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<1…9101112131415…34>
  • SkoolKit 3.6SkoolKit 3.6 has been released. In case you are unaware, SkoolKit is a set of command line utilities (written in Python) for disassembling Spectrum …

    SkoolKit 3.6 has been released.

    In case you are ... of the #R macro in annotations, and automatically in the operands of CALL ... images from graphic data in the snapshot (new in 3.6)
    [*] ... a TAP file containing a BASIC loader
    [/list]
    < ...
    SkoolKid SkoolKid November 2013 Announcements
  • SamDisk and +3 disksFew days ago I tried to write some +3 dsk files on 3.5 inch floppy with SamDisk on old Toshiba laptop (P3 800 mhz) and his integrated fdd, but he cou…

    ... done the job properly and my +3 reads disks without problems ... cylinder (like with cpcdiskxp) and that floppy is completely unreadable ... realspec emulator for double checking and results are the same.< ... read +3 real disks only in win 98 and dos, but not in win ...
    Pegaz Pegaz November 2013 Emulators
  • ZX Spectrum +2A and +2B - finding the true factsI'm confused. Some told me that a +2A has a +3 board, and the +2B got the simplified board. But I think that is not true. I have had over a dozen b…

    ... a +2A has a +3 board, and the +2B got the ... I have three +2B's in stock at this moment, but ... s in a +2A case?

    I started Googling, and ... +3DOS as the +3 had, but in order to use a ... 2B 128K
    After some time the production of the +2 and +3 ...
    bverstee bverstee December 2013 Hardware
  • Cant play Double Dragon 2 or 3 in FuseIm using Fuse 1.0.0.1 and neither of those games load does it work with the latest fuse? I have to compile it cos my distro doesn't have the binar…

    ... Fuse 1.0.0.1 and neither of those games load ... />
    DD2 seems to work in the java world of spectrum ... />

    Also-
    DD2 and 3 got good reviews what do ...
    slenkar slenkar January 2014 Games
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... demo. Only good for 128K and +2A at the moment ... -49152) for colour map and code libraries.
    ;Use ... sprites in border-time.
    ;
    ;+2A timing and 128K timing ... br />
    ;No return to BASIC
    ;------------------
    never_end
    ld ...
    joefish joefish March 2014 Development
  • For connoisseurs collection: ZX Spectrum 128, 520 discs, FDD3000, joystics and moreHI, I am getting ready to sell above set. If I get competitive offer I will decide to sell it. Send me prive msg if there is interest. This is my …

    ... is available in Warsaw Poland if anyone interested in testing and collecting it ... games for 48k, 48/128 and exclusively 128k titles + demos + utilities (games ... has 3 drives: 2 x 5,25 and one 3“ can work in 2 ... modes:
    2 x 5,25 and mixed 5.25 and 3 ...
    szewi szewi July 2014 Sales
  • What's going on with the 128 music in Madballs?I always remembered my copy of the (terrible) Madballs having a neat 128k tune, but for a long time now all the TZXs I've been able to find have only…

    ... Madballs having a neat 128k tune, but for a ... and regular 128k get the beeper tune, but +2, +2A and +3 get the 128k ... music. I'd have written this off as a bug in ... and 128k get the beeper tune, the +2A and +3 ... s going on? Bugs in the game? Emulation glitches? ...
    Lee Tonks Lee Tonks July 2014 Games
  • 1st interface in 30 years (update)Hi all, Just a wee update to my "1st ZX interface in 30 years" project. Main IC's: 82C55 three 8-bit port I/O (configured for 12 dig in, 12 dig out…

    ... trying to code it entirely in BASIC.

    The basics of ... than 0vdc and managed this, however, this is where coding in BASIC is ... it has to be written....and in BASIC this will be slow as ... Spectrum (rubber keys) as my 128k toastrack resets when I run ...
    IanJ IanJ August 2014 Hardware
  • Music in 128K BASICI have a pdf of the Spectrum 128K manual with its commands and I'm finding the music section to be a little hard to follow (I accept stupidity on my …

    I have a pdf of the Spectrum 128K manual with its commands and I'm finding the music section to be a little hard to follow (I accept stupidity on my part).

