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<1…3456789…34>
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... level instructions that can be stored and passed around string variables ... low level scripting language - again, stored in strings). Sure, Id like the ... access everything from one screen area?...

    Anyhow, these are ...
    kgmcneil kgmcneil August 2010 Sinclair Miscellaneous
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    ... routine which searches the VARS area for a named string array ... type. Remember that numbers are stored in 5-byte form, so manipulating ... them directly from memory in BASIC is a bit tricky ... FIND A STRING ARRAY NAMED IN o$
    3001 PRINT #0 ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • ccompletly baffeled machine codeHi everyone, BEFORE you ask i have not asked help for loads of problems i have recently now encountered and i figured the problems out myself, hones…

    ... are stored in RAM, and are pointed to by the UDG System Variable ...
    Turkwel Turkwel September 2010 Sinclair Miscellaneous
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... (i.e. variable [B]b[/B]) is temporarily stored in array [B]s ...
    Einar Saukas Einar Saukas October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... the integer version of the variable. We might be able to ... /> [/QUOTE]

    Integers are stored in a different format to floats ... 'm surprised (though I suppose in actual fact I'm [i ...
    Dunny Dunny October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    [QUOTE=Dunny;484009]Integers are stored in a different format to floats ... are all aware integers are stored in a different format and that ... needs patched to define a variable as an integer or not ...
    JamesD JamesD October 2010 Sinclair Basic
  • Alien8 will not run on Divide?I can't seem to get Alien8 running on my 128+ with Divide. I have the original tape and have loaded into an emulator to create a snapshot, (.z80) an…

    ... or the code is stored in the RAM area which will be paged ...
    LCD LCD October 2010 Hardware
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... not see any reason in the book thought why ...
    In Spectrum BASIC all variable names are converted and stored in lowercase. Because ... uppercase and lowercase names in a slightly different way. ... a very small difference in execution time makes sense.< ...
    Einar Saukas Einar Saukas October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... Saukas;486168]In Spectrum BASIC all variable names are converted and stored in lowercase ... processes uppercase and lowercase names in a slightly different way. Thus ... a very small difference in execution time makes sense.
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... BYTES) into the Spectrum screen area at 16384 and part two ... some of the data stored in the screen area but it shouldn't ... of the .SNA are stored in the screen area:

    [URL=http ... system variables and BASIC program area.

    EDIT:

    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... BYTES) into the Spectrum screen area at 16384 and part two ... some of the data stored in the screen area but it shouldn't ... of game data into screen area to make room for the ...
    Arda Arda November 2010 Sinclair Miscellaneous
  • ZX BASIC and garbage collection...Hi Folks, I was thinking about using the following approach in a program I am writing: [CODE]DIM d$(100,50) LOAD "NAMES" DATA d$() ... DIM d$(50,25…

    ... from files. The arrays are stored using SAVE DATA.
    ... . [B]Any array currently in memory having the same letter ... letter name and the values stored in the file is created. Note ... character arrays, any string variable currently in memory having the same ...
    jp jp November 2010 Sinclair Basic
  • Powering up a Speccy after long-term storage.Staying at my folks for Christmas. Feels good to be back in God's country again, even if it is -12C outside at the moment. :-o Anyway, I was plannin…

    ... is no sign of leaking in the area or on the computer ... effect on internal components in a device in storage,the life span ... easiest effected as the material in between the opposing plates (the ... game boards that have been stored in garages and warehouses for years ...
    jammajup jammajup December 2010 Hardware
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... 32x24 screen this is an area of 4*32*24 = 3072 ... could reduce the area the actual game runs in. Most games do ... play so sp1 allows the area to be reduced to achieve ... update structs (as an array stored in memory one after the other ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... memory saving techniques are used in the program:


    Notes in channel D are played with ... RESTORE 200
    20 DIM n$(8,12,2)
    in memory is wasteful so ... C, the frequency data stored in the note table must ...
    chev chev April 2011 Sinclair Basic
  • Games You Still Hate to This Day Like...Dream Warrior... I can't even understant what's the dam point of the game... and why did they have to chose those horrible colours???

