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<1…28293031323334>
  • Your favourite Half-Life game?Right, I've posted a few polls up today, and I've had so many pm's (nearly one, so far) from people saying how much they liked them, and asking for m…

    ... PC. i like the mouse movement but the keys get me ...
    WhizzBang WhizzBang December 2008 Chit chat
  • Your favourite Half-Life game?Right, I've posted a few polls up today, and I've had so many pm's (nearly one, so far) from people saying how much they liked them, and asking for m…

    ... the analogue sticks for looking/movement, the d-pad to change ...
    ToxieDogg ToxieDogg December 2008 Chit chat
  • Your favourite Half-Life game?Right, I've posted a few polls up today, and I've had so many pm's (nearly one, so far) from people saying how much they liked them, and asking for m…

    ... PC. i like the mouse movement but the keys get me ... FPSs using a joypad, their movement and aiming is excellent, and ...
    ewgf ewgf December 2008 Chit chat
  • Your favourite Half-Life game?Right, I've posted a few polls up today, and I've had so many pm's (nearly one, so far) from people saying how much they liked them, and asking for m…

    ... FPSs using a joypad, their movement and aiming is excellent, and ...
    mile mile December 2008 Chit chat
  • Thieves School - New Game from World XXI Soft Inc.After aprox. 2 years of hard work, World XXI Soft Inc. announces the release of [B][I]Thieves School[/I][/B], a platformer multi-level for Spectrum 1…

    ... thing is the character's movement, a little too little smooth ...
    Ivanzx Ivanzx December 2008 Games
  • Soon to come: Mine AlertOne of my projects for 2009 is already completed, i typed one of the missing games from Microhobby, Mine Alert. This is a long time favorite of mine …

    Dectected an error on a movement routine while playing, updated the .TZX in the first post. Sorry for the inconvenience.
    NaMcO NaMcO December 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... into position in a single movement.

    I have played ...
    Digital Prawn Digital Prawn December 2008 Games
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... !
    [*]Lightcycles (maybe not 360degree movement, but certainly 16 point rotation ...
    bobs bobs January 2009 Development
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... is too small, and the movement too slow. Were I to ...
    bobs bobs January 2009 Development
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... is too small, and the movement too slow. Were I to ...
    Saboteur Saboteur January 2009 Development
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... is too small, and the movement too slow. Were I to ...
    Shadow Maker Shadow Maker January 2009 Development
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... to be admiring their smooth movement, or are you going to ...
    bobs bobs January 2009 Development
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... to be admiring their smooth movement, or are you going to ...
    Shadow Maker Shadow Maker January 2009 Development
  • Timex 1000 PAL conversionHi, a friend of mine sent me a Timex 1000 from the US. I was prepared for the NTSC/PAL issues so no surprise came to me when i got a shadowy dark scr…

    ... , this picture is getting screwed (diagonal lines like out of sync ...
    gtsamour gtsamour January 2009 Hardware
  • Timex 1000 PAL conversionHi, a friend of mine sent me a Timex 1000 from the US. I was prepared for the NTSC/PAL issues so no surprise came to me when i got a shadowy dark scr…

    ... , this picture is getting screwed (diagonal lines like out of sync ...
    guesser guesser January 2009 Hardware
  • TAP filesI'm trying to figure out how to make TAP files and am none the wiser. Tried downloading Taper, got it working but it was one of the unfathomables. I …

    ... be to do with mouse movement. I've notice Fuse slowing ...
    SteveP SteveP January 2009 Emulators
  • TAP filesI'm trying to figure out how to make TAP files and am none the wiser. Tried downloading Taper, got it working but it was one of the unfathomables. I …

    ... be to do with mouse movement. I've notice Fuse slowing ...
    Fred Fred January 2009 Emulators
  • The best ... beginning with "C"Name (in your opinion) your "Best game beginning with [A to Z, one letter per post]". So, for the letter "C", which do you think are the: [B]Best g…

    ... - So much colour with smooth movement.

    [B]Best thing ...
    rich_chandler rich_chandler January 2009 Sinclair Miscellaneous
  • Biggest gaming disappointmentsThe biggest let down I can remember was Matthew Smith's type-in Andre's Night Off. Surely there would be some magic in those few lines of code you ty…

    ... Gold) - poor playability with sprite movement restricted to character boundaries, making ...
    NickH NickH January 2009 Games
  • Biggest gaming disappointmentsThe biggest let down I can remember was Matthew Smith's type-in Andre's Night Off. Surely there would be some magic in those few lines of code you ty…

    ... Gold) - poor playability with sprite movement restricted to character boundaries, making ...
    psj3809 psj3809 January 2009 Games
  • the S.P.I.T. awardsthat is the Spectrum Programs Incineration Thank you AWARDS your top five WORST games ever ever ever first!!! no order SUPER SOCCER (much promi…

    ... one way, horizontal, vertical or diagonal.

    I did enjoy ...
    ZnorXman ZnorXman January 2009 Games
  • Missing girl foundGreat news about that kid Shannon Matthews [url]http://news.bbc.co.uk/1/hi/england/west_yorkshire/7296756.stm[/url] Must admit i really really thou…

    ... ) and the slightest sound or movement can terrify her.

    ewgf ewgf January 2009 Chit chat
  • Youtube DumpI think there was a thread containing only Youtube vids before but I can't find it so here's a new one. To start, here's my current favourite Mighty …

    ... way he kinda stutters his movement when he pauses walking off ... 've seen that kinda unsure movement a million times on stage ...
    The Starglider The Starglider January 2009 Chit chat
  • The best ... beginning with "G"Name (in your opinion) your "Best game beginning with [A to Z, one letter per post]". So, for the letter "G", which do you think are the: [B]Best …

    ... game): [/B]Gyroscope. Lovely smooth movement.
    [B]
    Best magazine ...
    rich_chandler rich_chandler January 2009 Sinclair Miscellaneous
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... objects. TMNT works by restricting movement to exact character squares; they ... the trade-off is that movement is a bit more jerky ... clash, and you get smooth movement, so it's a decent ...
    Matt_B Matt_B February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    Yes, Popeye and Trap Door are excellent examples of carefully planned movement. But you do tend to find theres a trade off between a colourful game and playability.
    rich_chandler rich_chandler February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... scroll, but have 8x8 pixels movement. Only smooth pixel animation can ... diferent colours and no 8x8 movement.

    Smooth animation sprites ...
    gandulf gandulf February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... diferent colours and no 8x8 movement.
    [/QUOTE]

    I ...
    Rickard Rickard February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    I mean background of R-Type. I can't remember is sprites movement is 8x8 or 4x4 pixels.
    gandulf gandulf February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... colour games with 8x8 pixels movement.
    gandulf gandulf February 2009 Games
<1…28293031323334>

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