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<1234567…34>
  • looking for best oldstyle type-in zx-basic games, udg basedhi all! I'm looking for the best oldstyle type-in zx-basic games, those udg based - like those from zx-spectrum mags, made at mid 80's I'm looking fo…

    ... /> I'm looking for the best oldstyle type-in zx-basic games, those ... mid 80's
    I'm looking for these games mostly ...
    nitrofurano nitrofurano September 2009 Sinclair Basic
  • eVALuating $ in +3 BasicHi all, I was very interested in the thread below about re-starting Basic, and remember reasonable amounts from zx81 and early Spectrums. But I now h…

    ... very interested in the thread below about re-starting Basic, and ... /> This works of course in 48K Basic etc. but returns missing vars ... in +3. The *, /, +, - , on the ... up with an alternative? I'm annoyed because I want to ...
    sliderules sliderules March 2014 Sinclair Basic
  • User defined function in Sinclair BASICI'm looking to create a user defined function in Sinclair BASIC to add up numbers being input. This is the program without a user defined function be…

    I'm looking to create a user defined function in Sinclair BASIC to add ... as a string in BBC BASIC
    INPUT "Type in a number " num ... /> Any help getting it done in Sinclair BASIC would be really appreciated.
    Richey Richey February 2017 BASIC
  • Differences in game demosGame demos on mag tapes sometimes offered a glimpse of a game before it was fully finished (as they had to be put together early to tie-in with the m…

    ... I noticed there are several differences to the finished game, ... some small graphical differences (crosshair is easier to see in finished game ... Robocop demo had a few differences (you could keep a ... /> Anyone else remember any interesting differences in demos?
    MartynC MartynC October 2009 Games
  • Most impressive game you've ever seen which has been written in speccy BASIC?What's the most impressive speccy game you've ever seen that's been written solely in speccy BASIC? +3 Basic or 48k basic. No machine code routines…

    What's the most impressive speccy game you've ever seen that's been written solely in speccy BASIC?

    +3 Basic or 48k basic.

    No machine code routines utilised to help the program along.
    BigBadMick BigBadMick January 2010 Games
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... 20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun ... any segment of memory) in ZX BASIC without resorting to a ... LDIR in machine code, but using only standard ZX Spectrum BASIC - ... explanation is in the spoiler box below, in case you want ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Alien-B: a simple invaders in Beta BASICIn 2011 I wrote a simple invaders game in Beta BASIC 4.0+D (for Spectrum 128 with the Plus D interface), just for fun and to try some of the graphic …

    ... wrote a simple invaders game in Beta BASIC 4.0+D (for ...
    programandala.net programandala.net September 2015 Sinclair Basic
  • How do I use colour control codes in 128 basic?Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print state…

    Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print statement when the extend mode does not work in 128 basic. Can anyone enlighten me please?
    Fieldy Fieldy April 2017 BASIC
  • What Good Serious Successful Software Was Written Exclusively in 128K BASIC?I realize now that 128K BASIC has its serious enthusiasts . But I know very little about this type of BASIC . What good titles were written exclusi…

    I realize now that 128K BASIC has its serious enthusiasts . ... good titles were written exclusively in 128K BASIC without any machine Code ... assuming that as the 128K BASIC was pretty good that ... decent software written using 128K BASIC .I wonder if this ...
    harriusherbartio harriusherbartio February 2022 Games
  • Project on ZX Spectrum in UniversityHi everyone, I am Max, student of media studies in berlin, and I have to do a little project on the spectrum. I am working on a sinclair zx spectrum…

    ... about. Sometimes it's just differences in the basic language, I have to ... ) do not work like presented in class... often the use of ... "(...)" like in chr$ (97) which is chr ... so... if that even exists in BASIC but I think so;))
    lomax030 lomax030 December 2012 Announcements
  • ZX81 Programming...Hi all I've just bought this... [IMG]http://i.ebayimg.com/00/s/NDY2WDU0Ng==/z/iKIAAOSwbqpT4jI-/$_57.JPG[/IMG] and this: [IMG]http://s22.postimg.o…

