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Search Again :: Adv Search 1000 results in 0.112s
<1…891011121314…34>
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    [QUOTE=Matt_B]I'm more worried that you ... the facility doesn't exist in Sinclair BASIC! By a sheer fluke ... going to crash and burn in the general case.[/QUOTE]< ... s my story and I'm sticking to it *cough*.< ... ve obviously not upgraded your BASIC ROM with my clever " ...
    icabod icabod November 2006 Development
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... for the ZX for use in commercial projects and hardware, because ... modern PCs.

    The differences in the way that the memory ... is achieved, along with the differences to the graphic routines, the ... .

    Of course, I'm not a lawyer, but I ...
    Dunny Dunny November 2006 Emulators
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... given to me in 2001, I?m a completely newbie ... NTSC. The manual is in english. There is no ... after composing a song in VortexTracker it would export ... I right a siimple basic program on BASIC64 and save ...
    You?re right... In high-colour is that possible ...
    Paulo Kathanni Paulo Kathanni November 2006 Games
  • Jet Set Willy Guru Nedded UrgentlyNow I know these questions have probably been asked over and over and over again but I just want to make sure my memory is correct and I've actually …

    There are only 83 items in the original JSW, and you ... single one. It's only in JSW II where you can ... the total number of items in the game.

    The ... are the only differences in #8000-FFFF, although the BASIC loader and the ...
    andrewbroad andrewbroad November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... /o ports are fully decoded in the bottom eight bits, so ... ]

    I wrote a basic program to step through the ... Anonymous]The TC2068 does have differences in the cart port though![/QUOTE ...
    Fred Fred November 2006 Games
  • ZXSpin 0.61 Available nowHi all! Well, after a lengthy few testing cycles, I'm taking the plunge and uploading the latest version of ZXSpin, to replace the rather aged old 0…

    ... (aside from the border timing differences in Starion, Paperboy etc, when pre ... />
    [quote]
    Therefore, I'm not going to worry about ...
    ewgf ewgf December 2006 Emulators
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... turned into a Sam In A Can and have ... the Mayhem put in it?

    I'm figuring the ... how busy I get in my professional and home ... library of revised routines in assembler.The BASIC routines can't ... I'm suspicious that the fget* fput* family in SamC ...
    DonkeyPong DonkeyPong December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... on, which was a mistake in hindsight.

    [QUOTE ... absolute address in memory after having loadded it in using Basic. What ... roof ) which you scroll about in ... doing things... ...then go ... />
    [QUOTE=DonkeyPong]I'm figuring the Sam still puts ...
    Quazar Quazar December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... />
    What I'm doing myself for new projects ... what I am using implemented in Sam Basic ( of all things ... up with a benchmark for BASIC, Sam C, Assembler ... ... SIAC sounds quite reasonable in price, its a funny ... one case. Generally the basic SIAC is the Sam ...
    Quazar Quazar December 2006 Development
  • Platform Game DesignerI've just noticed - with some surprise - that PGD has jumped into the best 100 games list at number 5, albeit with only 5 votes. While this is all v…

    ... . Just about anything written in the last few years usually ... after 1991.

    I'm not all that familiar with ... utility, but have no objection in principle. The sprite routines would ... assuming there are no major differences in other areas such as ROM ...
    jonathan jonathan January 2007 Infoseek database
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    ... forum, this thread must be in hardware topic.*

    ... divide from Rwap, but I'm too afraid of long way ... to some change). We are in discussions with Pavel (the ... you try to use it in 128K BASIC Mode or on a ... long as you use 48K BASIC mode only (and use + ...
    rwap rwap January 2007 Development
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    ... "A PAWed game o hacker" in the BASIC loader.

    However ... , while I'm on this now, I ... number of games with "PAWOVR" in their file, which would indicate ... example the adventures from Traveller in Black.
    So, um, ...
    mheide mheide January 2007 Infoseek database
  • NEW games for you chaps (and girls too) ;-)Okie, did some .TAP versions of NEW original games that were only released on TRDOS disk format. Some of you might have seen some (one or two are eve…

    ... a recrack and [i]in theory[/i] it worked ... but in practice there was a slight problem in that the M/C ... loader embedded in the BASIC loader ... is to use a BASIC loader if at all ... say it isn't practical in every case!

    StuBruise StuBruise January 2007 Games
  • EightyOne site down?Has anyone else had problems trying to get onto Mikes site?

