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<1…10111213141516…34>
  • Restoring AY registersAfter doing (not still finished) the sna to tap converter, I'm going to try to do the same for 128k snapshots. I've got threee ideas about what to do…

    ... to do the same for 128k snapshots. I've got threee ... load a 128k snapshot would be:

    1.- BASIC loader, that ... be "out of sync" in procedures 2 and 3, because time would pass ... between restoring them and executing ...
    Zup Zup April 2018 Development
  • ZX spectrum +3 CPM plusDoes anyone know where to get the plus 3 version from as there is no dsk files and the company who used to sell it is no more. I had the original di…

    Does anyone know where to get the plus 3 version from as there is no dsk files and the company who used to sell it is no more.
    I had the original disk and manual back in the with mallard basic.
    caver99 caver99 May 2018 Software
  • ZY10, a tool to store and display some small bitmapped imagesZY10 Builder ============ Download at: https://www.sendspace.com/file/rncgbo ZY10 is a file format/tool to store some small images on the Spec…

    ... simple windows tool to add and display small bitmapped
    in 128k models, if you wish ... the images.

    * in BASIC:
    POKE 49157, : RAND USR ... is very rudimentary and probably full of bugs and unoptimized, then ...
    Timmy Timmy November 2018 Development
  • problem with symbol shift and caps shift key combinations on multilayer keyboard membranesHello, I know, it is generally know that some ZX Spectrums with multilayer keyboard membranes have problems with some key combinations. Typically …

    ... it was good enough for BASIC, why not for me, right ... load it at any place in memory and run it from here ... ), etc...

    As previous, in Fuse emulator it worked perfectly ... ZX Spectrum 48k + and Amstrad ZX Spectrum 128k +2 it doing weird ...
    cygnus cygnus January 2019 Assembler
  • getting c nonsense in basic when trying to load a program through a string in +3 basicstrangely if i use load s$(to 8), it says nonsense in basic but works when i run it. but when i execute the command without a line no it works withou…

    strangely if i use load s$(to 8), it says nonsense in basic but works when i run it. but when i execute the command without a line no it works without an error. why is this?
    digital digital August 2020 Sinclair Basic
  • IM2 on a 128k SpectrumHello: I have found another article on IM2 found in Personal Computer News, Issue 90. In the article "Face up to the Time", I typed up the code (…

    ... to run on a 128k machine for adjust the ... bec1.

    The code and compiling files can be found ... well. When I run it in 128k mode, even with an ... results. On a Sinclair 128k/+2 and Pentagon, I see text ... flickers. On a +2a/+3, I see some of the ...
    andydansby andydansby August 2020 Development
  • New Utility ZXSTLC[b]New Utility ZX Spectrum Tape (& Disk) Loader Creator[/b] I made this utility to easily create tape and +3 disk loaders for my projects and have…

    ... utility to easily create tape and +3 disk loaders for my projects ... above
    |
    | a basic command line will be:
    In addition to the
    | loader ... /> | change, see later). For 128k programs with additional memory pages ...
    TomD TomD August 2020 Brand new software
  • Pickles and Pearl 128kHi, After abandoning my game Pickles and Pearl in 2008, I did a bit of work in 2020 to make it 128k and have bank switching and music etc. I ha…

    ... /> After abandoning my game Pickles and Pearl in 2008, I did a ... bit of work in 2020 to make it 128k and have bank switching ... and music etc.

    and runs pretty well, so would ...
    robpearmain robpearmain August 2021 Development
  • Killed Until Dead - Spectrum 128K versionI first got hold of this game about the same time as the film "Clue" started being shown on TV, and there was a "Miss Marple" series on TV, followed …

    ... , a turbo loader high in memory and some operating code at $5b00 ... display
    3. The main game is turbo-loaded in RAM immediately ... from tape.

