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<1…22232425262728…34>
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... DOS emulation in future. (on original divide is impossible use 128 rom ... just prevents you from using 128 BASIC. That's no great loss ... you're determined to use 128 BASIC on 32K ROM machines then ... +3e ROMs and use the divIDE in passive mode from +3 BASIC.
    < ...
    chev chev June 2012 Announcements
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... prevents you from using 128 BASIC. That's no great ... If you have the +3/+2A or +2B you ... ROMs and use the divIDE in passive mode from +3 BASIC.[/QUOTE]< ... br />
    My only interest in using ... a DivIDE with a +3 would ...
    Encarnado Encarnado June 2012 Announcements
  • What?s on your C90?Hellloooo! Here I am, having a good old sort out of over 200 &#8220;non-original&#8221; or, "blank" cassettes from various sources. Yes, it&#8217;s…

    ... Moves saved with a Multiface 128...[/QUOTE]

    Added to ... separate section to load-in new courses and keep them up to ... that. Again it looks very BASIC(y) but me thinks most ... ]Blockbuster 3[/B] or, Blockbusters 3. The title actually appears in a ...
    Graz Graz July 2012 Sinclair Miscellaneous
  • 128K+ Keypad Swapsies.I've been offered a swap, a Spanish 128k keypad, for one of my UK microdrives. Is this a good swap?

    ... in the 128 version of the 48 BASIC ROM. It was removed in the +3 ... in the +3 ROMs, enough for Garry Lancaster to fit in IDE support and ... extend BASIC ...
    chev chev July 2012 Sinclair Miscellaneous
  • 128K+ Keypad Swapsies.I've been offered a swap, a Spanish 128k keypad, for one of my UK microdrives. Is this a good swap?

    ... in the 128 version of the 48 BASIC ROM. It was removed in the +3 ... +3 ROMs, enough for Garry Lancaster to fit in IDE support and extend BASIC ... not.[/QUOTE]

    The +3 and +2A/B models do indeed ...
    The_Bert The_Bert July 2012 Sinclair Miscellaneous
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... ]It's possible. SE BASIC IV pages in bank 7 whenever it ... address (switching between 0xC000 and 0xE000). On the 128 (had it supported ... work, if it was available in BASIC or a kind of "advanced ... did a new "ULA" for +3.


    [QUOTE=aowen ...
    Encarnado Encarnado August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... many games that are written in basic i can study.
    ... Interesting thing i noticed in magazines - more and more the later years ... played as a game and not a tool for ... the subroutine a value and use it for both ... monsters and players. ah well its ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... channel must be created below basic
    ; so look at ... the contents of CHANS in DE
    and a ; clear the ... ; and 127 then print a question mark
    cp 128 ; instead ... permanent PAPER and INK
    rrca ; colours) in it.
    and 3 ;
    ...
    chev chev August 2012 Development
  • kNIGHTMARE VIDEOHello. Here is a video of stage7 of the game. [youtube]6YAb6QEFf-E[/youtube] Regards

    ... fit the bill... Differences between this version and the original however ... are recognizable, with minimal differences, and the level design is close ... br />
    3) The story line is in Japanese, so slightly ... into the not-so-humble 128... (Thats right, its 128k ...
    kgmcneil kgmcneil September 2012 Development
  • Sinclair 128 versus +2 ROMHi, A quick question regarding ROM compatibility between two 128 ROMs, the ROM for the original black Spectrum + 128K with the heatsink and the grey…

    ... use is HiSoft BASIC 128 which requires a UK 128 or UK +2 ... of the original Spanish 128 ROM (which predates and is superior to ... the UK ROM). If you use 128 BASIC ... BBC Basic ROM in bank 2, and your preference of custom ROM in bank 3 (in ...
    chev chev September 2012 Hardware
  • Revisiting Spectrum CPU clock regenerationWarning: This post will be a bit nerdy :-) Some time ago, I experimented with phase locked loop circuits as a possible way to regenerate the Spectru…

