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<1…21222324252627…34>
  • 128+ and Divide+ not working togetheri think theres something wrong with my 128 (toastrack), divide+ just wont work on it, corrupted screen on bootup and with big thick black bars rollin…

    ... possibly you'll get stuck in a boot loop, or ... actually work once you're in BASIC (because it can't ... lines seem particularly common though in Issue 4 48K machines ( ... which were in the Spectrum+).

    ... a 48K or a +3 just didn't work with ...
    Winston Winston December 2010 Hardware
  • Supertest 128 - Loader QuestionI wonder if someone could explain (in simple terms please) :) , the purpose of the switch code. I see what is doing (going to 48k mode via spectrum)…

    ... 2,3,4,6,7,5.

    The BASIC ... cache to 2400h-2800h in bank 3 (buffers 32h, 33h)
    ; 5. Load bank 3 at 3:C000: 0x2400 bytes
    ;
    ; 7. Load bank 3 at 3:E800: 0x1800 bytes
    ;
    in bank 3 (buffers 32h, 33h)< ...
    John Elliott John Elliott January 2011 Games
  • Character movementI have always liked manic miner and so want to try an write my own version. My first attempt is just focusing on the character movement, left right a…

    ... 16x16 pixel sprites which in BASIC equate to 2x2 ... |....XXXX| |XXXXXX..|
    Frame 3: |......XX| |XXXXXXXX|[/code]
    3) in turn at X=0 position ... Draw each frame (0..3) in turn at X=1 ... Draw each frame (0..3) in turn at X=30 position ...
    BloodBaz BloodBaz January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... tutorial for making platform games in basic. I'm not sure ... 26/programacion-3-mejorando-el-motor-de-plataformas-basic-y-otras ... 26/programacion-3-mejorando-el-motor-de-plataformas-basic-y-otras ... /programacion-5-enemigos-plataformeros-en-basic/[/URL]

    ...
    apenao apenao January 2011 Sinclair Basic
  • contended memory...so memory contention on the toastrack and the grey +2 is in the wrong place compared to the documentation, yet the +2a/b and +3 it is in the correct …

    ... and +2A/B/3 have banks 0-3 non contended and 4 ... the paging hardware is implemented in discrete TTL chips, not ... the ULA as in the +2A/B/3 models, so you ... on a +2a/b/3 but don't (issues ... toastrack/+2 because of the differences in contended memory.

    ...
    BiNMaN BiNMaN January 2011 Hardware
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... tutorial for making platform games in basic. I'm not sure if ... /26/programacion-3-mejorando-el-motor-de-plataformas-basic-y-otras ... /26/programacion-3-mejorando-el-motor-de-plataformas-basic-y-otras ... they're already running in the basic interpreter? or are these ...
    olaf olaf January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... the game won't work in +2A/+3 computers and vice-versa ... 252 different 8x8 graphics blocks in less than 2Kb. I think ... which is coded in BASIC and compiled using HiSoft BASIC compiler: [url] ... id=0020177&loadpics=3[/url] (complete manual in english found here ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... to explore sophisticated ideas in games, 3) compiled C code occupies ... am sure were uncommon back in the day) including guaranteed ... flicker-free without interrupt synchronization. In short, the C route ... client/server model with a basic 48k, eg, acting as ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... .- Load player UDG set.
    3.- Print player.
    4.- Update ... where you need every tick. BASIC is already quite slow, and ... teave the silicon disk operations in interpreted basic. I've done this ... of Biniax 2 was coded in BASIC with the engine compiled and ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Retro Gamer Issue 86 - The cover's a bit special![IMG]http://desmond.yfrog.com/Himg615/scaled.php?tn=0&server=615&filename=dekmj.jpg&xsize=640&ysize=640[/IMG]

    ... computer which might have sold 3 in Uganda, you know what i ... for the Dragon which sold 3 copies worldwide.

    Imagine ... , other people how to write in basic, difficult to cater for everyone ... to just buy an issue 3 times a year (the ones ...
    psj3809 psj3809 January 2011 Chit chat
  • Retro Gamer Issue 86 - The cover's a bit special![IMG]http://desmond.yfrog.com/Himg615/scaled.php?tn=0&server=615&filename=dekmj.jpg&xsize=640&ysize=640[/IMG]

    ... computer which might have sold 3 in Uganda, you know what i ... for the Dragon which sold 3 copies worldwide.

