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Search Again :: Adv Search 1000 results in 0.181s
<1…20212223242526…34>
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... 3A. At adress #39FF and #3AFF in original 48rom is long block ... any Spectrum models (ZX48/128/+2/+2A/+3). At adress #3BFF ... This incorrect vectors is used in some Czech software by PROXIMA ... /> 1) load game via basic loader and before start game find instructions ...
    velesoft velesoft August 2009 Games
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... all the basic program lines 10 to 160.
    3. Copy the ... selection.
    4. Right click mouse button in Basin ... mouse button in Basin window and you'll hear the 128 enter beep ... the new keys as a basic listing because I like to ...
    FrankT FrankT January 2010 Games
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... all the basic program lines 10 to 160.
    3. Copy the ... selection.
    4. Right click mouse button in Basin ... mouse button in Basin window and you'll hear the 128 enter beep ... the new keys as a basic listing because I like to ...
    itsallgood itsallgood January 2010 Games
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... Terramex. Standard basic loader. Works on 128 and +2a/+3 from Tape Loader ... like data is in contended banks on +2a/+3. Could do ... changing banks used in the game for +3. Sprites are flickery ... Edit:
    Loaded banks in new order and tried these pokes before ...
    FrankT FrankT January 2010 Emulators
  • Dark SceptreThis game was popular then and (looking at the Top 100) is popular now but I still don't understand what the hell I should be doing or what sort of s…

    ... playing or in the RZX.

    And here is ... br /> 2: ASSASSIN
    3: FOOL
    4: MYSTIC
    112: BASIC
    113: Take it to ... 127: Evil shall reign !
    128: YES
    129: NO< ... 0x1B-0x1F are punctuation and 0x3B-0x3F are digits.)
    John Elliott John Elliott February 2010 Games
  • Some help needed, pretty please! :-)Hi there WOSsers! Long time no see! :-) I'm going through a process to get all my tape games (some real, some downloaded from here) onto +3 disk. I'…

    ... it possible to patch any 128 game with a load/save ... consists of 3 blocks with header (BASIC loader, SCR$ and another BASIC block) and 1 ... />
    SPECTRUM

    ...in the basic loader (before the randomize usr ...
    Hercules Hercules March 2010 Sinclair Miscellaneous
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... you want to try something in 128 mode, give this a ... (enter 'usr 0' from 128 basic which will crash the machine ... a video of the +3 playing a well known film ... limited time only (bandwidth) and is at the lowest possible ... I have a 4:3/widescreen switch on my monitor ...
    brownb2 brownb2 March 2010 Development
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... is runner for SNA 48/128 snapshots on SAM COUPE. 48kB ... .cz/other/snaper-2010-v001-3.png[/img]

    [img ... possible manually change value of basic variale "SLOW=1"
    to ... color palette is also set in basic and can be modified. After detect ...
    velesoft velesoft May 2010 Games
  • Found an old tapeWay back in the 80's I wrote some basic (and later compiled basic) programs to hold character data for playing the fighting fantasy books. I tried fl…

    ... the BASIC and resaved as TAP, just if you wanted the BASIC in pure ... .3 and 5.2 on - though I haven't tracked down the differences ... into BASin.

    Earlier and later versions are completely absent ... 's the heart and soul of the tape in a recreated TZX ...
    Gedlion Gedlion July 2010 MIA/STP/SDP
  • Cant DecideI have had a lot of spectrums in my time from the 16k to the +3 and as we all know they all have flaws. I am thinking about buying another and wanted…

    ... 48 BASIC ROM. You can improve the compatibility of any 128 machine ... the original BASIC ROM and the editor ROM from the UK 128, with ... to a documentation error in the 128 manual, 128 games are written for ... RAM of the +2A and +3, not the 128 or +2. For example ...
    chev chev July 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... , or USR 1 ? or 0 in 128 mode. forget which ..
    forgot ... +3 basic to 48 basic without reset. And memory 128kB is enable as in USR ... /> - removed logo and added some features
    - compatibility with 128 basic (rom 0 ...
    velesoft velesoft September 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... on ZX128/+2/+2A/+3 and game crash or work ... videoram with black screen and switch ram to 48kB ... for possibility load in ZX128/+2/+2A/+3 models but ... to 48 BASIC (or write OUT 32765,48) and after ... the normal 128+ menu, from there select 48K basic, then loading ...
    daznic daznic October 2010 Hardware
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... developed by SN Systems and sold by Psygnosis in the early 90s ... the above.

