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  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... earlier, and (2) The "floor diagonal" lines are forced to a ... Point Height: 112
    Floor Diagonal Ratio: 1

    < ... br /> Floor Diagonal Ratio 2 (The default) still ... room dimensions.

    Floor Diagonal Ratio 1 leads to more ...
    Digital Prawn Digital Prawn March 2008 Development
  • Please don't tar and feather me..but if you own an Eee PC..I've compiled VICE for my Eee PC and it appears to work but for one vital fact, they defaults keys used for joystick emulation are just unplayable. …

    ... /> 2 ` 1 TAB for joystick movement

    If you go ...
    NickH NickH March 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... will have to be "Floor Diagonal Ratio 1" though. The other ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... are the ones with "Floor Diagonal Ratio 1".

    This ... only constrained by the floor diagonal angle and fitting the room ...
    Digital Prawn Digital Prawn March 2008 Development
  • Hacks to improve existing gamesDoes everyone remember those hacked versions of Commando and Action Force II that had AY soundtracks hacked into them? How about hacking some other …

    ... so that you have directional movement like in the other Ultimate ...
    WhizzBang WhizzBang April 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... -liner to place the bullet movement directly inside the main loop ... is to execute the bullet movement in all turns, the player ... movement in the even turns only, ...
    Einar Saukas Einar Saukas April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... writing to the display and movement/animation of sprites is done ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... gt;hrot))
    {
    // vertical movement

    dy = -2 ... /> // sprite changes from horizontal movement to vertical movement

    offset = ... of the player sprite movement. It must initially walk ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    Really, really don't like the character-block-at-a-time movement of the characters. Sorry, guys.
    Zagreb Zagreb April 2008 Games
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    ... I think the character-based movement really lets it down - it ... also do with 8-way movement rather than just up/down ...
    bobs bobs April 2008 Games
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    ... I think the character-based movement really lets it down - it ... also do with 8-way movement rather than just up/down ... 's the block-by-block movement that ruins things for me ... I agree that 8-way movement would be a big plus ...
    Zagreb Zagreb April 2008 Games
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    Love the look of the game but as others have said if the movement can be improved then you've got yourself a great little game
    psj3809 psj3809 April 2008 Games
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    ... 't really care about the movement aspect? I totally agree that ... work as well if the movement were smoother/8 directional, then ...
    ZnorXman ZnorXman April 2008 Games
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    ... 80's game as in movement.

    What do you ...
    psj3809 psj3809 April 2008 Games
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    ... 80's game as in movement.

    What do you ...
    ZnorXman ZnorXman April 2008 Games
  • I've just bought a cheap PS2Well there we have it I've finally bought a PS2, after all I've only wanted one for about 5 years. Anyway couldn't get any Silent Hill games, so I bo…

    ... smoothness of character and screen movement, basically for city streets they ...
    dm_boozefreek dm_boozefreek April 2008 Chit chat
  • Any isometric colourful Spectrum game?When I think of isometric 3D Spectrum games (Knight Lore style), all of them seem to be monochrome. I can't remember any isometric game which would h…

    ... you stuck to attribute-square movement, and included fairly hefty black ...
    Danforth Danforth April 2008 Games
  • most graphically impressive....?...probably a re-post of some sort but I been here a year and not seen this thread, so... *not talking about gameplay...only graphics... I reckon t…

    Even though someone said it before, I must say Tir Na Nog had good graphics. To be precise, the main character had a smooth movement. The effect of clouds moving in the background with a different scroll from the main is great.
    JuanF. Ramirez JuanF. Ramirez April 2008 Games
  • Any isometric colourful Spectrum game?When I think of isometric 3D Spectrum games (Knight Lore style), all of them seem to be monochrome. I can't remember any isometric game which would h…

    So it is technically possible to make a colour-clash-free 'game wot happens in diagonal' with the character a different colour to the backgrounds without resorting to moving in character blocks? I'm sure some clever Russian's done it.
    Vertigo Vertigo April 2008 Games
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... 'm trying to get some movement damping (i.e. friction) going ...
    Arjun Arjun April 2008 Development
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... 'm trying to get some movement damping (i.e. friction) going ...
    mulder mulder April 2008 Development
  • don't want to play it type of gamesive never got on well with flight sims strategy games (rts etc) space games such as elite games such as the sentinel they normally have way too man…

    ... a character with very limited movement options (particularly no fall control ...
    Patrik Rak Patrik Rak April 2008 Games
  • 128k extrasI had a 48k, no matter how much I hinted to my parents that I [i]really[/i] wanted a 128k they never got me one So what did I miss out on. I'm not …

    ... converted into 128K rewrites, with diagonal enemies, 128K music, more ingame ...
    ewgf ewgf May 2008 Games
  • Need help with Sirwood.Am trying to get Opera Soft's [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004524"]Sirwood[/URL] to work. Or rather I get it to work ... …

    ... it's attribute spaced jumps/movement so it's a bit ... jerky in movement.

    Sad, as this ...
    ZnorXman ZnorXman May 2008 Games
  • Problem with the video hardware?Hi there. I'm an 8-bits collector and I've just bought a Spectrum 48K. I'm not sure if it's working, I don't get a proper image on channel 36 on tell…

    ... mean is black & white diagonal stripes. When I unplug the ...
    Goodwolfe Goodwolfe May 2008 Hardware
  • New game from CEZGS: JINJHi all! Computer EmuZone Games Studio has just released a new Spectrum game: JINJ [url]http://cezgs.computeremuzone.com/eng/card.php?id=705[/url] …

    ... put aside concerns about character movement, it actually adds to the ...
    Jumping Stack Jumping Stack May 2008 Games
  • New game from CEZGS: Mariano the Dragon in Capers in CitylandHi all, here we come with another game for our Spectrums! Mariano, the Pink Dragon, has to face an incredibly difficult mission. All his friends hav…

    Rather manic, but looks good - would still love to see some smooth pixel-based movement, as with Jinj, but this game seems to get by reasonably well without it - just adds to the frantic nature of it.
    bobs bobs May 2008 Games
  • New game from CEZGS: Mariano the Dragon in Capers in CitylandHi all, here we come with another game for our Spectrums! Mariano, the Pink Dragon, has to face an incredibly difficult mission. All his friends hav…

    You guys really need to get over this nonsense of moving things a character block at a time. The game looks fantastic and should be brilliant but the jerky overly-fast movement of eveything drags it down.
    Zagreb Zagreb May 2008 Games
  • New game from CEZGS: Mariano the Dragon in Capers in CitylandHi all, here we come with another game for our Spectrums! Mariano, the Pink Dragon, has to face an incredibly difficult mission. All his friends hav…

    ... but the jerky overly-fast movement of eveything drags it down ...
    ZnorXman ZnorXman May 2008 Games
  • New game from CEZGS: Mariano the Dragon in Capers in CitylandHi all, here we come with another game for our Spectrums! Mariano, the Pink Dragon, has to face an incredibly difficult mission. All his friends hav…

    ... slower even with sub-character movement. The Amstrad version appears to ...
    bobs bobs May 2008 Games
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