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<1…23242526272829…34>
  • Writing to virtual disks/tapes? (in ZX Spin, please)I have some emulators installed in Windows: Spectaculator 8, ZXSpin 0.7 and Fuse (1.0.0.1). I've been able to save to disks in Spectaculator and fuse…

    ... CLEAR 31999: LET u=32000: DIM v(3):
    LET a ...
    Battle Bunny Battle Bunny January 2013 Emulators
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... to FP
    1010 DIM b(5): DIM b$(5,2)
    2005 DIM b(5): DIM b$(5,2)
    Battle Bunny Battle Bunny January 2013 Development
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... ": POKE 23658,8:
    DIM b(5): DIM b$(5,2):
    Battle Bunny Battle Bunny January 2013 Development
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    I've got TAP2DSK creating the executable loader now. I've tidied up the display a bit (aligning the numbers) and added a couple of little progress indicators, plus now it displays the new loader lines as it builds them.

    [center][img]http://www ...
    Battle Bunny Battle Bunny January 2013 Games
  • On a repair spreeHave been helping out my gf regularly lately. FYI: she & myself are not living in the same house, we're kind of in the same boat (financial problems,…

    ... ceiling 3 of them were dim and 2 of them were ...
    dm_boozefreek dm_boozefreek January 2013 Chit chat
  • Speccy 48K grey screenGot a issue 2 48K speccy as part of a job lot on ebay, tested it and apart from a duff membrane it appears to be working. However the screen is a gre…

    ... give a bit of a "dim" output compared to a TV ...
    Winston Winston February 2013 Hardware
  • Issue 2 weirdness[youtube]2vLT_jz4Qqc[/youtube] This usually resets it but this time it did that. With the 128k ram tester I get this; [url=http://postimage.org/imag…

    ... (and ENTER). Then try the DIM dddddd thing, or load any ...
    mcleod_ideafix mcleod_ideafix February 2013 Hardware
  • view Source from SpecBasdoes any viewer exists? i'm trying to open "twister" from [B]demos[/B], no reply from SpecOS-0.759:mad: help:???:

    ... : GO TO 210
    160 DIM tex$(4,gw,gw): WINDOW ...
    Dunny Dunny February 2013 Sinclair Miscellaneous
  • Screens and BasicA question about the ZX screens. I am using software to convert my own art and drawings to the ZX Spectrum. I have some tools to change .jpg files in…

    ... : LET cc=10
    20 DIM s$(cr*8*cc): FOR ...
    Battle Bunny Battle Bunny February 2013 Sinclair Basic
  • Screens and BasicA question about the ZX screens. I am using software to convert my own art and drawings to the ZX Spectrum. I have some tools to change .jpg files in…

    ... =49152
    * line 20 : replace DIM with LET RAMp=1 (0 ...
    Battle Bunny Battle Bunny February 2013 Sinclair Basic
  • SAVE writing zeros after program?Hi there! I hope this is the right forum, but I didn't find any other more appropriate... I'm trying to recover some very old tapes with stuff I mad…

    ... example, if your program uses DIM A(20000), it will save ...
    Timmy Timmy February 2013 Sinclair Basic
  • SAVE writing zeros after program?Hi there! I hope this is the right forum, but I didn't find any other more appropriate... I'm trying to recover some very old tapes with stuff I mad…

    ... example, if your program uses DIM A(20000), it will save ...
    The_Bert The_Bert February 2013 Sinclair Basic
  • Drawing ovals...Hi Folks, Is it possible to draw an oval using the Sinclar BASIC DRAW commend and the 3rd parameter? I have been trying (and failing). Many thanks…

    ... ]
    REM Setup
    DIM c(25): DIM s(25): FOR i ...
    Kweepa Kweepa March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Cheers Morkin! It was good to meet you at Spectrum 30 - a worthy representative of the younger generation of Spectrum fans, with some social skills, to boot!

