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Search Again :: Adv Search 1000 results in 0.116s
<1234567…34>
  • looking for best oldstyle type-in zx-basic games, udg basedhi all! I'm looking for the best oldstyle type-in zx-basic games, those udg based - like those from zx-spectrum mags, made at mid 80's I'm looking fo…

    ... /> I'm looking for the best oldstyle type-in zx-basic games, those ... mid 80's
    I'm looking for these games mostly ...
    nitrofurano nitrofurano September 2009 Sinclair Basic
  • eVALuating $ in +3 BasicHi all, I was very interested in the thread below about re-starting Basic, and remember reasonable amounts from zx81 and early Spectrums. But I now h…

    ... very interested in the thread below about re-starting Basic, and ... /> This works of course in 48K Basic etc. but returns missing vars ... in +3. The *, /, +, - , on the ... up with an alternative? I'm annoyed because I want to ...
    sliderules sliderules March 2014 Sinclair Basic
  • Basic SAVE and ZX Printer supportIs there a list of emulators that support any of these two features (basic SAVE and print to printer port)? Is there a emulator comparison some wh…

    ... any of these two features (basic SAVE and print to printer port ... />
    P.S.
    I'm assembling something, on a spectrum ... /> On a real spectrum, I'm using DivMMC Enjoy, to do ...
    RMartins RMartins July 2015 Emulators
  • User defined function in Sinclair BASICI'm looking to create a user defined function in Sinclair BASIC to add up numbers being input. This is the program without a user defined function be…

    I'm looking to create a user defined function in Sinclair BASIC to add ... as a string in BBC BASIC
    INPUT "Type in a number " num ... /> Any help getting it done in Sinclair BASIC would be really appreciated.
    Richey Richey February 2017 BASIC
  • Input command in 128K BASICHi, Is the input command different between 48K BASIC and 128K BASIC? I'm typing in a missing listing from the TypeFantasic and using 128K BASIC…

    ... between 48K BASIC and 128K BASIC?

    I'm typing in a missing ... listing from the TypeFantasic and using 128K BASIC ... /> seems OK in 48K mode, but not in 128K Mode. In the later ...
    jonesypeter jonesypeter June 2017 Sinclair Basic
  • Differences in game demosGame demos on mag tapes sometimes offered a glimpse of a game before it was fully finished (as they had to be put together early to tie-in with the m…

    ... I noticed there are several differences to the finished game, ... some small graphical differences (crosshair is easier to see in finished game ... Robocop demo had a few differences (you could keep a ... /> Anyone else remember any interesting differences in demos?
    MartynC MartynC October 2009 Games
  • Most impressive game you've ever seen which has been written in speccy BASIC?What's the most impressive speccy game you've ever seen that's been written solely in speccy BASIC? +3 Basic or 48k basic. No machine code routines…

    What's the most impressive speccy game you've ever seen that's been written solely in speccy BASIC?

    +3 Basic or 48k basic.

    No machine code routines utilised to help the program along.
    BigBadMick BigBadMick January 2010 Games
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... 20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun ... any segment of memory) in ZX BASIC without resorting to a ... LDIR in machine code, but using only standard ZX Spectrum BASIC - ... explanation is in the spoiler box below, in case you want ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Alien-B: a simple invaders in Beta BASICIn 2011 I wrote a simple invaders game in Beta BASIC 4.0+D (for Spectrum 128 with the Plus D interface), just for fun and to try some of the graphic …

    ... wrote a simple invaders game in Beta BASIC 4.0+D (for ...
    programandala.net programandala.net September 2015 Sinclair Basic
  • How do I use colour control codes in 128 basic?Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print state…

    Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print statement when the extend mode does not work in 128 basic. Can anyone enlighten me please?
    Fieldy Fieldy April 2017 BASIC
  • What Good Serious Successful Software Was Written Exclusively in 128K BASIC?I realize now that 128K BASIC has its serious enthusiasts . But I know very little about this type of BASIC . What good titles were written exclusi…

    I realize now that 128K BASIC has its serious enthusiasts . ... good titles were written exclusively in 128K BASIC without any machine Code ... assuming that as the 128K BASIC was pretty good that ... decent software written using 128K BASIC .I wonder if this ...
    harriusherbartio harriusherbartio February 2022 Games
  • Japan Tsunami AppealAs some of you will be aware, I've been tinkering with an open source version of SE Basic that could be distributed with hardware without infringing …

    ... even has an equivalent in OpenSE BASIC. I'm out of time to ...
    chev chev May 2011 Sinclair Basic
  • +3 DOS questionHey all, Is it possible to catalogue a +3 disk to a variable somehow from BASIC? I'm looking at extending my Snapshot to Microdrive utility, so it s…

    ... anyway to do it in raw basic)! I'm sure I can hack ... around for my purposes. :) I'm impressed you can remember writing ... alone what issue it was in. :o

    Well, unless ... and had to find it, in which case thanks for taking ...
    RobeeeJay RobeeeJay April 2012 Sinclair Basic
  • +3 DOS questionHey all, Is it possible to catalogue a +3 disk to a variable somehow from BASIC? I'm looking at extending my Snapshot to Microdrive utility, so it s…

    ... anyway to do it in raw basic)! I'm sure I can ... alone what issue it was in. :o

    Well, ... had to find it, in which case thanks for taking ... the routine that was printed in the magazine (and the ... Anyway, happy I could help in an odd kinda time-travelly ...
    JeffB JeffB April 2012 Sinclair Basic
  • Project on ZX Spectrum in UniversityHi everyone, I am Max, student of media studies in berlin, and I have to do a little project on the spectrum. I am working on a sinclair zx spectrum…