    The basic specs on the Mega-Drive ... of the playfield character map in VRAM. The memory buffer automaticly ... ,d2
    and.w #3,d2
    or.w #128,d2
    move ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Programming flash eprom on DIVIDE+Can you test it on DIVIDE PLUS ? [url]http://velesoft.speccy.cz/other/flasher-divide-plus.zip[/url] (This flash utility is WINSTON's flasher for dia…

    ... ROM pages, 0,1,2,3,4,5... but all of ... last one) I get 48K Basic and a program listing that looks ... "x" (erase flash rom sector) and in next menu press key "6 ...
    - press key "w" and in next nemu press key "r ... rom via OUT 23,128+27 from ZX basic.[/B]

    velesoft velesoft November 2010 Hardware
  • The Ultimate Spectrum, made from old spectrumsGiven that all types of the Spectrum are less than ideal in one respect or another, I wondered what the ulimate refinement would be, but just using o…

    ... corrupted in certain parts of Chase HQ on the toastrack 128 and grey ... +2. Most 128 games were written ... you use the +3 disk drive, the +2A/+3 parallel port, ... if you have a +2A/+3). Unless you do that ... full UDG set from 128 BASIC.
    chev chev December 2010 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... clock to run at 3.5Mhz for compatibility. As ... written for the 128 or TS2068, in which case 128K ... quote]
    Mostly pointless. 3.5Mhz is fast enough for ... take the spectrum in that direction and then work with ... an open version of SE Basic.

    [url] ...
    chev chev December 2010 Hardware
  • Supertest 128 - Loader QuestionI wonder if someone could explain (in simple terms please) :) , the purpose of the switch code. I see what is doing (going to 48k mode via spectrum)…

    ... somebody typing in "GOTO 10", and it also manipulates the 128 SWAP ... set the 48K LOCK bit in the paging register ($7FFD).
    128 BASIC getting involved and corrupting data.
    < ... for me on both a 128 and +3 Spectrum. What this POKE does ...
    Jimmy Jimmy December 2010 Games
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... compilable with a few tweaks and the speed increase is ... the 128/+2 syntax the game won't work in +2A/+3 computers and ... game which is coded in BASIC and compiled using HiSoft BASIC compiler: [url]http ... is comprised of 100 screens and you have several pseudo- ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... Load player UDG set.
    3.- Print player.
    4.- Update ... main loop and teave the silicon disk operations in interpreted basic. I've ... 2 was coded in BASIC with the engine compiled and the remaining stuff ... +2 or a 128+, and I had coded the games in my +2A ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Speccy 128 Shadow screen.How much is the shadow screen used in 128k commercial software? I ask because I am looking at putting 128k of memory in the 48k setup I have been bu…

    ... have both screens paged in along with two other ... most programs anyway. Years and Years ago, I wrote ... properly in 128k mode and the SPECTRUM command on 128 basic stops ... i used it for. And of course, using it ... writing specifically for the +3 or +2A, which limited ...
    spodula spodula January 2011 Hardware
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... $7ffd for 128/+2 and port $1ffd for +2A/+3 - nice ... flags to control the BASIC system:
    ; Bit ... key press code available in LAST_K.
    ; Bit ... cover this subject in detail over in the [URL ...
    jp jp January 2011 Games
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... only had to do 640x480 (basic standard definition television) at 25 ... .com/kb/829479[/url] and bear in mind these are the minimum ... installed by Halo.)
    Memory: 128 megabytes (MB) of RAM.
    3.0 Ghz recommended)
    512 ...
    ewgf ewgf February 2011 Chit chat
  • Multiface 1 (Romantic Robot) RepairHello there my fellow ZX'ers! recently I got an Interface 1 + MicroDrive from a friend and since then I have been having awesome geeky moments in fr…

    ... br /> Spectrum 128 +2 (3 of these now)
    Spectrum 128 +2A ( ... not functioning)
    Spectrum 128 +3 (I have ... looking forward to hacking a 3.5" and +3e ROMs)
    ... proto the constructs in BASIC and then rewite them in C or ASM ...
    Zetr0 Zetr0 March 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... for this computer TRANSLATED IN ENGLISH beside the original ... , a CP/M manual and a BASIC manual. The hardware manual ... total ADDRESSABLE DRAM. And nobody used 3-voltage chips either.
    128 compatibility) and SRAM or DRAM (both ...
    CoBra CoBra March 2011 Hardware
<1…20212223242526…34>

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