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  • I cant get this listing to run!Ive read this through so many times my eyes are misting up! [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/DUC/Issue08/Pages/DUC0800039.jp…

    ... that can't be entered in 128k BASIC. Yet another reason for ... avoid confusion.

    In SE Basic you can force enter a ... you edit it as SE Basic also features a detokenizer that ... />
    Try doing the same in SAM Basic and things get even stranger.
    chev chev April 2011 Sinclair Basic
  • Amstrad Toast Rack?Hello there my fellow WoS'ers Recently I have been very lucky with my brother giving me a Sinclair Spectrum 128K+ (Toast Rack), it needed a little a…

    ... /> There will be no differences in the ULAs, and are very unlikely to ...
    csmith csmith May 2011 Hardware
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... spectrum by using simple BASIC LOAD *"b" and SAVE *"b" commands. ... PcZx. It is written in Visual Basic and it uses custom serial transfer ... And The only load that works is LOAD *"b* (loading a basic ... probably run in top two thirds of video memory). And it ...
    tstih tstih May 2011 Development
  • Sabre Wulf - don't you just hate itThere's lots of Speccy opinions that divide us, but one thing I seem to stand alone in is my dislike for Sabre Wulf. I'm not joking now, I don't like…

    ... , but the gameplay and physics were far closer ... similarity between Sabre Wulf and Atic Atac, which ... and SW. They're nominally both maze games, but with significant differences in ... the setting and gameplay - SW was ...
    j00ce j00ce May 2011 Games
  • Best Basic games ?Any thoughts on what are (were) good games purely written in basic ? Any type be it adventure / platform / whatever. Nothing compiled although tiny…

    ... fast enough to be playable in Sinclair BASIC and (b) works off just ...
    joefish joefish May 2011 Games
  • numbers to binaryHi everyone, I have looked through the manual and have found nothing. How do you change a number to binary easily? I know you can go binary to decim…

    [QUOTE=BloodBaz;482583](In jest....) and how was brownb2 meant to ... serious....) The thread is posted in Sinclair BASIC and not CHIT-CHAT.
    and wanted to make a joke ... located[/SIZE])

    EDIT: And now I notice the thread ...
    ZnorXman ZnorXman May 2011 Sinclair Basic
  • Birthday PlotsHello all; When browsing the web, I stumbled across an oddity known as Birthday Plots. In effect somebody enters a numeric date and the computer prin…

    ...
    50 RANDOMIZE Z
    in ZX BASIC; and

    60 I ... =INT(RND*10)+5
    in ZX BASIC.

    So for ...
    Battle Bunny Battle Bunny July 2011 Sinclair Basic
  • London RiotsLooks like the riots are spreading all across London. Police are all over Romford as that's expected to be hit next. I don't live far from there so I…

    ... end of my road, and there was a visible police ... . I counted 9 uniformed officers in the park.

    in the summer, so I ... from this neighbourhood in 2's and 3's moving about ... the edge of the area, phones in ...
    thx1138 thx1138 August 2011 Chit chat
  • London RiotsLooks like the riots are spreading all across London. Police are all over Romford as that's expected to be hit next. I don't live far from there so I…

    ... end of my road, and there was a visible police ... . I counted 9 uniformed officers in the park.

    in the summer, so I ... from this neighbourhood in 2's and 3's moving about ... the edge of the area, phones in ...
    MattLamb MattLamb August 2011 Chit chat
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    some of the c64 games were coded on a 128 (in 128 mode) , and sent via cable to a c64 .. not sure which ones. I have the dev kit for it, made programming quicker as if the c64 crashed , no prob.. the c128 was fine :)
    fog fog August 2011 Sinclair Miscellaneous
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... the decoding process. In version 2 and 3 the end marker ... ]
    2. Tell me, in a few words, how you ... solved the timing issues in your emulators, e.g ... are no timing mechanisms and everything runs too fast. ... haven't implemented sound in your emulator yet, you ...
    Arjun Arjun September 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... end the decoding process. In version 2 and 3 the end marker has ... have different lengths and this four byte marker appears in a file ...
    PeterP PeterP September 2011 Emulators
  • Jetpac LoadingI have Jetpac on tape for my 48k and can't get it to load. Here's what I'm doing...Press L to get load screen then "jetpac" and Enter while pressing…

    it won't work on a "amstrad" spectrum

    you have to use the USR 1 (or is it zero?) trick, type that in 128 basic... or the equiv. "out" command in 48k mode (which I forget as I have it as a loader now)
    fog fog November 2011 Games
  • Technical Help Forums - Am I expecting too much?A common problem I observe when on technical forums for programming questions is arrogance. I really hate it when you ask e a simple question, but …

    ... like to make a beatemup in Visual Basic and he need help. Guess ... that visual Basic is crap and he should do it in C++ instead ... about C++ and pointers for several pages :)

    In the end ...
    Ralf Ralf November 2011 Chit chat
  • Dead or Alive by CronosoftFew years ago I found out that there are at leat 2 different versions of this game. The real cassette I have at home, which I bought in 2006 from Cro…

    ... to load the game in 128 mode, and there was no music ... in mz real tape copy. ... Thats why I was surprised and ... day (the cassette is in Spain), to make sure ...
    cheers

    EDIT: And, If I am not mistaken ...
    Ivanzx Ivanzx January 2012 Infoseek database
  • Help needed with a loop counterVariable W counts to 12 then calls a subroutine to move a character, it then resets to zero and starts again. For every 2 moves of that character I …

    ... do some very clever things in ZX BASIC and you can end up ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • BASIC compilerI'm looking for a basic compiler that actually works, tried all the ones on the WOS archive and none of them seem to work... I'm only wanting to co…

    ... the ability to use in line Assembly and expanding the language with ... operations (I missed that in Sinclair BASIC, and the workarounds are slow).
    and next are on the way.
    LCD LCD March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... I might have misunderstood and thought he meant that literally ... need new access subroutines and functions to the fixed code ... glued in an IM2 routine completely compiled in ZX Basic.

