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<1…23242526272829…34>
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    Football Director II 128 was written in BASIC and used RAMDisk a lot, but 128/+2 has a different syntax than +2A/+3 for RAMDisc.
    LCD LCD April 2013 Sinclair Basic
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... line 1 and line 0 and the text ... and edited afterwards OK. I've added a comment about this in ... in different places and/or in different ROMs on the +3 ... . Here's a list of the 128/+3 differences ... =cursor settings address in workspace
    ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... differences in the SE ROM's token table - SE BASIC uses GOTO and ... comply with any such differences, as TXT2Emu uses the ... either TXT2Emu128 or TXT2Emu+3 to work with any ... ROM variant (eg. TXT2Emu+3 also works with the + ... when deriving TXT2Emu+3 from TXT2Emu128 ).
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... ;695046]Football Director II 128 was written in BASIC and used RAMDisk a lot ... , but 128/+2 has a different ... syntax than +2A/+3 for RAMDisc ...
    morcar morcar May 2013 Sinclair Basic
  • Getting a few errors in CPCDiskXPHello, I found some pretty cool compilations someone did (13 or so). They added about 14 games in one .DSK file per compilation. I gues I'll start o…

    ... for DD use due to differences in magnetic sensitivity. At best ... DSK file (image file?) and convert it to, I believe ... into Speccy RAM in an emulator and export out to ... Loader option on the +3 menu?[/quote]
    I ... own BASIC loader to prompt for a game and load ...
    obo obo May 2013 Sinclair Miscellaneous
  • Varios +3(e)DOS questions?I'm converting tape games to disk, for being used in my +3e. I'm trying to convert them to standard BASIC loaders, so files could be copied using BAS…

    ... files can I store in a +3 DOS floppy?[/quote]< ... put a screen in the second screen, and use the ... DEC HL
    LD (HL),3
    DEC HL
    ... RES 4,(IY+1) ; Reset '128 BASIC' flag.
    RET
    [/ ... would launch from BASIC, so I guess +3 BASIC has initialized + ...
    John Elliott John Elliott May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... the focus of this thread in a more productive direction...
    3 REM
    10 BORDER 0 ... 704: LET z=RND>.3: PRINT PAPER 2+5*z ...
    Einar Saukas Einar Saukas May 2013 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... .
    [*]Starglider 128K: Missing text and graphics. [URL="http://alessandrogrussu.altervista ... alessandrogrussu.altervista.org/bak/YAKF-128+2A.tzx"]Fixed version[/URL ... USR0 in +3 BASIC prompt before loading the game.
    [*]Terramex: Type USR0 in +3 BASIC ...
    Alessandro Grussu Alessandro Grussu May 2013 Games
  • 'Mutants' 128 musicI just fired this up and had forgotten just how good the 128k music is on this. It's by Fred Gray and it a corker of a tune and goes on for a good fe…

    ... 128K snap which is in a PAUSE 0 in BASIC. If you load ... +2/+2A/+3 then probably not as slight differences in the ROMs prevent ... you from moving a snapshot of BASIC ... key, resave it in the game menu and then it should work ...
    Jmk Jmk May 2013 Games
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... book into 128 BASIC is what taught me how to read and write ... I had, and I would not be in the middle of ... worldofspectrum preservation projects are amazing and it's great that ... born in Barcelona, and spent 2 years living in Fuengirola :) with my +2A and +3 ...
    Ivanzx Ivanzx May 2013 Chit chat
  • esxDOS v0.8.5 released (with TR-DOS emulator)Yup, you read right! Now with TR-DOS emulation! More info and download here: [url]http://www.esxdos.org/[/url] Enjoy :)

