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<1…13141516171819…34>
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... read that need to run in 128 basic (+3 basic in spanish)

    I ... must take care in this, many games ... />
    Wich are the differences between +2 basic +3 basic and loader ???

    Regards ...
    genocho genocho September 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... loading in pretended both modes (+2a and +3, with and without flash loading): in both ... cases, the game crashes. Other 128k ... models used, the game runs correctly. :-?[/QUOTE]

    Goto +3 basic and ...
    velesoft velesoft September 2009 Games
  • detecting 128 mode ?quick question really, someone who programs would know I guess. am I right in thinking some things detect 128 program and adjust accordingly , say i…

    ... for both ROM 0 and ROM 1 and compare results.
    ... for a 128K machine, or ROM 3 for a +2A/+3 machine) ... ROM. The 128K ROM has a few differences in the keyboard handler ... , to deal off with paging. In a +3 the differences ...
    mcleod_ideafix mcleod_ideafix October 2009 Hardware
  • Transfer DivIDE +3 DiskHow I can transfer games (tap, dsk) from DivIDE to 3" disk on ZX Spectrum +3?

    ... that it appears that the +3 drive is not accessable whilst ... running in 128k mode I assuming that it can page the memory and ... card so the +3 can access the divide+ and transfer files. Or ... line of the basic loader and the start address and number of bytes ...
    BiNMaN BiNMaN October 2009 Hardware
  • Old peripherals on the Spectrum +2I have a Wafadrive and an Alphacom 32 (ZX Printer clone), neither of which work in 128 BASIC, but both of which work flawlessly when you run them in …

    ... also allows Spectrum +3 user's to print in 128k mode. How can ... connector when compared to the 128k and +2 models. I didn't ... the Plus 3 and are the basis of the routines in the Gosh ... consequence, the tape equivalents work in 128K BASIC.
    Geoff Geoff November 2009 Sinclair Miscellaneous
  • Zon xDid anyone ever use a ZON X sound generator? I've been rummaging around in the loft and found it (along with Machine Language for the absolute beginn…

    ... AY-3-8912 chip in a box with an integrated speaker and ... that the 128k Spectrums later would. I remember writing a BASIC application ... that allowed you to enter sheet music (in some ... made up) and play it back in all its 3-channel glory. ...
    numpty numpty November 2009 Games
  • yie ar 128k on a real spectrumIs there any way to play yie ar 128k on a real spectrum. whenever i create a wav with k7zx it crashes after level 1. Also if i create a tzx with z80…

    ... " option and look at the basic in your z80 above it says "+3 Packed ... even worked on the old 128k. it definately would have corrupted ... there was unused space in RAM... And I left it as a ...
    nuggetreggae nuggetreggae January 2010 Games
  • yie ar 128k on a real spectrumIs there any way to play yie ar 128k on a real spectrum. whenever i create a wav with k7zx it crashes after level 1. Also if i create a tzx with z80…

    YAKF128 was made in 1986, they could never have ... the machines that came out in 1987. Tau Ceti Special Edition ... another, but works in usr0 mode (by going to 128K basic and typing "usr0 ... Fairlight I and II 128K editions did not work on the +2a and +3.
    nuggetreggae nuggetreggae January 2010 Games
  • Games Notorious for F*cking UpThis is a thread dedicated to games notorious for f*cking up or crashing mid-game (48K and 128K games). :) Music demos are also welcome. My experien…

    ... just being lazy and assumed that the 128K version would be ...
    The game would crash and kill the computer if using ... where you died) more than 3 times.

    Super ... would load fine in 48K mode, but in 128K mode it would ... cking compute resets to BASIC.
    Swevicus Swevicus January 2010 Games
  • Games Notorious for F*cking UpThis is a thread dedicated to games notorious for f*cking up or crashing mid-game (48K and 128K games). :) Music demos are also welcome. My experien…

    ... -
    The game would crash and kill the computer if using ... where you died) more than 3 times.

    Super Robin ... game would load fine in 48K mode, but in 128K mode it would ... f*cking compute resets to BASIC.[/QUOTE]

    Must have ...
    Swainy Swainy January 2010 Games
  • 128k musicThis has probably been asked before but I'm going to ask again (just because I can :razz: ) I was playing OutRun2sp on my Xbox360 the other night an…

    The 128K memory and the sound chip are separate ... and data for an AY chip tune will take up around 3 ... -4K, so it's not a big deal.) In that ... for music routines written in machine code - the Basic PLAY statement doesn ...
    gasman gasman January 2010 Games
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... have to load it in usr0 mode (enter +3 basic and type usr0 before ... loading) and set break point ... the code in at 23872 (again overwrite the loader) and follow steps ... , if it's set (ie. 128k basic mode) then it looks at ...
    nuggetreggae nuggetreggae January 2010 Emulators
  • More questions to ponder/argue/ignore as you wish...Just copying some stuff to a memory stick, and I found some old questions I'd intended to post on these forums to provoke debate, that I'd never got …

    ... heard of? Apart from Renegade 3 on the Speccy, I mean ... directional control with the keyboard in Knightlore and Alien 8, only with ... self-congratulatory text. And why was there no 128K version of R ... , the A.I. was very basic, you could go inside almost ...
    ewgf ewgf February 2010 Chit chat
  • ANN: SE Basic Beta 2Somewhat surprisingly, and 10 years after I started it, SE Basic is pretty much finished. [url]http://bit.ly/d64mo3[/url] The main selling point, a…

    ... POKE? And how well does SE BASIC run on a 128K machine? I ... 128, +2, and +3, but later say:

    "* SE Basic is not ... the BASIC ROM in conjunction with
    other ROMs from the 128K machines ...
    ewgf ewgf February 2010 Sinclair Basic
  • ANN: SE Basic Beta 2Somewhat surprisingly, and 10 years after I started it, SE Basic is pretty much finished. [url]http://bit.ly/d64mo3[/url] The main selling point, a…

