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<1…19202122232425…34>
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... the printing subroutine which does line wrap rather than word wrap ... only reduces the time to display the page from 30 to ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... each word until the next line, then 42 chars for granted ... on the assumption that a line could be 64 characters as ... through each slice point and display the string.

    I ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ...
    ;the address in the display file where the character will ... the next pixel line up in
    ;the display file.
    ULINE ... printed will fit on this line - if it doesn't,
    ;attributes file from a given display file address and stores the ...
    chev chev May 2011 Sinclair Basic
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... standard ROM-character to make display to the screen.
    ... /> db 118 ; End of line
    ; Your program starts ... de,32 ;32 bytes per line
    ld hl,(16388) ... ;next hires line
    djnz hiloop ;next line repeats 192 times ...
    Dr BEEP Dr BEEP May 2011 Brand new software
  • New Game: Chopper DropAnnouncing my latest game; Chopper Drop. It?s a tough life being a chopper pilot. Day in, day out, you have to pick up crates and drop them onto the…

    ... !!
    Amended the loader to display correct name.[/QUOTE]

    line 12 in your load program ...
    Einar Saukas Einar Saukas May 2011 Brand new software
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... /> ld a, (coords_y) ; in the display file where the character
    line up in the
    dec h ; display file.
    display
    rrca ; file address and ...
    chev chev May 2011 Sinclair Basic
  • Grey+2 displays cyan instad og bright 0 whitehere's a weird one one of my grey+2's displays cyan instead of white, yet bright 1 white is ok I swapped a ULA out of a machine that is ok and it's…

    ... to display the test card. Trigger the 'scope off the sync line ...
    guesser guesser May 2011 Hardware
  • Storing and displaying attributes...Hi Folks, I have a requirement to store and then redisplay a line of attributes from the screen. For example: 100 DIM a$(1,32) 110 LET line=10 120…

    ... restore the attribute area in line 360 the whole screen comes ... shown which addressed the whole display area and you ran it ... addressing the whole display area, so the DATA line shown wasn't ... the FOR loop doing the display must drop through to the ...
    Battle Bunny Battle Bunny June 2011 Sinclair Basic
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... about screen addressing, and a display routine which doesn't have ... move everything up one screen line (to fit in a status ... ; address of start of screen line
    ADD HL,DE ; address ...
    gasman gasman June 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... replaced it with proportional font display, a ramsave option and some ... all spaces on the same line; setting left and right margin ... itself when to spit a line out (VERY useful for adventure ...
    Timmy Timmy June 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... how to get the Speccy display to the screen...
    < ... get the damn thing to display something. Anything! My initial ... the equivalent in the speccy display (offset 16384 of speccy memory ... to 4 till last speccy display line is done
    6) Colour ...
    Arjun Arjun June 2011 Emulators
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... about screen addressing, and a display routine which doesn't have ... ; address of start of screen line
    ADD HL,DE ; ... having problems, with the following line of code:
    [code ... ; adress of start of screen line for paddle

    ...
    ooze48k ooze48k July 2011 Development
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... /> And it had a progammable display chip that would let you ... or screen modes on each line, and multiplex the sprites. But ...
    joefish joefish July 2011 Games
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... A,$18 ; reverse the line number
    L0E9D: ... ; bring back the line to A.
    L0EA6 ... /> ; -----------------------------------------------------------------------------
    ; 64-COLUMN DISPLAY DRIVER

    push hl ...
    Einar Saukas Einar Saukas July 2011 Development
  • Speccy screen display novice: What am I missing?[deleted]

    ... on a line at a constant rate and the display hardware controls ... ). The fastest rate that the display hardware can send that command ... basic maintains for the edit line is completely an artificial construct ... is scanning the TV's display surface.
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • Speccy screen display novice: What am I missing?[deleted]

    ... is effectively a 312.5 line signal at 50Hz rather than ... ? :)[/QUOTE]
    I understand the display very clearly (obviously!!) and you ...
    rich_chandler rich_chandler July 2011 Development
  • Speccy screen display novice: What am I missing?[deleted]

    ... is effectively a 312.5 line signal at 50Hz rather than ... (in full BORDER mode) a display of 352x296!