    Imagine ... , other people how to write in basic, difficult to cater for everyone ... to just buy an issue 3 times a year (the ones ...
    ewgf ewgf January 2011 Chit chat
  • Games with Plus3/Disk enhancementsFor about 95% of games of +3 disk, it was simply the tape version with the only benefit being reduced loading times. However, there were a few excep…

    Football Director 2 +3 has various extra bits added, including a stadium screen. The extra features vary depending on whether you compare it to the 128/+2 version or the +2A version (which has a smaller ramdisk - the game is mostly written in BASIC).
    Jmk Jmk February 2011 Games
  • ZX kempston joystick (through edge) interfaceHello, I am desperatelly loking for purchase of either: 1) ZX Spectrum Kempston joystick (through edge) interface (if there are two joystick ports o…

    ... />
    when I plug it in together with FDD interface the ... there is error msg "nonsense in basic 10,3" displayed. TOS system loads ...
    szewi szewi February 2011 Wanted
  • Saving space...Hi Folks, Looking for ways to save some memory in a program I am writing. In a number of places I have the following code: [CODE]xxxx PAUSE 1: …

    ... way to generally save space in BASIC is getting rid of any ... storing the same information twice: in your program DATA statement, ... /> [code]10 DATA 1,2,3,4,5
    20 DIM ... i
    30 PRINT r(3)[/code]

    If ... you store 1,2,3,4,5 at "address", you ...
    na_th_an na_th_an February 2011 Sinclair Basic
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... ] . Nice new games, but all in Basic.

    Regards
    BASIC "dialect", which also ... but now Speccy takes only 3 seconds to move, not ... as it did in the original BASIC program :-o. ... bug-by-bug compatible BASIC, better stick to the ...
    boriel boriel February 2011 Development
  • Multiface 1 (Romantic Robot) RepairHello there my fellow ZX'ers! recently I got an Interface 1 + MicroDrive from a friend and since then I have been having awesome geeky moments in fr…

    ... station! =)

    In the end I routed Composite ... br /> Spectrum 128 +2 (3 of these now)
    ... functioning)
    Spectrum 128 +3 (I have to admit, I ... looking forward to hacking a 3.5" and +3e ... the constructs in BASIC and then rewite them in C or ...
    Zetr0 Zetr0 March 2011 Hardware
  • +2: 128k enhanced games no longer loading (but OK in 48k mode) :-/Having a spot of bother with my +2, a couple of my favourite games are now refusing to work in standard "Tape Loader" based 128k mode - Marauder (Hew…

    Marauder uses bank 3 and Technocop uses bank ... BASIC, then do CLEAR 32767: OUT 32765,19 (for bank 3) ... 65535, although anything you do in BASIC would be rather slow.
    OUT 32765,19 (Bank 3)
    OUT 32765,20 (Bank ... well just test banks 1, 3, 4, 6 and 7 ...
    Jmk Jmk March 2011 Sinclair Miscellaneous
  • 48k game to 128 DSK ?Yes exist a good way to convert a 48k game from emulator (z80, .sna, etc), to a dsk format to be used by emulators or the real Spectrum +3 ? thx in…

    ... and then altering the BASIC loader so that it ... in the +3 is different!). In this case, you should setup the BASIC ... loader to load the game, then load in some ... machine code which puts the +3 into ... 's TAPROM, which loads in a 48k rom, and ...
    pottyboy pottyboy March 2011 Sinclair Miscellaneous
  • 48k game to 128 DSK ?Yes exist a good way to convert a 48k game from emulator (z80, .sna, etc), to a dsk format to be used by emulators or the real Spectrum +3 ? thx in…

    ...
    load the game in an emulator then save a ... and then load it in from there on the ... load in the snapshot =)


    Now, your basic +3 ... like a multiface 3 would be usable in this instance. < ... , since you have a +3 I whole heatedly recommend the ...
    Zetr0 Zetr0 March 2011 Sinclair Miscellaneous
  • MF3Z80 without +3e (like M3Unlock)Recently I've had a pop again at putting the copy protected Rainbow Islands onto real +3 disk. Some people may remember I tried to do this some time …