    ... a power of 2 of 3.5MHz, and I chose 32 times ... basic formula for which is VCOfreq = input_freq * (M/D), where in this ... any integer from 1 to 128 (and you have five outputs, so ... !) to do level translation to 3.3 volts. (Actually, the ULA's ...
    Winston Winston September 2012 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... .
    [*]Starglider 128K: Missing text and graphics. [URL="http://alessandrogrussu.altervista ... alessandrogrussu.altervista.org/bak/YAKF-128+2A.tzx"]Fixed version here ... USR0 in +3 BASIC prompt before loading the game.
    [*]Terramex: Type USR0 in +3 BASIC ...
    Alessandro Grussu Alessandro Grussu November 2012 Games
  • Ay Real Time Synthetizer SoftwareSpectlemen and Spectladies!It's been a long time that I'd like to ask this.... I ask thee to create a new musical software for our ZX Spectrum machi…

    ... is no BASIC routine for accepting MIDI input and in fact there ... /ROMDisassembly/Spectrum128ROMDisassembly.htm"]Spectrum 128 ROM 0 disassembly[/URL]:< ... register 14 of the AY-3-8912 sound generator." ..... ... out), 3 (RXD out), 6 (DTR in) and 7 (TXD in) are used ...
    toadstool toadstool November 2012 Development
  • Project on ZX Spectrum in UniversityHi everyone, I am Max, student of media studies in berlin, and I have to do a little project on the spectrum. I am working on a sinclair zx spectrum…

    ... are some questions, examples for differences in basic language. Maybe you can ... /> let a(2)=-3
    let a(3)=5

    val$="hallo"

    3. the "functions" upper$, left$, mid ... should be things like DEG and RAD in Basic...

    5. ...
    lomax030 lomax030 December 2012 Announcements
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... .
    [*]Starglider 128K: Missing text and graphics. [URL="http://alessandrogrussu.altervista ... alessandrogrussu.altervista.org/bak/YAKF-128+2A.tzx"]Fixed version[/URL ... USR0 in +3 BASIC prompt before loading the game.
    [*]Terramex: Type USR0 in +3 BASIC ...
    Alessandro Grussu Alessandro Grussu December 2012 Games
  • Checking for '+2e/+3e' ROMs via Sinclair BASICHi guys, I have a Spectrum +2A containing the '+e' ROMs (and a nice internal IDE interface with a CF card adaptor on it :) ) - If you are unsure wha…

    ... careful where you put code and your stack pointer etc when ... /> Although I'm OK in BASIC, Sinclair BASIC (or +3 BASIC) is a little new ... but there's some differences.

    Back in the day, all ...
    woody.cool woody.cool December 2012 Sinclair Basic
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... ,926
    62720,128

    The last 3 ranges are used ... already preserving $db00$e7ff (5606459391), and if CF is Compact Flash ... finished converting +3 Typhoon to use a normal BASIC CODE loader. It ... empty space in the middle of page 4. Op.Wolf and Typhoon ...
    Battle Bunny Battle Bunny December 2012 Games
  • TRUE VIDEO, INV VIDEO!Am I the only one who thinks the two keys "TRUE VIDEO" and "INV VIDEO" on the 128/+2/+3 keyboards are pretty much useless, since embedding control co…

    ... "TRUE VIDEO" and "INV VIDEO" on the 128/+2/+3 keyboards are pretty ... codes to basic programs isn't even possible in the 128 BASIC editor? Instead ... more useful than True Video and Inverse Video??[/QUOTE]
    < ... they are just caps shift 3 and 4 respectively.
    guesser guesser January 2013 Sinclair Miscellaneous
  • Beta testing FuseHello everyone, We are preparing Fuse for a new release soon and would appreciate help in testing that all the new features and all the old features …

    ... (or original like) RS232 in and out code...