    ... of hand-drawn garish screens stored in memory and would just display ... them, and XOR your sprite in in whichever colours were present. You ... object then reach the exit area of each screen.
    < ... . You could move freely in four directions with no effective ...
    joefish joefish April 2011 Games
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... I also noticed the increase in complexity needed to implement a ... in the game code). Also the guardian initial positions are stored here ... which can change are also stored in the "extra data" segment. i ... the room data is of variable length (the size depends on ...
    Digital Prawn Digital Prawn April 2011 Development
  • OpenSE Software CompatibilityWith the earlier Open82 project a page was set up on Wikia ([url]http://scratchpad.wikia.com/wiki/Open82[/url]) with compatibility information on var…

    ... BASIC works but several UDGs in the yard titles are missing ... stored in the normal place and doesn't set the UDG system variable ...
    chev chev May 2011 Sinclair Basic
  • OpenSE Software CompatibilityWith the earlier Open82 project a page was set up on Wikia ([url]http://scratchpad.wikia.com/wiki/Open82[/url]) with compatibility information on var…

    ... stored in the normal place and doesn't set the UDG system variable ... for good compatibility with games in the first instance and new ...
    Fred Fred May 2011 Sinclair Basic
  • Need help transferring a file to a Spectrum .dsk fileHello, I was wondering if anyone can help me transfer a file that I have into a spectrum *.dsk file? The background to this request is that I have r…

    ... correct view. The status area still gets messed up ... y=18, length=20, variable=3, colour=1 (blue ... that bar should fit in the Score box.[/QUOTE]< ... that changed from area to area. Hence in an area with a blackground ... border with "A Chance in Hell", and just put ...
    Flanimal Flanimal July 2011 Emulators
  • Address of monitor to load emulator files into real SpeccyI have a monitor/debugger that can load data over serial port really fast. Now I would like to extend it to load standard emulator files over the ser…

    ... cannot count on BASIC area to not being used ... of data to overwrite BASIC area. Others have a BASIC ... to the address in which the CALL 0556h is stored.
    ... not touch the BASIC area (Manic Miner is the ... them, putting the loader in BASIC area, or buffer printer ...
    mcleod_ideafix mcleod_ideafix September 2011 Development
  • Any ideas on how to solve this equation?If I have three numbers 10:A:B where A & B are equal +ve integers <10, what formula could I apply to pairs of numbers (A,10) or (10,B) such that the …

    ... the number is always stored as a numeric value ... to store the number in string format whenever it ... out how to incorporate variable base calculations into the ... the entire number value in order to perform the ... Thus if the number is stored in another base [B]p ...
    Einar Saukas Einar Saukas September 2011 Development
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... . Piracy was a big problem in Poland and they were probably ... /> The identification number is in Basic variable [B]a[/B] which is ... punished:
    ID number is stored in the program as well.[/I ...
    Ralf Ralf October 2011 MIA/STP/SDP
  • Dead Spectrum SocietySo I'm getting back into real Sinclair computers rather than emulators. During the summer months I was lucky enough to buy a working ZX81 and was giv…

    ... white, check out the paper area. Chances are that you ... the bitmap area is covered with a pattern consisting in 32 ... />
    That is: the paper area should be black paper, with ... is stored in IC6, D1 in IC7, .... , and D7 in IC13. D5 is therefore stored in ...
    mcleod_ideafix mcleod_ideafix October 2011 Hardware
  • Need help with tzxing once again :)You people helped me so much in this thread witch a custom loader: [url]http://www.worldofspectrum.org/forums/showthread.php?t=36109[/url] Maybe we…

    ... have 8 different bytes in basic (may be variable area ones) and this ... blocks should match the ones in the pilot tone (yours are ...
    gorski gorski October 2011 MIA/STP/SDP
  • Need help with tzxing once again :)You people helped me so much in this thread witch a custom loader: [url]http://www.worldofspectrum.org/forums/showthread.php?t=36109[/url] Maybe we…

    ... have 8 different bytes in basic (may be variable area ones) and this ... blocks should match the ones in the pilot tone (yours are ... "pairs", the number of bits in the last byte (sometimes there ...
    lfaria lfaria October 2011 MIA/STP/SDP
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... than straight PRINTs. Having strings in DATA statements does have some ... by decoding a hex dump in situ, so I could then ... 23563+256*PEEK 23564) secondary variable area to treat the DATA as ... map could be referenced directly in the DATA statement rather than ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    Hi Folks,

    In the interests of completeness I ... Memory Move routine can be stored in different memory locations. I created ... want to move memory around (in my case the source address ... code that restores the UDG area after use freeing up some ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Time WreckHey all. I rediscovered [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005284"]Time Wreck[/URL] again recently. I played a mate's "back up" …

    ... have been scattered over an area of 100 square
    ... countryside, but some have landed in different time
    zones, ... , enabling large objects to be stored in a space
    smaller than ... /> be local inhabitants of the area. These simple country folk may ...
    dm_boozefreek dm_boozefreek March 2012 Games
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... attribute as well.
    3. Variable delay. Sound routine (!).
    4 ... routine and are drawn in one go in this way. The routine ... , the pre-shifted sprites are stored in memory in a format like this ... the sprites' pixel data is stored in an inverted form and as ...
    Hikaru Hikaru May 2012 Development
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