    Has anyone written a clearer version of how musical notes can be programmed with 128?
    RonnieASA RonnieASA September 2014 Sinclair Basic
  • +2A/+3 +2B and +3 Schematics (again)Just to announce that I've done a fairly big update/re-organisation of my website, and specifically the [URL="http://alistairsserver.no-ip.org/spectr…

    ... re-organisation of my website, and specifically the [URL="http:// ... I've gathered about the differences between different board revisions, ... , and various other bits and bobs that have been sitting in a ... schematic for the +2B ISSUE2 and got lots of "interesting" ...
    guesser guesser January 2015 Hardware
  • RGB video issue on +2 and +3. Signal high?I have a couple of +3's and a new +2a that arrived today. When I plugged in the +2a using my RGB lead from Retro Computer Shack I was reminded of a n…

    ... a couple of +3's and a new +2a that ... arrived today. When I plugged in ... videos dislikes the signal and keeps cutting out (I ... with the SNES and Master System and have always suspected ... needing some resisters or capacitors in the lead?

    chinnyhill10 chinnyhill10 January 2015 Hardware
  • My experience with a ZX Spectrum clone called Elwro 800 JuniorAfter a long break in using this forum (modellrailroading is my main hobby) I'm back and want to tell something about an interesting ZX Spectrum clon…

    ... in name and the third with "-3". It is claimed that differences were mainly in ... Computers boot up into BASIC that was highly compatible with ... s BASIC (difference were the polish responses - errors and rest) and ... are no prints with BASIC's keywords, so to ...
    brian-82 brian-82 August 2015 Hardware
  • 48k or 128k target ?Hi, As a new coder on Speccy, I wonder which Spectrum model to target for my forthcoming developments (game). I can see there are 3 different sys…

    ... 3 different systems with technical differences:

    48k
    128k /128k +2
    128k ... +2a/+3
    in 2015 ?

    Thanks ...
    majikeyric majikeyric September 2015 Development
  • New Games Out - Iraq War, Syria, Lebanon, Greece in 'Vulcan' and 'Desert Rats'Version 3 of 'Vulcan' is out. Go to www.vulcanspectrumgame.co.uk to download it. There are 5 new campaigns! New scenarios are as follows: Greco…

    Version 3 of 'Vulcan' is out. Go ... scenario yet in terms of troops numbers. Suitable for anyone and anything ... : is a short one too, and great as a two player ... or be Allies. Find it and check it out though!
    Daniel_Baines Daniel_Baines October 2015 Games
  • New Game: The Order of MazesI'm pleased to announce my first full game release since Flynn's Adventure in Bombland 4 years ago. It is called The Order of Mazes and you can downl…

    ... since Flynn's Adventure in Bombland 4 years ago. ... of them and adding some new ideas. The basic premise ... levels of dastardly Mazes in order to find the ... in the Mazes in order to open all the chests and ... 128k, +2 & +3. I've also tested it on real hardware and ...
    TomD TomD October 2015 Brand new software
  • Opus Discovery - a Christmas taleBack in the day, when the ZX ruled the home computer market here in the UK, it suffered from 1 obvious problem: it lacked a fast mass media save/load…

    ... that they were designed and built (mostly) in the UK.

    and in particular a game called GliderRider ... work in IT, brought on from my years of BASIC ZX Spectrum ... +3, 2 Amiga A500's, an Atari ST 512, a toastrack 128k and ...
    Amplitude Amplitude December 2015 Sinclair Miscellaneous
  • Those AY-3-8912X on EbayWas searching Ebay for an AY-3-8912 to use in a small project of mine, and a few questions popped up. What is the version of the 8912 that the 128k a…

    ... AY-3-8912 to use in a small project of mine, and a ... of the 8912 that the 128k and TC2068 has? 8912A, the one ... without the pull-up resistors? And something that puzzles me. How ...
    pmsr pmsr June 2016 Hardware
  • New Game (2016 revival): A Yankee in Iraq (1992)Hello everyone, Way back in 1992, I wrote a shoot-em-up called [i]A Yankee in Iraq[/i]. The entire game was written in Sinclair BASIC. Recently, I…

    ... written in Sinclair BASIC. Recently, I thought I’d take my chances and ... revival project and some beginner’s tips on loading BASIC using machine ... if it is launched in the 128K mode and replace the nice looking ...
    Ast_A_Moore Ast_A_Moore August 2016 Brand new software
  • The day you unboxed your brand new SpectrumI was at junior school for much of the Spectrum's heyday, yet never owned a computer in that time. I was fascinated by computers back then, they were…

    ... inlays of Mastertronic games in Boots and various newsagents made me ... never successfully loaded from the 128K +2's Tape Loader menu ... Spectrum's history and quite a few were BASIC efforts that I ... from the Nintendo/Sega consoles). 3) Like how the Spectrum ...
    peteprodge peteprodge September 2016 Games
  • ZX Spin 0.7 + SE BASIC 3.2I've bought SE BASIC 3.2, but I've got no EPROMs to test it yet. While I wait for those EPROMs, I've configured my favourite emulator to run a 48k…

