World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.009s
<1…14151617181920…34>
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... ]ROUTINE TO PRINT A 2X2 UDG?[/B][/QUOTE]

    Unrolled ... better, can you afford to disable interrupts while drawing? Using the ...
    Einar Saukas Einar Saukas February 2014 Development
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    ... 29675,0 POKE 29676,0 disable original filling screen with attribute ... br /> ; LD HL,23936 (33,128,93) ( replaced by CALL 39511 ...

    Text1 .BYTE "PACLAND",128 ;texts end with byte> ... .BYTE "COLOUR MOD RM 2014",128

    SAVEBIN , 39511, ...
    Ralf Ralf February 2014 Games
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... /RAM7 (+3DOS configuration)

    ; disable cache
    ; this is not ... de,0
    ;ld hl,128
    ;call dos_set1346
    ;jp ...
    Zup Zup February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... for the facebook tip re udg out of range.

    128 bytes back. I always get ...
    polomint polomint March 2014 Development
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... loaded correctly; but on the 128 models it will crash.
    UDG A = {90} (or {A}); FN ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • SAMPLE-TRACKER vast INSTRUCTION with screensHi, I wrote it mainly for CrashNicker and other 1-bit / Beeper users, but I suppose it could be also useful for every lo-fi musician (YM/AY chip, Co…

    ... ... I grew up with a 128+2, so never owned a ... and graphics work done with UDG's), hence my lack of ...
    kgmcneil kgmcneil March 2014 Sinclair Miscellaneous
  • What is this Nirvana engine?Ive been trying to look for a thread on this but cant seem to locate one. I downloaded a spanish game called El Stompo that uses this engine which ha…

    ... it as a font plus 128 UDGs) to play with. The ... bitmap (as per a normal UDG) followed by 8 bytes of ...
    chev chev April 2014 Games
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... 128 UDGs.

    [quote]Is it possible to define a UDG ... (in the archive) has a UDG manager that will let you ... ]
    There are heaps of UDG editors both for the machine ...
    chev chev June 2014 Sinclair Basic
  • The future of WoSDear readers, I'm not sure, but at the moment, the maintenance of WoS seems to be inactive. I would be the least who won't be pleased about Martijn's…

    [QUOTE=aowen;789251]Is there a way to shut them off so that numbers ending in 8 in parenthesis don't end up looking like this: (128).[/QUOTE]

    You just need to click on "Disable smilies in text".
    Einar Saukas Einar Saukas September 2014 Sinclair Miscellaneous
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Another 9 month hiatus. Made a few false starts because I didn't read this thread properly first! Have changed round the code for a wall to 0 and a door to 1 in the maze map to make it more straightforward to plot as INVERSE 0 or 1 when I draw the map, and ...
    bigjon bigjon September 2014 Sinclair Basic
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    I could've made great use of the 128 second screen to animate Dillon flapping his arms, but I kept it simple and created an extra UDG instead.

    Everyone should watch the entire 1970s Poldark atleast once in their lifetime....
    MatGubbins MatGubbins October 2014 Games
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... }
    };

    // A Hashed UDG for Background

    unsigned ... />
    _gr_window:

    DEFB 128,127, 0,192, 0,191 ... ,161, 0,191, 0,192,128,127
    DEFB 255, 0 ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • moving things en masseJust a random thought while I warm up for the Crap Games Once you PRINT something to the screen..... can you manipulate it in anyway other than ove…

    ... /> but if you create some UDG's with the (whatever) offset ... ,0,0,0,0,0,128
    1070 DATA 0,0 ... ,0,0,0,0,0,128,192
    1090 DATA 0 ... 0,0,0,0,0,128,192,224
    1110 DATA ... DATA 0,0,0,0,128,192,224,240
    1130 ...
    ASH-II ASH-II February 2015 Sinclair Basic
  • Basic program not workingHi guys, Please can someone tell me why I get an error when I try and make 9 user defined graphics please?? B Interger out of range :( 10 for n=…

    ... :1

    For each UDG you will need nine pieces ... "U" ("A" to "S" in 128 Basic), followed by eight numbers ...
    GReW GReW February 2015 Sinclair Basic
  • 128k toast rack diagnosisHi - I recently won a 128K toast rack, and have got a Retroleum smart card. I've tried a couple of games and all seems fine...-ish.<div><br></div><di…

    ...   C35901      JP 0159

    ;         Disable interrupts, set Interrupt Mode 1 ... page 0 and ROM 1 (128/+2) or ROM 3 (+2A ...
    balford balford June 2015 Hardware
  • Recommend-me-do - memory card devicesSo, both myself (with a +3 that has a dodgy drive) and my friend (with a +2) are looking at the various options for loading from memory card. What…

    ... SRAM, but how does the 128 KB RAM drive operate, is ... it possible to enable and disable the 'IF1bis' VRAM mapping from ...
    zPasi zPasi September 2015 Hardware
  • Recommend-me-do - memory card devicesSo, both myself (with a +3 that has a dodgy drive) and my friend (with a +2) are looking at the various options for loading from memory card. What…