    - Have begun to generalise the character data, so as to specify different characters ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - got rid of the bug where having the data statements for the udgs too early meant that the program crashed on its second run when trying not to initialise the udgs. Solution - move the udg data statements to the very end of the listing, at line 9900
    ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    You should DIM all your variables first, use a separate line for all the DIMs you need. RUN will destroy them, so there's no problem when running the game again. If you need to re-run from within the game with a GOTO, just skip such line.
    na_th_an na_th_an March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Cheers na_th_an, the quest to reduce initialisation time will continue!

    - Now the npc ident gets printed at the bottom of the screen, and the ident and the graphic is colour-coded by the new variable npc, which gives me room for 5 different ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - Added running hp totals for the pc and npc stats areas
    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt023Screenshot.jpg[/IMG]
    [CODE]10 REM zx sporg basic v0pt023 20130314 - next to do = stats system
    20 REM ...
    bigjon bigjon March 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - have begun work on a simple map, which is initialised and displayed in the bottom right-hand corner by the cumbersome line 9220

    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt024Screenshot.jpg[/IMG]

    [ ...
    bigjon bigjon March 2013 Sinclair Basic
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... ,c)=b+c: DIM a(1,2,3): DIM a$(3,2 ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • File comparitorI thought Taper might do it but its not quite what I was after. Unless I misunderstood that shows if tapes are identical or not but not the differenc…

    ... +256":
    CLS : DIM r$(k2,kC): DIM r(k2,k5):
    Battle Bunny Battle Bunny April 2013 Sinclair Miscellaneous
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    I use the Dijkstra algorithm for calculating paths, as it's simple & quick, although it needs a lot of memory (in Spectrum terms). It's easy to write it in Spectrum BASIC in a couple of dozen lines, but impossible to run it as it needs several meg of ...
    Battle Bunny Battle Bunny April 2013 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... "zx7.bas"

    10 DIM myarray(16) AS UBYTE
    Einar Saukas Einar Saukas May 2013 Brand new software
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... -1;CHR$ 146
    70 DIM d(22,32): LET d ...
    Einar Saukas Einar Saukas May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... $ 144;: NEXT f
    40 DIM d(22,32): LET q1 ... /> 50 INPUT "Sources? ";s: DIM a(s): DIM b(s): FOR f ... /> 60 INPUT "Targets? ";t: DIM i(t): DIM j(t): FOR f ...
    Einar Saukas Einar Saukas May 2013 Development
  • ZX Spectrum Microvision - REAL retro setup!Some fun pictures. In reality the picture looks some better and more readible, but the camera doesn't pick it up well. [IMG]http://benophetinternet.…

    [QUOTE=schombi;701801]Very cool! Can?t get enough of sexy hardware pics :D[/QUOTE]

    Yeah, seeing those beauties captured perfectly on camera in dim light ... ;)
    Who needs a woman ? :D
    bverstee bverstee May 2013 Hardware
  • ZX Spectrum Microvision - REAL retro setup!Some fun pictures. In reality the picture looks some better and more readible, but the camera doesn't pick it up well. [IMG]http://benophetinternet.…

    [QUOTE=bverstee;701804]Yeah, seeing those beauties captured perfectly on camera in dim light ... ;)
    Who needs a woman ? :D[/QUOTE]

    You do. :)

    But I do love the pics, moar... MOAR!!!
    RobeeeJay RobeeeJay May 2013 Hardware
  • SpecBAS 0.775 released!Hi all - me again :) SpecBAS has been updated again, and a whole load of new stuff has been added. Not many bugs fixed (none reported, and I only fo…

    ...
    40 LET np=200: DIM pts(np*np,3)
    Dunny Dunny May 2013 Sinclair Miscellaneous
  • Trigonometric find angleHi guys, anyone knows a formula to calculate an angle between two coordinates, using basic?s function ATN , recent programming tools have ATAN2(dy,dx…

    ... :




    dim dx,dy as integer rem ... range -32768..32767
    dim value as fixed rem range ...
    Valz Valz July 2013 Development
<1…23242526272829…34>

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