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Search Again :: Adv Search 1000 results in 0.078s
<1…25262728293031…34>
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... divide by two with remainder in carry
    ; flag< ... character
    ld c, a ; store in c
    ld a ... character
    ld c, a ; store in c
    ld a ... character
    ld c, a ; store in c
    ld a ... character
    ld c, a ; store in c
    ld a ...
    chev chev June 2011 Development
  • MISTER BEEP - new album with ZX musicHi, normally I don't like my tunes too much :) but this time I would like to proudly present to ZX universum: MISTER BEEP - "A thousand furious b…

    ... as an on-line thing in C-Jeff's label. :) The guy ...
    Mister Beep Mister Beep June 2011 Sinclair Miscellaneous
  • ZXDS questions...Hi Folks, I am hoping someone on here knows something about [B]ZXDS[/B]. I have downloaded the program to my daughters [B]DSi[/B] (for testing purp…

    ... taking the time to respond in such detail - really appreciate ... the "Cursor Joystick" setting used in games. Which is not the ... . It's easy, though, in default setup caps is mapped ... specific application I have been developing in BASin. My expectation is to ...
    Paddy Coleman Paddy Coleman June 2011 Emulators
  • Development choices, help!As a small part-time project I would like to convert my daily programming work (a workflow/bpel engine) to the Spectrum, purely for fun. I would like…

    ... input. It's currently in C, and in this state can only be ... see that the routine is in XOR mode
    xpos = x ...
    Timmy Timmy June 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... much properly (with source code) in [URL="http://www.worldofspectrum.org ... of that is written in C. The interpreter is, in its heart, only ... is already about 95% written in C.

    [QUOTE=na_th_an; ... have multi-block GAC adventures in a big bunch.[/QUOTE]< ...
    Timmy Timmy June 2011 Development
  • ZXDS Diary concept...Hi Folks, I have been a fan and long time user of Psion PDAs - alas they are no more and my trusty 3mx is on its last legs. As I almost have my han…

    Download devkitpro and write in in C.
    rich_chandler rich_chandler June 2011 Development
  • worst sport gamesseen as i posted best sport games throught i would try worst sport games on the spectrum

    ... . Yes, it was early days in speccy gaming but is that ... a fair few times back in the mid 80s though.
    C+VG/Issue033/Pages/CVG03300048.jpg ... other Olympics games) in C&VG by (back in the day) Heptathlete ...
    Maroc's Astral Projection Maroc's Astral Projection June 2011 Games
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... sorts of features only arise in compilers, large projects, projects ... why certain ansi C structures are not supported in z88dk since ... shouldn't be used in a C program aimed at the ... multidimensional arrays are relatively uncommon in C) of an array of pointers ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... busy writing a MCoder2 decompiler in C#, and it's now ... usable! You feed it in a SNA snapshot and out ... comes a BASIC listing in BASIN format. It's ... added)
    [*]Some m/c routines moved. USR 57174 becomes ... of Frank with his arm in the air. The graphics ...
    Jimmy Jimmy July 2011 Games
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... the game was officially released in another country under a ... busy writing a MCoder2 decompiler in C#, and it's now ... usable! You feed it in a SNA snapshot and out ... comes a BASIC listing in BASIN format. It's ... of Frank with his arm in the air. The graphics ...
    Einar Saukas Einar Saukas July 2011 Games
  • List of existing games that needs a port to zx spectrumPlease post here the games that exist in other platform(s) but does not exist in speccy. Please keep in mind this is not a to-do list, so don't hesti…

    ... code was written in C and compiled, as C is a reasonably ... Research to port GEM over in time for the launch ... of the original ST back in 1985, and though they ... written from the ground up in machine code, and made ... a new processor or board in!"

    So ...
    Rebelstar Rebelstar July 2011 New game ideas
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    [QUOTE=Jimmy;548137]
    I have been busy writing a MCoder2 decompiler in C#, and it's now just about usable! [/QUOTE]

    This sounds well good, well done. Can't wait to get my mitts on it :)
    Bandit Bandit July 2011 Games
  • List of existing games that needs a port to zx spectrumPlease post here the games that exist in other platform(s) but does not exist in speccy. Please keep in mind this is not a to-do list, so don't hesti…

    ... Spectrum hardware - it was coded in C, and that says it all ... pixel data from a region in RAM and sends the image ...
    na_th_an na_th_an July 2011 New game ideas
  • List of existing games that needs a port to zx spectrumPlease post here the games that exist in other platform(s) but does not exist in speccy. Please keep in mind this is not a to-do list, so don't hesti…

    ... Spectrum hardware - it was coded in C, and that says it all ... pixel data from a region in RAM and sends the image ...
    Rebelstar Rebelstar July 2011 New game ideas
  • Creating a Demo with TommyGunSome of you may have caught the thread in 'new game ideas' concerning Super Stick Man (a title that WILL eventually change due to how the graphics ha…

    ...