    ... from the tap with a basic loader. I samdisk'd ... 3'5 disk and then used copy "b:*" to "a:" in basic ... to move them across to 3' on the Spectrum ... "new" external 3'5 drive + 400W PSU in a Maplin steel ... process of making the holes in it :( ). It's ...
    brownb2 brownb2 April 2011 Sinclair Miscellaneous
  • Worst Spectrum fighting game?My money goes on [url=http://www.worldofspectrum.org/infoseek.cgi?regexp=^Uchi+Mata$&pub=^Martech+Games+Ltd$&loadpics=1]Uchi Mata[/url], a Judo game …

    ... . I thought it was made in basic is was that poor

    you mean sys 3 didn't pay people ? I ... could name 3 people at least who are ... owed money. I was in their harrow offices many moons ...
    fog fog April 2011 Games
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    [QUOTE=Nonsense in BASIC;527419] SPIN loads the ... D (There is a option in the "options" dialog, named ... . Please copy the code in my previous post, and ... br /> 3. Tick both options under "Streaming" menu (in the ... "
    5. your basic code along with your ramdisk ...
    Arda Arda April 2011 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... some meaningless ASCII characters in them. No big surprise ... />
    [quote]
    3. How do I emulate I ... has pointed out the basic steps. In order for anything ... by typing out some BASIC test programs. Like this ... a) it's written in BASIC b) its authors are ...
    Arjun Arjun May 2011 Emulators
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ...
    Paddy[/QUOTE]

    In #1 you have RANDOMIZE at ... are demonstrating that the Basic RND is not very good ... time. This assumes the basic rom interrupt routine is running ... words small differences in time elapsed will not make big differences in the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2011 Sinclair Basic
  • Attribute Challenge x30[b]1. [img]http://dl.dropbox.com/u/9498358/attrscr2/1.JPG[/img] 2. [img]http://dl.dropbox.com/u/9498358/attrscr2/2.JPG[/img] 3. [img]http://dl.drop…

    [QUOTE=Nonsense in BASIC;536829]However there is a ... not related to the other 3.[/QUOTE]

    That curved ... . If you download the screen in scr format and clear the ... screen wasn't finally mixed in).
    Metalbrain Metalbrain May 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 128K - "C Nonsense in BASIC, 1500:3" error upon loading first ... loading.
    [*]Three Weeks In Paradise 128K - Reset upon loading ... (this one in particular will only load on ... /> Anyone willing to help? Thanks in advance :)[/QUOTE]

    ...
    velesoft velesoft May 2011 Games
  • Hi there ;) New development groupHi everybody! I'm Baron Ashler, founder and member of a new very little development group called "Kabuto Factory" and this is my first post ;) We'v…

    ... use the latest version for +3. It's more comfortable to ... /> These games have been coded in BASIC and compiled using HiSoft 1 ... .2 for +3:

    - Phantomasa 2 ( ... br /> - Kurashiku Nihongo Monsuta Shiro 3 [url]http://www.worldofspectrum.org ...
    na_th_an na_th_an May 2011 Development
  • Hi there ;) New development groupHi everybody! I'm Baron Ashler, founder and member of a new very little development group called "Kabuto Factory" and this is my first post ;) We'v…

    ... /> These games have been coded in BASIC and compiled using HiSoft 1 ... .2 for +3:

    - Phantomasa 2 ... br /> - Kurashiku Nihongo Monsuta Shiro 3 [url]http://www.worldofspectrum.org ... 're really amazing!!! KNMS 3's Fourspriter routine is very ...
    Baron Ashler Baron Ashler May 2011 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... however noticed under all modes in three different emulators (ZXSpin, ... stops with a "C Nonsense in BASIC, 2:9" error after ... the Mastertronic Plus 3 Hits compilation under +3 emulation, and converted ... here (click on "qui" in case the Altervista page shows ...
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... a .Z80 snapshot grabbed under +3 emulation.[/QUOTE]

    ... Just a copy of the basic loader in machine code. The original ... doesn't work because the +2A/+3 ... has different syntax for paging in basic. The banks ...
    FrankT FrankT May 2011 Games
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