    ... [/url]

    I'm going to translate it as ... emuspec.dck. And when I'm in Timex mode I can't ... I try to load CP/M discs in +3 mode.
    - ... if we're talking about Basic, but you have to ... commands letter by letter (like in Beta Basic, the 80-lec.rom ...
    zxbruno zxbruno January 2007 Sinclair Miscellaneous
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... s not derived from Microsoft Basic :-) Several early magazine ... can be done in Sinclair basic and not in other Microsoft derived ... basics but I'm ... difference in speed compared to similar machines when running BASIC.
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... how to do a basic editor have a look ... and have it directly in the BASIC program. You could even ... and have your editing menu in the other.

    m not sure that option ... it like that. I'm trying to do this ... really know what I'm doing and don't ...
    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... three of them are in Russian and hence difficult ... find the thread in here with MOD in the title. ... bit audio sampled tunes in several demos. The 8 ... a simple hybrid program (basic+m.c.) that would allow ... wav player" or somesuch in connection with the spectrum you ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... is laughable in any other context than 8-bit Basic :) and yeah ... a lot of games in SAM Basic `back in the day` and they ... !
    [/QUOTE]

    I'm doing the MC as a ... high level languages.... ....and I'm going to provide call hooks ...
    DonkeyPong DonkeyPong February 2007 Development
  • PAW tests - help and discussion :)Hello my friends :) I have started to make some tests with PAW and I must say I'm very pleased and surprised at the great program. I will be posting…

    ... there was to take in instruction in the arquive.
    ... /> which then resulted in PUT PEN IN BAG to place the ... NOUN2 BAG, in the "?" ?
    I'm trying to ... simulate the INPUT from Basic in PAW, or will ... such as INSERT KOBIASHIMARU IN COMPUTER, or something?
    alban lusitanae alban lusitanae February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... ... following the character set detailed in the manual.

    ... /> Unfortunately, the Cybernoid graphics are in 2x16 format, so you'll ... ]

    Nah, I'm interested in a BASIC solution. Any old idiot ... get one out of Sinclair BASIC. Get to it, man!< ...
    Dunny Dunny February 2007 Development
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... =48K;174876]I'm currently trying to optimise some BASIC routines, so ... to simple steps for BASIC optimisation is much appreciated.[/ ... QUOTE]

    Actually, in theory, it doesn't matter ... on how the BASIC variables are stored in the basic program (see ...
    BloodBaz BloodBaz March 2007 Sinclair Basic
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... Thx for any help :( I'm really getting pissed off at ... ve put CLEAR 29856 in the basic I do not know ... br />
    Try this new basic loader....

    [code ... TZX using TAP2TZX (I'm sure it exists out there ... a CAT "t:" in +2A / +3 Basic and playing your tzx ...
    mulder mulder March 2007 Development
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... t reach that conclusion I'm afraid. I'll take ... TZX using TAP2TZX (I'm sure it exists out there ... doing a CAT "t:" in +2A / +3 Basic and playing your tzx ... value from Omnicopy2, but I'm not sure on the before ... , but correct me if I'm wrong.

    [quote][ ...
    alban lusitanae alban lusitanae March 2007 Development
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... resetting a 128 machine thats in 48 basic from the menu or ... 'spectrum' from 128 basic is bugged. You have to ... specifically nail down, although I'm trying to take note for ...
    mulder mulder March 2007 Development
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... resetting a 128 machine thats in 48 basic from the menu or ... 'spectrum' from 128 basic is bugged. You have to ... specifically nail down, although I'm trying to take note for ...
    mulder mulder March 2007 Emulators
  • So how much programming experience do you need to create a Spectrum Game?Hi all i was just mucking about with that old program "Game Designer" and i was wondering how difficult it is to write a new Spectrum game?

    ... great spectrum game ideas in my head... but haven ... limitations, whether that be in speed, memory size or ... or two or three in there. Basic is usually people' ... for most things, but basic can be compiled and ...
    I know I'm constantly advertising this, but when ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Games
  • Features that emulators don't haveI believe most of us use more than one emulator, mainly because there isn't one emulator that has all the features we need or want to use. We also kn…

    ... source code is included in BASin - let me ... ]
    Sometimes I'm using 48K Basic and I want to ... copy something and paste it here in ... to use numpad in emulator. I'm not talking about ... type numbers, / * - + and . in the Speccy using the numpad ...
    Dunny Dunny March 2007 Emulators
  • Back in the 80'sIn the late 80's I had all these friends who also had a Spectrum and we would gather at someone's house to play games in turns or 2-player games, rea…

    [QUOTE=zxbruno;183511]In the late 80's ... s house to play games in turns or 2-player ... remember my first Pacman written in Basic, for eg. Did any ... All those tapes with simple basic+m.c. routines games and apps ... receive a commodore c16 back in the 1980s when i ...
    spectbeginner spectbeginner April 2007 Sinclair Miscellaneous
  • ZXF11 coding compoThe competition was abandoned due to lack of interest.

    ... lol :) mebeez now that ah`m sober :D

    Basic`s and machines perhaps?< ... in the past, but got some sourcecode for the QL (Super?)Basic ... of course Sinclair, SE Basic without Procs etc) and ... be any use in this? I`m afraid I didn ...
    CKay CKay May 2007 Sinclair Basic
  • So, who's entering the csscgc 2007?Anybody entering the comp.sys.sinclair Crap Games Copmo 2007? I'm thinking of entering this year. I put two games in in 2005, Kilroy's Caravan Caper…

    I'm sure I'll put one in eventually. I'm still waiting for inspiration to strike, but the basic plan is to come up with a bright idea and then spend a couple of hours with BASin completely messing it up. :smile:
    Matt_B Matt_B May 2007 Games
<1…891011121314…34>

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