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Search Again :: Adv Search 1000 results in 0.079s
<1…567891011…34>
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... /> Ok, so there are C and Pascal compilers for the ... games could have been done in C with the right assembler ... would suggest you go with C++. There are plenty of ... good C++ books and resources about, ... />
    OOPS has been in a fad state for half ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... each segment is declared "LIB" in exactly once.

    . ... command, you specify where in memory these segments lie.
    in different segments, the programmer can ... libraries that could be used in C, Basic, Forth, whatever and ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Speccy modems and telnetDid anyone use a modem for the Spectrum back in the heyday of the British service telnet? I wish I had known a bit more about it at the time, that wo…

    ... a thing should be written in assembler to keep it small ... fast (it's written mostly in C).

    There's what ... a fairly good one written in 100% assembler on a Czech ... what little there is is in Czech.
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... for wasting time.

    In essence you have two choices ... because BASIC is slow - done in machine code scrolling PAPER is ... the Spectrum had a built in C/Pascal compiler... well that would ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... to writting commercial stuff mainly in "C" for the last 8 years ...
    dansauk dansauk March 2004 Development
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... to writting commercial stuff mainly in "C" for the last 8 years ... games for the spectrum! *jumps in air* :)
    so why not ...
    Dasse Dasse March 2004 Development
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... format is good while developing. In this format, it is easy ... is a crime.

    In EmuZWin, it is possible to ... save in .ezx file, wich can be ... is not provided yet, planned in future.
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... of files in raw format is good while developing. In this format ... is a crime.
    In EmuZWin, it is possible ... is not provided yet, planned in future.
    [/quote]
    ... be easy to store in a directory full of ... different set of files in raw format would be ...
    Arm73 Arm73 March 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... even a portable one written in C..."

    so it shouldn ... to implement every last effect in the MOD specification"
    Yerz Yerz April 2004 Sinclair Miscellaneous
  • "TommyGun" gets a complete MAKEOVER for next release ...From the author, Tony Thompson ... """""""""""""""""""""""""" [B][I] I hadn't worked on the TommyGun editor for while. But when I got sick (about …

    ... guys aren't C++ experts, and in this suitation you' ... environment, where you type in code and get a ... Gleck emulator. I type in Z80 assembler source code ... case they would type in C source code and the ... there are genuinely interested in making games for your ...
    Kiwi Kiwi April 2004 Development
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... />
    MOD player for SB (C)
    [url="http://www.dcee ... /> Gold-Play v1.01, Asm/C/Pascal MOD-player interface (w ... />
    Play MOD's in Pascal or C by Marc Cox [SB ... of simple MOD player 100% in C
    [url="http://www.dcee ...
    Yerz Yerz April 2004 Sinclair Miscellaneous
  • Retro Gamer 3 out now! Just a quick warning to say Retro Gamer 3 is now out, so get those skates on before they go. Got a large Chronosoft article, BBC review an…

    ... year!

    Been scanning in C&vg for the last ...
    Mort! Mort! April 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... amplitude volumes. They use this in telephone encoding, as the ... complete and some reference code in C that clears up timing questions ... have a few minor errors in calculations.

    Mods ... does a single channel in worst case in around 280 cycles. We ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... complete and some reference code in C
    >that clears up ... remember I'm total zero in code matters :) ).

    Well ...
    Yerz Yerz April 2004 Sinclair Miscellaneous
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... presented as a C library, but everything is written in assembler and ... software could have been written in C (or assembler) using different ... stuff has to be written in assembly.

    The ... as well. Written for C programming in mind but covers some low ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • 16k/48k Sound FXI am now moving on from graphiocs to trying to build up a library of sound fx to be used with a 16k/48k Spectrum. Does anyone have any example m/cod…

    ... br />
    Changing the value in C changes the white noise frequency ... ld b,0
    ld c,15
    noise1: call ... br /> in a,(254)
    rra
    jr c,WhiteNoise
    Woody Woody May 2004 Development
  • Classical music in Spectrum gamesFollowing a point made by GOC, I would list the pieces of classical music featured in Spectrum games. As far as I can remember right now: - Manic Mi…

    ... record was Mozart's Sonata in C.