    D ...
    Dunny Dunny July 2011 Development
  • Most colourful games?I just played [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001563]Earth Shaker[/url] and am fairly dazzled by the overload use of colour (t…

    ... was a quick and dirty line-by-line port and not efficient ... to read from the existing display buffer, part of me is ... />
    When the 40 column display is active on the C128 ... got the 80 column VDC display running and whatever is on ...
    TMR TMR July 2011 Games
  • ZX Setup QuestionsHi guys! I have been reading around the forums and love what is goin on. Anyways I just got my first ZX Spectrum (16k, rubber keys, boxed and compl…

    ... 'll find that trying to display PAL TV on an NTSC ... a PAL TV system to display PAL TV correctly....My TV ... said your TV does display a 625 line, 50Hz, PAL signal. If ... it's happy with 625 line, 50Hz PAL composite. Take it ...
    guesser guesser August 2011 Hardware
  • ZX Setup QuestionsHi guys! I have been reading around the forums and love what is goin on. Anyways I just got my first ZX Spectrum (16k, rubber keys, boxed and compl…

    ... said your TV does display a 625 line, 50Hz, PAL signal. If ... moot....as it does not display it correctly. Not sure I ...
    beanz beanz August 2011 Hardware
  • ZX Setup QuestionsHi guys! I have been reading around the forums and love what is goin on. Anyways I just got my first ZX Spectrum (16k, rubber keys, boxed and compl…

    ... as "receives every combination of line count, colour, frame rate and ... right tuner in it to display the PAL TV signal correctly ...
    beanz beanz August 2011 Hardware
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... just before the "64-COLUMN DISPLAY DRIVER":
    [CODE]
    ; FAST ... the rest of the current line for instance, and I have ... just before the "64-COLUMN DISPLAY DRIVER":
    [CODE]
    ; STANDARD ...
    Einar Saukas Einar Saukas August 2011 Development
  • C# questionAny C# coders here? Maybe people experienced in Java and other modern languages could also help me? I could use some advice. It is about modern PC c…

    ... the less friendly C++ command line programs we used to compress ... saver to have GUI tools display where all your map and ...
    EvilUncleBubba EvilUncleBubba August 2011 Development
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... noticed I was setting the "line execution" bit in FLAGS2 [IY ... 1], which would cause the line to be treated as "syntax ... , which gives a perfect screen display. (Note that I've added ... /> SET 7,(IY+1) ;Signal line execution
    LD (IY+10 ...
    Battle Bunny Battle Bunny August 2011 Sinclair Miscellaneous
  • New tool: SnapToTap R2it's basically a gui update to VSC. But it's now simpler to convert sna files into tap files. what is special about SnapToTap? it converts snapshots…

    ... to the bottom of the display area, move the data to ... to decide which part of display ram gets corrupted.

    line only, can't be bothered ...
    RobeeeJay RobeeeJay August 2011 Announcements
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... />
    draw_tile_line ld b,22 ; Display window 22 cells wide
    inc h ; Point to next line down (4)
    inc de ... for address of next tle line
    nop

    scroll_down ...
    R-Tape R-Tape September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... copies the bytes from the line above to the one below ... for the very bottom line of the display+1 as in this ... instance i've made the display window a 22x22 cell square ...
    Zoltar Zoltar September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... ]
    draw_tile_line ld b,22 ; Display window 22 cells wide
    inc d ; Point to next line down
    inc l ; Point ...
    Einar Saukas Einar Saukas September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... ]
    draw_tile_line ld b,22 ; Display window 22 cells wide
    inc d ; Point to next line down
    inc l ; Point ...
    Metalbrain Metalbrain September 2011 Development
<1…19202122232425…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
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  • New video about S-video modification on Issue two 48K Spectrum.
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  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
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    harriusherbartio on April 21
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