    ... also if 128 rom are connect and here can ... mode or to 48 basic and write OUT 751,1 ... value 2 = PROFI rom, 3 = Pentagon rom, 4 = Scorpion ... type ZX PROFI 1024 and in basic manually select ZX128 rom ... for best compatibility with software and DIVIDE systems.
    < ...
    velesoft velesoft July 2013 Announcements
  • esxDOS v0.8.5 released (with TR-DOS emulator)Yup, you read right! Now with TR-DOS emulation! More info and download here: [url]http://www.esxdos.org/[/url] Enjoy :)

    ... also if 128 rom are connect and here can ... mode or to 48 basic and write OUT 751,1 ... value 2 = PROFI rom, 3 = Pentagon rom, 4 = Scorpion ... type ZX PROFI 1024 and in basic manually select ZX128 rom ... for best compatibility with software and DIVIDE systems.
    < ...
    Turrican Turrican July 2013 Announcements
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Nonsense in BASIC error due to 128/+2 RAM disk commands implemented in the ... substituting them accordingly to +3 BASIC syntax. TZX and TAP versions [URL="http ... currently available firmware to implement 128 BASIC specific syntax and commands.)
    Alessandro Grussu Alessandro Grussu July 2013 Games
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... into memory banks 1, 3, 4, 6 and (partly) 7 by ... another, then recalling them from BASIC and "pouring" their contents into ... you can't use 128 system variables in USR0 mode. The ... contents of 1, 3, 4, 6, and 7 into 0 then ... contents of banks 1 3 4 and 6 into bank 5 ...
    chev chev September 2013 Development
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... about which ROM (1) and which bank of VRAM ... mode by selecting 128 BASIC from the menu and then entering ... select which bank to page in in the top 16K:
    ... 3) sets the video bank to use. If you're using BASIC ... don't want to overwrite BASIC
    LDIR[/code]
    chev chev September 2013 Development
  • Interface 1bisHas anyone on here got a "Interface 1bis": [URL="https://sites.google.com/site/interface1bis/"]https://sites.google.com/site/interface1bis/[/URL] I …

    ... differently for 1-ROM (48, +128, +2-grey) or respectively 2 ... -ROM (+2A-black, +2B, +3) machines.

    On ... the other hand, while in ?active? mode, the interfaces pages ... ZX Interface 1 ?Extended BASIC? and thus practically turns any model ...
    Dan Antohi Dan Antohi September 2013 Hardware
  • Interface 1bisHas anyone on here got a "Interface 1bis": [URL="https://sites.google.com/site/interface1bis/"]https://sites.google.com/site/interface1bis/[/URL] I …

    ... differently for 1-ROM (48, +128, +2-grey) or respectively 2 ... -ROM (+2A-black, +2B, +3) machines.

    On ... the other hand, while in ?active? mode, the interfaces pages ... ZX Interface 1 ?Extended BASIC? and thus practically turns any model ...
    pkersey pkersey September 2013 Hardware
  • Break into programIs there any way of stopping people using the break option in my software productions so they can list the code.

    ... the address held in 23613/4 and POKE that address ... return to BASIC.
    Trap.ASM 48/128/+2 [code ...
    For the +2A/+3, replace "ld hl,$1b9e" with ... ,$1031 ;STMT-RET (+2A/+3/+3e ROM.1)
    ... hl,$5b2f ;REGNUOY (+2A/+3/+3e paging)
    [/code]
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • coding guruOk I'm looking for a to help me in my quest to do my first proper game. The 80's child in me thinks he can do it, But the 2013 man in me knows zip. …

    ... all the location info in a nibble then you ... one that's always paged in at #4000) because then ... the code to be running in uncontended RAM regardless of ... a ULA 128 or an ASIC 128 (banks 1, 3, 5, and 7 ... for drawing the graphics, and ZX BASIC or z88dk for the ...
    chev chev September 2013 Sinclair Miscellaneous
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... and was superseded by Biturbo 3, which is slower, uglier and ... In My Spectrum v1.3[/URL], will finally eschew 128 BASIC for better sound and ... in different addressess.

