URL]http://www.tvlicensing.biz/detection/index.php[/URL][/QUOTE]
    guesser guesser May 2010 Chit chat
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    If you hide that text, the detection (made with SCREEN$) won't work.
    na_th_an na_th_an May 2010 Sinclair Basic
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