    ... but you'll find differences in the BASIC language between the two machines ... both have line-by-line BASIC program entry and editing that ... line for a BASIC program and gets stored in memory. You hold ... want to program machine code in assembly language, you'll ...
    joefish joefish August 2014 Development
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi, I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC to store some MCode in it. So I don´t have to type e.g. 5…

    ... loading everything from BASIC (that would need more files in 128k games ... ago. I had a type-in game (BASIC + m/c), and I was ... br /> - Save the BASIC as CODE.
    - Compress BASIC and machine code ... keeping everything on a single BASIC block avoided the pause ...
    Zup Zup October 2015 Sinclair Basic
  • How to claim back the border space in basic?Hey, I'm wondering if there is a way to reclaim the space the border usually occupies in BASIC? I am sure I have hit BREAK on some games and ended up…

    Hey, I'm wondering if there is a ... space the border usually occupies in BASIC? I am sure I have ... games and ended up back in +2 basic and noticing they had ...
    KK128 KK128 June 2008 Sinclair Basic
  • Just wrote my first useful working Speccy BASIC program in years...A nice UK National Lottery number generator. And not just any lotto number generator either. This one generates 8 lines of 6 numbers without replace…

    ... There was a story in the paper about somebody ... that I've succeeded in Speccy BASIC, I think I might ... just give it another go in ... C++. Plus I'm learning Z80 ... assembler too. Another project in Z80! ...
    BigBadMick BigBadMick November 2008 Development
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... for a moment that Sinclair BASIC is slow. If I have ... to do this in BASIC.

    And I'm not planning on ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • Writing internet servers in ZX BASICNew Spectranet news! I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example: [code] 10 %listen #4,…

    ... sockets to be used from BASIC. A simple example:

    20 LET m=4
    30 IF m=4 THEN GO ... /> 40 FOR i=5 TO m
    50 PRINT #i;RND ...
    200 LET m=m+1
    210 %accept #m,4
    220 ... to write a web server in BASIC now :-)
    Winston Winston August 2009 Hardware
  • Arrays in Spectrum basicHi everyone, I've recently begun learning to programme in Spectrum and want to write a text adventure. Could someone give me an example or help me o…

    ... recently begun learning to programme in Spectrum and want to write ... are quite confusing and I'm not sure how to use ... my needs.
    I'm running Basic on Spectaculator and intend to ...
    REB REB November 2010 Sinclair Basic
  • Is it possible to access the +3 disk drive via m/c in USR0 mode?Is it possible to access the disk drive of the +3 via m/c +3DOS calls when running in USR0 mode? I ask because I'm having an awful lot of trouble ge…

    ... call in USR0 mode when it works fine from +3 basic. I ... 've tried in a few different emulators ... /> The code is working fine in +3 basic, I have a file ... ]

    In both +3 basic and USR0 mode I'm doing a ...
    cmonkey cmonkey October 2011 Development
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... /> Yet again I find myself in need of guidance, I am ... "E:BYTECOPY.BAS" program to "M:" while the exact number of ... something like this under +3e basic?


    thanks for ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    Right now I'm doing an alternating footstep sound in my game using ... able to get out of BASIC, but it still slows down ... do music and sounds from BASIC? My emulator (Spectacular) emulates those ...
    Dock Dock June 2014 Sinclair Basic
  • Where's my green square? Basic & m/c question.I'm going mad here - can anyone tell me why my little basic program isn't displaying a green square at the top of the screen? I've checked the num…

    ... 22543 it appears ...just not in this program. I've repositioned ... it in memory without change so I don't think the basic ... is overwriting the M/C. I've ... also gone through the code in New ...
    Tobo Tobo June 2017 Development
  • Input command in 128K BASICHi, Is the input command different between 48K BASIC and 128K BASIC? I'm typing in a missing listing from the TypeFantasic and using 128K BASIC…

    ... between 48K BASIC and 128K BASIC?