    3. start an another fuse and select Menu/ ... in 128 mode. Any Disciple gurus want to describe any differences between use in ... 48 and 128 machines?
    ...
    Fred Fred February 2013 Announcements
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    ... /> By reading the next IN command and subtracting C you will have ... 48K machine with IN 254 where a model 128 will give 191 ...

    In my [URL ... ;loadpics=3"]ONELINERS[/URL] this trick is coded in game 21 (in BASIC LINE ...
    Dr BEEP Dr BEEP February 2013 Sinclair Basic
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    ... /> By reading the next IN command and subtracting C you will have ... 48K machine with IN 254 where a model 128 will give 191 ...

    In my [URL ... ;loadpics=3"]ONELINERS[/URL] this trick is coded in game 21 (in BASIC LINE ...
    BloodBaz BloodBaz February 2013 Sinclair Basic
  • [STP] Battle for Midway + Theatre EuropeI've just realised that I didn't finish or get any further with two STP's, both from the Classic Conflicts series: [url]http://www.worldofspectrum.o…

    ... in a different way, and at the same time some singular differences ... the real RANDOMIZE value in the BASIC part. This is a ... same, too many similarities and no significant differences. The three schemes ... to be updated soon.
    3) Swords & Sorcery (Summit) ...
    jlsoler jlsoler March 2013 MIA/STP/SDP
  • Sam CoupeI am very interested in the Sam Coupe but I wanted to ask a lot of questions about it. Do anyone here use one a lot and are there any Sam Coupe foru…

    ... /> IN 254 is different on ZX128+2A/+2B/+3 and on ZX16/48/128 ... problem, but the BASIC-games that use IN-command. In another thread we ... make a BASIC routine to match models with IN 254=191 and IN 254 ... BASIC games compatible on the SAM and the fix is done in ...
    Dr BEEP Dr BEEP March 2013 Sinclair Miscellaneous
  • Unravelling the Spectrum Floating Point Number formatHi Guys, In my head I pretty much understand how the Spectrum's 5 byte FP number format works. The first byte is the signed exponent and the follow…

    ... in your examples) and e as an unsigned 8-bit integer. 128 ... and not −1 as one might perhaps expect. Does Spectrum BASIC ... CRAY-1, X-MP and Y-MP) and IBM S/360 (likely ... differences relating to the representation of non-numbers), with the 'F' and ...
    zub zub March 2013 Sinclair Miscellaneous
  • Mouse systems for ZX Spectrum[U][B]Mouse systems for ZX Spectrum[/B][/U] Okay, I have been reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?p=688449#post68…

    ... easy 8bit counters and return values in range 0-255 ... is used as number in range -128 to 127. For ... and 255*0.686=175 = max limit for plot in ZX basic ... :-)

    In assembler you ... can use recalculation of Y-AXIS (Y = 3 ...
    velesoft velesoft March 2013 Hardware
  • SpectranetHi all, I just bought a spectranet card and have a couple of questions I hope someone can answer for me. I have played around with it on both a +3 …

    ... /paste the input file and have typed in the basic test program I ... the basic program, it will open test.txt and read it 3 lines ... at a time, print them to the screen, and ... file (test.txt)
    ------------------
    128,Daley Thompson's Decathlon
    jagman5994 jagman5994 April 2013 Hardware
  • Designing an icon-driven adventure: looking for adviceHi fellas, after the release of Funky Fungus, I am currently contemplating the possibility of designing an icon-driven adventure with location graph…

    ... E.g. the upper 1/3 of the screen would be ... the Spectrum's limited CPU and memory.

    [QUOTE ... with standard Sinclair BASIC (except for minor differences such as requiring ... before). Therefore any example in Sinclair BASIC would be also useful.< ...
    Einar Saukas Einar Saukas April 2013 Development
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... Fungus and Austerlitz 128 use that and the RAM Disk to store data - in ... fact, I had to hack the BASIC housekeeping program ... of the latter in order to ... get it working with the +2A/+3.
    Alessandro Grussu Alessandro Grussu April 2013 Sinclair Basic
<1…22232425262728…34>

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