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<1…15161718192021…34>
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    [QUOTE=Einar Saukas;544887]
    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000157"][B]Alien Syndrome[/B][/URL] - problem mentioned [URL="http://www.worldofspectrum.org/forums/showpost.php?p=546411&postcount=177"]here[/URL][/quote]
    ...
    Bandit Bandit July 2011 Infoseek database
  • Bride of Frankenstein TAP has been hackedThe Bride of Frankenstein TAP on WoS doesn't have any spooks in it, so you're just wandering around an empty maze. This is because there's a RET at $…

    ... consider it to be a program bug, as it's something ... .[/QUOTE]

    However, the counter-argument for fixing this flipping ... deadline.

    The main counter-argument for fixing the problem ...
    Einar Saukas Einar Saukas July 2011 Infoseek database
  • Sneak Peak...Hi Folks, A sneak peak of the application I have been writing over the last few months (with a lot of help from this group, BASin and recently ZXDS)…

    ... right and working well. The program looks great running on a ... but found that the FRAMEs counter was no longer accurate on ... the group).

    The program is written to use the ... as required. This means the program does not need to contain ...
    Paddy Coleman Paddy Coleman July 2011 Sinclair Basic
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... probably also remove that TIME counter and replace it with a ... lives and level counter. Remember, this is only a ... at the start of the program so I won't have ...
    AndyOaks AndyOaks August 2011 Development
  • Kobrahsoft DB1 - doesn't work?Hi, I've tried loading [URL="http://www.worldofspectrum.org/infoseek.cgi?regexp=^DB1$&pub=^Kobrahsoft$&loadpics=3"]DB1 by Kobrahsoft[/URL] into two …

    ... image.

    The DB1 program doesn't like backing itself ... from that or at least determine whether the disc is a ...
    Andrew Barker Andrew Barker August 2011 Sinclair Miscellaneous
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... worked! Here is the completed program:[/quote]
    Congrats! I did ... compact equivalent version of your program:[code] ld hl,&4000 ... , using it as a loop counter of the 256-bytes for ...
    obo obo October 2011 Development
  • MCODE problem...Hi Folks, Trying to write a simple machine code program to hatch the screen. So far I have the following but even this is not working - it does not…

    ... covered, here's my original program with the filling direction reversed ... looks like a traditional looping counter now :)
    obo obo October 2011 Development
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ...
    [code]
    1- A: Program : ODDZ.COBRA Length: 19 Speed ... /> 3- 449: Loop Start, Counter: 512
    4- 44C: ... /> 10- 5B4: Loop Start, Counter: 512
    11- 5B7: ... /> 17- 246F: Loop Start, Counter: 512
    18- 2472: ...
    Andrew Barker Andrew Barker October 2011 MIA/STP/SDP
  • Help with custom loader neededAs people here became active recently about MakeTzx and tzx format in general, I have thought that I would post it here. I have some .wav recordings…

    ... it should be easy to determine what pulses the sync consists ... ) or because you have a program which saves such data and ...
    Patrik Rak Patrik Rak October 2011 Emulators
  • Dead Spectrum SocietySo I'm getting back into real Sinclair computers rather than emulators. During the summer months I was lucky enough to buy a working ZX81 and was giv…

    ... as a visual aid to determine if any chip from the ... /> I wrote a quick BASIC program to POKE all screen (including ...
    mcleod_ideafix mcleod_ideafix October 2011 Hardware
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... ) B is decreased. The UDG counter is increased to point to ... that seed. By writing another program, an editor, using the same ...
    kgmcneil kgmcneil October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... to use a 8 bits counter for scanline interrupt, ?why not ... , like hw scroll or scanlines counter interrupt so, ?why implement that ... to enhance [I]any[/I] program.

    Quite brilliant really ...
    csmith csmith October 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... 'll use A as a counter to indicate which of the ... add 1 to the sprite counter and limit the numbers
    ;add 1 to the sprite counter
    and 7
    ;and ... (almost) start of the
    ;program and Carry On Spriting!
    counter and set it to 8 ...
    Turkwel Turkwel November 2011 Development
  • Bug fixing woesGaahhhh! I've spent an afternoon off work agonizing over why my routine didn't work. It's something I'd already restarted so didn't want to wipe th…

    ... where SOMEADDR was within the program code (it was self-modifying ... do in 1st pass is determine size occupied by each instruction ...
    RetroTechie RetroTechie November 2011 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    Thanks Philip. Mofied program now looks like:

    [ ... Scroll?
    380 REM Display Counter, Random No(0-255), Random ...
    Paddy Coleman Paddy Coleman December 2011 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... ="Fixedsys"]A Accumulator
    BC Counter
    DE Destination
    HL ... and BC as a length counter, with HL as the source ... used it to understand a program in a book or on ...
    csmith csmith January 2012 Development
  • RND CommandsExactly how random are they? Reason I ask is I'm using 4 of them to generate a random number, the value of which then assigns movement commands to f…

    ... 's part of a looped program if that makes a difference ... (using the system's Frames counter), effectively starting from a random ... at the beginning of your program so it is only run ... really random. There is a program which plots pixels using the ...
    Oktup Oktup January 2012 Sinclair Basic
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ... you can use ATTR to determine what's at each screen ... just letters n whatnot my program locks up....what gwaan?
    Wookiee Wookiee January 2012 Sinclair Basic
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... , and maybe update a timer counter on the interrupt. It's ... HALT command in your main program to wait and synchronise to ...
    joefish joefish February 2012 Development
  • space optimisation algorithm neededScenario: * An adventure game consists of a series of locations, each of which may or may not have some text and/or graphics associated with it. * A…

    I sorted out how to determine the best arrangement of locations ... run it as a C program on Unix with location 1 ... the list into the Spectrum program which sets up the text ...
    Battle Bunny Battle Bunny February 2012 Development
  • Precisely timed loops in assemblyI'm looking for a way to make my code stop until the raster has reached the lower screen border (right after having drawn the last pixel line). I und…

    ... , but it's just a counter and a few NOPs - that ... Pentagon) machines, but you can determine which you're using fairly ... look in the ROM to determine which Speccy. See the first ...
    joefish joefish February 2012 Development
  • +2 no tape loading sound problemHi All, I've been a fan of WOS and this forum for a very long time but this is my first post - so be gentle please! I have a +2 (grey) and a +2A. B…

    ... couple of days ago to determine if the +2A had a ... /> I will try the BASIC program save/verify and post the ...
    landorb landorb February 2012 Hardware
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... by taking out the progress counter, but I like to see ... which I mentioned discarding. The program itself is 1k; that's ... there's a little BASIC program.
    Battle Bunny Battle Bunny March 2012 Development
  • Anyone know what this could be?[url]http://postimage.org/image/dksfoi9oz/[/url] [url]http://postimage.org/image/5tbppy5jn/[/url] Im about to acquire it in a job lot and a bit baff…

    ... electronic counter - sort of a cut-down PLC. You can program it ...
    kphair kphair March 2012 Chit chat
  • Another BUG play tapes, in ALL EMULATORs when press STOP1 FOR n=1 TO 20 : PRINT IN 254 : NEXT n : PRINT AT 0,0 : GOTO 1 RUN Type this simple code, load a TZX, pres PLAY, when ear input change between 191 …

    [QUOTE=Philip Kendall;613949]Not going to work. Some tape decks invert the output.[/QUOTE]

    There is a solution to this, the loading scheme could use a header that allows the program to determine whether the tape deck inverts or not.
    Winston Winston March 2012 Emulators
  • countdown timer ?just curious if there was a pre-made one about that I could use to count down from 999 to 0. in MC / under interrupt, that returns to basic? but how…

    ... jump to 'finish' when the counter reaches zero. A similar structure ... ]b: somewhere in the main program loop[/b]
    LET hr ...
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    ... properly without "shaking". This will determine if your computer has normal ... or late timing, and also determine if SpecEmu or Fuse is ... /> In a nutshell: when a program is accessing a memory address ...
    Einar Saukas Einar Saukas April 2012 Emulators
  • The most powerful 8-bit machine, and CPU?Further to the discussion in: [url]http://www.worldofspectrum.org/forums/newreply.php?do=newreply&p=621787[/url] What actually is the best 8-bit ma…

    ... in the same generation to determine what their comparable clock speeds ... the 6502. Most pleasant to program is probably the 6809.
    Alcoholics Anonymous Alcoholics Anonymous April 2012 Chit chat
  • Pictures of your ZX Spectrum collectionsI love seeing other people's collections of stuff. Be great to see your shelves or boxes full of games so we can have a nose at it too. I find it he…

    ... the tape recorder had a counter, I thought the whole idea ... was disappointed there was no counter (:-P ) but became so addicted ... that I could find any program, game, level , screen$, BASIC and ...
    zxbruno zxbruno April 2012 Sinclair Miscellaneous
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... can't find someone to program, you do have options -- JC ... the worst case screen to determine if it is suitable).
    Alcoholics Anonymous Alcoholics Anonymous May 2012 New game ideas
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