    I'm typing in a missing ... listing from the TypeFantasic and using 128K BASIC ... /> seems OK in 48K mode, but not in 128K Mode. In the later ...
    jonesypeter jonesypeter June 2017 Sinclair Basic
  • "Monty Hall" problem in Spectrum BasicFollowing a rather odd conversation with my wife regarding the probability puzzle "[url="https://en.wikipedia.org/wiki/Monty_Hall_problem"]The Monty …

    ... random goat
    240 LET m=INT (RND*3)+1
    280 IF m=1 AND d=2 THEN ... d=3
    290 IF m=1 AND d=3 THEN ... d=2
    300 IF m=2 AND d=1 THEN ... ;" C:";c;" R:";d$(d);" M:";m
    350 IF d$(d ... /> Can anyone see the flaw in my logic or BASIC?
    mroshaw mroshaw April 2018 Sinclair Basic
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    I'm creating a text adventure in 128 BASIC (I don't like ... using the 'keywords' in 48 BASIC - It's slow and ... Finally, I'm having problems including multiple action descriptions. In many text ... typed in. I want to have multiple action descriptions, but BASIC ...
    pottyboy pottyboy November 2004 Sinclair Basic
  • BASIC performance tips?Been fiddling around with an old project a little after rescuing it from tape, and I'm toying with the idea of completing it (hey, better late than n…

    ... from tape, and I'm toying with the idea ...
    One problem I'm hitting is that it's ... it being written entirely in Spectrum BASIC. I can compile ... tweak the BASIC to optimum performance first in order to ... performance tuning for Speccy BASIC? Which commands to avoid ...
    Lee Tonks Lee Tonks February 2005 Development
  • Compiling BASIC programs using Hi-Soft CompilerThis might get me nowhere, but it's worth a try... I'm writing a game in Spectrum BASIC - hopefully, for Simon's CD compilation, if he'll have it - …

    ... br />
    I'm writing a game in Spectrum BASIC - hopefully, for Simon ... it's done. I'm writing the game in BASin, saving as ... I'm aware that compilers don't support all of BASIC's ... program whilst BASIC program and compiler were still resident in memory. So ...
    woodcock88 woodcock88 November 2005 Sinclair Basic
  • GUI in sinclair basic.Can anyone point me to any existing subroutines or functions or library to be called whithin sinclair basic to create visual command like messageboxe…

    Can anyone point me to any existing subroutines or functions or library to be called whithin sinclair basic to create visual command like messageboxes, listboxes, editboxes, or something similar?
    Thanks in advance
    carmack carmack January 2006 Sinclair Basic
  • John Gibson InterviewThought some of you might be interested in this, just found it on some old zip disks: Please find below an incomplete John Gibson interview I conduc…

    ... got bored programming it in Basic but when I eventually ... bit like those in 'Dune'. I'm sure there was ... was born. Incidentally, in case you're wondering ... There were also some differences of opinion over the ... Ocean, Microsoft, Atari. In 1990 I joined Psygnosis ...
    zxspecticle zxspecticle August 2006 Sinclair Miscellaneous
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... I'm finishing a game in mixed BASIC and Compiled BASIC (the pure BASIC part ... is to manage stuff in ... that I'm working in BASIC and I need to stay in BASIC (for the ...
    na_th_an na_th_an November 2006 Sinclair Basic
  • Back in the 80'sIn the late 80's I had all these friends who also had a Spectrum and we would gather at someone's house to play games in turns or 2-player games, rea…

    In the late 80's I ... s house to play games in turns or 2-player games ... spectrum magazines, try to unprotect basic loaders, type apps and ... remember my first Pacman written in Basic, for eg. Did any ... All those tapes with simple basic+m.c. routines games and apps ...
    zxbruno zxbruno April 2007 Sinclair Miscellaneous
<1234567…34>

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