    ; or use the C calling convention which is probably ... />
    [code]
    ;;; same thing in C

    struct sp1_ss *sprite1Struct ... mix it all up in assembler and C and introduce your own ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • Creating a Demo with TommyGunSome of you may have caught the thread in 'new game ideas' concerning Super Stick Man (a title that WILL eventually change due to how the graphics ha…

    ... />
    [code]
    ;;; same thing in C

    struct sp1_ss *sprite1Struct ... mix it all up in assembler and C and introduce your own ... to build/compile some code in TommyGun (have got Pasmo set ... to get the code runable in an emulator.
    Is there ...
    TechnicianSi TechnicianSi July 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... find it hard to fit in though (memory problems).
    in 48K with 23 K ... large. My version is written in C (i.e. a lot ... I have problems fitting everything in, and it uses almost ... to add some extra functions in GAC (like colour support, ...
    Timmy Timmy July 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... ;550753]My version is written in C (i.e. a lot bigger ... I have problems fitting everything in, and it uses almost every ... /the-quill-zx81-version-work-in-progress-t320s0.html[/url] about ...
    liftarn liftarn July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> ld c, a ; store character value in BC
    in C
    ld a, ( ... /> ; -----------------------------------------------------------------------------
    [/CODE]
    In BASIC, type [B]CLEAR 64860 ...
    Einar Saukas Einar Saukas July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... , a ; store character value in E
    ld c, (hl) ; store current ... column in BC

    ; Check ... half of the font byte in C
    ld a, (de) ; get ...
    Einar Saukas Einar Saukas July 2011 Development
  • New game! Fundamentally LoathsomeAfter not being able to deliver anything in so long, we have decided to release something we were crafting in late 2008, some kind of experiment rela…

    Aaaah, a true, new Mojon Twins game at last. With all your trademarks -boobs, good colorful graphics and engine written in C.

    The movemnt is a bit jerky and I got minor bugs But still I enjoyed it.
    Ralf Ralf July 2011 Brand new software
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... , a ; store character value in E
    ld c, (hl) ; store current ... column in BC

    ; Check ... half of the font byte in C
    ld a, (de) ; get ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... , a ; store character value in E
    ld c, (hl) ; store current ... column in BC

    ; Check ... half of the font byte in C
    ld a, (de) ; get ...
    Einar Saukas Einar Saukas August 2011 Development
  • Can a Voxel 3D engine be made in ZX Spectrum?I am not a programmer! So I could not investigate it... But I am not shy enough to shut up, I have to say the idea. I thought about this some weeks a…

    ... up to 128x128x128 blocks; written in c# and xna.
    I'm ... use this for the graphics in a game at some point ... allow up to 128x128x128 blocks in increments of 8x8x8.

    in the current cross section.
    cole cole August 2011 New game ideas
  • z80 Startuphi everyone, does the z80 upon start up reset all registers (including A) to 0? Many thanks, Robin

    ... so I could write stuff in C)

    [url]http://www ...
    Winston Winston August 2011 Hardware
  • C# questionAny C# coders here? Maybe people experienced in Java and other modern languages could also help me? I could use some advice. It is about modern PC c…

    ... I could do it all in one form by changing visibility ... /> so what i would do in java is creating several forms ... .

    makes it sense in C# ?
    Fikee Fikee August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... , a ; store character value in E
    ld c, (hl) ; store current ... column in BC

    ; Check ... half of the font byte in C
    ld a, (de) ; get ...
    Einar Saukas Einar Saukas August 2011 Development
  • Streams - File HandlingHello there my fellow WoS'ers I am attempting to write a Z80 / Snapshot Launching program that is based on a category of files # - Z whereby each f…

    I would write it in C instead ;)

    The basic ... is notoriously a buggy pain in the arse... +3e has various ...
    guesser guesser August 2011 Sinclair Basic
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... 's running either cubase or c-lab. I grew up surrounded ... from A-F or G in c-lab / notator.

    LOTS ... ST was tight though on c-lab. some used mod-trackers ... music on really also was in octamed)
    fog fog August 2011 Sinclair Miscellaneous
<1…25262728293031…34>

Latest Posts

  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    harriusherbartio on 11:40AM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8
  • 1992 Spectrum Software
    harriusherbartio on April 7

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