    ... 128, +2, and +3, but later say:

    "* SE Basic is not ... the BASIC ROM in conjunction with
    other ROMs from the 128K machines ... use it in place of the 48k basic rom in the 128k machines because ... /> you can use it in the 128k machines, but as a ...
    guesser guesser February 2010 Sinclair Basic
  • Some help needed, pretty please! :-)Hi there WOSsers! Long time no see! :-) I'm going through a process to get all my tape games (some real, some downloaded from here) onto +3 disk. I'…

    ... but would like to have 128k version on disk because I ... on the TV remote comes in handy!). Also I did ... notice some slight graphics corruption in the 48k TAP version... nothing ... consists of 3 blocks with header (BASIC loader, SCR$ and another BASIC block) and 1 ...
    pottyboy pottyboy March 2010 Sinclair Miscellaneous
  • Some help needed, pretty please! :-)Hi there WOSsers! Long time no see! :-) I'm going through a process to get all my tape games (some real, some downloaded from here) onto +3 disk. I'…

    ... it does repeat again and again and again, but then ... of 3 blocks with header (BASIC loader, SCR$ and another BASIC block) and ... do not run in 128k mode when transfered to +3 disk:
    ... br /> SPECTRUM

    ...in the basic loader (before the randomize usr ...
    Hercules Hercules March 2010 Sinclair Miscellaneous
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... working with screen conversion tools and small Basic and machine code routines for ... slide-show do you have in mind?

    About trying ... time work better on the 128K models (because of the two ... to do it on a +3 and determined it was too slow ...
    zxbruno zxbruno March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... working with screen conversion tools and small Basic and machine code routines for ... one is tailored to a 128K model that reduces flickering ... as I'll have 48K and a 128K loader versions.

    in a future release - probably 1.3 - one problem ...
    brownb2 brownb2 March 2010 Development
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    ... 128K Spectrum).
    The first thing - You have to use utils and ... br /> Playing AY music from BASIC interpreter - with interrupts - is ... write a special small program in BASIC, using DATA commands.
    3-channels digital music from BASIC interpreter ...
    Yerzmyey Yerzmyey May 2010 Sinclair Basic
  • Whi different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... with the 128K machines such as the +3 is that Sinclair and Amstrad ... be fixed to work on 128K Basic but then you have the ... for something like Devpac on +3 Disk which is relocatable.
    in 128K mode, I program exclusively on 48K machines and for ...
    Geoff Geoff May 2010 Sinclair Basic
  • Adventure Gamebook Solver"It would take me ages to solve that adventure gamebook without AGES" - is what someone might say if they didn't have the [url=http://www.users.globa…

    ... , I've also included annotated BASIC and assembler listings.

    Some ... now work on any 48k/128k Spectrum;
    * include entry to ... be adding extra solution files in the future.

    PS ... of AGES-2 & AGES-3 which are included only take ...
    Battle Bunny Battle Bunny July 2010 Announcements
  • Return to +3 BASIC from 48K mode.Hello Spec-Chums! I don't know if this trick has been posted before, if it has, i apologise, but i have not been able to find it. Anyway, here goes…

    ... +3 BASIC; however, i have found that provided the new system variables in ... embed colour control codes in the basic program, or if you ... any way back to 128K BASIC on the earlier 128K machines.

    Welcome to the forum bert, and thanks for the post, as ...
    Hercules Hercules September 2010 Sinclair Basic
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... in ZX rom. But +2A/+2B/+3 models use modified ZX rom and ... and +3 models, but game always crashed at the start.
    Basic command ... usr 0 doesnt help either..
    With original 48/128k and ...
    Pegaz Pegaz September 2010 Hardware
  • Flash based rom replacement board for +2A/+3I'm sure I already started a thread about this, but I can't find it... Anyway, this post's to say that I've just sent off the order for the printed …

    ... needs the 48k rom and bank 3 the 128k? or is it ... should have made that clear in the manual. (AY chip ... four banks of the +3 romset in case something activates the ... that contained a debugged 128k editor, debugged basic, BBC basic, and the original spectrum ...
    guesser guesser September 2010 Hardware
  • Spectrum +3 and DivIDE+I have won a +3 on ebay. When it arrives, I know that I can use my DivIDE+ with it, but I have read about the +3E ROMs. I mostly use Spectrums to pla…

    ... than original AY-3-8912 used in ZX Spectrum 128kB ... and use two 8bit I/O ports. Internat AY in ... do with it plugged in? I also want to ... possibility start to +3 menu and use +3 basic/dos parallel with connect ...
    Do 128K games/programs work in USR0 mode? I'm ...
    Alien 8 Alien 8 October 2010 Hardware
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... in 512 BYTES of data into 128K BASIC when I have it open in ... . I have many +3 discs with Spectrum demos and programs stored as ... a poorly loved 128K+ from ebay... oh yeah and helping members on ... running on a real Spectrum +3 and the ability to breakpoint the ...
    ASM ASM November 2010 Emulators
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... write off the original 128K+ as the RS232 and keyboard ports are ... format I require such as BASIC program DATA statements... the possibilities ... all those old cassette tapes and "3 discs lads... If your gonna ... or miss on the internet and in the manuals. There are ...
    ASM ASM November 2010 Emulators
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... memory map while keeping BASIC alive. I also needed ... with the +2/+3/2A and hopefully a +2B ... 57600 BAUD using Amstrad 128K AUX port to PC ... actual file sizes in BYTES (Multiface 3 snapshop files return ... an address in memory.
    Quit back to BASIC providing ...
    ASM ASM November 2010 Hardware
<1…13141516171819…34>

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