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Search Again :: Adv Search 1000 results in 0.005s
<1…11121314151617…34>
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... having to do all the dirty work and when it comes ... find out most of the dirty work is done and what ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... having to do all the dirty work and when it comes ... find out most of the dirty work is done and what ...
    cyborg cyborg January 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... having to do all the dirty work
    [/quote]

    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • how to be a complete bastardi use to play this when i was a kid and loved it but now i aint gotta clue whats going on and the slit screen with the 2 veiws must be the worst idea…

    ... .
    -Wear the plug, the dirty pants and the tie.
    Alessandro Grussu Alessandro Grussu January 2004 Games
  • New Speccy Image EditorHi, This is my first time in the forums at WoS. So 'Hello all'. I have written a little image editor over the christmas break, last 12 days or so. …

    ... /> 1 very large buffer. The main offscreen buffer needs to be the ...
    Kiwi Kiwi February 2004 Development
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... 32 attribute bytes into a buffer from which the serial video ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Games
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... /> Or how about a frame buffer like "Midget" that uses the ...
    LCD LCD February 2004 Sinclair Miscellaneous
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... /> Or how about a frame buffer like "Midget" that uses the ...
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... . The second uses the double-buffer mode of the 128 and ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Assemblers / Compilersfor the +2a .. where can i find one? .. and where can i find documents on the registers and so on? .. thanks Stefan

    ... as a result the printer buffer is not set to white ...
    Geoff Geoff March 2004 Development
  • Imagine versus UltimateImagine (The Name of the Game) Ultimate (Play the Game) Well, twenty years after their heyday, how do these two super software houses' products com…

    ... certainly wouldn't want to dirty their own hands!) :lol ...
    monty.mole monty.mole March 2004 Games
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... sort anything... just make "Y buffer": split screen in 4-8 ... sprites begin with most top buffer and draw every sprite placed ...
    Fikee Fikee March 2004 Development
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    I see where you're going with the Z-buffer parallel but it wouldn't work - because when you use Z-buffering a polygon you draw may occur anywhere on screen.
    cyborg cyborg March 2004 Development
  • Problems with WOSIs there problems with this site tonight cos i keep crashing......other sites / forums / winmx / irc are fine but everytime i come on here tonight i …

    ... have to get your hands dirty.

    I admit this ...
    ADJB ADJB April 2004 Sinclair Miscellaneous
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... ... on a miner ... in a dirty old mine??? Very fetching! ;)
    Refrenz Refrenz April 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... each time to avoid adding dirty points. Or, select Select tool ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... big problem, it makes things dirty and the overall look seems ...
    Arm73 Arm73 April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... the sprites in the display buffer (address 4000H to 57ffH, I ...
    Arjun Arjun April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... the sprites in the display buffer (address 4000H to 57ffH, I ...
    stupidget stupidget April 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... clash makes the game look dirty ( what a qui pro quo ...
    Arm73 Arm73 April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... clash makes the game look dirty ( what a qui pro quo ...
    Arm73 Arm73 April 2004 Emulators
  • Announce: EmuZWin 2.4.1.0 with exact AY soundEmuZWin 2.4.1.0 with exact AY sound released today. In "exact sound" mode, should be very, very close to real sound. (My ears are sick, my head is sp…

    ... each 1/50 second sound buffer, so emulation became even more ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Access Database function in ZX-Rainbow S.E. yes or no?Dear friends and users of ZX-Rainbow! history: I have had some problems with ZX-Rainbow S.E. and a very bad time last weeks: The game scanner of ZX-…

    ... , read entirely into a String buffer, buffer written to another stream. filestream ...
    Dunny Dunny April 2004 Emulators
  • Access Database function in ZX-Rainbow S.E. yes or no?Dear friends and users of ZX-Rainbow! history: I have had some problems with ZX-Rainbow S.E. and a very bad time last weeks: The game scanner of ZX-…

    ... fmsahredenynone);
    3. fs.read(buffer[1], fs.size)
    4 ... . send buffer out to the other filestream ...
    Dunny Dunny April 2004 Emulators
  • simplest, but most playable, game ?thinking back I played lots of games 'to death' - but which were those games that kept you addicted despite being very simple ? Jetpac hooked me on …

    ... sounds a bit like the (dirty word alert!) C64 classic Drelbs ...
    MartinUK MartinUK May 2004 Games
  • SpecEmu 2.1 betaFinally I think I've cracked all the gory contention details required by those trendy multicolour demos (48K/128K modes only, +3 contention can wait …

    ... conflict while ULA reads video buffer. So, I do not see ...
    Vladimir Kladov Vladimir Kladov May 2004 Emulators
  • SpecEmu 2.1 betaFinally I think I've cracked all the gory contention details required by those trendy multicolour demos (48K/128K modes only, +3 contention can wait …

    ... conflict while ULA reads video buffer. So, I do not see ...
    Philip Kendall Philip Kendall May 2004 Emulators
  • games with digitized speechI can only think of one... METEOR STORM by Quicksilva Are there many more?

    the digitised speech, btw, was a recording of shaw brother david... who now fronts a band down in London, called The Dirty Pins.
    sickhappyidle sickhappyidle May 2004 Games
  • under 2,000 members?And yet the ZX-Spectrum sold over 1million! It desrves it's own page on friends re-united. :(

    ... help) to nuke all the dirty usernames...

    That thing ...
    GOC GOC May 2004 Sinclair Miscellaneous
  • TZX to CSW with added noise!Anybody fancy writing a TZX to CSW converter which 'dirties' the file with copy noise and varying speed?!? The CSW files which haven't yet been TZXd …

    ... for Spectaculator, perhaps a random 'dirty' noise generator can be intergrated ... as it's not too dirty, perhaps enough to make the ...
    Andrew Barker Andrew Barker May 2004 Emulators
<1…11121314151617…34>

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