    ... SRAM, but how does the 128 KB RAM drive operate, is ... it possible to enable and disable the 'IF1bis' VRAM mapping from ...
    Dan Antohi Dan Antohi September 2015 Hardware
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... (or disable) a flag that tells PRINT when to print UDG T ...
    Zup Zup October 2015 Sinclair Basic
  • What is the "SPECTRUM" keyword on a 128K?The 128K replaced UDG characters T and U with new commands; PLAY and SPECTRUM (or possibly the other way around.) The manual ([url="http://www.wor…

    ... (or disable) a flag that tells PRINT when to print UDG T ... work just like any other UDG when run in 128K node ...
    The_Bert The_Bert October 2015 Sinclair Basic
  • SpecNextThis looks interesting... http://www.specnext.com/

    ... reportedly ape the Speccy 48, 128, +3, TK90X, TK95, ZX80, ZX81 ... in boot menu. You can disable the internal divMMC and use ...
    Strident Strident April 2016 Sinclair Miscellaneous
  • ZX Spectrum CartridgesI have been thinking of "cloning" ZX Cartridges for a while (case, board and silicon skirt), to be able to make new releases or replace damaged cartr…

    ... : 7 bits = 128 combinations.
    Use one combination to disable banks.
    RMartins RMartins June 2016 Hardware
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... ,1,1}, {0,128,120,2,0}, {0,128,56,2,0 ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... PRINT routine.

    The 'UDG' data is line based not ... 32, 2, 255, 208, 128, 160, 127, 128, 8, 8, 63, 8 ... , 22, 0, 15, 128, 3, 0, 15, 128, 1, 128, 15, 0, 0 ... , 128, 15, 0, 0, ... , 254, 0, 0, 3, 255, 128, 0, 15

    ; ...
    daveysludge daveysludge July 2016 Development
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    ...
    - Just Speccy 128 -> apparently internal rom disable is not available ...
    Dan Dare Dan Dare September 2016 Hardware
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    Regarding the Just Speccy 128, it'll work if you disable the internal SD (it's usually an internal jumper but some have brought theirs out to a toggle switch).

    B
    balford balford September 2016 Hardware
  • ZX Dandanator! Mini - Cartridge system for SpectrumsHi All, I'd like to present a little HW I've developed during the last three months. It's aimed at providing a console-like usage experience for a…

    [quote="balford;875815"]Regarding the Just Speccy 128, it'll work if you disable the internal SD (it's usually an internal jumper but some have brought theirs out to a toggle switch).

    B[/quote]
    Thanks Brendan, I'll check it out! :)
    Dan Dare Dan Dare September 2016 Hardware
<1…14151617181920…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
disable 1.8K 2.2K
128 9.4K 14.8K
udg 1.5K 2.5K

Related Threads

  • What is difference between "128" and "128+"?What is the difference between a "Spectrum 128" and a "Spectrum 128+" ??<br /> <br /> And I am not talking about the different looking +2's, etc.<br …
  • Disable BREAK 128 basicDoes anyone know how to prevent BREAK in 128k basic?
  • Changing MP3's from 128+ to just 128I have a number of MP3's that are bigger than 128 bit rate and i want to convert them all in one go to 128. <br /> <br /> Could you guys recommend s…
  • List of 128 only games and 128 games that were different to the 48k versions.Can anyone think of any 128 games that were different to 48k and i'm not talking about music enhancments but more graphical,or speed or bigger maps e…
  • Football Director 128Sorry if this has come up before but having downloaded Football Director 128 when I try to load it it always seems to crash on the title page. Any o…
  • Starglider 128Can anyone help with this? I've downloaded this game from several sites but none of the versions had the excellent speech synthesis I remember this …
  • Thundercats 128Hi,<br /> <br /> I`m looking for a perfect Z80 file of Thundercats (128k verson). The only verson available to my knowledge has infinite lives for so…
  • TV picture goes kaput on my 128I've been using the 128K model a lot recently and noticed a bit of flicker on the screen. Then a couple of days ago it rapidly got worse, and now the…
  • blew up my 128i did it - damn. i accidentally reverted the polarity of the power power supply, so ended up with a blown 5v stabilizer, which i replaced, but there …
  • 128 +2 video connections.I have just got my hands on a Spectrum 128 +2 grey model all in working order, what I need to know is if I take a signal from the <br /> CVBS Composi…

Related Searches

  • 128 enhanced games
  • usr0 to 128
  • multiface 128
  • pentagon 128
  • pentagon 128 edge connector
  • refresh wait disable interupts
  • ula 128
  • divide 128
  • divide 128 gomes
  • spectrum 128 basic manual pdf
  • udg
  • spectrum 128 udg
  • 21 udgs on spectrum 128
  • udgs on spectrum 128
  • udg spectrum play
  • udg 128 spectrum play poke
  • udg spectrum play poke
  • udg spectrum play 128
  • disable break 128
  • 128 spectrum play udg

Copyright © 2024 World of Spectrum