    The 128K version does away with everything ... 's chip, and to put the entire game in RAM in one go ...
    Ritchie333 Ritchie333 August 2021 Assembler
  • Paging for 64Kb of Video Ram??? What is the best way to page this?Hi all, I'm just putting together a concept card for a "Loki" style of video card, which supports shadow ( so it fits a normal Speccy ) and also t…

    ... final 16K of memory as 3 chunks, with 2 individual ... a "Normal" video screen and variables/basic area that typically sit from ... space from C000 to FFFF in three sections. This would allow ... normal ZX Spectrum ( eg, 48K, 128K ) and shadowed, would allow for 2 ...
    cj7hawk cj7hawk October 2021 Hardware
  • Some \"newbie\" questions about the Spectrum +2I bought a +2 last week. I had never owned any of the 128k Spectrums before, nor seen them in action. I have a couple of questions; 1) Do all 128k …

    1) Do all 128k games have to be loaded in 128 basic mode, tape ... a "Dixons" +2 boxed compilation, and a Konami +2 compilation. The ... the origianl developers in this case.


    3) Any tips ...
    Vampyre Vampyre June 2002 Games
  • My own Home Computer It's true. My company are planning to build a new Home Computer. It will use a Z80 CPU running at 6mhz, 128k Ram and will run all Spectrum and ZX81 …

    ... by EPaging to FF and writing pages 0-3 in 16K blocks.

    The two +3 ROMs and extra 128k ROM as well as ... high res modes.
    The basic idea is that the default ... the RAM, in 32k and 16k combinations in the top and bottom half with ...
    cyborg cyborg October 2002 Sinclair Miscellaneous
  • Zub - Lightfarce - Will the hidden game unlock on a PC?I've tried to use the keys to make Lightfarce work on my emu [Spectaculator] but ot just won't happen! I know it works I used to have the classic on …

    ... load Zub in 128k mode, then after the game has started and you ... screen. Now simultaneously press 1,3,5,7 (keep trying if ... it fails the 1st time) and the hidden Game will appear ... />
    _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz October 2003 Games
  • So who plays PS2, Xbox & GameCube games?I'm still into gaming in a big way, how about you guys?

    ... 'll start emulating speccy again and learn basic.
    [/quote]

    in particular. beautiful! and resident evil 0 which ... though. supposedly therell be a 128k and up version and a +3 version.
    Sadako Sadako December 2003 Games
  • helpwhen you start up games sometimes it appears with a grey screen and i am unable to play the games what do i type to start the game

    ... and P two times to get the quote marks. in 128K basic you type in ... the whole thing letter by letter)
    3) ... If the game is in BASIC, you may ... ZX Spectrum 48K mode and 128K games in Spectrum 128K mode.

    Arjun Arjun February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... my 128k +2 Speccy, I did get an MSX 2+, and for ... sound and 3.5 floppy disk drive included and wonderful games made in Japan ... my owns applications in the ultra reliable basic( like databases and graphics editors ...
    Arm73 Arm73 February 2004 Games
  • ANN: Spectaculator 6.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... /> In any 128K model? No, in the Spectaculator not in any: only in 128 and 128 ... + its OK. I tried another. Under +3 ... run in +2a/+3 - they're a very different configuration to the basic 128k ...
    BN^2 BN^2 March 2004 Emulators
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... due to paging...

    In 128K BASIC the operating system sometimes
    3 oddities -
    [url="http://users ... ", "Assembly Language for Games" and programs in PCW and ZX Computing.

    Geoff Geoff August 2004 Development
  • AmericaI've been wondering, was the Spectrum released in America? Was it popular? Are there Spectrum games that were made in America? There must be a few A…

    ... .

    Aside from the 3 internal memory banks, the 2068 ... peripheral. The Basic system enumerated the expansion memory and would use print ... Spec in 1983 and was even a better machine than the 128K Spectrum in ...
    Alcoholics Anonymous Alcoholics Anonymous August 2004 Games
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... this and not implement the external kbd support that is in the 128k ... />
    // DAC, COVOX //
    Not in first version.