    What about the ... other records in DD2? I can't get ...
    +CotL-DS +CotL-DS May 2004 Games
  • The Speccy Games Programming CompetitionFor those who weren't following the OT thread... We have the CGC and we have the Minigames competitions, but we don't have an actual Spectrum Games …

    What about games written in C, i.e. with z88dk or ...
    Lee Tonks Lee Tonks May 2004 Games
  • Classical music in Spectrum gamesFollowing a point made by GOC, I would list the pieces of classical music featured in Spectrum games. As far as I can remember right now: - Manic Mi…

    ... )....

    Prelude & Fugue in C Major (first track off the ...
    icemann icemann June 2004 Games
  • ZX in FPGA...Hmm..seems nobody is interested in a replacement PCB with FPGA...well..heading towards next FPGA projects then...C64 and others (o; [ This Messag…

    ... it has a lot in common with C. And I suppose it ... that let you design hardware in C/C++ and skip Verilog/VHDL entirely ... supports. An expert in FPGAs might differ in opinion. Some of ... harnesses to exercise the hardware in Verilog/VHDL simulators.
    ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Sinclair Miscellaneous
  • AmericaI've been wondering, was the Spectrum released in America? Was it popular? Are there Spectrum games that were made in America? There must be a few A…

    ... user group meeting in New York. In the short 4 ... market was nailed in a recent discussion in c.s.s. ... sophisticated and were interested in learning about computers or ... finished. The ROMs are in sockets presumably for future ... what Timex had in mind in the end but ...
    Alcoholics Anonymous Alcoholics Anonymous August 2004 Games
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... was thinking of rewriting it in C++ Builder Personal Edition, so I ... documents that I've consulted in creating my attempt at an ...
    GOC GOC August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... was thinking of rewriting it in C++ Builder Personal Edition, so ... So what`s it programmed in at the moment, or if ... it`s already C, what`s the advantage ... honest guv) doing it in good old Master Basic with ... no problems with doing it in Basic... but will need ...
    CKay CKay August 2004 Development
  • Spectrums games vs. modern games; very interesting... I've read a number of replies (on Matt's tears thread) regarding spectrum and modern console games. I found it very interesting. I think the games …

    ... brain cells continue to function in thousands of ways, slowing down ... /> *starts singing High Hopes loudly in C Minor*
    Arjun Arjun August 2004 Games
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... was thinking of rewriting it in C++ Builder Personal Edition, so I ... components that you'd need in the Professional edition. You should ...
    cyborg cyborg August 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... = result / 256
    C = result - 256 * B, or C = result AND $ff00 ... care not for the syntax - in C the / would be an integer ... is essentially the value of C. The whole point of this ...
    cyborg cyborg September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... care not for the syntax - in C the / would be an integer ...
    MadDoc MadDoc September 2004 Development
  • BASin problemsDunny, I seem to have some problems with BASin under WindowsXP. BASically (sorry.ahem), if I maximise the screen it crashes giving me an access voila…

    [quote]
    On 2004-09-12 12:58, Dunny wrote:
    I myself have been loading up the CSSCGC entries for a looksee[/quote]
    So have I! :)

    I apologise for my entry being written in C and hence being unlistable. ;)
    Lee Tonks Lee Tonks September 2004 Sinclair Miscellaneous
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    [quote]
    In practice, this means choosing one ... use them as appropriate. Unions in C/C++ are one such example.
    AndyC AndyC September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... , AndyC wrote:
    [quote]
    In practice, this means choosing one ... use them as appropriate. Unions in C/C++ are one such example.
    cyborg cyborg September 2004 Development
<1…567891011…34>

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