    Of course, the values of IX and ... routine embedded into BASIC management file with ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • Break into programIs there any way of stopping people using the break option in my software productions so they can list the code.

    ... +128/+2 are different from the 16/48 and the +2A/+3 are ... independent anyway, because of the differences in the ROM code for error ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... on BASIC report.
    [*]AY supported on Timex and 128 ports.
    [*]AY-3 ... functionality.
    [*]COLOR command enables in-line setting of attributes.
    and SOUND commands.
    [*]Full support for BASIC editing in hi ...
    chev chev October 2013 Sinclair Basic
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    ... *had* to be in the Sinclair developing team in the 80s !! :-)[/quote ... note repetition if not all 3 channels are used, but I ... . The routine comes in at 2128 bytes and is stored below the ... no remaining reasons to use 128 BASIC.
    chev chev October 2013 Brand new software
  • IF EXIST?In MS-DOS scripting, there is an IF EXIST command that lets you check wether a file exists in disk or not. There are any way to check it out from BA…

    ... FILES function in Liberty Basic.
    That said, however, and depending on ... br /> Entry 2
    Entry 3
    ...to...
    Entry ... as per the +3 manual. If you're interested in the +3DOS ... in the address range
    (000h...3FFFh) is ROM 3 (the 48 BASIC ...
    The_Bert The_Bert October 2013 Sinclair Basic
  • Timex 2068 hi-color / hi-res modes.Hello. I know this is not a Timex forum but since it is a very close relative of the Speccy I thought I'd ask my question here. Does anyone know …

    ... set=vb.304378132943813&type=3&video_source=pages_video_set[/url]
    3&video_source=pages_video_set[/url]

    In the end ... was short lived and so it was neglected. In SE Basic IV there ... shadow RAM page of the 128. You can try it out ...
    chev chev November 2013 Sinclair Miscellaneous
  • Why?I'm just wondering why people are here? Why are we working on or using old hardware? Why are some of you putting a lot of effort in upgrading the ha…

    ... /> IN this way i became familiar with the concept of Extended BASIC ... a programming language built in, let alone BASIC :lol:

    *After ... Keepers, Spellbound 48, and Knight Tyme 128 on 3" diskette back when i ...
    The_Bert The_Bert December 2013 Sinclair Miscellaneous
  • divIDE Plus vs Lothareks 2k11Hi :wave: My first post so i hope nobody minds me jumping right in. I wondered if anyone could shed some light on the differences between the wraps…

    ... on the differences between the wraps software divIDE Plus and Lothareks 2k11 ... into USR 0 mode (48 BASIC). Running 128 BASIC is possible, but not ... use the PLAY command in software from 48 BASIC using the SoftPLAY ...
    chev chev December 2013 Hardware
  • 128k+ CompositeAm I to understand this correctly but all thats needed for composite video on this model is to run a wire from pin 1 of the RGB port to the phono out…

    ... />
    Composite video on pin 3 instead of pin 1
    3
    No vertical sync pin ... further information about the Derby in its Spanish version. Booting up ... menu is displayed and it goes directly to 128 Basic. Is this because ...
    guesser guesser January 2014 Hardware
  • Which Emulator supports Betadisk48?Hi out there and happy new year, I'm looking for an emulator to run with my vision1.7 trdos-rom in 48 mode. Unfortunately most emus only support Bet…

    ... technical information on the differences between the Betadisk128 and 48?[/QUOTE]
    // In Beta 128 mode, the ROM is automatically paged in when code in the ... controller schema for TR-DOS 3.0, which I believe is ...
    Patrik Rak Patrik Rak January 2014 Emulators
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    ... interested in making use of "SAVE-ing SCREEN$ & BASIC as ... to run this on +3 Basic rather than 128 Basic.

    How ... overwritten with an inconsistent value and it falls over. Patching ... possible to do it purely in BASIC. It might need something ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
<1…23242526272829…34>

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