    (And ... now I look at the date and ...
    Gedlion Gedlion March 2012 Brand new software
  • SPECTRUM command and 48 BASICAs we (almost) all know, when a young Rupert Goodwins redesigned the Sinclair/Investronica ZX Spectrum 128 ROM 0 in late 1985, he kept the SPECTRUM c…

    [QUOTE=Einar Saukas;624933]But typing "RANDOMIZE USR 0" from inside "128K BASIC" will change to 48K mode without disabling bank switching.[/QUOTE]
    Isn't that the same as simply typing USR0 in 128 BASIC?
    Alessandro Grussu Alessandro Grussu May 2012 Sinclair Miscellaneous
  • SPECTRUM command and 48 BASICAs we (almost) all know, when a young Rupert Goodwins redesigned the Sinclair/Investronica ZX Spectrum 128 ROM 0 in late 1985, he kept the SPECTRUM c…

    ... same as simply typing USR0 in 128 BASIC?[/QUOTE]

    Yes, it ... before games that only work in 48K mode, so the player ...
    Einar Saukas Einar Saukas May 2012 Sinclair Miscellaneous
  • Playing SID music on AY??Hello. Some time ago, with occasion of another thread, I was asking about possibility of making a very certain thing - a SID emulator for Spectrum …

    ... with memory mapped I/O in which case it will sound ... sound like it was made in 128 BASIC with the PLAY command.
    chev chev May 2012 Development
  • How to create .TAP that loads into high memory banks?I want to create a program that uses the extended 128k memory, the banks that can be switched into the 0xc000-0xffff area. For the simple stuff I've…

    One other thing to mention is that it forces USR0 mode, because you don't want to be playing around with bank switching with 128 BASIC or +3 BASIC running. The downside is that you can't use it with +3DOS, because that requires BANK7.
    chev chev May 2012 Development
  • ISO-Copy - Individual Software revisitedHi folks In another thread about Supertape: [url]http://www.worldofspectrum.org/forums/showthread.php?t=36203[/url] ... we touched on ISO-Copy by th…

    ... of samples and pulses read; in this example, 6300 and 233. Please ... as timings are expressed in TZX format), and simply divide this sum ... are 44,100 samples in a second, and 3,500,000 cycles, so ... the whole process is hard, and in practice I usually do thanks ...
    jlsoler jlsoler June 2012 MIA/STP/SDP
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... also on DIVIDE PLUS and contain RESIDOS in main menu.
    After ... esxdos via OUT 23,73 in ZX basic. And OUT 23,0 = return ...
    velesoft velesoft June 2012 Announcements
  • FOR 1 TO 0 - Execute "no times"?I checked a couple of basic variations, and generally a for loop executes at least once, even if you create a negative loop without step -1. But in s…

    [QUOTE=na_th_an;638503]In most BASIC implementations, a DIM a (100) ... 've never seen this behaviour in any BASIC, and to be honest it ...
    Dunny Dunny July 2012 Sinclair Basic
  • FOR 1 TO 0 - Execute "no times"?I checked a couple of basic variations, and generally a for loop executes at least once, even if you create a negative loop without step -1. But in s…

    ... 've never seen this behaviour in any BASIC, and to be honest it ... it's been in every Microsoft version of BASIC right since the ...
    Matt_B Matt_B July 2012 Sinclair Basic
  • 128K+ Keypad Swapsies.I've been offered a swap, a Spanish 128k keypad, for one of my UK microdrives. Is this a good swap?

    ... as a calculator thing (as in the modern PC keyboards).[/QUOTE ... calculator in 128 BASIC, but its main function is to make editing 128 BASIC much ...
    chev chev July 2012 Sinclair Miscellaneous
  • Games translation to EnglishIn this thread will released translated games to English (for example Czech/Spanish games...) Here is first: [B]PEDRO NA OSTROVE PIRATOV[/B] origin…

    ... />
    Remember to type USR0 in 128 BASIC before loading it.
    Alessandro Grussu Alessandro Grussu July 2012 Games
  • Graph Plothi! please, help with code: [PHP]For x=-100 To 100 For y=-100 To 100 If (x/2-25)*(x/2-25)+(y-50)*(y-50)<200 Or (x/2+25)*(x/2+25)+(y-50)*(y-50)<200 th…

    ... just easier converting the BASIC to assembler by using the ... functions directly equivalent to the BASIC functions. It would be ... truncated towards zero; whereas in the BASIC and FP versions fractions will be ... half of the next column and so on. Again, that ...
    Battle Bunny Battle Bunny November 2012 Development
  • Spectrum Playbasic EMULATORHi, Im new to the site and im writting a spectrum emulator in Playbasic :-o Its halfway complete. But i need help with emulating sound!? Anyone care…

    ... looping wave. Also right just in behind the play position!
    in Visual Basic and does this. The code is ...
    ccowley ccowley December 2012 Emulators
<1…9101112131415…34>

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