    // 256 ... /> But i like the SE Basic so i will leave this ... of them with my original 128k (and +2/+3) very easy.

    pern pern September 2004 Sinclair Miscellaneous
  • Only two new posts in 2 days?What on earth is the Spectrum community coming to? Finally run out of things to talk about? Things are so bad, we may have to resurrect the old bea…

    ... the more stern people coming in and kicking butt/order into us ... , the SAM Coupe and a Spectrum 128K with Beta Basic 4 are essentially ... ... MC coders`s helping Basic Coders, and using progs such as ` ... NFO` Viewer, Basin, Beta Basic 4, Mode 3 for easy viewing on ...
    CKay CKay December 2004 Games
  • How to detect 48k modeHow can you detect if a 128k machine is in 48k mode (from an emulation point of view, not via BASIC or machine code)? Checking the current rom? But …

    ... that the machine is a 128K and behave accordingly, trying to use ... disabled, eg if loaded in 48 BASIC or after a SPECTRUM command ... .
    [quote]
    3) What ... 's just the AY-3-8912A soundchip used in 128K Spectrums, or its ...
    Luca Luca March 2005 Emulators
  • Starglider 128k TZXNow I would if I could, but I simply don't have a copy of the game on tape handy, but is there any possibility that someone could upload a working ve…

    ... an actual bug and it seems the TZX and TAPs we have ... /> If there's an expert in the house, maybe they could ... emulator and real hardware. I imagine that it could differ on 128k ... /+2/+2a/+3 due due to slight differences in the machines ...
    Andrew Barker Andrew Barker August 2005 Games
  • Starglider 128k TZXNow I would if I could, but I simply don't have a copy of the game on tape handy, but is there any possibility that someone could upload a working ve…

    ... versions. Perhaps even a 128k specific version, so we ... in at least 3-4 tapes that we've tried now and ... There was probably a 128k only version released fixing ... I couldn't see any BASIC in the Z80 with ZX ... would a +3 Snapshot converted from SNP 128k be read ...
    Andrew Barker Andrew Barker August 2005 Games
  • WoS Database Machine Type wrongI've noticed that certain games quote 48k and/or 128k incorrectly. Examples I've just found today: Rambo 3: WoS quotes 128k but it works fine in 48k…

    ... 128k but it works fine in 48k and 128k only works on a +2A/+3 ... list of the 3 main families (48k, 128k/+2 and +2A/+3).
    [/ ... and weren't designed as such).

    Apart from the basic ... 16K, 48K and 128K values, there are 2 ...
    mheide mheide August 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... any way to access the 128K ramdisk from z88dk. It would ... , there is +3 disk access, tape and microdrive access in z88dk now. The ... and IDE things.

    But nothing with the 128's Basic ... RAMdisk. A RAMdisk is very easy to implement and I ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • Difference between +2 , +2a and +2bWhats the difference between these models Also if I was going to buy a 128k machine, whats the best one for games compatibility (from all 128k model…

    ... to start. :)

    Differences between the +2's. The ... much a Spectrum 128K with a built in tape deck. I ... br />
    The main differences in the +2's comes with ... I would go for the 128K (heatsink one). Its an ... with the +2A/B and +3. Almost all of the ...
    KeepGood KeepGood October 2005 Sinclair Miscellaneous
  • +3 disksok i got a question here. Can i put the +3 disk images that i use on the emulator back on to a proper +3 disk ? If so how would i do it and what wo…

    ... of file names, basic start lines, bytes and start/length etc. Copy ... the game does work in 128K mode and you've altered the loader ... />
    Download the +3 manual from WoS and have a read on ... - this is where a Multiface +3 comes in handy - or indeed, Jon ...
    DEATH DEATH December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... .

    The 128k (sinclair) looks lovely, and has that "sinclair" feel ... bugs in the ROM for this one.

    The +2a and +3 ... longer work, and that to load from tape in +3 BASIC (and on a +2a ... bus behaviour on the 48k/128k/+2 will not work on ...
    Dunny Dunny December 2005 Hardware
<1…10111213141516…34>

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