    I've bought SE BASIC 3.2, but I've got ... it with both OpenSE 3.1.2 and 3.2, and when it tries ... to load a tape (both tap and ... , edge or normal loading. Spectaculator and fuse works fine with the ...
    Zup Zup December 2016 Emulators
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…

    ... a random number function 3*speed of RND and with almost identical ... return to BASIC with a decimal fraction between zero and one can ... be merged into programs and timings tested in situ with everything almost ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • Getting a +3 working again (keyboard & tape socket issues)So, as part of my Spectrum restoration project I will also try to tackle the problem child among my fleet, the +3. PROBLEM ONE: Ever since I firs…

    ... is 8 on port 1 and 3 on port 2.
    ... the joysticks aren't giving 3 and 8 values either, this ... 't type LOAD "t:" in +3 BASIC due to the non-working ... and black-and-white TV all in one!) that he kept in ... left channel) and I found the part in the +3 manual that ...
    The Mighty Dopethrone The Mighty Dopethrone February 2017 Hardware
  • Harlequin 128K minor problems.....Hi All, I've just assembled my Harlequin 128K kit, I had initial problems with it that I traced to not having soldered all of the pins on a couple…

    ... 've just assembled my Harlequin 128K kit, I had initial problems ... :

    About 1 time in 5 it will startup to ... of random characters being typed (in 128K basic) and the keyboard appearing to freeze ...
    prime prime March 2017 Hardware
  • Harlequin 48k and 128kHi all i have been putting together a harlequin 128k and have a few components assembled on the board including some sockets and today arrived the…

    ... been putting together a harlequin 128k and have a few components assembled ... the board including some sockets and today arrived the kit for ... start assembling that very soon and will post pictures of both ...
    caver99 caver99 March 2017 Hardware
  • Tapes 85-88Hello! I am hoping this will be of interest to some of you. I've recently rescued everything I could from cassettes that have been sat in my loft …

    ... .


    Al and the Attributes 3: Mid 1988
    Blowing ... off a bit of steam in ... the Amiga code into Basic from a printout and compiled it. I ... for the 128k version and they appear not to work in the TZX ...
    Swanny Swanny April 2017 MIA/STP/SDP
  • 128k memory musingI've been pondering on the 128k memory thing a bit, and it's just bloody stupid. The 64k memory space is divided in four chunks. One is always los…

    ... pondering on the 128k memory thing a bit, and it's just ... major selling points of going 128k in the first place.


    Banks 0, 1, 3, 4 and 6 (plus the non-video ... sub-programs as separate projects in C, and as long as I ...
    Sol_HSA Sol_HSA May 2017 Development
  • Spectrum 128k +2 Grey and DivMMC reader problemHi guys, I am trying to figure out why the DivMMC reader do not work on a Spectrum 128k +2 grey I grabbed recently over the net. What is for sure…

    ... not work on a Spectrum 128k +2 grey I grabbed ... and works perfectly with a ZX Spectrum 48k
    - the Spectrum 128k ... +2 is working apparently normally. It will power up and ... is normal and writing basic instructions is ok.
    - the Spectrum 128k +2 ...
    repetto74 repetto74 August 2017 Hardware
  • Custom Menus on the ZX Spectrum +3Today, my Friends, i have the pleasure of presenting a program i have written which gives a set of custom menus on the +3. The main features of my p…

    ... Calculator without leaving the +3 BASIC editor
    and
    2: permitting ... now downloaded the image and mounted it in an emulator, you ... the same as [b]+3 BASIC[/b] in the standard menu. *
    in the standard menu. *
    and finally
    ...
    The_Bert The_Bert October 2017 Sinclair Basic
  • Detecting +3 / +2AWhat's a simple but reliable way to detect if code is running on a +2A/+3? My first though was to try switching to ROM2 and then checking for the …

    ... try switching to ROM2 and then checking for the ... thought about testing for differences in the partial decoding of ... the 128/+2 and the +2A/+3. Something like this ... 128/+2 but not +2A/+3
    out (c), ... emulators, and gives the expected result on my +3, but ...
    FishFinger FishFinger December 2017 Development
  • Unexpected issue with +3DOS port of Pro BMX SimulatorI'm continuing to port my tape-based games to 3-inch disk (you may have noticed my previous post about PSSST!). Today I started on Pro BMX Simula…

    ... my tape-based games to 3-inch disk (you may have ... not easy to do from BASIC. I therefore wrote a machine ... page 3 (updating the main code to reflect the change) and lo and ... behold the game now runs properly in both 128k and 48k ...
    Georgeo Georgeo March 2018 Development
<1…9101112131415…34>

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