    ... about. Sometimes it's just differences in the basic language, I have to ... ) do not work like presented in class... often the use of ... "(...)" like in chr$ (97) which is chr ... so... if that even exists in BASIC but I think so;))
    lomax030 lomax030 December 2012 Announcements
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... "uncommon" (but not rare) in zx basic. I'm sure I've seen ... a couple of them in commercial BASIC ... the current snippets in the BASIC part of the forum in fact.) ;) But ...
    Timmy Timmy March 2014 Sinclair Basic
  • ZX81 Programming...Hi all I've just bought this... [IMG]http://i.ebayimg.com/00/s/NDY2WDU0Ng==/z/iKIAAOSwbqpT4jI-/$_57.JPG[/IMG] and this: [IMG]http://s22.postimg.o…

    ... but you'll find differences in the BASIC language between the two machines ... both have line-by-line BASIC program entry and editing that ... line for a BASIC program and gets stored in memory. You hold ... want to program machine code in assembly language, you'll ...
    joefish joefish August 2014 Development
  • Spectrum games that are both 48k and 128k but where the 128k version is infinitely superior The only one I can think of is "Rock Star Ate My Hamster" but there must be others . So where are the games where the 128 version is great but wher…

    ... the bottom of the well, in-game music)[/quote]

    m here, I'll say it ... ... beyond the PLAY command in 128 BASIC. I'm a wizard with that.
    The Mighty Dopethrone The Mighty Dopethrone January 2020 Games
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... Yet again I find myself in need of guidance, I am ... PRINT #5,c // WRITE TO SAVE STREAM

    1070 ... :BYTECOPY.BAS" program to "M:" while the exact number of ... something like this under +3e basic?


    ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Is there a simple way to type a Spectrum BASIC Program into notepad, save, then open in emulator?Hello. I have two emulators 1 under linux:- Fuse. 1 under windows 7 :- spin, also downloaded and run zx-editor. I just want to be able to type in …

    ... to be able to type in a BASIC program using notepad or ... or fuse.
    I can save stuff out of spin or ... files.
    However, loading in a basic file from notepad or zx ... . Open notepad, write hello world, save as xxx, run this conversion ...
    rholduser rholduser March 2020 Sinclair Basic
  • Compiling BASIC programs using Hi-Soft CompilerThis might get me nowhere, but it's worth a try... I'm writing a game in Spectrum BASIC - hopefully, for Simon's CD compilation, if he'll have it - …

    ... br />
    I'm writing a game in Spectrum BASIC - hopefully, for Simon ... Spectaculator/SPIN running Hi-Soft BASIC compiler. I've been ... until the size of the BASIC program crept above 14K ... BASIC program and compiler were still resident in memory. So I save ...
    woodcock88 woodcock88 November 2005 Sinclair Basic
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... matrix of 704 characters. In order to save memory, and since the ... a new numeric data array ( m(88 ), for eg.) by ... reading m$ 8 characters at a time ... to read data from the m array and print the ... Dr. Beep's one line BASIC program request. But I was ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... K : V PI : E : M
    CODE : E : I ... FN : E : SYM + 2 SAVE : K : S
    FOR ... the various controls available in BASIC using the keyboard.
    icabod icabod March 2008 Sinclair Basic
  • How to claim back the border space in basic?Hey, I'm wondering if there is a way to reclaim the space the border usually occupies in BASIC? I am sure I have hit BREAK on some games and ended up…

    Hey, I'm wondering if there is a ... space the border usually occupies in BASIC? I am sure I have ... games and ended up back in +2 basic and noticing they had ...
    KK128 KK128 June 2008 Sinclair Basic
  • Games in basicIs there a definitive list of published games written in Basic, I'm particularly interested in Text adventures.

    Is there a definitive list of published games written in Basic, I'm particularly interested in Text adventures.
    chop983 chop983 October 2008 Sinclair Basic
  • Just wrote my first useful working Speccy BASIC program in years...A nice UK National Lottery number generator. And not just any lotto number generator either. This one generates 8 lines of 6 numbers without replace…

    ... There was a story in the paper about somebody ... that I've succeeded in Speccy BASIC, I think I might ... just give it another go in ... C++. Plus I'm learning Z80 ... assembler too. Another project in Z80! ...
    BigBadMick BigBadMick November 2008 Development
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... for a moment that Sinclair BASIC is slow. If I have ... to do this in BASIC.

    And I'm not planning on ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • Writing internet servers in ZX BASICNew Spectranet news! I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example: [code] 10 %listen #4,…

    ... sockets to be used from BASIC. A simple example:

    20 LET m=4
    30 IF m=4 THEN GO ... /> 40 FOR i=5 TO m
    50 PRINT #i;RND ...
    200 LET m=m+1
    210 %accept #m,4
    220 ... to write a web server in BASIC now :-)
    Winston Winston August 2009 Hardware
  • Thanatos 128k - patched to work on ANY 128 model!A little something I somehow managed to do the past couple of days. A version of Thanatos 128k which works on not just the 128 but also the +2, +2a a…

    ... the Spectrum 128. I'm guessing this is because it ... present (there are slight differences between Sinclair's 48k ROMs ... VMware. I had the save bug but then it somehow ... if you typed CAT in +3 BASIC, it would say 73k ... completion yet, and I'm not sure as to whether ...
    pottyboy pottyboy March 2010 Games
  • Adventure games written in basic (commercial)This thread partly got me thinking > [url]http://www.worldofspectrum.org/forums/showthread.php?t=31141[/url] But I'd like to know about adventure ga…

    ... or without graphics) written in Basic :) , I'm trying to exclude any type ... and main game should be Basic.

    I can quickly ...
    spider spider September 2010 Games
<1234567…34>

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